
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -6e-19) (not (<= x 5e+71))) (* y (/ (* x 2.0) (- x y))) (/ (* x 2.0) (+ (/ x y) -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -6e-19) || !(x <= 5e+71)) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-6d-19)) .or. (.not. (x <= 5d+71))) then
tmp = y * ((x * 2.0d0) / (x - y))
else
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -6e-19) || !(x <= 5e+71)) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -6e-19) or not (x <= 5e+71): tmp = y * ((x * 2.0) / (x - y)) else: tmp = (x * 2.0) / ((x / y) + -1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -6e-19) || !(x <= 5e+71)) tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -6e-19) || ~((x <= 5e+71))) tmp = y * ((x * 2.0) / (x - y)); else tmp = (x * 2.0) / ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -6e-19], N[Not[LessEqual[x, 5e+71]], $MachinePrecision]], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-19} \lor \neg \left(x \leq 5 \cdot 10^{+71}\right):\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\end{array}
\end{array}
if x < -5.99999999999999985e-19 or 4.99999999999999972e71 < x Initial program 75.8%
associate-/l*80.0%
associate-*l*80.0%
Simplified80.0%
associate-*r*80.0%
associate-/l*75.8%
*-commutative75.8%
associate-/l*100.0%
Applied egg-rr100.0%
if -5.99999999999999985e-19 < x < 4.99999999999999972e71Initial program 76.2%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
associate-*r*99.9%
associate-/l*76.2%
add-log-exp7.7%
*-un-lft-identity7.7%
log-prod7.7%
metadata-eval7.7%
add-log-exp76.2%
associate-/l*99.9%
associate-*r*99.9%
Applied egg-rr99.9%
+-lft-identity99.9%
associate-*r*99.9%
associate-*r/76.2%
associate-*l/79.5%
associate-/r/99.9%
div-sub100.0%
sub-neg100.0%
*-inverses100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -1.6e+55)
(and (not (<= x -5.8e+40))
(or (<= x -1.62e-18) (not (<= x 3.1e+71)))))
(* y 2.0)
(* x -2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.6e+55) || (!(x <= -5.8e+40) && ((x <= -1.62e-18) || !(x <= 3.1e+71)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.6d+55)) .or. (.not. (x <= (-5.8d+40))) .and. (x <= (-1.62d-18)) .or. (.not. (x <= 3.1d+71))) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.6e+55) || (!(x <= -5.8e+40) && ((x <= -1.62e-18) || !(x <= 3.1e+71)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.6e+55) or (not (x <= -5.8e+40) and ((x <= -1.62e-18) or not (x <= 3.1e+71))): tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.6e+55) || (!(x <= -5.8e+40) && ((x <= -1.62e-18) || !(x <= 3.1e+71)))) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.6e+55) || (~((x <= -5.8e+40)) && ((x <= -1.62e-18) || ~((x <= 3.1e+71))))) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.6e+55], And[N[Not[LessEqual[x, -5.8e+40]], $MachinePrecision], Or[LessEqual[x, -1.62e-18], N[Not[LessEqual[x, 3.1e+71]], $MachinePrecision]]]], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{+55} \lor \neg \left(x \leq -5.8 \cdot 10^{+40}\right) \land \left(x \leq -1.62 \cdot 10^{-18} \lor \neg \left(x \leq 3.1 \cdot 10^{+71}\right)\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if x < -1.6000000000000001e55 or -5.80000000000000035e40 < x < -1.62000000000000005e-18 or 3.10000000000000018e71 < x Initial program 76.2%
associate-/l*78.9%
associate-*l*78.9%
Simplified78.9%
Taylor expanded in x around inf 84.1%
*-commutative84.1%
Simplified84.1%
if -1.6000000000000001e55 < x < -5.80000000000000035e40 or -1.62000000000000005e-18 < x < 3.10000000000000018e71Initial program 75.8%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 76.2%
Final simplification79.6%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8e+56) (not (<= x 3.1e+71))) (* y (/ (* x 2.0) (- x y))) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -3.8e+56) || !(x <= 3.1e+71)) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d+56)) .or. (.not. (x <= 3.1d+71))) then
tmp = y * ((x * 2.0d0) / (x - y))
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8e+56) || !(x <= 3.1e+71)) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8e+56) or not (x <= 3.1e+71): tmp = y * ((x * 2.0) / (x - y)) else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8e+56) || !(x <= 3.1e+71)) tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8e+56) || ~((x <= 3.1e+71))) tmp = y * ((x * 2.0) / (x - y)); else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8e+56], N[Not[LessEqual[x, 3.1e+71]], $MachinePrecision]], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+56} \lor \neg \left(x \leq 3.1 \cdot 10^{+71}\right):\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -3.79999999999999996e56 or 3.10000000000000018e71 < x Initial program 73.9%
associate-/l*76.8%
associate-*l*76.8%
Simplified76.8%
associate-*r*76.8%
associate-/l*73.9%
*-commutative73.9%
associate-/l*100.0%
Applied egg-rr100.0%
if -3.79999999999999996e56 < x < 3.10000000000000018e71Initial program 77.3%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -4e+199) (not (<= x 1.8e+83))) (* y 2.0) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -4e+199) || !(x <= 1.8e+83)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4d+199)) .or. (.not. (x <= 1.8d+83))) then
tmp = y * 2.0d0
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4e+199) || !(x <= 1.8e+83)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4e+199) or not (x <= 1.8e+83): tmp = y * 2.0 else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -4e+199) || !(x <= 1.8e+83)) tmp = Float64(y * 2.0); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4e+199) || ~((x <= 1.8e+83))) tmp = y * 2.0; else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4e+199], N[Not[LessEqual[x, 1.8e+83]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+199} \lor \neg \left(x \leq 1.8 \cdot 10^{+83}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -4.00000000000000039e199 or 1.7999999999999999e83 < x Initial program 69.8%
associate-/l*74.9%
associate-*l*74.9%
Simplified74.9%
Taylor expanded in x around inf 92.2%
*-commutative92.2%
Simplified92.2%
if -4.00000000000000039e199 < x < 1.7999999999999999e83Initial program 78.5%
associate-/l*97.4%
associate-*l*97.4%
Simplified97.4%
Final simplification95.9%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 76.0%
associate-/l*91.0%
associate-*l*91.0%
Simplified91.0%
Taylor expanded in y around inf 50.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))