
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (log1p (expm1 (sin (* 6.28318530718 u2))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * log1pf(expm1f(sinf((6.28318530718f * u2))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * log1p(expm1(sin(Float32(Float32(6.28318530718) * u2))))) end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\sin \left(6.28318530718 \cdot u2\right)\right)\right)
\end{array}
Initial program 98.5%
log1p-expm1-u98.5%
Applied egg-rr98.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.11999999731779099)
(*
u2
(*
(sqrt (/ u1 (- 1.0 u1)))
(+ 6.28318530718 (* u2 (* u2 -41.341702240407926)))))
(* (sin (* 6.28318530718 u2)) (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.11999999731779099f) {
tmp = u2 * (sqrtf((u1 / (1.0f - u1))) * (6.28318530718f + (u2 * (u2 * -41.341702240407926f))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf((u1 * (u1 + 1.0f)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.11999999731779099e0) then
tmp = u2 * (sqrt((u1 / (1.0e0 - u1))) * (6.28318530718e0 + (u2 * (u2 * (-41.341702240407926e0)))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt((u1 * (u1 + 1.0e0)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.11999999731779099)) tmp = Float32(u2 * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(6.28318530718) + Float32(u2 * Float32(u2 * Float32(-41.341702240407926)))))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 * Float32(u1 + Float32(1.0))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.11999999731779099)) tmp = u2 * (sqrt((u1 / (single(1.0) - u1))) * (single(6.28318530718) + (u2 * (u2 * single(-41.341702240407926))))); else tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 * (u1 + single(1.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.11999999731779099:\\
\;\;\;\;u2 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot \left(6.28318530718 + u2 \cdot \left(u2 \cdot -41.341702240407926\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.119999997Initial program 98.9%
Taylor expanded in u2 around 0 98.3%
*-commutative98.3%
associate-*l*98.3%
*-commutative98.3%
*-commutative98.3%
distribute-lft-out98.3%
fma-define98.3%
Simplified98.3%
fma-undefine98.3%
Applied egg-rr98.3%
unpow298.3%
associate-*r*98.3%
Applied egg-rr98.3%
if 0.119999997 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 96.9%
Taylor expanded in u1 around 0 83.6%
Final simplification95.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.25)
(*
u2
(*
(sqrt (/ u1 (- 1.0 u1)))
(+ 6.28318530718 (* u2 (* u2 -41.341702240407926)))))
(* (sin (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.25f) {
tmp = u2 * (sqrtf((u1 / (1.0f - u1))) * (6.28318530718f + (u2 * (u2 * -41.341702240407926f))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.25e0) then
tmp = u2 * (sqrt((u1 / (1.0e0 - u1))) * (6.28318530718e0 + (u2 * (u2 * (-41.341702240407926e0)))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.25)) tmp = Float32(u2 * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(6.28318530718) + Float32(u2 * Float32(u2 * Float32(-41.341702240407926)))))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.25)) tmp = u2 * (sqrt((u1 / (single(1.0) - u1))) * (single(6.28318530718) + (u2 * (u2 * single(-41.341702240407926))))); else tmp = sin((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.25:\\
\;\;\;\;u2 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot \left(6.28318530718 + u2 \cdot \left(u2 \cdot -41.341702240407926\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.25Initial program 98.8%
Taylor expanded in u2 around 0 97.7%
*-commutative97.7%
associate-*l*97.7%
*-commutative97.7%
*-commutative97.7%
distribute-lft-out97.7%
fma-define97.7%
Simplified97.7%
fma-undefine97.7%
Applied egg-rr97.7%
unpow297.7%
associate-*r*97.7%
Applied egg-rr97.7%
if 0.25 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 96.6%
Taylor expanded in u1 around 0 74.4%
Final simplification94.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* (sqrt (/ u1 (- 1.0 u1))) (+ 6.28318530718 (* u2 (* u2 -41.341702240407926))))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (sqrtf((u1 / (1.0f - u1))) * (6.28318530718f + (u2 * (u2 * -41.341702240407926f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (sqrt((u1 / (1.0e0 - u1))) * (6.28318530718e0 + (u2 * (u2 * (-41.341702240407926e0)))))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(6.28318530718) + Float32(u2 * Float32(u2 * Float32(-41.341702240407926)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (sqrt((u1 / (single(1.0) - u1))) * (single(6.28318530718) + (u2 * (u2 * single(-41.341702240407926))))); end
\begin{array}{l}
\\
u2 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot \left(6.28318530718 + u2 \cdot \left(u2 \cdot -41.341702240407926\right)\right)\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 88.4%
*-commutative88.4%
associate-*l*88.4%
*-commutative88.4%
*-commutative88.4%
distribute-lft-out88.4%
fma-define88.4%
Simplified88.4%
fma-undefine88.4%
Applied egg-rr88.4%
unpow288.4%
associate-*r*88.4%
Applied egg-rr88.4%
Final simplification88.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 81.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 * (u1 + 1.0f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 * (u1 + 1.0e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(u1 + Float32(1.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 * (u1 + single(1.0))))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 81.1%
Taylor expanded in u1 around 0 72.5%
Final simplification72.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * sqrt(u1); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 81.1%
Taylor expanded in u1 around 0 64.3%
*-commutative64.3%
associate-*r*64.4%
Applied egg-rr64.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 81.1%
Taylor expanded in u1 around 0 64.3%
Final simplification64.3%
herbie shell --seed 2024096
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))