
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -720.0) (not (<= x 2.2e-15))) (/ (exp (- y)) x) (/ (pow (exp (- x)) (log1p (/ y x))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -720.0) || !(x <= 2.2e-15)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(-x), log1p((y / x))) / x;
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((x <= -720.0) || !(x <= 2.2e-15)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(-x), Math.log1p((y / x))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -720.0) or not (x <= 2.2e-15): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(-x), math.log1p((y / x))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -720.0) || !(x <= 2.2e-15)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(Float64(-x)) ^ log1p(Float64(y / x))) / x); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -720.0], N[Not[LessEqual[x, 2.2e-15]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[(-x)], $MachinePrecision], N[Log[1 + N[(y / x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -720 \lor \neg \left(x \leq 2.2 \cdot 10^{-15}\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{-x}\right)}^{\left(\mathsf{log1p}\left(\frac{y}{x}\right)\right)}}{x}\\
\end{array}
\end{array}
if x < -720 or 2.19999999999999986e-15 < x Initial program 73.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -720 < x < 2.19999999999999986e-15Initial program 72.4%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.4e+25) (not (<= x 2.2e-15))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.4e+25) || !(x <= 2.2e-15)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.4d+25)) .or. (.not. (x <= 2.2d-15))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.4e+25) || !(x <= 2.2e-15)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.4e+25) or not (x <= 2.2e-15): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.4e+25) || !(x <= 2.2e-15)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.4e+25) || ~((x <= 2.2e-15))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.4e+25], N[Not[LessEqual[x, 2.2e-15]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+25} \lor \neg \left(x \leq 2.2 \cdot 10^{-15}\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1.4000000000000001e25 or 2.19999999999999986e-15 < x Initial program 72.4%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.4000000000000001e25 < x < 2.19999999999999986e-15Initial program 73.7%
Taylor expanded in x around inf 53.4%
mul-1-neg53.4%
Simplified53.4%
Taylor expanded in y around 0 99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -1.4e+25)
(/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x)
(if (<= x 1.16e+185)
(/ 1.0 x)
(/ (- 1.0 (* y (- 1.0 (/ (* y (* x 0.5)) x)))) x))))
double code(double x, double y) {
double tmp;
if (x <= -1.4e+25) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 1.16e+185) {
tmp = 1.0 / x;
} else {
tmp = (1.0 - (y * (1.0 - ((y * (x * 0.5)) / x)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d+25)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else if (x <= 1.16d+185) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 - (y * (1.0d0 - ((y * (x * 0.5d0)) / x)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4e+25) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 1.16e+185) {
tmp = 1.0 / x;
} else {
tmp = (1.0 - (y * (1.0 - ((y * (x * 0.5)) / x)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4e+25: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x elif x <= 1.16e+185: tmp = 1.0 / x else: tmp = (1.0 - (y * (1.0 - ((y * (x * 0.5)) / x)))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4e+25) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); elseif (x <= 1.16e+185) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 - Float64(y * Float64(1.0 - Float64(Float64(y * Float64(x * 0.5)) / x)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4e+25) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; elseif (x <= 1.16e+185) tmp = 1.0 / x; else tmp = (1.0 - (y * (1.0 - ((y * (x * 0.5)) / x)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4e+25], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.16e+185], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 - N[(y * N[(1.0 - N[(N[(y * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+25}:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{elif}\;x \leq 1.16 \cdot 10^{+185}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - y \cdot \left(1 - \frac{y \cdot \left(x \cdot 0.5\right)}{x}\right)}{x}\\
\end{array}
\end{array}
if x < -1.4000000000000001e25Initial program 73.9%
Simplified67.8%
Taylor expanded in y around 0 74.3%
Taylor expanded in x around inf 74.3%
*-commutative74.3%
Simplified74.3%
if -1.4000000000000001e25 < x < 1.16e185Initial program 76.4%
Taylor expanded in x around inf 68.0%
mul-1-neg68.0%
Simplified68.0%
Taylor expanded in y around 0 86.3%
if 1.16e185 < x Initial program 58.8%
Simplified88.7%
Taylor expanded in y around 0 53.9%
Taylor expanded in x around 0 60.5%
Taylor expanded in x around inf 60.5%
associate-*r*60.5%
*-commutative60.5%
*-commutative60.5%
Simplified60.5%
Final simplification79.3%
(FPCore (x y)
:precision binary64
(if (<= y -8.5e+198)
(/ 1.0 x)
(if (<= y -8.4e+155)
(/ (/ (- (- x) (* x y)) x) x)
(if (<= y 40000.0) (/ 1.0 x) (/ x (* x x))))))
double code(double x, double y) {
double tmp;
if (y <= -8.5e+198) {
tmp = 1.0 / x;
} else if (y <= -8.4e+155) {
tmp = ((-x - (x * y)) / x) / x;
} else if (y <= 40000.0) {
tmp = 1.0 / x;
} else {
tmp = x / (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-8.5d+198)) then
tmp = 1.0d0 / x
else if (y <= (-8.4d+155)) then
tmp = ((-x - (x * y)) / x) / x
else if (y <= 40000.0d0) then
tmp = 1.0d0 / x
else
tmp = x / (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -8.5e+198) {
tmp = 1.0 / x;
} else if (y <= -8.4e+155) {
tmp = ((-x - (x * y)) / x) / x;
} else if (y <= 40000.0) {
tmp = 1.0 / x;
} else {
tmp = x / (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -8.5e+198: tmp = 1.0 / x elif y <= -8.4e+155: tmp = ((-x - (x * y)) / x) / x elif y <= 40000.0: tmp = 1.0 / x else: tmp = x / (x * x) return tmp
function code(x, y) tmp = 0.0 if (y <= -8.5e+198) tmp = Float64(1.0 / x); elseif (y <= -8.4e+155) tmp = Float64(Float64(Float64(Float64(-x) - Float64(x * y)) / x) / x); elseif (y <= 40000.0) tmp = Float64(1.0 / x); else tmp = Float64(x / Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -8.5e+198) tmp = 1.0 / x; elseif (y <= -8.4e+155) tmp = ((-x - (x * y)) / x) / x; elseif (y <= 40000.0) tmp = 1.0 / x; else tmp = x / (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -8.5e+198], N[(1.0 / x), $MachinePrecision], If[LessEqual[y, -8.4e+155], N[(N[(N[((-x) - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[y, 40000.0], N[(1.0 / x), $MachinePrecision], N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+198}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;y \leq -8.4 \cdot 10^{+155}:\\
\;\;\;\;\frac{\frac{\left(-x\right) - x \cdot y}{x}}{x}\\
\mathbf{elif}\;y \leq 40000:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x \cdot x}\\
\end{array}
\end{array}
if y < -8.5000000000000001e198 or -8.4e155 < y < 4e4Initial program 85.6%
Taylor expanded in x around inf 86.3%
mul-1-neg86.3%
Simplified86.3%
Taylor expanded in y around 0 86.4%
if -8.5000000000000001e198 < y < -8.4e155Initial program 29.5%
Simplified100.0%
Taylor expanded in x around inf 3.8%
mul-1-neg3.8%
unsub-neg3.8%
Simplified3.8%
div-sub3.8%
frac-2neg3.8%
frac-sub2.1%
*-un-lft-identity2.1%
add-sqr-sqrt2.1%
sqrt-unprod10.7%
sqr-neg10.7%
sqrt-unprod0.0%
add-sqr-sqrt0.1%
Applied egg-rr0.1%
associate-/r*0.1%
frac-2neg0.1%
cancel-sign-sub-inv0.1%
add-sqr-sqrt0.1%
sqrt-unprod0.1%
sqr-neg0.1%
sqrt-unprod0.0%
add-sqr-sqrt0.1%
add-sqr-sqrt0.1%
sqrt-unprod18.3%
sqr-neg18.3%
sqrt-unprod18.2%
add-sqr-sqrt65.7%
*-commutative65.7%
add-sqr-sqrt47.5%
sqrt-unprod2.1%
sqr-neg2.1%
sqrt-unprod0.0%
add-sqr-sqrt0.1%
Applied egg-rr65.7%
if 4e4 < y Initial program 44.0%
Simplified100.0%
Taylor expanded in x around inf 2.5%
mul-1-neg2.5%
unsub-neg2.5%
Simplified2.5%
div-sub2.5%
frac-2neg2.5%
frac-sub10.5%
*-un-lft-identity10.5%
add-sqr-sqrt0.0%
sqrt-unprod12.4%
sqr-neg12.4%
sqrt-unprod12.5%
add-sqr-sqrt12.5%
Applied egg-rr12.5%
Taylor expanded in y around 0 51.8%
mul-1-neg51.8%
Simplified51.8%
Final simplification77.0%
(FPCore (x y) :precision binary64 (if (<= x -1.4e+25) (/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -1.4e+25) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d+25)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4e+25) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4e+25: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4e+25) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4e+25) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4e+25], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{+25}:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1.4000000000000001e25Initial program 73.9%
Simplified67.8%
Taylor expanded in y around 0 74.3%
Taylor expanded in x around inf 74.3%
*-commutative74.3%
Simplified74.3%
if -1.4000000000000001e25 < x Initial program 72.6%
Taylor expanded in x around inf 74.8%
mul-1-neg74.8%
Simplified74.8%
Taylor expanded in y around 0 78.5%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= y 40000.0) (/ 1.0 x) (/ x (* x x))))
double code(double x, double y) {
double tmp;
if (y <= 40000.0) {
tmp = 1.0 / x;
} else {
tmp = x / (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 40000.0d0) then
tmp = 1.0d0 / x
else
tmp = x / (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 40000.0) {
tmp = 1.0 / x;
} else {
tmp = x / (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 40000.0: tmp = 1.0 / x else: tmp = x / (x * x) return tmp
function code(x, y) tmp = 0.0 if (y <= 40000.0) tmp = Float64(1.0 / x); else tmp = Float64(x / Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 40000.0) tmp = 1.0 / x; else tmp = x / (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 40000.0], N[(1.0 / x), $MachinePrecision], N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 40000:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x \cdot x}\\
\end{array}
\end{array}
if y < 4e4Initial program 82.4%
Taylor expanded in x around inf 85.6%
mul-1-neg85.6%
Simplified85.6%
Taylor expanded in y around 0 83.1%
if 4e4 < y Initial program 44.0%
Simplified100.0%
Taylor expanded in x around inf 2.5%
mul-1-neg2.5%
unsub-neg2.5%
Simplified2.5%
div-sub2.5%
frac-2neg2.5%
frac-sub10.5%
*-un-lft-identity10.5%
add-sqr-sqrt0.0%
sqrt-unprod12.4%
sqr-neg12.4%
sqrt-unprod12.5%
add-sqr-sqrt12.5%
Applied egg-rr12.5%
Taylor expanded in y around 0 51.8%
mul-1-neg51.8%
Simplified51.8%
Final simplification75.4%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 72.9%
Taylor expanded in x around inf 80.7%
mul-1-neg80.7%
Simplified80.7%
Taylor expanded in y around 0 72.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(if (< y -3.7311844206647956e+94) (/ (exp (/ -1.0 y)) x) (if (< y 2.817959242728288e+37) (/ (pow (/ x (+ y x)) x) x) (if (< y 2.347387415166998e+178) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1.0 y)) x))))
(/ (exp (* x (log (/ x (+ x y))))) x))