
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(*
(exp (/ (* sinTheta_i (- sinTheta_O)) v))
(* cosTheta_O (* cosTheta_i_m (/ 1.0 v))))
(* v (- (exp (/ 1.0 v)) (exp (/ -1.0 v)))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m * (1.0f / v)))) / (v * (expf((1.0f / v)) - expf((-1.0f / v)))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_i * -sintheta_o) / v)) * (costheta_o * (costheta_i_m * (1.0e0 / v)))) / (v * (exp((1.0e0 / v)) - exp(((-1.0e0) / v)))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v)) * Float32(cosTheta_O * Float32(cosTheta_i_m * Float32(Float32(1.0) / v)))) / Float32(v * Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v)))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m * (single(1.0) / v)))) / (v * (exp((single(1.0) / v)) - exp((single(-1.0) / v)))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot \left(-sinTheta\_O\right)}{v}} \cdot \left(cosTheta\_O \cdot \left(cosTheta\_i\_m \cdot \frac{1}{v}\right)\right)}{v \cdot \left(e^{\frac{1}{v}} - e^{\frac{-1}{v}}\right)}
\end{array}
Initial program 98.6%
div-inv98.7%
*-commutative98.7%
associate-*l*98.7%
Applied egg-rr98.7%
Taylor expanded in v around 0 98.7%
rec-exp98.7%
distribute-neg-frac98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification98.7%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(*
(exp (/ (* sinTheta_i (- sinTheta_O)) v))
(* cosTheta_O (* cosTheta_i_m (/ 1.0 v))))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m * (1.0f / v)))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_i * -sintheta_o) / v)) * (costheta_o * (costheta_i_m * (1.0e0 / v)))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v)) * Float32(cosTheta_O * Float32(cosTheta_i_m * Float32(Float32(1.0) / v)))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m * (single(1.0) / v)))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot \left(-sinTheta\_O\right)}{v}} \cdot \left(cosTheta\_O \cdot \left(cosTheta\_i\_m \cdot \frac{1}{v}\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
div-inv98.7%
*-commutative98.7%
associate-*l*98.7%
Applied egg-rr98.7%
Final simplification98.7%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(*
(exp (/ (* sinTheta_i (- sinTheta_O)) v))
(* cosTheta_O (/ cosTheta_i_m v)))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m / v))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_i * -sintheta_o) / v)) * (costheta_o * (costheta_i_m / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v)) * Float32(cosTheta_O * Float32(cosTheta_i_m / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot \left(-sinTheta\_O\right)}{v}} \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i\_m}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
Taylor expanded in cosTheta_i around 0 98.6%
associate-*r/98.5%
Simplified98.5%
Final simplification98.5%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(*
(exp (/ (* sinTheta_i (- sinTheta_O)) v))
(* cosTheta_O (/ cosTheta_i_m v)))
(+ 2.0 (/ 0.3333333333333333 (pow v 2.0))))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m / v))) / (2.0f + (0.3333333333333333f / powf(v, 2.0f))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_i * -sintheta_o) / v)) * (costheta_o * (costheta_i_m / v))) / (2.0e0 + (0.3333333333333333e0 / (v ** 2.0e0))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v)) * Float32(cosTheta_O * Float32(cosTheta_i_m / v))) / Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) / (v ^ Float32(2.0)))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i_m / v))) / (single(2.0) + (single(0.3333333333333333) / (v ^ single(2.0)))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot \left(-sinTheta\_O\right)}{v}} \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i\_m}{v}\right)}{2 + \frac{0.3333333333333333}{{v}^{2}}}
\end{array}
Initial program 98.6%
Taylor expanded in v around inf 65.6%
associate-*r/65.6%
metadata-eval65.6%
Simplified65.6%
Taylor expanded in cosTheta_i around 0 65.6%
associate-*r/98.5%
Simplified65.6%
Final simplification65.6%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* cosTheta_i_m (/ cosTheta_O (* v (+ 2.0 (/ 0.3333333333333333 (pow v 2.0))))))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (cosTheta_i_m * (cosTheta_O / (v * (2.0f + (0.3333333333333333f / powf(v, 2.0f))))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (costheta_i_m * (costheta_o / (v * (2.0e0 + (0.3333333333333333e0 / (v ** 2.0e0))))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(cosTheta_i_m * Float32(cosTheta_O / Float32(v * Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) / (v ^ Float32(2.0)))))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (cosTheta_i_m * (cosTheta_O / (v * (single(2.0) + (single(0.3333333333333333) / (v ^ single(2.0)))))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(cosTheta\_i\_m \cdot \frac{cosTheta\_O}{v \cdot \left(2 + \frac{0.3333333333333333}{{v}^{2}}\right)}\right)
\end{array}
Initial program 98.6%
Taylor expanded in v around inf 65.6%
associate-*r/65.6%
metadata-eval65.6%
Simplified65.6%
Taylor expanded in sinTheta_i around 0 65.6%
*-commutative65.6%
associate-/l*65.6%
associate-*r/65.6%
metadata-eval65.6%
Simplified65.6%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ 0.5 (/ (/ v cosTheta_i_m) cosTheta_O))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f / ((v / cosTheta_i_m) / cosTheta_O));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 / ((v / costheta_i_m) / costheta_o))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) / Float32(Float32(v / cosTheta_i_m) / cosTheta_O))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) / ((v / cosTheta_i_m) / cosTheta_O));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{0.5}{\frac{\frac{v}{cosTheta\_i\_m}}{cosTheta\_O}}
\end{array}
Initial program 98.6%
associate-*r/98.5%
associate-/l/98.4%
exp-neg98.4%
associate-/l*98.4%
exp-prod98.4%
remove-double-neg98.4%
distribute-frac-neg298.4%
distribute-frac-neg98.4%
exp-prod98.4%
associate-/l*98.4%
distribute-neg-frac298.4%
associate-*l/98.4%
*-lft-identity98.4%
Simplified98.4%
Taylor expanded in v around inf 60.9%
*-commutative60.9%
associate-/l*60.9%
*-commutative60.9%
Applied egg-rr60.9%
Taylor expanded in cosTheta_O around 0 60.9%
associate-*r/60.9%
associate-*l/60.9%
associate-/r/61.2%
*-commutative61.2%
associate-/r*61.2%
Simplified61.2%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ 0.5 (/ v (* cosTheta_O cosTheta_i_m)))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f / (v / (cosTheta_O * cosTheta_i_m)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 / (v / (costheta_o * costheta_i_m)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) / Float32(v / Float32(cosTheta_O * cosTheta_i_m)))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) / (v / (cosTheta_O * cosTheta_i_m)));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{0.5}{\frac{v}{cosTheta\_O \cdot cosTheta\_i\_m}}
\end{array}
Initial program 98.6%
associate-*r/98.5%
associate-/l/98.4%
exp-neg98.4%
associate-/l*98.4%
exp-prod98.4%
remove-double-neg98.4%
distribute-frac-neg298.4%
distribute-frac-neg98.4%
exp-prod98.4%
associate-/l*98.4%
distribute-neg-frac298.4%
associate-*l/98.4%
*-lft-identity98.4%
Simplified98.4%
Taylor expanded in v around inf 60.9%
clear-num61.2%
associate-/r*61.2%
un-div-inv61.2%
associate-/l/61.2%
Applied egg-rr61.2%
Final simplification61.2%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (* cosTheta_O (/ cosTheta_i_m v)))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (cosTheta_O * (cosTheta_i_m / v)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (costheta_o * (costheta_i_m / v)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(cosTheta_O * Float32(cosTheta_i_m / v)))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (cosTheta_O * (cosTheta_i_m / v)));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(0.5 \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i\_m}{v}\right)\right)
\end{array}
Initial program 98.6%
associate-*r/98.5%
associate-/l/98.4%
exp-neg98.4%
associate-/l*98.4%
exp-prod98.4%
remove-double-neg98.4%
distribute-frac-neg298.4%
distribute-frac-neg98.4%
exp-prod98.4%
associate-/l*98.4%
distribute-neg-frac298.4%
associate-*l/98.4%
*-lft-identity98.4%
Simplified98.4%
Taylor expanded in v around inf 60.9%
*-commutative60.9%
div-inv60.9%
associate-*r*60.9%
*-commutative60.9%
un-div-inv60.9%
Applied egg-rr60.9%
Final simplification60.9%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (/ cosTheta_O (/ v cosTheta_i_m)))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (cosTheta_O / (v / cosTheta_i_m)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (costheta_o / (v / costheta_i_m)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(cosTheta_O / Float32(v / cosTheta_i_m)))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (cosTheta_O / (v / cosTheta_i_m)));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(0.5 \cdot \frac{cosTheta\_O}{\frac{v}{cosTheta\_i\_m}}\right)
\end{array}
Initial program 98.6%
associate-*r/98.5%
associate-/l/98.4%
exp-neg98.4%
associate-/l*98.4%
exp-prod98.4%
remove-double-neg98.4%
distribute-frac-neg298.4%
distribute-frac-neg98.4%
exp-prod98.4%
associate-/l*98.4%
distribute-neg-frac298.4%
associate-*l/98.4%
*-lft-identity98.4%
Simplified98.4%
Taylor expanded in v around inf 60.9%
*-commutative60.9%
associate-/l*60.9%
*-commutative60.9%
Applied egg-rr60.9%
*-commutative60.9%
associate-/l*60.9%
associate-*l/60.9%
*-commutative60.9%
clear-num60.9%
un-div-inv60.9%
Applied egg-rr60.9%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (* cosTheta_i_m (/ cosTheta_O v)))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (cosTheta_i_m * (cosTheta_O / v)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (costheta_i_m * (costheta_o / v)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(cosTheta_i_m * Float32(cosTheta_O / v)))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (cosTheta_i_m * (cosTheta_O / v)));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(0.5 \cdot \left(cosTheta\_i\_m \cdot \frac{cosTheta\_O}{v}\right)\right)
\end{array}
Initial program 98.6%
associate-*r/98.5%
associate-/l/98.4%
exp-neg98.4%
associate-/l*98.4%
exp-prod98.4%
remove-double-neg98.4%
distribute-frac-neg298.4%
distribute-frac-neg98.4%
exp-prod98.4%
associate-/l*98.4%
distribute-neg-frac298.4%
associate-*l/98.4%
*-lft-identity98.4%
Simplified98.4%
Taylor expanded in v around inf 60.9%
*-commutative60.9%
associate-/l*60.9%
*-commutative60.9%
Applied egg-rr60.9%
Final simplification60.9%
herbie shell --seed 2024096
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))