
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (fma x (+ (* 2.0 (+ y z)) t) (* y 5.0)))
double code(double x, double y, double z, double t) {
return fma(x, ((2.0 * (y + z)) + t), (y * 5.0));
}
function code(x, y, z, t) return fma(x, Float64(Float64(2.0 * Float64(y + z)) + t), Float64(y * 5.0)) end
code[x_, y_, z_, t_] := N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 2 \cdot \left(y + z\right) + t, y \cdot 5\right)
\end{array}
Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x z))) (t_2 (* 2.0 (* x y))))
(if (<= x -1.28e+187)
t_1
(if (<= x -2.8e+57)
t_2
(if (<= x -9.2e-97)
(* x t)
(if (<= x 2.85e-12) (* y 5.0) (if (<= x 1.08e+82) t_1 t_2)))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double t_2 = 2.0 * (x * y);
double tmp;
if (x <= -1.28e+187) {
tmp = t_1;
} else if (x <= -2.8e+57) {
tmp = t_2;
} else if (x <= -9.2e-97) {
tmp = x * t;
} else if (x <= 2.85e-12) {
tmp = y * 5.0;
} else if (x <= 1.08e+82) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 * (x * z)
t_2 = 2.0d0 * (x * y)
if (x <= (-1.28d+187)) then
tmp = t_1
else if (x <= (-2.8d+57)) then
tmp = t_2
else if (x <= (-9.2d-97)) then
tmp = x * t
else if (x <= 2.85d-12) then
tmp = y * 5.0d0
else if (x <= 1.08d+82) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double t_2 = 2.0 * (x * y);
double tmp;
if (x <= -1.28e+187) {
tmp = t_1;
} else if (x <= -2.8e+57) {
tmp = t_2;
} else if (x <= -9.2e-97) {
tmp = x * t;
} else if (x <= 2.85e-12) {
tmp = y * 5.0;
} else if (x <= 1.08e+82) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * z) t_2 = 2.0 * (x * y) tmp = 0 if x <= -1.28e+187: tmp = t_1 elif x <= -2.8e+57: tmp = t_2 elif x <= -9.2e-97: tmp = x * t elif x <= 2.85e-12: tmp = y * 5.0 elif x <= 1.08e+82: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * z)) t_2 = Float64(2.0 * Float64(x * y)) tmp = 0.0 if (x <= -1.28e+187) tmp = t_1; elseif (x <= -2.8e+57) tmp = t_2; elseif (x <= -9.2e-97) tmp = Float64(x * t); elseif (x <= 2.85e-12) tmp = Float64(y * 5.0); elseif (x <= 1.08e+82) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * z); t_2 = 2.0 * (x * y); tmp = 0.0; if (x <= -1.28e+187) tmp = t_1; elseif (x <= -2.8e+57) tmp = t_2; elseif (x <= -9.2e-97) tmp = x * t; elseif (x <= 2.85e-12) tmp = y * 5.0; elseif (x <= 1.08e+82) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.28e+187], t$95$1, If[LessEqual[x, -2.8e+57], t$95$2, If[LessEqual[x, -9.2e-97], N[(x * t), $MachinePrecision], If[LessEqual[x, 2.85e-12], N[(y * 5.0), $MachinePrecision], If[LessEqual[x, 1.08e+82], t$95$1, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot z\right)\\
t_2 := 2 \cdot \left(x \cdot y\right)\\
\mathbf{if}\;x \leq -1.28 \cdot 10^{+187}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -2.8 \cdot 10^{+57}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -9.2 \cdot 10^{-97}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 2.85 \cdot 10^{-12}:\\
\;\;\;\;y \cdot 5\\
\mathbf{elif}\;x \leq 1.08 \cdot 10^{+82}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -1.28e187 or 2.8500000000000002e-12 < x < 1.08e82Initial program 100.0%
Taylor expanded in z around inf 60.8%
if -1.28e187 < x < -2.8e57 or 1.08e82 < x Initial program 100.0%
Taylor expanded in t around 0 78.7%
Simplified78.7%
Taylor expanded in x around inf 78.7%
Taylor expanded in y around inf 50.5%
*-commutative50.5%
Simplified50.5%
if -2.8e57 < x < -9.19999999999999976e-97Initial program 100.0%
Taylor expanded in t around inf 42.0%
Simplified42.0%
if -9.19999999999999976e-97 < x < 2.8500000000000002e-12Initial program 99.9%
Taylor expanded in x around 0 67.2%
Final simplification57.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (+ 5.0 (* x 2.0)))))
(if (<= y -3.1e+134)
t_1
(if (<= y -2.55e+26)
(+ (* y 5.0) (* x t))
(if (or (<= y -3400.0) (not (<= y 1.08e-48)))
t_1
(* x (+ t (* 2.0 z))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -3.1e+134) {
tmp = t_1;
} else if (y <= -2.55e+26) {
tmp = (y * 5.0) + (x * t);
} else if ((y <= -3400.0) || !(y <= 1.08e-48)) {
tmp = t_1;
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (5.0d0 + (x * 2.0d0))
if (y <= (-3.1d+134)) then
tmp = t_1
else if (y <= (-2.55d+26)) then
tmp = (y * 5.0d0) + (x * t)
else if ((y <= (-3400.0d0)) .or. (.not. (y <= 1.08d-48))) then
tmp = t_1
else
tmp = x * (t + (2.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -3.1e+134) {
tmp = t_1;
} else if (y <= -2.55e+26) {
tmp = (y * 5.0) + (x * t);
} else if ((y <= -3400.0) || !(y <= 1.08e-48)) {
tmp = t_1;
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (5.0 + (x * 2.0)) tmp = 0 if y <= -3.1e+134: tmp = t_1 elif y <= -2.55e+26: tmp = (y * 5.0) + (x * t) elif (y <= -3400.0) or not (y <= 1.08e-48): tmp = t_1 else: tmp = x * (t + (2.0 * z)) return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(5.0 + Float64(x * 2.0))) tmp = 0.0 if (y <= -3.1e+134) tmp = t_1; elseif (y <= -2.55e+26) tmp = Float64(Float64(y * 5.0) + Float64(x * t)); elseif ((y <= -3400.0) || !(y <= 1.08e-48)) tmp = t_1; else tmp = Float64(x * Float64(t + Float64(2.0 * z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (5.0 + (x * 2.0)); tmp = 0.0; if (y <= -3.1e+134) tmp = t_1; elseif (y <= -2.55e+26) tmp = (y * 5.0) + (x * t); elseif ((y <= -3400.0) || ~((y <= 1.08e-48))) tmp = t_1; else tmp = x * (t + (2.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.1e+134], t$95$1, If[LessEqual[y, -2.55e+26], N[(N[(y * 5.0), $MachinePrecision] + N[(x * t), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -3400.0], N[Not[LessEqual[y, 1.08e-48]], $MachinePrecision]], t$95$1, N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{if}\;y \leq -3.1 \cdot 10^{+134}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -2.55 \cdot 10^{+26}:\\
\;\;\;\;y \cdot 5 + x \cdot t\\
\mathbf{elif}\;y \leq -3400 \lor \neg \left(y \leq 1.08 \cdot 10^{-48}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot z\right)\\
\end{array}
\end{array}
if y < -3.09999999999999982e134 or -2.5499999999999999e26 < y < -3400 or 1.08e-48 < y Initial program 100.0%
Taylor expanded in y around inf 80.1%
Simplified80.1%
if -3.09999999999999982e134 < y < -2.5499999999999999e26Initial program 99.9%
Taylor expanded in y around inf 89.6%
distribute-lft-in85.9%
count-285.9%
*-commutative85.9%
+-commutative85.9%
*-commutative85.9%
count-285.9%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
Applied egg-rr0.0%
Simplified82.8%
Taylor expanded in x around 0 82.8%
if -3400 < y < 1.08e-48Initial program 100.0%
Taylor expanded in y around 0 88.5%
Final simplification83.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x (+ y z)))) (t_2 (* x (+ t (* 2.0 z)))))
(if (<= x -6.5e+192)
t_2
(if (<= x -4e+53)
t_1
(if (<= x -6.2e-98) t_2 (if (<= x 3e-14) (* y 5.0) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * (y + z));
double t_2 = x * (t + (2.0 * z));
double tmp;
if (x <= -6.5e+192) {
tmp = t_2;
} else if (x <= -4e+53) {
tmp = t_1;
} else if (x <= -6.2e-98) {
tmp = t_2;
} else if (x <= 3e-14) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 * (x * (y + z))
t_2 = x * (t + (2.0d0 * z))
if (x <= (-6.5d+192)) then
tmp = t_2
else if (x <= (-4d+53)) then
tmp = t_1
else if (x <= (-6.2d-98)) then
tmp = t_2
else if (x <= 3d-14) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * (y + z));
double t_2 = x * (t + (2.0 * z));
double tmp;
if (x <= -6.5e+192) {
tmp = t_2;
} else if (x <= -4e+53) {
tmp = t_1;
} else if (x <= -6.2e-98) {
tmp = t_2;
} else if (x <= 3e-14) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * (y + z)) t_2 = x * (t + (2.0 * z)) tmp = 0 if x <= -6.5e+192: tmp = t_2 elif x <= -4e+53: tmp = t_1 elif x <= -6.2e-98: tmp = t_2 elif x <= 3e-14: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * Float64(y + z))) t_2 = Float64(x * Float64(t + Float64(2.0 * z))) tmp = 0.0 if (x <= -6.5e+192) tmp = t_2; elseif (x <= -4e+53) tmp = t_1; elseif (x <= -6.2e-98) tmp = t_2; elseif (x <= 3e-14) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * (y + z)); t_2 = x * (t + (2.0 * z)); tmp = 0.0; if (x <= -6.5e+192) tmp = t_2; elseif (x <= -4e+53) tmp = t_1; elseif (x <= -6.2e-98) tmp = t_2; elseif (x <= 3e-14) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.5e+192], t$95$2, If[LessEqual[x, -4e+53], t$95$1, If[LessEqual[x, -6.2e-98], t$95$2, If[LessEqual[x, 3e-14], N[(y * 5.0), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot \left(y + z\right)\right)\\
t_2 := x \cdot \left(t + 2 \cdot z\right)\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{+192}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -4 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -6.2 \cdot 10^{-98}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 3 \cdot 10^{-14}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.50000000000000033e192 or -4e53 < x < -6.2e-98Initial program 100.0%
Taylor expanded in y around 0 79.2%
if -6.50000000000000033e192 < x < -4e53 or 2.9999999999999998e-14 < x Initial program 100.0%
Taylor expanded in t around 0 82.7%
Simplified82.7%
Taylor expanded in x around inf 81.3%
if -6.2e-98 < x < 2.9999999999999998e-14Initial program 99.9%
Taylor expanded in x around 0 67.2%
Final simplification75.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (+ y z))) (t_2 (* x (+ t_1 t))))
(if (<= x -1.25e-51)
t_2
(if (<= x -2.45e-248)
(+ (* y 5.0) (* x t))
(if (<= x 26000.0) (+ (* x t_1) (* y 5.0)) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (y + z);
double t_2 = x * (t_1 + t);
double tmp;
if (x <= -1.25e-51) {
tmp = t_2;
} else if (x <= -2.45e-248) {
tmp = (y * 5.0) + (x * t);
} else if (x <= 26000.0) {
tmp = (x * t_1) + (y * 5.0);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 * (y + z)
t_2 = x * (t_1 + t)
if (x <= (-1.25d-51)) then
tmp = t_2
else if (x <= (-2.45d-248)) then
tmp = (y * 5.0d0) + (x * t)
else if (x <= 26000.0d0) then
tmp = (x * t_1) + (y * 5.0d0)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (y + z);
double t_2 = x * (t_1 + t);
double tmp;
if (x <= -1.25e-51) {
tmp = t_2;
} else if (x <= -2.45e-248) {
tmp = (y * 5.0) + (x * t);
} else if (x <= 26000.0) {
tmp = (x * t_1) + (y * 5.0);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (y + z) t_2 = x * (t_1 + t) tmp = 0 if x <= -1.25e-51: tmp = t_2 elif x <= -2.45e-248: tmp = (y * 5.0) + (x * t) elif x <= 26000.0: tmp = (x * t_1) + (y * 5.0) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(y + z)) t_2 = Float64(x * Float64(t_1 + t)) tmp = 0.0 if (x <= -1.25e-51) tmp = t_2; elseif (x <= -2.45e-248) tmp = Float64(Float64(y * 5.0) + Float64(x * t)); elseif (x <= 26000.0) tmp = Float64(Float64(x * t_1) + Float64(y * 5.0)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (y + z); t_2 = x * (t_1 + t); tmp = 0.0; if (x <= -1.25e-51) tmp = t_2; elseif (x <= -2.45e-248) tmp = (y * 5.0) + (x * t); elseif (x <= 26000.0) tmp = (x * t_1) + (y * 5.0); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t$95$1 + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.25e-51], t$95$2, If[LessEqual[x, -2.45e-248], N[(N[(y * 5.0), $MachinePrecision] + N[(x * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 26000.0], N[(N[(x * t$95$1), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(y + z\right)\\
t_2 := x \cdot \left(t\_1 + t\right)\\
\mathbf{if}\;x \leq -1.25 \cdot 10^{-51}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -2.45 \cdot 10^{-248}:\\
\;\;\;\;y \cdot 5 + x \cdot t\\
\mathbf{elif}\;x \leq 26000:\\
\;\;\;\;x \cdot t\_1 + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -1.25000000000000001e-51 or 26000 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 98.0%
if -1.25000000000000001e-51 < x < -2.4499999999999998e-248Initial program 100.0%
Taylor expanded in y around inf 85.9%
distribute-lft-in85.9%
count-285.9%
*-commutative85.9%
+-commutative85.9%
*-commutative85.9%
count-285.9%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
Applied egg-rr0.0%
Simplified85.9%
Taylor expanded in x around 0 85.9%
if -2.4499999999999998e-248 < x < 26000Initial program 99.8%
Taylor expanded in t around 0 89.5%
Simplified89.5%
Final simplification93.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x (+ y z)))))
(if (<= x -4.5e-50)
t_1
(if (<= x -6e-95) (* x t) (if (<= x 1.02e-11) (* y 5.0) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * (y + z));
double tmp;
if (x <= -4.5e-50) {
tmp = t_1;
} else if (x <= -6e-95) {
tmp = x * t;
} else if (x <= 1.02e-11) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * (y + z))
if (x <= (-4.5d-50)) then
tmp = t_1
else if (x <= (-6d-95)) then
tmp = x * t
else if (x <= 1.02d-11) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * (y + z));
double tmp;
if (x <= -4.5e-50) {
tmp = t_1;
} else if (x <= -6e-95) {
tmp = x * t;
} else if (x <= 1.02e-11) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * (y + z)) tmp = 0 if x <= -4.5e-50: tmp = t_1 elif x <= -6e-95: tmp = x * t elif x <= 1.02e-11: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * Float64(y + z))) tmp = 0.0 if (x <= -4.5e-50) tmp = t_1; elseif (x <= -6e-95) tmp = Float64(x * t); elseif (x <= 1.02e-11) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * (y + z)); tmp = 0.0; if (x <= -4.5e-50) tmp = t_1; elseif (x <= -6e-95) tmp = x * t; elseif (x <= 1.02e-11) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.5e-50], t$95$1, If[LessEqual[x, -6e-95], N[(x * t), $MachinePrecision], If[LessEqual[x, 1.02e-11], N[(y * 5.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot \left(y + z\right)\right)\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{-50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -6 \cdot 10^{-95}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 1.02 \cdot 10^{-11}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.49999999999999962e-50 or 1.01999999999999994e-11 < x Initial program 100.0%
Taylor expanded in t around 0 78.9%
Simplified78.9%
Taylor expanded in x around inf 75.9%
if -4.49999999999999962e-50 < x < -6e-95Initial program 100.0%
Taylor expanded in t around inf 60.8%
Simplified60.8%
if -6e-95 < x < 1.01999999999999994e-11Initial program 99.9%
Taylor expanded in x around 0 67.2%
Final simplification72.0%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.9e+26) (not (<= t 0.00075))) (+ (* x (+ t (+ y y))) (* y 5.0)) (+ (* x (* 2.0 (+ y z))) (* y 5.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.9e+26) || !(t <= 0.00075)) {
tmp = (x * (t + (y + y))) + (y * 5.0);
} else {
tmp = (x * (2.0 * (y + z))) + (y * 5.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.9d+26)) .or. (.not. (t <= 0.00075d0))) then
tmp = (x * (t + (y + y))) + (y * 5.0d0)
else
tmp = (x * (2.0d0 * (y + z))) + (y * 5.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.9e+26) || !(t <= 0.00075)) {
tmp = (x * (t + (y + y))) + (y * 5.0);
} else {
tmp = (x * (2.0 * (y + z))) + (y * 5.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.9e+26) or not (t <= 0.00075): tmp = (x * (t + (y + y))) + (y * 5.0) else: tmp = (x * (2.0 * (y + z))) + (y * 5.0) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.9e+26) || !(t <= 0.00075)) tmp = Float64(Float64(x * Float64(t + Float64(y + y))) + Float64(y * 5.0)); else tmp = Float64(Float64(x * Float64(2.0 * Float64(y + z))) + Float64(y * 5.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.9e+26) || ~((t <= 0.00075))) tmp = (x * (t + (y + y))) + (y * 5.0); else tmp = (x * (2.0 * (y + z))) + (y * 5.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.9e+26], N[Not[LessEqual[t, 0.00075]], $MachinePrecision]], N[(N[(x * N[(t + N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.9 \cdot 10^{+26} \lor \neg \left(t \leq 0.00075\right):\\
\;\;\;\;x \cdot \left(t + \left(y + y\right)\right) + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \left(y + z\right)\right) + y \cdot 5\\
\end{array}
\end{array}
if t < -1.9000000000000001e26 or 7.5000000000000002e-4 < t Initial program 100.0%
Taylor expanded in y around inf 91.2%
if -1.9000000000000001e26 < t < 7.5000000000000002e-4Initial program 99.9%
Taylor expanded in t around 0 96.7%
Simplified96.7%
Final simplification94.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x z))))
(if (<= x -3.5e-53)
t_1
(if (<= x -8e-96) (* x t) (if (<= x 2.85e-10) (* y 5.0) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (x <= -3.5e-53) {
tmp = t_1;
} else if (x <= -8e-96) {
tmp = x * t;
} else if (x <= 2.85e-10) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * z)
if (x <= (-3.5d-53)) then
tmp = t_1
else if (x <= (-8d-96)) then
tmp = x * t
else if (x <= 2.85d-10) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (x <= -3.5e-53) {
tmp = t_1;
} else if (x <= -8e-96) {
tmp = x * t;
} else if (x <= 2.85e-10) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * z) tmp = 0 if x <= -3.5e-53: tmp = t_1 elif x <= -8e-96: tmp = x * t elif x <= 2.85e-10: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * z)) tmp = 0.0 if (x <= -3.5e-53) tmp = t_1; elseif (x <= -8e-96) tmp = Float64(x * t); elseif (x <= 2.85e-10) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * z); tmp = 0.0; if (x <= -3.5e-53) tmp = t_1; elseif (x <= -8e-96) tmp = x * t; elseif (x <= 2.85e-10) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.5e-53], t$95$1, If[LessEqual[x, -8e-96], N[(x * t), $MachinePrecision], If[LessEqual[x, 2.85e-10], N[(y * 5.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;x \leq -3.5 \cdot 10^{-53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -8 \cdot 10^{-96}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 2.85 \cdot 10^{-10}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.49999999999999993e-53 or 2.84999999999999998e-10 < x Initial program 100.0%
Taylor expanded in z around inf 44.8%
if -3.49999999999999993e-53 < x < -7.9999999999999993e-96Initial program 100.0%
Taylor expanded in t around inf 60.8%
Simplified60.8%
if -7.9999999999999993e-96 < x < 2.84999999999999998e-10Initial program 99.9%
Taylor expanded in x around 0 67.2%
Final simplification53.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.35e-54) (not (<= x 1.38e-14))) (* x (+ (* 2.0 (+ y z)) t)) (+ (* y 5.0) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.35e-54) || !(x <= 1.38e-14)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (x * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.35d-54)) .or. (.not. (x <= 1.38d-14))) then
tmp = x * ((2.0d0 * (y + z)) + t)
else
tmp = (y * 5.0d0) + (x * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.35e-54) || !(x <= 1.38e-14)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (x * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.35e-54) or not (x <= 1.38e-14): tmp = x * ((2.0 * (y + z)) + t) else: tmp = (y * 5.0) + (x * t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.35e-54) || !(x <= 1.38e-14)) tmp = Float64(x * Float64(Float64(2.0 * Float64(y + z)) + t)); else tmp = Float64(Float64(y * 5.0) + Float64(x * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.35e-54) || ~((x <= 1.38e-14))) tmp = x * ((2.0 * (y + z)) + t); else tmp = (y * 5.0) + (x * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.35e-54], N[Not[LessEqual[x, 1.38e-14]], $MachinePrecision]], N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision], N[(N[(y * 5.0), $MachinePrecision] + N[(x * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.35 \cdot 10^{-54} \lor \neg \left(x \leq 1.38 \cdot 10^{-14}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \left(y + z\right) + t\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5 + x \cdot t\\
\end{array}
\end{array}
if x < -2.35e-54 or 1.38000000000000002e-14 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 97.0%
if -2.35e-54 < x < 1.38000000000000002e-14Initial program 99.9%
Taylor expanded in y around inf 83.1%
distribute-lft-in83.1%
count-283.1%
*-commutative83.1%
+-commutative83.1%
*-commutative83.1%
count-283.1%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
Applied egg-rr0.0%
Simplified83.1%
Taylor expanded in x around 0 83.1%
Final simplification91.3%
(FPCore (x y z t) :precision binary64 (if (or (<= y -12000.0) (not (<= y 1.08e-48))) (* y (+ 5.0 (* x 2.0))) (* x (+ t (* 2.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -12000.0) || !(y <= 1.08e-48)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-12000.0d0)) .or. (.not. (y <= 1.08d-48))) then
tmp = y * (5.0d0 + (x * 2.0d0))
else
tmp = x * (t + (2.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -12000.0) || !(y <= 1.08e-48)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -12000.0) or not (y <= 1.08e-48): tmp = y * (5.0 + (x * 2.0)) else: tmp = x * (t + (2.0 * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -12000.0) || !(y <= 1.08e-48)) tmp = Float64(y * Float64(5.0 + Float64(x * 2.0))); else tmp = Float64(x * Float64(t + Float64(2.0 * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -12000.0) || ~((y <= 1.08e-48))) tmp = y * (5.0 + (x * 2.0)); else tmp = x * (t + (2.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -12000.0], N[Not[LessEqual[y, 1.08e-48]], $MachinePrecision]], N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -12000 \lor \neg \left(y \leq 1.08 \cdot 10^{-48}\right):\\
\;\;\;\;y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot z\right)\\
\end{array}
\end{array}
if y < -12000 or 1.08e-48 < y Initial program 99.9%
Taylor expanded in y around inf 76.4%
Simplified76.4%
if -12000 < y < 1.08e-48Initial program 100.0%
Taylor expanded in y around 0 88.5%
Final simplification81.3%
(FPCore (x y z t) :precision binary64 (if (<= x -6e-95) (* x (+ t (* 2.0 y))) (if (<= x 6e-13) (* y 5.0) (* 2.0 (* x (+ y z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e-95) {
tmp = x * (t + (2.0 * y));
} else if (x <= 6e-13) {
tmp = y * 5.0;
} else {
tmp = 2.0 * (x * (y + z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-6d-95)) then
tmp = x * (t + (2.0d0 * y))
else if (x <= 6d-13) then
tmp = y * 5.0d0
else
tmp = 2.0d0 * (x * (y + z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e-95) {
tmp = x * (t + (2.0 * y));
} else if (x <= 6e-13) {
tmp = y * 5.0;
} else {
tmp = 2.0 * (x * (y + z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -6e-95: tmp = x * (t + (2.0 * y)) elif x <= 6e-13: tmp = y * 5.0 else: tmp = 2.0 * (x * (y + z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -6e-95) tmp = Float64(x * Float64(t + Float64(2.0 * y))); elseif (x <= 6e-13) tmp = Float64(y * 5.0); else tmp = Float64(2.0 * Float64(x * Float64(y + z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -6e-95) tmp = x * (t + (2.0 * y)); elseif (x <= 6e-13) tmp = y * 5.0; else tmp = 2.0 * (x * (y + z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -6e-95], N[(x * N[(t + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 6e-13], N[(y * 5.0), $MachinePrecision], N[(2.0 * N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-95}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot y\right)\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-13}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(x \cdot \left(y + z\right)\right)\\
\end{array}
\end{array}
if x < -6e-95Initial program 100.0%
Taylor expanded in y around inf 72.6%
Taylor expanded in x around inf 65.2%
if -6e-95 < x < 5.99999999999999968e-13Initial program 99.9%
Taylor expanded in x around 0 67.2%
if 5.99999999999999968e-13 < x Initial program 100.0%
Taylor expanded in t around 0 83.3%
Simplified83.3%
Taylor expanded in x around inf 81.4%
Final simplification70.7%
(FPCore (x y z t) :precision binary64 (+ (* x (+ t (+ y (+ z (+ y z))))) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * (t + (y + (z + (y + z))))) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (t + (y + (z + (y + z))))) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * (t + (y + (z + (y + z))))) + (y * 5.0);
}
def code(x, y, z, t): return (x * (t + (y + (z + (y + z))))) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(t + Float64(y + Float64(z + Float64(y + z))))) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * (t + (y + (z + (y + z))))) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(t + N[(y + N[(z + N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(t + \left(y + \left(z + \left(y + z\right)\right)\right)\right) + y \cdot 5
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4e-95) (not (<= x 3.7e-26))) (* x t) (* y 5.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-95) || !(x <= 3.7e-26)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4d-95)) .or. (.not. (x <= 3.7d-26))) then
tmp = x * t
else
tmp = y * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-95) || !(x <= 3.7e-26)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4e-95) or not (x <= 3.7e-26): tmp = x * t else: tmp = y * 5.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4e-95) || !(x <= 3.7e-26)) tmp = Float64(x * t); else tmp = Float64(y * 5.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4e-95) || ~((x <= 3.7e-26))) tmp = x * t; else tmp = y * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4e-95], N[Not[LessEqual[x, 3.7e-26]], $MachinePrecision]], N[(x * t), $MachinePrecision], N[(y * 5.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-95} \lor \neg \left(x \leq 3.7 \cdot 10^{-26}\right):\\
\;\;\;\;x \cdot t\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5\\
\end{array}
\end{array}
if x < -3.99999999999999996e-95 or 3.6999999999999999e-26 < x Initial program 100.0%
Taylor expanded in t around inf 31.2%
Simplified31.2%
if -3.99999999999999996e-95 < x < 3.6999999999999999e-26Initial program 99.9%
Taylor expanded in x around 0 67.8%
Final simplification43.9%
(FPCore (x y z t) :precision binary64 (* y 5.0))
double code(double x, double y, double z, double t) {
return y * 5.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * 5.0d0
end function
public static double code(double x, double y, double z, double t) {
return y * 5.0;
}
def code(x, y, z, t): return y * 5.0
function code(x, y, z, t) return Float64(y * 5.0) end
function tmp = code(x, y, z, t) tmp = y * 5.0; end
code[x_, y_, z_, t_] := N[(y * 5.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 5
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 27.6%
Final simplification27.6%
herbie shell --seed 2024096
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))