
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (<= t_1 1.5e+285) (/ x t_1) (/ (/ x (- t z)) (- y z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 1.5e+285) {
tmp = x / t_1;
} else {
tmp = (x / (t - z)) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if (t_1 <= 1.5d+285) then
tmp = x / t_1
else
tmp = (x / (t - z)) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 1.5e+285) {
tmp = x / t_1;
} else {
tmp = (x / (t - z)) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= 1.5e+285: tmp = x / t_1 else: tmp = (x / (t - z)) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= 1.5e+285) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / Float64(t - z)) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= 1.5e+285)
tmp = x / t_1;
else
tmp = (x / (t - z)) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1.5e+285], N[(x / t$95$1), $MachinePrecision], N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq 1.5 \cdot 10^{+285}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t - z}}{y - z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < 1.5000000000000001e285Initial program 95.9%
if 1.5000000000000001e285 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 68.2%
add-sqr-sqrt27.3%
times-frac38.1%
Applied egg-rr38.1%
associate-*l/38.1%
associate-*r/38.1%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
Final simplification97.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* (/ (sqrt x) (- y z)) (/ (sqrt x) (- t z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt(x) / (y - z)) * (sqrt(x) / (t - z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt(x) / (y - z)) * (sqrt(x) / (t - z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt(x) / (y - z)) * (Math.sqrt(x) / (t - z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt(x) / (y - z)) * (math.sqrt(x) / (t - z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(x) / Float64(y - z)) * Float64(sqrt(x) / Float64(t - z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt(x) / (y - z)) * (sqrt(x) / (t - z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[x], $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[x], $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\sqrt{x}}{y - z} \cdot \frac{\sqrt{x}}{t - z}
\end{array}
Initial program 86.2%
add-sqr-sqrt40.3%
times-frac43.3%
Applied egg-rr43.3%
Final simplification43.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= t -8.2e-137)
(/ (/ x y) t)
(if (<= t 2.3e-57)
(/ (- x) (* y z))
(if (<= t 5.5e+123) (/ (- x) (* z t)) (/ (/ x t) y)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8.2e-137) {
tmp = (x / y) / t;
} else if (t <= 2.3e-57) {
tmp = -x / (y * z);
} else if (t <= 5.5e+123) {
tmp = -x / (z * t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8.2d-137)) then
tmp = (x / y) / t
else if (t <= 2.3d-57) then
tmp = -x / (y * z)
else if (t <= 5.5d+123) then
tmp = -x / (z * t)
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8.2e-137) {
tmp = (x / y) / t;
} else if (t <= 2.3e-57) {
tmp = -x / (y * z);
} else if (t <= 5.5e+123) {
tmp = -x / (z * t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -8.2e-137: tmp = (x / y) / t elif t <= 2.3e-57: tmp = -x / (y * z) elif t <= 5.5e+123: tmp = -x / (z * t) else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -8.2e-137) tmp = Float64(Float64(x / y) / t); elseif (t <= 2.3e-57) tmp = Float64(Float64(-x) / Float64(y * z)); elseif (t <= 5.5e+123) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -8.2e-137)
tmp = (x / y) / t;
elseif (t <= 2.3e-57)
tmp = -x / (y * z);
elseif (t <= 5.5e+123)
tmp = -x / (z * t);
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -8.2e-137], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 2.3e-57], N[((-x) / N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.5e+123], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8.2 \cdot 10^{-137}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;t \leq 2.3 \cdot 10^{-57}:\\
\;\;\;\;\frac{-x}{y \cdot z}\\
\mathbf{elif}\;t \leq 5.5 \cdot 10^{+123}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if t < -8.1999999999999997e-137Initial program 87.9%
Taylor expanded in z around 0 53.1%
frac-2neg53.1%
neg-sub053.1%
div-sub53.0%
*-commutative53.0%
distribute-rgt-neg-in53.0%
add-sqr-sqrt28.2%
sqrt-unprod46.4%
sqr-neg46.4%
sqrt-unprod13.3%
add-sqr-sqrt30.5%
frac-2neg30.5%
*-commutative30.5%
Applied egg-rr30.5%
div030.5%
neg-sub030.5%
distribute-neg-frac30.5%
*-commutative30.5%
Simplified30.5%
div-inv30.5%
add-sqr-sqrt13.3%
sqrt-unprod46.5%
sqr-neg46.5%
sqrt-unprod28.2%
add-sqr-sqrt53.1%
associate-/r*53.1%
Applied egg-rr53.1%
associate-*r/59.7%
associate-*l/52.3%
associate-*r/52.3%
*-rgt-identity52.3%
Simplified52.3%
if -8.1999999999999997e-137 < t < 2.3e-57Initial program 76.8%
Taylor expanded in t around 0 70.4%
associate-*r/70.4%
neg-mul-170.4%
Simplified70.4%
Taylor expanded in z around 0 43.4%
associate-*r/43.4%
neg-mul-143.4%
*-commutative43.4%
Simplified43.4%
if 2.3e-57 < t < 5.5000000000000002e123Initial program 91.4%
Taylor expanded in t around inf 62.5%
associate-/r*60.5%
Simplified60.5%
Taylor expanded in y around 0 39.2%
associate-*r/39.2%
neg-mul-139.2%
Simplified39.2%
if 5.5000000000000002e123 < t Initial program 95.4%
Taylor expanded in z around 0 62.8%
frac-2neg62.8%
neg-sub062.8%
div-sub62.8%
*-commutative62.8%
distribute-rgt-neg-in62.8%
add-sqr-sqrt23.0%
sqrt-unprod59.7%
sqr-neg59.7%
sqrt-unprod33.5%
add-sqr-sqrt49.2%
frac-2neg49.2%
*-commutative49.2%
Applied egg-rr49.2%
div049.2%
neg-sub049.2%
distribute-neg-frac49.2%
*-commutative49.2%
Simplified49.2%
*-commutative49.2%
associate-/r*49.0%
add-sqr-sqrt33.4%
sqrt-unprod58.8%
sqr-neg58.8%
sqrt-unprod22.2%
add-sqr-sqrt60.6%
clear-num60.6%
div-inv60.6%
clear-num60.6%
Applied egg-rr60.6%
associate-*l/72.8%
div-inv72.8%
Applied egg-rr72.8%
Final simplification50.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= t -2.7e-135)
(/ (/ x y) t)
(if (<= t 4.3e-60)
(* (/ x y) (/ -1.0 z))
(if (<= t 4.6e+123) (/ (- x) (* z t)) (/ (/ x t) y)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2.7e-135) {
tmp = (x / y) / t;
} else if (t <= 4.3e-60) {
tmp = (x / y) * (-1.0 / z);
} else if (t <= 4.6e+123) {
tmp = -x / (z * t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.7d-135)) then
tmp = (x / y) / t
else if (t <= 4.3d-60) then
tmp = (x / y) * ((-1.0d0) / z)
else if (t <= 4.6d+123) then
tmp = -x / (z * t)
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2.7e-135) {
tmp = (x / y) / t;
} else if (t <= 4.3e-60) {
tmp = (x / y) * (-1.0 / z);
} else if (t <= 4.6e+123) {
tmp = -x / (z * t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -2.7e-135: tmp = (x / y) / t elif t <= 4.3e-60: tmp = (x / y) * (-1.0 / z) elif t <= 4.6e+123: tmp = -x / (z * t) else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -2.7e-135) tmp = Float64(Float64(x / y) / t); elseif (t <= 4.3e-60) tmp = Float64(Float64(x / y) * Float64(-1.0 / z)); elseif (t <= 4.6e+123) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -2.7e-135)
tmp = (x / y) / t;
elseif (t <= 4.3e-60)
tmp = (x / y) * (-1.0 / z);
elseif (t <= 4.6e+123)
tmp = -x / (z * t);
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -2.7e-135], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 4.3e-60], N[(N[(x / y), $MachinePrecision] * N[(-1.0 / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.6e+123], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.7 \cdot 10^{-135}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;t \leq 4.3 \cdot 10^{-60}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{-1}{z}\\
\mathbf{elif}\;t \leq 4.6 \cdot 10^{+123}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if t < -2.69999999999999999e-135Initial program 87.9%
Taylor expanded in z around 0 53.1%
frac-2neg53.1%
neg-sub053.1%
div-sub53.0%
*-commutative53.0%
distribute-rgt-neg-in53.0%
add-sqr-sqrt28.2%
sqrt-unprod46.4%
sqr-neg46.4%
sqrt-unprod13.3%
add-sqr-sqrt30.5%
frac-2neg30.5%
*-commutative30.5%
Applied egg-rr30.5%
div030.5%
neg-sub030.5%
distribute-neg-frac30.5%
*-commutative30.5%
Simplified30.5%
div-inv30.5%
add-sqr-sqrt13.3%
sqrt-unprod46.5%
sqr-neg46.5%
sqrt-unprod28.2%
add-sqr-sqrt53.1%
associate-/r*53.1%
Applied egg-rr53.1%
associate-*r/59.7%
associate-*l/52.3%
associate-*r/52.3%
*-rgt-identity52.3%
Simplified52.3%
if -2.69999999999999999e-135 < t < 4.3000000000000001e-60Initial program 76.8%
associate-/r*95.0%
div-inv94.9%
Applied egg-rr94.9%
Taylor expanded in t around 0 89.2%
Taylor expanded in y around inf 45.7%
if 4.3000000000000001e-60 < t < 4.59999999999999981e123Initial program 91.4%
Taylor expanded in t around inf 62.5%
associate-/r*60.5%
Simplified60.5%
Taylor expanded in y around 0 39.2%
associate-*r/39.2%
neg-mul-139.2%
Simplified39.2%
if 4.59999999999999981e123 < t Initial program 95.4%
Taylor expanded in z around 0 62.8%
frac-2neg62.8%
neg-sub062.8%
div-sub62.8%
*-commutative62.8%
distribute-rgt-neg-in62.8%
add-sqr-sqrt23.0%
sqrt-unprod59.7%
sqr-neg59.7%
sqrt-unprod33.5%
add-sqr-sqrt49.2%
frac-2neg49.2%
*-commutative49.2%
Applied egg-rr49.2%
div049.2%
neg-sub049.2%
distribute-neg-frac49.2%
*-commutative49.2%
Simplified49.2%
*-commutative49.2%
associate-/r*49.0%
add-sqr-sqrt33.4%
sqrt-unprod58.8%
sqr-neg58.8%
sqrt-unprod22.2%
add-sqr-sqrt60.6%
clear-num60.6%
div-inv60.6%
clear-num60.6%
Applied egg-rr60.6%
associate-*l/72.8%
div-inv72.8%
Applied egg-rr72.8%
Final simplification51.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (<= t_1 2e+286) (/ x t_1) (/ (/ (- x) (- y z)) z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 2e+286) {
tmp = x / t_1;
} else {
tmp = (-x / (y - z)) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if (t_1 <= 2d+286) then
tmp = x / t_1
else
tmp = (-x / (y - z)) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 2e+286) {
tmp = x / t_1;
} else {
tmp = (-x / (y - z)) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= 2e+286: tmp = x / t_1 else: tmp = (-x / (y - z)) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= 2e+286) tmp = Float64(x / t_1); else tmp = Float64(Float64(Float64(-x) / Float64(y - z)) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= 2e+286)
tmp = x / t_1;
else
tmp = (-x / (y - z)) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+286], N[(x / t$95$1), $MachinePrecision], N[(N[((-x) / N[(y - z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+286}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{y - z}}{z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < 2.00000000000000007e286Initial program 95.9%
if 2.00000000000000007e286 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 67.4%
Taylor expanded in t around 0 63.0%
associate-*r/63.0%
neg-mul-163.0%
Simplified63.0%
distribute-frac-neg63.0%
*-commutative63.0%
associate-/r*93.2%
Applied egg-rr93.2%
Final simplification95.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -7.5e-135) (/ (/ x y) (- t z)) (if (<= t 6.8e+72) (/ (/ (- x) (- y z)) z) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -7.5e-135) {
tmp = (x / y) / (t - z);
} else if (t <= 6.8e+72) {
tmp = (-x / (y - z)) / z;
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-7.5d-135)) then
tmp = (x / y) / (t - z)
else if (t <= 6.8d+72) then
tmp = (-x / (y - z)) / z
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -7.5e-135) {
tmp = (x / y) / (t - z);
} else if (t <= 6.8e+72) {
tmp = (-x / (y - z)) / z;
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -7.5e-135: tmp = (x / y) / (t - z) elif t <= 6.8e+72: tmp = (-x / (y - z)) / z else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -7.5e-135) tmp = Float64(Float64(x / y) / Float64(t - z)); elseif (t <= 6.8e+72) tmp = Float64(Float64(Float64(-x) / Float64(y - z)) / z); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -7.5e-135)
tmp = (x / y) / (t - z);
elseif (t <= 6.8e+72)
tmp = (-x / (y - z)) / z;
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -7.5e-135], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 6.8e+72], N[(N[((-x) / N[(y - z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -7.5 \cdot 10^{-135}:\\
\;\;\;\;\frac{\frac{x}{y}}{t - z}\\
\mathbf{elif}\;t \leq 6.8 \cdot 10^{+72}:\\
\;\;\;\;\frac{\frac{-x}{y - z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -7.5e-135Initial program 87.8%
add-sqr-sqrt48.4%
times-frac51.0%
Applied egg-rr51.0%
Taylor expanded in y around inf 63.2%
associate-/r*60.5%
Simplified60.5%
if -7.5e-135 < t < 6.7999999999999997e72Initial program 80.5%
Taylor expanded in t around 0 66.6%
associate-*r/66.6%
neg-mul-166.6%
Simplified66.6%
distribute-frac-neg66.6%
*-commutative66.6%
associate-/r*83.6%
Applied egg-rr83.6%
if 6.7999999999999997e72 < t Initial program 95.0%
Taylor expanded in t around inf 90.3%
Final simplification77.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -3.4e-137) (/ (/ x y) t) (if (<= t 5.2e-61) (* (/ x y) (/ -1.0 z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.4e-137) {
tmp = (x / y) / t;
} else if (t <= 5.2e-61) {
tmp = (x / y) * (-1.0 / z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.4d-137)) then
tmp = (x / y) / t
else if (t <= 5.2d-61) then
tmp = (x / y) * ((-1.0d0) / z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.4e-137) {
tmp = (x / y) / t;
} else if (t <= 5.2e-61) {
tmp = (x / y) * (-1.0 / z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -3.4e-137: tmp = (x / y) / t elif t <= 5.2e-61: tmp = (x / y) * (-1.0 / z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -3.4e-137) tmp = Float64(Float64(x / y) / t); elseif (t <= 5.2e-61) tmp = Float64(Float64(x / y) * Float64(-1.0 / z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -3.4e-137)
tmp = (x / y) / t;
elseif (t <= 5.2e-61)
tmp = (x / y) * (-1.0 / z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -3.4e-137], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 5.2e-61], N[(N[(x / y), $MachinePrecision] * N[(-1.0 / z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.4 \cdot 10^{-137}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;t \leq 5.2 \cdot 10^{-61}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{-1}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -3.40000000000000014e-137Initial program 87.3%
Taylor expanded in z around 0 52.9%
frac-2neg52.9%
neg-sub052.9%
div-sub52.8%
*-commutative52.8%
distribute-rgt-neg-in52.8%
add-sqr-sqrt28.2%
sqrt-unprod45.9%
sqr-neg45.9%
sqrt-unprod13.2%
add-sqr-sqrt30.2%
frac-2neg30.2%
*-commutative30.2%
Applied egg-rr30.2%
div030.2%
neg-sub030.2%
distribute-neg-frac30.2%
*-commutative30.2%
Simplified30.2%
div-inv30.2%
add-sqr-sqrt13.2%
sqrt-unprod45.9%
sqr-neg45.9%
sqrt-unprod27.9%
add-sqr-sqrt52.6%
associate-/r*52.5%
Applied egg-rr52.5%
associate-*r/60.2%
associate-*l/52.8%
associate-*r/52.8%
*-rgt-identity52.8%
Simplified52.8%
if -3.40000000000000014e-137 < t < 5.20000000000000021e-61Initial program 77.3%
associate-/r*94.9%
div-inv94.9%
Applied egg-rr94.9%
Taylor expanded in t around 0 90.3%
Taylor expanded in y around inf 46.3%
if 5.20000000000000021e-61 < t Initial program 93.3%
Taylor expanded in t around inf 78.2%
Final simplification59.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -8.5e-141) (/ (/ x y) t) (if (<= y 3.2e-121) (/ (- x) (* z t)) (/ (/ x t) y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -8.5e-141) {
tmp = (x / y) / t;
} else if (y <= 3.2e-121) {
tmp = -x / (z * t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-8.5d-141)) then
tmp = (x / y) / t
else if (y <= 3.2d-121) then
tmp = -x / (z * t)
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -8.5e-141) {
tmp = (x / y) / t;
} else if (y <= 3.2e-121) {
tmp = -x / (z * t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -8.5e-141: tmp = (x / y) / t elif y <= 3.2e-121: tmp = -x / (z * t) else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -8.5e-141) tmp = Float64(Float64(x / y) / t); elseif (y <= 3.2e-121) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -8.5e-141)
tmp = (x / y) / t;
elseif (y <= 3.2e-121)
tmp = -x / (z * t);
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -8.5e-141], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[y, 3.2e-121], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-141}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{-121}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if y < -8.50000000000000021e-141Initial program 85.9%
Taylor expanded in z around 0 48.2%
frac-2neg48.2%
neg-sub048.2%
div-sub48.1%
*-commutative48.1%
distribute-rgt-neg-in48.1%
add-sqr-sqrt24.0%
sqrt-unprod36.6%
sqr-neg36.6%
sqrt-unprod15.3%
add-sqr-sqrt29.4%
frac-2neg29.4%
*-commutative29.4%
Applied egg-rr29.4%
div029.6%
neg-sub029.6%
distribute-neg-frac29.6%
*-commutative29.6%
Simplified29.6%
div-inv29.6%
add-sqr-sqrt15.5%
sqrt-unprod36.8%
sqr-neg36.8%
sqrt-unprod24.1%
add-sqr-sqrt48.2%
associate-/r*49.1%
Applied egg-rr49.1%
associate-*r/51.3%
associate-*l/51.1%
associate-*r/51.1%
*-rgt-identity51.1%
Simplified51.1%
if -8.50000000000000021e-141 < y < 3.20000000000000019e-121Initial program 90.0%
Taylor expanded in t around inf 57.1%
associate-/r*55.3%
Simplified55.3%
Taylor expanded in y around 0 48.4%
associate-*r/48.4%
neg-mul-148.4%
Simplified48.4%
if 3.20000000000000019e-121 < y Initial program 82.6%
Taylor expanded in z around 0 49.1%
frac-2neg49.1%
neg-sub049.1%
div-sub49.1%
*-commutative49.1%
distribute-rgt-neg-in49.1%
add-sqr-sqrt26.1%
sqrt-unprod40.7%
sqr-neg40.7%
sqrt-unprod15.3%
add-sqr-sqrt28.5%
frac-2neg28.5%
*-commutative28.5%
Applied egg-rr28.5%
div028.5%
neg-sub028.5%
distribute-neg-frac28.5%
*-commutative28.5%
Simplified28.5%
*-commutative28.5%
associate-/r*32.4%
add-sqr-sqrt18.5%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod24.4%
add-sqr-sqrt50.6%
clear-num50.6%
div-inv50.5%
clear-num50.5%
Applied egg-rr50.5%
associate-*l/48.0%
div-inv48.0%
Applied egg-rr48.0%
Final simplification49.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t 1.15e-57) (/ x (* y (- t z))) (/ x (* (- y z) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.15e-57) {
tmp = x / (y * (t - z));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 1.15d-57) then
tmp = x / (y * (t - z))
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.15e-57) {
tmp = x / (y * (t - z));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= 1.15e-57: tmp = x / (y * (t - z)) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= 1.15e-57) tmp = Float64(x / Float64(y * Float64(t - z))); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= 1.15e-57)
tmp = x / (y * (t - z));
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, 1.15e-57], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.15 \cdot 10^{-57}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < 1.15e-57Initial program 82.5%
Taylor expanded in y around inf 56.3%
*-commutative56.3%
Simplified56.3%
if 1.15e-57 < t Initial program 93.3%
Taylor expanded in t around inf 78.2%
Final simplification63.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t 1.2e-57) (/ (/ x y) (- t z)) (/ x (* (- y z) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.2e-57) {
tmp = (x / y) / (t - z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 1.2d-57) then
tmp = (x / y) / (t - z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.2e-57) {
tmp = (x / y) / (t - z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= 1.2e-57: tmp = (x / y) / (t - z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= 1.2e-57) tmp = Float64(Float64(x / y) / Float64(t - z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= 1.2e-57)
tmp = (x / y) / (t - z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, 1.2e-57], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.2 \cdot 10^{-57}:\\
\;\;\;\;\frac{\frac{x}{y}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < 1.20000000000000003e-57Initial program 82.5%
add-sqr-sqrt40.0%
times-frac43.9%
Applied egg-rr43.9%
Taylor expanded in y around inf 56.3%
associate-/r*55.8%
Simplified55.8%
if 1.20000000000000003e-57 < t Initial program 93.3%
Taylor expanded in t around inf 78.2%
Final simplification63.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* (/ x (- y z)) (/ 1.0 (- t z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (y - z)) * (1.0 / (t - z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (y - z)) * (1.0d0 / (t - z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (y - z)) * (1.0 / (t - z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (y - z)) * (1.0 / (t - z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(y - z)) * Float64(1.0 / Float64(t - z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (y - z)) * (1.0 / (t - z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y - z} \cdot \frac{1}{t - z}
\end{array}
Initial program 86.2%
associate-/r*94.3%
div-inv94.3%
Applied egg-rr94.3%
Final simplification94.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -1e-102) (/ (/ x y) t) (/ (/ x t) y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1e-102) {
tmp = (x / y) / t;
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1d-102)) then
tmp = (x / y) / t
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1e-102) {
tmp = (x / y) / t;
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -1e-102: tmp = (x / y) / t else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -1e-102) tmp = Float64(Float64(x / y) / t); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -1e-102)
tmp = (x / y) / t;
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -1e-102], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-102}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if y < -9.99999999999999933e-103Initial program 87.9%
Taylor expanded in z around 0 48.5%
frac-2neg48.5%
neg-sub048.5%
div-sub48.5%
*-commutative48.5%
distribute-rgt-neg-in48.5%
add-sqr-sqrt24.8%
sqrt-unprod38.3%
sqr-neg38.3%
sqrt-unprod16.5%
add-sqr-sqrt31.6%
frac-2neg31.6%
*-commutative31.6%
Applied egg-rr31.6%
div031.7%
neg-sub031.7%
distribute-neg-frac31.7%
*-commutative31.7%
Simplified31.7%
div-inv31.7%
add-sqr-sqrt16.6%
sqrt-unprod38.4%
sqr-neg38.4%
sqrt-unprod24.8%
add-sqr-sqrt48.5%
associate-/r*49.5%
Applied egg-rr49.5%
associate-*r/50.7%
associate-*l/50.6%
associate-*r/50.6%
*-rgt-identity50.6%
Simplified50.6%
if -9.99999999999999933e-103 < y Initial program 85.3%
Taylor expanded in z around 0 32.5%
frac-2neg32.5%
neg-sub032.5%
div-sub31.0%
*-commutative31.0%
distribute-rgt-neg-in31.0%
add-sqr-sqrt14.7%
sqrt-unprod29.3%
sqr-neg29.3%
sqrt-unprod8.6%
add-sqr-sqrt15.2%
frac-2neg15.2%
*-commutative15.2%
Applied egg-rr15.2%
div016.1%
neg-sub016.1%
distribute-neg-frac16.1%
*-commutative16.1%
Simplified16.1%
*-commutative16.1%
associate-/r*17.9%
add-sqr-sqrt10.8%
sqrt-unprod32.1%
sqr-neg32.1%
sqrt-unprod14.7%
add-sqr-sqrt33.5%
clear-num33.6%
div-inv33.5%
clear-num33.6%
Applied egg-rr33.6%
associate-*l/38.9%
div-inv38.9%
Applied egg-rr38.9%
Final simplification43.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* y t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (y * t);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y * t)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (y * t);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (y * t)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(y * t)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (y * t);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y \cdot t}
\end{array}
Initial program 86.2%
Taylor expanded in z around 0 38.3%
Final simplification38.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x t) y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / t) / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / t) / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / t) / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / t) / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / t) / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / t) / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t}}{y}
\end{array}
Initial program 86.2%
Taylor expanded in z around 0 38.3%
frac-2neg38.3%
neg-sub038.3%
div-sub37.3%
*-commutative37.3%
distribute-rgt-neg-in37.3%
add-sqr-sqrt18.3%
sqrt-unprod32.5%
sqr-neg32.5%
sqrt-unprod11.4%
add-sqr-sqrt21.1%
frac-2neg21.1%
*-commutative21.1%
Applied egg-rr21.1%
div021.7%
neg-sub021.7%
distribute-neg-frac21.7%
*-commutative21.7%
Simplified21.7%
*-commutative21.7%
associate-/r*23.9%
add-sqr-sqrt13.2%
sqrt-unprod35.4%
sqr-neg35.4%
sqrt-unprod19.5%
add-sqr-sqrt39.7%
clear-num39.4%
div-inv39.3%
clear-num39.7%
Applied egg-rr39.7%
associate-*l/43.2%
div-inv43.2%
Applied egg-rr43.2%
Final simplification43.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))