
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 58.5%
flip--58.7%
add-sqr-sqrt58.3%
add-sqr-sqrt60.2%
div-sub58.5%
Applied egg-rr58.5%
div-sub60.2%
+-commutative60.2%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
metadata-eval99.7%
rem-square-sqrt99.7%
hypot-undefine99.7%
Simplified99.7%
+-commutative99.7%
hypot-undefine99.7%
metadata-eval99.7%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 5e-5) (/ (pow x -0.5) 2.0) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 5e-5) {
tmp = pow(x, -0.5) / 2.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 5d-5) then
tmp = (x ** (-0.5d0)) / 2.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 5e-5) {
tmp = Math.pow(x, -0.5) / 2.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 5e-5: tmp = math.pow(x, -0.5) / 2.0 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 5e-5) tmp = Float64((x ^ -0.5) / 2.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 5e-5) tmp = (x ^ -0.5) / 2.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-5], N[(N[Power[x, -0.5], $MachinePrecision] / 2.0), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;\frac{{x}^{-0.5}}{2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 5.00000000000000024e-5Initial program 5.4%
flip--6.1%
add-sqr-sqrt5.1%
add-sqr-sqrt9.0%
div-sub5.4%
Applied egg-rr5.4%
div-sub9.0%
+-commutative9.0%
associate--l+99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
metadata-eval99.5%
rem-square-sqrt99.5%
hypot-undefine99.5%
Simplified99.5%
Taylor expanded in x around inf 98.9%
*-commutative98.9%
Simplified98.9%
associate-/r*98.9%
pow1/298.9%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
if 5.00000000000000024e-5 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.7%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= x 1.32) (- (+ 1.0 (* x (+ 0.5 (* x (- (* x 0.0625) 0.125))))) (sqrt x)) (/ (pow x -0.5) 2.0)))
double code(double x) {
double tmp;
if (x <= 1.32) {
tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - sqrt(x);
} else {
tmp = pow(x, -0.5) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.32d0) then
tmp = (1.0d0 + (x * (0.5d0 + (x * ((x * 0.0625d0) - 0.125d0))))) - sqrt(x)
else
tmp = (x ** (-0.5d0)) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.32) {
tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.32: tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - math.sqrt(x) else: tmp = math.pow(x, -0.5) / 2.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.32) tmp = Float64(Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * Float64(Float64(x * 0.0625) - 0.125))))) - sqrt(x)); else tmp = Float64((x ^ -0.5) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.32) tmp = (1.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) - sqrt(x); else tmp = (x ^ -0.5) / 2.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.32], N[(N[(1.0 + N[(x * N[(0.5 + N[(x * N[(N[(x * 0.0625), $MachinePrecision] - 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.32:\\
\;\;\;\;\left(1 + x \cdot \left(0.5 + x \cdot \left(x \cdot 0.0625 - 0.125\right)\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{x}^{-0.5}}{2}\\
\end{array}
\end{array}
if x < 1.32000000000000006Initial program 100.0%
Taylor expanded in x around 0 99.5%
if 1.32000000000000006 < x Initial program 8.4%
flip--9.0%
add-sqr-sqrt8.1%
add-sqr-sqrt12.1%
div-sub8.4%
Applied egg-rr8.4%
div-sub12.1%
+-commutative12.1%
associate--l+99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
metadata-eval99.5%
rem-square-sqrt99.5%
hypot-undefine99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
*-commutative96.5%
Simplified96.5%
associate-/r*96.5%
pow1/296.5%
pow-flip97.0%
metadata-eval97.0%
Applied egg-rr97.0%
Final simplification98.4%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ (* x 0.5) (- 1.0 (sqrt x))) (/ (pow x -0.5) 2.0)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x * 0.5) + (1.0 - sqrt(x));
} else {
tmp = pow(x, -0.5) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (x * 0.5d0) + (1.0d0 - sqrt(x))
else
tmp = (x ** (-0.5d0)) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x * 0.5) + (1.0 - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (x * 0.5) + (1.0 - math.sqrt(x)) else: tmp = math.pow(x, -0.5) / 2.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(x * 0.5) + Float64(1.0 - sqrt(x))); else tmp = Float64((x ^ -0.5) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (x * 0.5) + (1.0 - sqrt(x)); else tmp = (x ^ -0.5) / 2.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(x * 0.5), $MachinePrecision] + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;x \cdot 0.5 + \left(1 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{{x}^{-0.5}}{2}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 99.4%
+-commutative99.4%
associate--l+99.5%
*-commutative99.5%
Applied egg-rr99.5%
if 1 < x Initial program 8.4%
flip--9.0%
add-sqr-sqrt8.1%
add-sqr-sqrt12.1%
div-sub8.4%
Applied egg-rr8.4%
div-sub12.1%
+-commutative12.1%
associate--l+99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
metadata-eval99.5%
rem-square-sqrt99.5%
hypot-undefine99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
*-commutative96.5%
Simplified96.5%
associate-/r*96.5%
pow1/296.5%
pow-flip97.0%
metadata-eval97.0%
Applied egg-rr97.0%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (/ (pow x -0.5) 2.0)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = pow(x, -0.5) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = (x ** (-0.5d0)) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = math.pow(x, -0.5) / 2.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64((x ^ -0.5) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = (x ^ -0.5) / 2.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{{x}^{-0.5}}{2}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
div-sub99.9%
Applied egg-rr99.9%
div-sub99.9%
+-commutative99.9%
associate--l+99.9%
+-inverses99.9%
metadata-eval99.9%
+-commutative99.9%
+-commutative99.9%
metadata-eval99.9%
rem-square-sqrt99.9%
hypot-undefine99.9%
Simplified99.9%
Taylor expanded in x around 0 98.2%
if 1 < x Initial program 8.4%
flip--9.0%
add-sqr-sqrt8.1%
add-sqr-sqrt12.1%
div-sub8.4%
Applied egg-rr8.4%
div-sub12.1%
+-commutative12.1%
associate--l+99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
metadata-eval99.5%
rem-square-sqrt99.5%
hypot-undefine99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
*-commutative96.5%
Simplified96.5%
associate-/r*96.5%
pow1/296.5%
pow-flip97.0%
metadata-eval97.0%
Applied egg-rr97.0%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (/ (pow x -0.5) 2.0)))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = pow(x, -0.5) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = (x ** (-0.5d0)) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.pow(x, -0.5) / 2.0 return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64((x ^ -0.5) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = (x ^ -0.5) / 2.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{x}^{-0.5}}{2}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 100.0%
Taylor expanded in x around 0 98.2%
if 0.35999999999999999 < x Initial program 8.4%
flip--9.0%
add-sqr-sqrt8.1%
add-sqr-sqrt12.1%
div-sub8.4%
Applied egg-rr8.4%
div-sub12.1%
+-commutative12.1%
associate--l+99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
metadata-eval99.5%
rem-square-sqrt99.5%
hypot-undefine99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
*-commutative96.5%
Simplified96.5%
associate-/r*96.5%
pow1/296.5%
pow-flip97.0%
metadata-eval97.0%
Applied egg-rr97.0%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (sqrt (/ 0.25 x))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = sqrt((0.25 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = sqrt((0.25d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.sqrt((0.25 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.sqrt((0.25 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = sqrt(Float64(0.25 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = sqrt((0.25 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.25}{x}}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 100.0%
Taylor expanded in x around 0 98.2%
if 0.35999999999999999 < x Initial program 8.4%
flip--9.0%
add-sqr-sqrt8.1%
add-sqr-sqrt12.1%
div-sub8.4%
Applied egg-rr8.4%
div-sub12.1%
+-commutative12.1%
associate--l+99.5%
+-inverses99.5%
metadata-eval99.5%
+-commutative99.5%
+-commutative99.5%
metadata-eval99.5%
rem-square-sqrt99.5%
hypot-undefine99.5%
Simplified99.5%
Taylor expanded in x around inf 96.5%
*-commutative96.5%
Simplified96.5%
add-sqr-sqrt96.2%
sqrt-unprod96.5%
frac-times95.6%
metadata-eval95.6%
swap-sqr95.6%
add-sqr-sqrt96.0%
metadata-eval96.0%
Applied egg-rr96.0%
*-commutative96.0%
associate-/r*96.8%
metadata-eval96.8%
Simplified96.8%
(FPCore (x) :precision binary64 (sqrt (/ 0.25 x)))
double code(double x) {
return sqrt((0.25 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((0.25d0 / x))
end function
public static double code(double x) {
return Math.sqrt((0.25 / x));
}
def code(x): return math.sqrt((0.25 / x))
function code(x) return sqrt(Float64(0.25 / x)) end
function tmp = code(x) tmp = sqrt((0.25 / x)); end
code[x_] := N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.25}{x}}
\end{array}
Initial program 58.5%
flip--58.7%
add-sqr-sqrt58.3%
add-sqr-sqrt60.2%
div-sub58.5%
Applied egg-rr58.5%
div-sub60.2%
+-commutative60.2%
associate--l+99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
metadata-eval99.7%
rem-square-sqrt99.7%
hypot-undefine99.7%
Simplified99.7%
Taylor expanded in x around inf 47.5%
*-commutative47.5%
Simplified47.5%
add-sqr-sqrt47.4%
sqrt-unprod47.5%
frac-times47.1%
metadata-eval47.1%
swap-sqr47.1%
add-sqr-sqrt47.3%
metadata-eval47.3%
Applied egg-rr47.3%
*-commutative47.3%
associate-/r*47.7%
metadata-eval47.7%
Simplified47.7%
(FPCore (x) :precision binary64 (- (sqrt x)))
double code(double x) {
return -sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = -sqrt(x)
end function
public static double code(double x) {
return -Math.sqrt(x);
}
def code(x): return -math.sqrt(x)
function code(x) return Float64(-sqrt(x)) end
function tmp = code(x) tmp = -sqrt(x); end
code[x_] := (-N[Sqrt[x], $MachinePrecision])
\begin{array}{l}
\\
-\sqrt{x}
\end{array}
Initial program 58.5%
Taylor expanded in x around 0 54.4%
Taylor expanded in x around inf 1.7%
neg-mul-11.7%
Simplified1.7%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024096
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))