
(FPCore (x) :precision binary32 (acosh x))
float code(float x) {
return acoshf(x);
}
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (log (+ x (sqrt (- (* x x) 1.0)))))
float code(float x) {
return logf((x + sqrtf(((x * x) - 1.0f))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0e0))))
end function
function code(x) return log(Float32(x + sqrt(Float32(Float32(x * x) - Float32(1.0))))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - single(1.0))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary32 (+ (log x) (- (log 2.0) (/ (/ 0.25 x) x))))
float code(float x) {
return logf(x) + (logf(2.0f) - ((0.25f / x) / x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(x) + (log(2.0e0) - ((0.25e0 / x) / x))
end function
function code(x) return Float32(log(x) + Float32(log(Float32(2.0)) - Float32(Float32(Float32(0.25) / x) / x))) end
function tmp = code(x) tmp = log(x) + (log(single(2.0)) - ((single(0.25) / x) / x)); end
\begin{array}{l}
\\
\log x + \left(\log 2 - \frac{\frac{0.25}{x}}{x}\right)
\end{array}
Initial program 50.3%
Taylor expanded in x around inf 97.5%
+-commutative97.5%
associate--l+97.5%
mul-1-neg97.5%
log-rec97.5%
remove-double-neg97.5%
associate-*r/97.5%
metadata-eval97.5%
Simplified97.5%
unpow297.5%
associate-/r*97.5%
Applied egg-rr97.5%
(FPCore (x) :precision binary32 (+ (log x) (log 2.0)))
float code(float x) {
return logf(x) + logf(2.0f);
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(x) + log(2.0e0)
end function
function code(x) return Float32(log(x) + log(Float32(2.0))) end
function tmp = code(x) tmp = log(x) + log(single(2.0)); end
\begin{array}{l}
\\
\log x + \log 2
\end{array}
Initial program 50.3%
Taylor expanded in x around inf 96.4%
mul-1-neg96.4%
log-rec96.4%
remove-double-neg96.4%
Simplified96.4%
Final simplification96.4%
(FPCore (x) :precision binary32 (log (+ x x)))
float code(float x) {
return logf((x + x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + x))
end function
function code(x) return log(Float32(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 50.3%
Taylor expanded in x around inf 95.4%
(FPCore (x) :precision binary32 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
float code(float x) {
return logf((x + (sqrtf((x - 1.0f)) * sqrtf((x + 1.0f)))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (sqrt((x - 1.0e0)) * sqrt((x + 1.0e0)))))
end function
function code(x) return log(Float32(x + Float32(sqrt(Float32(x - Float32(1.0))) * sqrt(Float32(x + Float32(1.0)))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - single(1.0))) * sqrt((x + single(1.0)))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2024096
(FPCore (x)
:name "Rust f32::acosh"
:precision binary32
:pre (>= x 1.0)
:alt
(log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0)))))
(log (+ x (sqrt (- (* x x) 1.0)))))