
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 3.55e-65)
(+ x_m (* z (* x_m (+ y -1.0))))
(* x_m (+ 1.0 (* z (+ y -1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 3.55e-65) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 3.55d-65) then
tmp = x_m + (z * (x_m * (y + (-1.0d0))))
else
tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 3.55e-65) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 3.55e-65: tmp = x_m + (z * (x_m * (y + -1.0))) else: tmp = x_m * (1.0 + (z * (y + -1.0))) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 3.55e-65) tmp = Float64(x_m + Float64(z * Float64(x_m * Float64(y + -1.0)))); else tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 3.55e-65) tmp = x_m + (z * (x_m * (y + -1.0))); else tmp = x_m * (1.0 + (z * (y + -1.0))); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 3.55e-65], N[(x$95$m + N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 3.55 \cdot 10^{-65}:\\
\;\;\;\;x\_m + z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 3.55000000000000014e-65Initial program 93.8%
Taylor expanded in z around 0 93.8%
+-commutative93.8%
associate-*r*97.0%
*-commutative97.0%
associate-*l*95.4%
sub-neg95.4%
metadata-eval95.4%
Applied egg-rr95.4%
if 3.55000000000000014e-65 < x Initial program 99.9%
Final simplification97.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* x_m (* z y))) (t_1 (* x_m (- z))))
(*
x_s
(if (<= z -2.45e+182)
t_1
(if (<= z -2.85e+149)
t_0
(if (<= z -60000000000000.0)
t_1
(if (<= z 1.0)
x_m
(if (or (<= z 1.55e+69) (not (<= z 8.2e+185))) t_1 t_0))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (z * y);
double t_1 = x_m * -z;
double tmp;
if (z <= -2.45e+182) {
tmp = t_1;
} else if (z <= -2.85e+149) {
tmp = t_0;
} else if (z <= -60000000000000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x_m;
} else if ((z <= 1.55e+69) || !(z <= 8.2e+185)) {
tmp = t_1;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (z * y)
t_1 = x_m * -z
if (z <= (-2.45d+182)) then
tmp = t_1
else if (z <= (-2.85d+149)) then
tmp = t_0
else if (z <= (-60000000000000.0d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = x_m
else if ((z <= 1.55d+69) .or. (.not. (z <= 8.2d+185))) then
tmp = t_1
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (z * y);
double t_1 = x_m * -z;
double tmp;
if (z <= -2.45e+182) {
tmp = t_1;
} else if (z <= -2.85e+149) {
tmp = t_0;
} else if (z <= -60000000000000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x_m;
} else if ((z <= 1.55e+69) || !(z <= 8.2e+185)) {
tmp = t_1;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (z * y) t_1 = x_m * -z tmp = 0 if z <= -2.45e+182: tmp = t_1 elif z <= -2.85e+149: tmp = t_0 elif z <= -60000000000000.0: tmp = t_1 elif z <= 1.0: tmp = x_m elif (z <= 1.55e+69) or not (z <= 8.2e+185): tmp = t_1 else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(z * y)) t_1 = Float64(x_m * Float64(-z)) tmp = 0.0 if (z <= -2.45e+182) tmp = t_1; elseif (z <= -2.85e+149) tmp = t_0; elseif (z <= -60000000000000.0) tmp = t_1; elseif (z <= 1.0) tmp = x_m; elseif ((z <= 1.55e+69) || !(z <= 8.2e+185)) tmp = t_1; else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (z * y); t_1 = x_m * -z; tmp = 0.0; if (z <= -2.45e+182) tmp = t_1; elseif (z <= -2.85e+149) tmp = t_0; elseif (z <= -60000000000000.0) tmp = t_1; elseif (z <= 1.0) tmp = x_m; elseif ((z <= 1.55e+69) || ~((z <= 8.2e+185))) tmp = t_1; else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x$95$m * (-z)), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -2.45e+182], t$95$1, If[LessEqual[z, -2.85e+149], t$95$0, If[LessEqual[z, -60000000000000.0], t$95$1, If[LessEqual[z, 1.0], x$95$m, If[Or[LessEqual[z, 1.55e+69], N[Not[LessEqual[z, 8.2e+185]], $MachinePrecision]], t$95$1, t$95$0]]]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(z \cdot y\right)\\
t_1 := x\_m \cdot \left(-z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.45 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.85 \cdot 10^{+149}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -60000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+69} \lor \neg \left(z \leq 8.2 \cdot 10^{+185}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -2.45e182 or -2.84999999999999983e149 < z < -6e13 or 1 < z < 1.5499999999999999e69 or 8.2e185 < z Initial program 94.5%
Taylor expanded in z around inf 93.2%
Taylor expanded in y around 0 67.6%
mul-1-neg67.6%
distribute-rgt-neg-in67.6%
Simplified67.6%
if -2.45e182 < z < -2.84999999999999983e149 or 1.5499999999999999e69 < z < 8.2e185Initial program 86.0%
Taylor expanded in y around inf 69.0%
*-commutative69.0%
Simplified69.0%
if -6e13 < z < 1Initial program 99.9%
Taylor expanded in z around 0 74.8%
Final simplification71.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (* z (- 1.0 y)) (- INFINITY))
(* z (* x_m y))
(* x_m (+ 1.0 (* z (+ y -1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= -((double) INFINITY)) {
tmp = z * (x_m * y);
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= -Double.POSITIVE_INFINITY) {
tmp = z * (x_m * y);
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z * (1.0 - y)) <= -math.inf: tmp = z * (x_m * y) else: tmp = x_m * (1.0 + (z * (y + -1.0))) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(z * Float64(1.0 - y)) <= Float64(-Inf)) tmp = Float64(z * Float64(x_m * y)); else tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z * (1.0 - y)) <= -Inf) tmp = z * (x_m * y); else tmp = x_m * (1.0 + (z * (y + -1.0))); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot \left(1 - y\right) \leq -\infty:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -inf.0Initial program 56.1%
Taylor expanded in y around inf 93.8%
distribute-rgt-in93.8%
associate-*r*50.2%
*-commutative50.2%
associate-*r*93.9%
*-commutative93.9%
associate-/l*93.9%
associate-*r*93.9%
*-commutative93.9%
distribute-lft-out99.8%
Simplified99.8%
Taylor expanded in y around inf 99.8%
if -inf.0 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 98.7%
Final simplification98.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -2.15e-11) (not (<= z 1.0)))
(* (+ y -1.0) (* x_m z))
(+ x_m (* x_m (* z y))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.15e-11) || !(z <= 1.0)) {
tmp = (y + -1.0) * (x_m * z);
} else {
tmp = x_m + (x_m * (z * y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.15d-11)) .or. (.not. (z <= 1.0d0))) then
tmp = (y + (-1.0d0)) * (x_m * z)
else
tmp = x_m + (x_m * (z * y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -2.15e-11) || !(z <= 1.0)) {
tmp = (y + -1.0) * (x_m * z);
} else {
tmp = x_m + (x_m * (z * y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -2.15e-11) or not (z <= 1.0): tmp = (y + -1.0) * (x_m * z) else: tmp = x_m + (x_m * (z * y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -2.15e-11) || !(z <= 1.0)) tmp = Float64(Float64(y + -1.0) * Float64(x_m * z)); else tmp = Float64(x_m + Float64(x_m * Float64(z * y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -2.15e-11) || ~((z <= 1.0))) tmp = (y + -1.0) * (x_m * z); else tmp = x_m + (x_m * (z * y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -2.15e-11], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(y + -1.0), $MachinePrecision] * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m + N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.15 \cdot 10^{-11} \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(y + -1\right) \cdot \left(x\_m \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m + x\_m \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -2.15000000000000001e-11 or 1 < z Initial program 92.6%
Taylor expanded in z around inf 91.6%
associate-*r*98.9%
sub-neg98.9%
metadata-eval98.9%
Simplified98.9%
if -2.15000000000000001e-11 < z < 1Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification99.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -1.65e-81) (not (<= z 2.4e+14)))
(* (+ y -1.0) (* x_m z))
(* x_m (- 1.0 z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.65e-81) || !(z <= 2.4e+14)) {
tmp = (y + -1.0) * (x_m * z);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.65d-81)) .or. (.not. (z <= 2.4d+14))) then
tmp = (y + (-1.0d0)) * (x_m * z)
else
tmp = x_m * (1.0d0 - z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.65e-81) || !(z <= 2.4e+14)) {
tmp = (y + -1.0) * (x_m * z);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.65e-81) or not (z <= 2.4e+14): tmp = (y + -1.0) * (x_m * z) else: tmp = x_m * (1.0 - z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.65e-81) || !(z <= 2.4e+14)) tmp = Float64(Float64(y + -1.0) * Float64(x_m * z)); else tmp = Float64(x_m * Float64(1.0 - z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.65e-81) || ~((z <= 2.4e+14))) tmp = (y + -1.0) * (x_m * z); else tmp = x_m * (1.0 - z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.65e-81], N[Not[LessEqual[z, 2.4e+14]], $MachinePrecision]], N[(N[(y + -1.0), $MachinePrecision] * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{-81} \lor \neg \left(z \leq 2.4 \cdot 10^{+14}\right):\\
\;\;\;\;\left(y + -1\right) \cdot \left(x\_m \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -1.64999999999999994e-81 or 2.4e14 < z Initial program 92.8%
Taylor expanded in z around inf 89.7%
associate-*r*96.8%
sub-neg96.8%
metadata-eval96.8%
Simplified96.8%
if -1.64999999999999994e-81 < z < 2.4e14Initial program 99.9%
Taylor expanded in y around 0 80.0%
Final simplification89.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -3.9e+52) (not (<= y 6.5e+66)))
(* z (* x_m y))
(* x_m (- 1.0 z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -3.9e+52) || !(y <= 6.5e+66)) {
tmp = z * (x_m * y);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.9d+52)) .or. (.not. (y <= 6.5d+66))) then
tmp = z * (x_m * y)
else
tmp = x_m * (1.0d0 - z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -3.9e+52) || !(y <= 6.5e+66)) {
tmp = z * (x_m * y);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -3.9e+52) or not (y <= 6.5e+66): tmp = z * (x_m * y) else: tmp = x_m * (1.0 - z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -3.9e+52) || !(y <= 6.5e+66)) tmp = Float64(z * Float64(x_m * y)); else tmp = Float64(x_m * Float64(1.0 - z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -3.9e+52) || ~((y <= 6.5e+66))) tmp = z * (x_m * y); else tmp = x_m * (1.0 - z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -3.9e+52], N[Not[LessEqual[y, 6.5e+66]], $MachinePrecision]], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.9 \cdot 10^{+52} \lor \neg \left(y \leq 6.5 \cdot 10^{+66}\right):\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.9e52 or 6.5000000000000001e66 < y Initial program 90.2%
Taylor expanded in y around inf 79.8%
distribute-rgt-in79.8%
associate-*r*74.6%
*-commutative74.6%
associate-*r*75.4%
*-commutative75.4%
associate-/l*75.4%
associate-*r*76.8%
*-commutative76.8%
distribute-lft-out91.0%
Simplified91.0%
Taylor expanded in y around inf 72.0%
if -3.9e52 < y < 6.5000000000000001e66Initial program 100.0%
Taylor expanded in y around 0 93.1%
Final simplification84.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -3.1e+52) (not (<= y 1.75e+67)))
(* x_m (* z y))
(* x_m (- 1.0 z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -3.1e+52) || !(y <= 1.75e+67)) {
tmp = x_m * (z * y);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.1d+52)) .or. (.not. (y <= 1.75d+67))) then
tmp = x_m * (z * y)
else
tmp = x_m * (1.0d0 - z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -3.1e+52) || !(y <= 1.75e+67)) {
tmp = x_m * (z * y);
} else {
tmp = x_m * (1.0 - z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -3.1e+52) or not (y <= 1.75e+67): tmp = x_m * (z * y) else: tmp = x_m * (1.0 - z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -3.1e+52) || !(y <= 1.75e+67)) tmp = Float64(x_m * Float64(z * y)); else tmp = Float64(x_m * Float64(1.0 - z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -3.1e+52) || ~((y <= 1.75e+67))) tmp = x_m * (z * y); else tmp = x_m * (1.0 - z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -3.1e+52], N[Not[LessEqual[y, 1.75e+67]], $MachinePrecision]], N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+52} \lor \neg \left(y \leq 1.75 \cdot 10^{+67}\right):\\
\;\;\;\;x\_m \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.1e52 or 1.75e67 < y Initial program 90.2%
Taylor expanded in y around inf 68.0%
*-commutative68.0%
Simplified68.0%
if -3.1e52 < y < 1.75e67Initial program 100.0%
Taylor expanded in y around 0 93.1%
Final simplification82.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -3.1e+52)
(* z (* x_m y))
(if (<= y 2.4e+66) (* x_m (- 1.0 z)) (* y (* x_m z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -3.1e+52) {
tmp = z * (x_m * y);
} else if (y <= 2.4e+66) {
tmp = x_m * (1.0 - z);
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.1d+52)) then
tmp = z * (x_m * y)
else if (y <= 2.4d+66) then
tmp = x_m * (1.0d0 - z)
else
tmp = y * (x_m * z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -3.1e+52) {
tmp = z * (x_m * y);
} else if (y <= 2.4e+66) {
tmp = x_m * (1.0 - z);
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -3.1e+52: tmp = z * (x_m * y) elif y <= 2.4e+66: tmp = x_m * (1.0 - z) else: tmp = y * (x_m * z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -3.1e+52) tmp = Float64(z * Float64(x_m * y)); elseif (y <= 2.4e+66) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = Float64(y * Float64(x_m * z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -3.1e+52) tmp = z * (x_m * y); elseif (y <= 2.4e+66) tmp = x_m * (1.0 - z); else tmp = y * (x_m * z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -3.1e+52], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.4e+66], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+52}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+66}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\
\end{array}
\end{array}
if y < -3.1e52Initial program 91.5%
Taylor expanded in y around inf 88.0%
distribute-rgt-in88.0%
associate-*r*86.2%
*-commutative86.2%
associate-*r*89.6%
*-commutative89.6%
associate-/l*89.5%
associate-*r*91.2%
*-commutative91.2%
distribute-lft-out94.8%
Simplified94.8%
Taylor expanded in y around inf 70.3%
if -3.1e52 < y < 2.4000000000000002e66Initial program 100.0%
Taylor expanded in y around 0 93.1%
if 2.4000000000000002e66 < y Initial program 88.8%
Taylor expanded in y around inf 72.3%
*-commutative72.3%
Simplified72.3%
associate-*r*81.4%
*-commutative81.4%
Applied egg-rr81.4%
Final simplification85.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -60000000000000.0) (not (<= z 1.0))) (* x_m (- z)) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -60000000000000.0) || !(z <= 1.0)) {
tmp = x_m * -z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-60000000000000.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x_m * -z
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -60000000000000.0) || !(z <= 1.0)) {
tmp = x_m * -z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -60000000000000.0) or not (z <= 1.0): tmp = x_m * -z else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -60000000000000.0) || !(z <= 1.0)) tmp = Float64(x_m * Float64(-z)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -60000000000000.0) || ~((z <= 1.0))) tmp = x_m * -z; else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -60000000000000.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x$95$m * (-z)), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -60000000000000 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x\_m \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -6e13 or 1 < z Initial program 92.4%
Taylor expanded in z around inf 91.4%
Taylor expanded in y around 0 57.3%
mul-1-neg57.3%
distribute-rgt-neg-in57.3%
Simplified57.3%
if -6e13 < z < 1Initial program 99.9%
Taylor expanded in z around 0 74.8%
Final simplification65.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 95.9%
Taylor expanded in z around 0 36.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))