
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ y (sin y))))
double code(double x, double y) {
return x / (y / sin(y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y / sin(y))
end function
public static double code(double x, double y) {
return x / (y / Math.sin(y));
}
def code(x, y): return x / (y / math.sin(y))
function code(x, y) return Float64(x / Float64(y / sin(y))) end
function tmp = code(x, y) tmp = x / (y / sin(y)); end
code[x_, y_] := N[(x / N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{y}{\sin y}}
\end{array}
Initial program 99.7%
clear-num99.7%
un-div-inv99.8%
Applied egg-rr99.8%
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.7%
(FPCore (x y) :precision binary64 (if (<= y 0.00155) x (/ 1.0 (* (/ 1.0 y) (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 0.00155) {
tmp = x;
} else {
tmp = 1.0 / ((1.0 / y) * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.00155d0) then
tmp = x
else
tmp = 1.0d0 / ((1.0d0 / y) * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.00155) {
tmp = x;
} else {
tmp = 1.0 / ((1.0 / y) * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.00155: tmp = x else: tmp = 1.0 / ((1.0 / y) * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.00155) tmp = x; else tmp = Float64(1.0 / Float64(Float64(1.0 / y) * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.00155) tmp = x; else tmp = 1.0 / ((1.0 / y) * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.00155], x, N[(1.0 / N[(N[(1.0 / y), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.00155:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{1}{y} \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 0.00154999999999999995Initial program 99.8%
Taylor expanded in y around 0 65.3%
if 0.00154999999999999995 < y Initial program 99.6%
*-commutative99.6%
associate-*l/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 5.1%
*-commutative5.1%
Simplified5.1%
clear-num5.1%
Applied egg-rr5.1%
*-un-lft-identity5.1%
times-frac32.4%
Applied egg-rr32.4%
(FPCore (x y) :precision binary64 (if (<= y 5e+29) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 5e+29) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5d+29) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5e+29) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5e+29: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 5e+29) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5e+29) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5e+29], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{+29}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 5.0000000000000001e29Initial program 99.8%
Taylor expanded in y around 0 63.3%
if 5.0000000000000001e29 < y Initial program 99.6%
*-commutative99.6%
associate-*l/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 4.5%
*-commutative4.5%
Simplified4.5%
associate-/l*31.9%
*-commutative31.9%
Applied egg-rr31.9%
*-commutative31.9%
clear-num35.1%
un-div-inv35.1%
Applied egg-rr35.1%
(FPCore (x y) :precision binary64 (if (<= y 5e+16) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 5e+16) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5d+16) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5e+16) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5e+16: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 5e+16) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5e+16) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5e+16], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{+16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 5e16Initial program 99.8%
Taylor expanded in y around 0 64.5%
if 5e16 < y Initial program 99.6%
*-commutative99.6%
associate-*l/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 4.7%
*-commutative4.7%
Simplified4.7%
associate-/l*30.3%
*-commutative30.3%
Applied egg-rr30.3%
Final simplification56.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.7%
Taylor expanded in y around 0 50.0%
herbie shell --seed 2024096
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))