
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (- (+ x (* y (- 1.0 (log y)))) (* (log y) 0.5)) z))
double code(double x, double y, double z) {
return ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + (y * (1.0d0 - log(y)))) - (log(y) * 0.5d0)) - z
end function
public static double code(double x, double y, double z) {
return ((x + (y * (1.0 - Math.log(y)))) - (Math.log(y) * 0.5)) - z;
}
def code(x, y, z): return ((x + (y * (1.0 - math.log(y)))) - (math.log(y) * 0.5)) - z
function code(x, y, z) return Float64(Float64(Float64(x + Float64(y * Float64(1.0 - log(y)))) - Float64(log(y) * 0.5)) - z) end
function tmp = code(x, y, z) tmp = ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z; end
code[x_, y_, z_] := N[(N[(N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot \left(1 - \log y\right)\right) - \log y \cdot 0.5\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* y (- 1.0 (log y))) z)) (t_1 (- (- x (* (log y) 0.5)) z)))
(if (<= y 6.8e+43)
t_1
(if (<= y 1.05e+81)
t_0
(if (<= y 4.6e+115)
t_1
(if (<= y 1.4e+151) (+ x (- y (* y (log y)))) t_0))))))
double code(double x, double y, double z) {
double t_0 = (y * (1.0 - log(y))) - z;
double t_1 = (x - (log(y) * 0.5)) - z;
double tmp;
if (y <= 6.8e+43) {
tmp = t_1;
} else if (y <= 1.05e+81) {
tmp = t_0;
} else if (y <= 4.6e+115) {
tmp = t_1;
} else if (y <= 1.4e+151) {
tmp = x + (y - (y * log(y)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y * (1.0d0 - log(y))) - z
t_1 = (x - (log(y) * 0.5d0)) - z
if (y <= 6.8d+43) then
tmp = t_1
else if (y <= 1.05d+81) then
tmp = t_0
else if (y <= 4.6d+115) then
tmp = t_1
else if (y <= 1.4d+151) then
tmp = x + (y - (y * log(y)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y * (1.0 - Math.log(y))) - z;
double t_1 = (x - (Math.log(y) * 0.5)) - z;
double tmp;
if (y <= 6.8e+43) {
tmp = t_1;
} else if (y <= 1.05e+81) {
tmp = t_0;
} else if (y <= 4.6e+115) {
tmp = t_1;
} else if (y <= 1.4e+151) {
tmp = x + (y - (y * Math.log(y)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y * (1.0 - math.log(y))) - z t_1 = (x - (math.log(y) * 0.5)) - z tmp = 0 if y <= 6.8e+43: tmp = t_1 elif y <= 1.05e+81: tmp = t_0 elif y <= 4.6e+115: tmp = t_1 elif y <= 1.4e+151: tmp = x + (y - (y * math.log(y))) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y * Float64(1.0 - log(y))) - z) t_1 = Float64(Float64(x - Float64(log(y) * 0.5)) - z) tmp = 0.0 if (y <= 6.8e+43) tmp = t_1; elseif (y <= 1.05e+81) tmp = t_0; elseif (y <= 4.6e+115) tmp = t_1; elseif (y <= 1.4e+151) tmp = Float64(x + Float64(y - Float64(y * log(y)))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y * (1.0 - log(y))) - z; t_1 = (x - (log(y) * 0.5)) - z; tmp = 0.0; if (y <= 6.8e+43) tmp = t_1; elseif (y <= 1.05e+81) tmp = t_0; elseif (y <= 4.6e+115) tmp = t_1; elseif (y <= 1.4e+151) tmp = x + (y - (y * log(y))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[y, 6.8e+43], t$95$1, If[LessEqual[y, 1.05e+81], t$95$0, If[LessEqual[y, 4.6e+115], t$95$1, If[LessEqual[y, 1.4e+151], N[(x + N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \log y\right) - z\\
t_1 := \left(x - \log y \cdot 0.5\right) - z\\
\mathbf{if}\;y \leq 6.8 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{+115}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+151}:\\
\;\;\;\;x + \left(y - y \cdot \log y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < 6.80000000000000024e43 or 1.0499999999999999e81 < y < 4.60000000000000007e115Initial program 100.0%
Taylor expanded in y around 0 95.5%
if 6.80000000000000024e43 < y < 1.0499999999999999e81 or 1.39999999999999994e151 < y Initial program 99.6%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 88.1%
Taylor expanded in y around inf 88.1%
mul-1-neg88.1%
log-rec88.1%
remove-double-neg88.1%
Simplified88.1%
if 4.60000000000000007e115 < y < 1.39999999999999994e151Initial program 99.5%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.7%
associate-+r-99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around inf 83.5%
Taylor expanded in z around 0 87.7%
mul-1-neg87.7%
sub-neg87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in y around inf 87.7%
mul-1-neg87.7%
log-rec87.7%
distribute-rgt-neg-in87.7%
remove-double-neg87.7%
Simplified87.7%
Final simplification92.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- 1.0 (log y)))))
(if (<= z -2.4e+107)
(- t_0 z)
(if (<= z -2.05e-223)
(+ x t_0)
(if (<= z 245.0) (+ x (* (log y) -0.5)) (- x z))))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - log(y));
double tmp;
if (z <= -2.4e+107) {
tmp = t_0 - z;
} else if (z <= -2.05e-223) {
tmp = x + t_0;
} else if (z <= 245.0) {
tmp = x + (log(y) * -0.5);
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - log(y))
if (z <= (-2.4d+107)) then
tmp = t_0 - z
else if (z <= (-2.05d-223)) then
tmp = x + t_0
else if (z <= 245.0d0) then
tmp = x + (log(y) * (-0.5d0))
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - Math.log(y));
double tmp;
if (z <= -2.4e+107) {
tmp = t_0 - z;
} else if (z <= -2.05e-223) {
tmp = x + t_0;
} else if (z <= 245.0) {
tmp = x + (Math.log(y) * -0.5);
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - math.log(y)) tmp = 0 if z <= -2.4e+107: tmp = t_0 - z elif z <= -2.05e-223: tmp = x + t_0 elif z <= 245.0: tmp = x + (math.log(y) * -0.5) else: tmp = x - z return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - log(y))) tmp = 0.0 if (z <= -2.4e+107) tmp = Float64(t_0 - z); elseif (z <= -2.05e-223) tmp = Float64(x + t_0); elseif (z <= 245.0) tmp = Float64(x + Float64(log(y) * -0.5)); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - log(y)); tmp = 0.0; if (z <= -2.4e+107) tmp = t_0 - z; elseif (z <= -2.05e-223) tmp = x + t_0; elseif (z <= 245.0) tmp = x + (log(y) * -0.5); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.4e+107], N[(t$95$0 - z), $MachinePrecision], If[LessEqual[z, -2.05e-223], N[(x + t$95$0), $MachinePrecision], If[LessEqual[z, 245.0], N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \log y\right)\\
\mathbf{if}\;z \leq -2.4 \cdot 10^{+107}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;z \leq -2.05 \cdot 10^{-223}:\\
\;\;\;\;x + t\_0\\
\mathbf{elif}\;z \leq 245:\\
\;\;\;\;x + \log y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -2.4000000000000001e107Initial program 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in x around 0 92.9%
Taylor expanded in y around inf 92.9%
mul-1-neg92.9%
log-rec92.9%
remove-double-neg92.9%
Simplified92.9%
if -2.4000000000000001e107 < z < -2.05000000000000007e-223Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 80.6%
Taylor expanded in z around 0 96.9%
mul-1-neg96.9%
sub-neg96.9%
+-commutative96.9%
Simplified96.9%
Taylor expanded in y around inf 79.7%
mul-1-neg79.7%
log-rec79.7%
remove-double-neg79.7%
Simplified79.7%
if -2.05000000000000007e-223 < z < 245Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around inf 77.9%
Taylor expanded in z around 0 99.5%
mul-1-neg99.5%
sub-neg99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 69.6%
*-commutative69.6%
Simplified69.6%
if 245 < z Initial program 99.9%
Taylor expanded in x around inf 85.1%
(FPCore (x y z)
:precision binary64
(if (<= z -8.2e+106)
(- x z)
(if (<= z -3e-223)
(+ x (* y (- 1.0 (log y))))
(if (<= z 160.0) (+ x (* (log y) -0.5)) (- x z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8.2e+106) {
tmp = x - z;
} else if (z <= -3e-223) {
tmp = x + (y * (1.0 - log(y)));
} else if (z <= 160.0) {
tmp = x + (log(y) * -0.5);
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8.2d+106)) then
tmp = x - z
else if (z <= (-3d-223)) then
tmp = x + (y * (1.0d0 - log(y)))
else if (z <= 160.0d0) then
tmp = x + (log(y) * (-0.5d0))
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8.2e+106) {
tmp = x - z;
} else if (z <= -3e-223) {
tmp = x + (y * (1.0 - Math.log(y)));
} else if (z <= 160.0) {
tmp = x + (Math.log(y) * -0.5);
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8.2e+106: tmp = x - z elif z <= -3e-223: tmp = x + (y * (1.0 - math.log(y))) elif z <= 160.0: tmp = x + (math.log(y) * -0.5) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8.2e+106) tmp = Float64(x - z); elseif (z <= -3e-223) tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); elseif (z <= 160.0) tmp = Float64(x + Float64(log(y) * -0.5)); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8.2e+106) tmp = x - z; elseif (z <= -3e-223) tmp = x + (y * (1.0 - log(y))); elseif (z <= 160.0) tmp = x + (log(y) * -0.5); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8.2e+106], N[(x - z), $MachinePrecision], If[LessEqual[z, -3e-223], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 160.0], N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+106}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-223}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\mathbf{elif}\;z \leq 160:\\
\;\;\;\;x + \log y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -8.2000000000000005e106 or 160 < z Initial program 99.9%
Taylor expanded in x around inf 85.9%
if -8.2000000000000005e106 < z < -2.99999999999999991e-223Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 80.6%
Taylor expanded in z around 0 96.9%
mul-1-neg96.9%
sub-neg96.9%
+-commutative96.9%
Simplified96.9%
Taylor expanded in y around inf 79.7%
mul-1-neg79.7%
log-rec79.7%
remove-double-neg79.7%
Simplified79.7%
if -2.99999999999999991e-223 < z < 160Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around inf 77.9%
Taylor expanded in z around 0 99.5%
mul-1-neg99.5%
sub-neg99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 69.6%
*-commutative69.6%
Simplified69.6%
(FPCore (x y z) :precision binary64 (if (<= z -6.8e+98) (- (* y (- 1.0 (log y))) z) (if (<= z 3.2e+47) (+ x (- y (* (log y) (+ y 0.5)))) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+98) {
tmp = (y * (1.0 - log(y))) - z;
} else if (z <= 3.2e+47) {
tmp = x + (y - (log(y) * (y + 0.5)));
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.8d+98)) then
tmp = (y * (1.0d0 - log(y))) - z
else if (z <= 3.2d+47) then
tmp = x + (y - (log(y) * (y + 0.5d0)))
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+98) {
tmp = (y * (1.0 - Math.log(y))) - z;
} else if (z <= 3.2e+47) {
tmp = x + (y - (Math.log(y) * (y + 0.5)));
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.8e+98: tmp = (y * (1.0 - math.log(y))) - z elif z <= 3.2e+47: tmp = x + (y - (math.log(y) * (y + 0.5))) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.8e+98) tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); elseif (z <= 3.2e+47) tmp = Float64(x + Float64(y - Float64(log(y) * Float64(y + 0.5)))); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.8e+98) tmp = (y * (1.0 - log(y))) - z; elseif (z <= 3.2e+47) tmp = x + (y - (log(y) * (y + 0.5))); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.8e+98], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[z, 3.2e+47], N[(x + N[(y - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+98}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+47}:\\
\;\;\;\;x + \left(y - \log y \cdot \left(y + 0.5\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -6.79999999999999944e98Initial program 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in x around 0 93.0%
Taylor expanded in y around inf 93.0%
mul-1-neg93.0%
log-rec93.0%
remove-double-neg93.0%
Simplified93.0%
if -6.79999999999999944e98 < z < 3.2e47Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 80.5%
Taylor expanded in z around 0 97.2%
mul-1-neg97.2%
sub-neg97.2%
+-commutative97.2%
Simplified97.2%
if 3.2e47 < z Initial program 99.9%
Taylor expanded in x around inf 87.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -3e+34) (not (<= z 255.0))) (- x z) (+ x (* (log y) -0.5))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -3e+34) || !(z <= 255.0)) {
tmp = x - z;
} else {
tmp = x + (log(y) * -0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3d+34)) .or. (.not. (z <= 255.0d0))) then
tmp = x - z
else
tmp = x + (log(y) * (-0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -3e+34) || !(z <= 255.0)) {
tmp = x - z;
} else {
tmp = x + (Math.log(y) * -0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -3e+34) or not (z <= 255.0): tmp = x - z else: tmp = x + (math.log(y) * -0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -3e+34) || !(z <= 255.0)) tmp = Float64(x - z); else tmp = Float64(x + Float64(log(y) * -0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -3e+34) || ~((z <= 255.0))) tmp = x - z; else tmp = x + (log(y) * -0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -3e+34], N[Not[LessEqual[z, 255.0]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+34} \lor \neg \left(z \leq 255\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x + \log y \cdot -0.5\\
\end{array}
\end{array}
if z < -3.00000000000000018e34 or 255 < z Initial program 99.9%
Taylor expanded in x around inf 82.7%
if -3.00000000000000018e34 < z < 255Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 77.1%
Taylor expanded in z around 0 99.2%
mul-1-neg99.2%
sub-neg99.2%
+-commutative99.2%
Simplified99.2%
Taylor expanded in y around 0 64.5%
*-commutative64.5%
Simplified64.5%
Final simplification73.9%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0 99.4%
if 0.28000000000000003 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.4%
log-rec99.4%
sub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -6.6e+107) (not (<= z 1.3e+39))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6.6e+107) || !(z <= 1.3e+39)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6.6d+107)) .or. (.not. (z <= 1.3d+39))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6.6e+107) || !(z <= 1.3e+39)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6.6e+107) or not (z <= 1.3e+39): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6.6e+107) || !(z <= 1.3e+39)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6.6e+107) || ~((z <= 1.3e+39))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6.6e+107], N[Not[LessEqual[z, 1.3e+39]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.6 \cdot 10^{+107} \lor \neg \left(z \leq 1.3 \cdot 10^{+39}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -6.60000000000000064e107 or 1.3e39 < z Initial program 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around inf 73.2%
neg-mul-173.2%
Simplified73.2%
if -6.60000000000000064e107 < z < 1.3e39Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 80.1%
Taylor expanded in z around 0 98.6%
mul-1-neg98.6%
sub-neg98.6%
+-commutative98.6%
Simplified98.6%
Taylor expanded in y around 0 63.9%
*-commutative63.9%
Simplified63.9%
Taylor expanded in x around inf 36.0%
Final simplification52.5%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 58.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 88.9%
Taylor expanded in z around 0 67.1%
mul-1-neg67.1%
sub-neg67.1%
+-commutative67.1%
Simplified67.1%
Taylor expanded in y around 0 42.0%
*-commutative42.0%
Simplified42.0%
Taylor expanded in x around inf 26.4%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024096
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))