
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -1450000000000.0) (not (<= y 8e-59))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1450000000000.0) || !(y <= 8e-59)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1450000000000.0d0)) .or. (.not. (y <= 8d-59))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1450000000000.0) || !(y <= 8e-59)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1450000000000.0) or not (y <= 8e-59): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1450000000000.0) || !(y <= 8e-59)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1450000000000.0) || ~((y <= 8e-59))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1450000000000.0], N[Not[LessEqual[y, 8e-59]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1450000000000 \lor \neg \left(y \leq 8 \cdot 10^{-59}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.45e12 or 8.0000000000000002e-59 < y Initial program 89.5%
*-commutative89.5%
exp-to-pow89.5%
+-commutative89.5%
Simplified89.5%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.45e12 < y < 8.0000000000000002e-59Initial program 82.5%
*-commutative82.5%
exp-to-pow82.5%
+-commutative82.5%
Simplified82.5%
Taylor expanded in z around 0 100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y -5.6e+17) (+ x (/ (+ 1.0 (* z (+ (* 0.5 (/ (* z (+ y 1.0)) y)) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e+17) {
tmp = x + ((1.0 + (z * ((0.5 * ((z * (y + 1.0)) / y)) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.6d+17)) then
tmp = x + ((1.0d0 + (z * ((0.5d0 * ((z * (y + 1.0d0)) / y)) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e+17) {
tmp = x + ((1.0 + (z * ((0.5 * ((z * (y + 1.0)) / y)) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.6e+17: tmp = x + ((1.0 + (z * ((0.5 * ((z * (y + 1.0)) / y)) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.6e+17) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(0.5 * Float64(Float64(z * Float64(y + 1.0)) / y)) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.6e+17) tmp = x + ((1.0 + (z * ((0.5 * ((z * (y + 1.0)) / y)) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.6e+17], N[(x + N[(N[(1.0 + N[(z * N[(N[(0.5 * N[(N[(z * N[(y + 1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{+17}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(0.5 \cdot \frac{z \cdot \left(y + 1\right)}{y} + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -5.6e17Initial program 88.3%
*-commutative88.3%
exp-to-pow88.3%
+-commutative88.3%
Simplified88.3%
Taylor expanded in z around 0 80.3%
Taylor expanded in y around 0 86.7%
distribute-lft-out86.7%
associate-/l*86.7%
distribute-rgt1-in86.7%
Simplified86.7%
if -5.6e17 < y Initial program 86.2%
*-commutative86.2%
exp-to-pow86.2%
+-commutative86.2%
Simplified86.2%
Taylor expanded in z around 0 93.9%
+-commutative93.9%
Simplified93.9%
Final simplification92.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.6e+89) (not (<= y 0.034))) x (/ 1.0 y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e+89) || !(y <= 0.034)) {
tmp = x;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.6d+89)) .or. (.not. (y <= 0.034d0))) then
tmp = x
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e+89) || !(y <= 0.034)) {
tmp = x;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.6e+89) or not (y <= 0.034): tmp = x else: tmp = 1.0 / y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.6e+89) || !(y <= 0.034)) tmp = x; else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.6e+89) || ~((y <= 0.034))) tmp = x; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.6e+89], N[Not[LessEqual[y, 0.034]], $MachinePrecision]], x, N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+89} \lor \neg \left(y \leq 0.034\right):\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if y < -2.6000000000000001e89 or 0.034000000000000002 < y Initial program 87.7%
*-commutative87.7%
exp-to-pow87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in x around inf 74.1%
if -2.6000000000000001e89 < y < 0.034000000000000002Initial program 85.7%
*-commutative85.7%
exp-to-pow85.7%
+-commutative85.7%
Simplified85.7%
Taylor expanded in y around 0 70.9%
Final simplification72.5%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 86.7%
*-commutative86.7%
exp-to-pow86.7%
+-commutative86.7%
Simplified86.7%
Taylor expanded in z around 0 89.6%
+-commutative89.6%
Simplified89.6%
Final simplification89.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.7%
*-commutative86.7%
exp-to-pow86.7%
+-commutative86.7%
Simplified86.7%
Taylor expanded in x around inf 50.9%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))