
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
(FPCore (alpha u0) :precision binary32 (- (* (log1p (- u0)) (* alpha alpha))))
float code(float alpha, float u0) {
return -(log1pf(-u0) * (alpha * alpha));
}
function code(alpha, u0) return Float32(-Float32(log1p(Float32(-u0)) * Float32(alpha * alpha))) end
\begin{array}{l}
\\
-\mathsf{log1p}\left(-u0\right) \cdot \left(\alpha \cdot \alpha\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (alpha u0)
:precision binary32
(*
alpha
(*
u0
(+
alpha
(*
u0
(+
(* alpha 0.5)
(* u0 (+ (* 0.25 (* alpha u0)) (* alpha 0.3333333333333333)))))))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + (u0 * ((alpha * 0.5f) + (u0 * ((0.25f * (alpha * u0)) + (alpha * 0.3333333333333333f)))))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + (u0 * ((alpha * 0.5e0) + (u0 * ((0.25e0 * (alpha * u0)) + (alpha * 0.3333333333333333e0)))))))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(u0 * Float32(Float32(alpha * Float32(0.5)) + Float32(u0 * Float32(Float32(Float32(0.25) * Float32(alpha * u0)) + Float32(alpha * Float32(0.3333333333333333))))))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + (u0 * ((alpha * single(0.5)) + (u0 * ((single(0.25) * (alpha * u0)) + (alpha * single(0.3333333333333333)))))))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + u0 \cdot \left(\alpha \cdot 0.5 + u0 \cdot \left(0.25 \cdot \left(\alpha \cdot u0\right) + \alpha \cdot 0.3333333333333333\right)\right)\right)\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
log1p-undefine56.4%
flip-+53.2%
add-sqr-sqrt-0.0%
sqrt-unprod5.0%
sqr-neg5.0%
sqrt-unprod5.0%
add-sqr-sqrt5.0%
unsub-neg5.0%
rem-exp-log5.0%
log1p-undefine5.0%
log-div5.0%
metadata-eval5.0%
sqr-neg5.0%
pow25.0%
add-log-exp4.4%
add-sqr-sqrt-0.0%
sqrt-unprod89.3%
sqr-neg89.3%
sqrt-unprod89.1%
Applied egg-rr89.3%
sub-neg89.3%
log1p-define98.8%
Simplified98.8%
add-cube-cbrt97.4%
pow397.5%
Applied egg-rr97.5%
associate-*l*97.4%
rem-cube-cbrt98.8%
Applied egg-rr98.8%
Taylor expanded in u0 around 0 93.5%
Final simplification93.5%
(FPCore (alpha u0) :precision binary32 (* (* alpha alpha) (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 (- (* u0 -0.25) 0.3333333333333333))))))))
float code(float alpha, float u0) {
return (alpha * alpha) * (u0 * (1.0f + (u0 * (0.5f - (u0 * ((u0 * -0.25f) - 0.3333333333333333f))))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha * alpha) * (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * ((u0 * (-0.25e0)) - 0.3333333333333333e0))))))
end function
function code(alpha, u0) return Float32(Float32(alpha * alpha) * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333)))))))) end
function tmp = code(alpha, u0) tmp = (alpha * alpha) * (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * ((u0 * single(-0.25)) - single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\left(\alpha \cdot \alpha\right) \cdot \left(u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right)\right)\right)\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 93.3%
Final simplification93.3%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 (- (* u0 -0.25) 0.3333333333333333)))))))))
float code(float alpha, float u0) {
return alpha * (alpha * (u0 * (1.0f + (u0 * (0.5f - (u0 * ((u0 * -0.25f) - 0.3333333333333333f)))))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * ((u0 * (-0.25e0)) - 0.3333333333333333e0)))))))
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))))))))) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * ((u0 * single(-0.25)) - single(0.3333333333333333)))))))); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot \left(u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right)\right)\right)\right)\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
log1p-undefine56.4%
flip-+53.2%
add-sqr-sqrt-0.0%
sqrt-unprod5.0%
sqr-neg5.0%
sqrt-unprod5.0%
add-sqr-sqrt5.0%
unsub-neg5.0%
rem-exp-log5.0%
log1p-undefine5.0%
log-div5.0%
metadata-eval5.0%
sqr-neg5.0%
pow25.0%
add-log-exp4.4%
add-sqr-sqrt-0.0%
sqrt-unprod89.3%
sqr-neg89.3%
sqrt-unprod89.1%
Applied egg-rr89.3%
sub-neg89.3%
log1p-define98.8%
Simplified98.8%
add-cube-cbrt97.4%
pow397.5%
Applied egg-rr97.5%
associate-*l*97.4%
rem-cube-cbrt98.8%
Applied egg-rr98.8%
Taylor expanded in u0 around 0 93.2%
Final simplification93.2%
(FPCore (alpha u0) :precision binary32 (* alpha (* u0 (+ alpha (* u0 (+ (* alpha 0.5) (* (* alpha u0) 0.3333333333333333)))))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + (u0 * ((alpha * 0.5f) + ((alpha * u0) * 0.3333333333333333f)))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + (u0 * ((alpha * 0.5e0) + ((alpha * u0) * 0.3333333333333333e0)))))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(u0 * Float32(Float32(alpha * Float32(0.5)) + Float32(Float32(alpha * u0) * Float32(0.3333333333333333))))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + (u0 * ((alpha * single(0.5)) + ((alpha * u0) * single(0.3333333333333333)))))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + u0 \cdot \left(\alpha \cdot 0.5 + \left(\alpha \cdot u0\right) \cdot 0.3333333333333333\right)\right)\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
log1p-undefine56.4%
flip-+53.2%
add-sqr-sqrt-0.0%
sqrt-unprod5.0%
sqr-neg5.0%
sqrt-unprod5.0%
add-sqr-sqrt5.0%
unsub-neg5.0%
rem-exp-log5.0%
log1p-undefine5.0%
log-div5.0%
metadata-eval5.0%
sqr-neg5.0%
pow25.0%
add-log-exp4.4%
add-sqr-sqrt-0.0%
sqrt-unprod89.3%
sqr-neg89.3%
sqrt-unprod89.1%
Applied egg-rr89.3%
sub-neg89.3%
log1p-define98.8%
Simplified98.8%
add-cube-cbrt97.4%
pow397.5%
Applied egg-rr97.5%
associate-*l*97.4%
rem-cube-cbrt98.8%
Applied egg-rr98.8%
Taylor expanded in u0 around 0 91.4%
Final simplification91.4%
(FPCore (alpha u0) :precision binary32 (* (* alpha alpha) (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 -0.3333333333333333)))))))
float code(float alpha, float u0) {
return (alpha * alpha) * (u0 * (1.0f + (u0 * (0.5f - (u0 * -0.3333333333333333f)))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha * alpha) * (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * (-0.3333333333333333e0))))))
end function
function code(alpha, u0) return Float32(Float32(alpha * alpha) * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(-0.3333333333333333))))))) end
function tmp = code(alpha, u0) tmp = (alpha * alpha) * (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * single(-0.3333333333333333)))))); end
\begin{array}{l}
\\
\left(\alpha \cdot \alpha\right) \cdot \left(u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot -0.3333333333333333\right)\right)\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 91.2%
Final simplification91.2%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 -0.3333333333333333))))))))
float code(float alpha, float u0) {
return alpha * (alpha * (u0 * (1.0f + (u0 * (0.5f - (u0 * -0.3333333333333333f))))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * (-0.3333333333333333e0)))))))
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(-0.3333333333333333)))))))) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * single(-0.3333333333333333))))))); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot \left(u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot -0.3333333333333333\right)\right)\right)\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
log1p-undefine56.4%
flip-+53.2%
add-sqr-sqrt-0.0%
sqrt-unprod5.0%
sqr-neg5.0%
sqrt-unprod5.0%
add-sqr-sqrt5.0%
unsub-neg5.0%
rem-exp-log5.0%
log1p-undefine5.0%
log-div5.0%
metadata-eval5.0%
sqr-neg5.0%
pow25.0%
add-log-exp4.4%
add-sqr-sqrt-0.0%
sqrt-unprod89.3%
sqr-neg89.3%
sqrt-unprod89.1%
Applied egg-rr89.3%
sub-neg89.3%
log1p-define98.8%
Simplified98.8%
add-cube-cbrt97.4%
pow397.5%
Applied egg-rr97.5%
associate-*l*97.4%
rem-cube-cbrt98.8%
Applied egg-rr98.8%
Taylor expanded in u0 around 0 91.2%
Final simplification91.2%
(FPCore (alpha u0) :precision binary32 (* alpha (* u0 (+ alpha (* 0.5 (* alpha u0))))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + (0.5f * (alpha * u0))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + (0.5e0 * (alpha * u0))))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(Float32(0.5) * Float32(alpha * u0))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + (single(0.5) * (alpha * u0)))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + 0.5 \cdot \left(\alpha \cdot u0\right)\right)\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
log1p-undefine56.4%
flip-+53.2%
add-sqr-sqrt-0.0%
sqrt-unprod5.0%
sqr-neg5.0%
sqrt-unprod5.0%
add-sqr-sqrt5.0%
unsub-neg5.0%
rem-exp-log5.0%
log1p-undefine5.0%
log-div5.0%
metadata-eval5.0%
sqr-neg5.0%
pow25.0%
add-log-exp4.4%
add-sqr-sqrt-0.0%
sqrt-unprod89.3%
sqr-neg89.3%
sqrt-unprod89.1%
Applied egg-rr89.3%
sub-neg89.3%
log1p-define98.8%
Simplified98.8%
add-cube-cbrt97.4%
pow397.5%
Applied egg-rr97.5%
associate-*l*97.4%
rem-cube-cbrt98.8%
Applied egg-rr98.8%
Taylor expanded in u0 around 0 86.9%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha u0)))
float code(float alpha, float u0) {
return alpha * (alpha * u0);
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * u0)
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * u0)) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * u0); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot u0\right)
\end{array}
Initial program 56.4%
*-commutative56.4%
sub-neg56.4%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u0 around 0 74.2%
mul-1-neg74.2%
Simplified74.2%
associate-*l*74.3%
add-sqr-sqrt-0.0%
sqrt-unprod4.4%
sqr-neg4.4%
sqrt-prod4.4%
add-sqr-sqrt4.4%
add-sqr-sqrt-0.0%
sqrt-unprod74.3%
sqr-neg74.3%
sqrt-prod74.0%
add-sqr-sqrt74.3%
Applied egg-rr74.3%
herbie shell --seed 2024096
(FPCore (alpha u0)
:name "Beckmann Distribution sample, tan2theta, alphax == alphay"
:precision binary32
:pre (and (and (<= 0.0001 alpha) (<= alpha 1.0)) (and (<= 2.328306437e-10 u0) (<= u0 1.0)))
(* (* (- alpha) alpha) (log (- 1.0 u0))))