
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
distribute-lft-out--99.6%
*-rgt-identity99.6%
cancel-sign-sub-inv99.6%
associate-+l+99.6%
+-commutative99.6%
*-commutative99.6%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -2.7e+183)
t_0
(if (<= x -5.8e-65)
(* x z)
(if (<= x 6.4e-108)
y
(if (or (<= x 5.5e+120) (not (<= x 4.8e+216))) (* x z) t_0))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -2.7e+183) {
tmp = t_0;
} else if (x <= -5.8e-65) {
tmp = x * z;
} else if (x <= 6.4e-108) {
tmp = y;
} else if ((x <= 5.5e+120) || !(x <= 4.8e+216)) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-2.7d+183)) then
tmp = t_0
else if (x <= (-5.8d-65)) then
tmp = x * z
else if (x <= 6.4d-108) then
tmp = y
else if ((x <= 5.5d+120) .or. (.not. (x <= 4.8d+216))) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -2.7e+183) {
tmp = t_0;
} else if (x <= -5.8e-65) {
tmp = x * z;
} else if (x <= 6.4e-108) {
tmp = y;
} else if ((x <= 5.5e+120) || !(x <= 4.8e+216)) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -2.7e+183: tmp = t_0 elif x <= -5.8e-65: tmp = x * z elif x <= 6.4e-108: tmp = y elif (x <= 5.5e+120) or not (x <= 4.8e+216): tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -2.7e+183) tmp = t_0; elseif (x <= -5.8e-65) tmp = Float64(x * z); elseif (x <= 6.4e-108) tmp = y; elseif ((x <= 5.5e+120) || !(x <= 4.8e+216)) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -2.7e+183) tmp = t_0; elseif (x <= -5.8e-65) tmp = x * z; elseif (x <= 6.4e-108) tmp = y; elseif ((x <= 5.5e+120) || ~((x <= 4.8e+216))) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -2.7e+183], t$95$0, If[LessEqual[x, -5.8e-65], N[(x * z), $MachinePrecision], If[LessEqual[x, 6.4e-108], y, If[Or[LessEqual[x, 5.5e+120], N[Not[LessEqual[x, 4.8e+216]], $MachinePrecision]], N[(x * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -2.7 \cdot 10^{+183}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -5.8 \cdot 10^{-65}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 6.4 \cdot 10^{-108}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{+120} \lor \neg \left(x \leq 4.8 \cdot 10^{+216}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.69999999999999982e183 or 5.50000000000000003e120 < x < 4.7999999999999999e216Initial program 97.4%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 65.9%
mul-1-neg65.9%
distribute-rgt-neg-out65.9%
Simplified65.9%
if -2.69999999999999982e183 < x < -5.7999999999999996e-65 or 6.3999999999999999e-108 < x < 5.50000000000000003e120 or 4.7999999999999999e216 < x Initial program 99.9%
Taylor expanded in y around 0 61.0%
if -5.7999999999999996e-65 < x < 6.3999999999999999e-108Initial program 100.0%
Taylor expanded in x around 0 79.4%
Final simplification68.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z y))))
(if (<= x -8.4e+14)
t_0
(if (<= x -9e-33)
(* y (- 1.0 x))
(if (or (<= x -6.2e-65) (not (<= x 7e-108))) t_0 y)))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -8.4e+14) {
tmp = t_0;
} else if (x <= -9e-33) {
tmp = y * (1.0 - x);
} else if ((x <= -6.2e-65) || !(x <= 7e-108)) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z - y)
if (x <= (-8.4d+14)) then
tmp = t_0
else if (x <= (-9d-33)) then
tmp = y * (1.0d0 - x)
else if ((x <= (-6.2d-65)) .or. (.not. (x <= 7d-108))) then
tmp = t_0
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -8.4e+14) {
tmp = t_0;
} else if (x <= -9e-33) {
tmp = y * (1.0 - x);
} else if ((x <= -6.2e-65) || !(x <= 7e-108)) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z - y) tmp = 0 if x <= -8.4e+14: tmp = t_0 elif x <= -9e-33: tmp = y * (1.0 - x) elif (x <= -6.2e-65) or not (x <= 7e-108): tmp = t_0 else: tmp = y return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (x <= -8.4e+14) tmp = t_0; elseif (x <= -9e-33) tmp = Float64(y * Float64(1.0 - x)); elseif ((x <= -6.2e-65) || !(x <= 7e-108)) tmp = t_0; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z - y); tmp = 0.0; if (x <= -8.4e+14) tmp = t_0; elseif (x <= -9e-33) tmp = y * (1.0 - x); elseif ((x <= -6.2e-65) || ~((x <= 7e-108))) tmp = t_0; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -8.4e+14], t$95$0, If[LessEqual[x, -9e-33], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, -6.2e-65], N[Not[LessEqual[x, 7e-108]], $MachinePrecision]], t$95$0, y]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;x \leq -8.4 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -9 \cdot 10^{-33}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{elif}\;x \leq -6.2 \cdot 10^{-65} \lor \neg \left(x \leq 7 \cdot 10^{-108}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -8.4e14 or -8.99999999999999982e-33 < x < -6.20000000000000032e-65 or 6.9999999999999997e-108 < x Initial program 99.3%
Taylor expanded in x around inf 96.5%
mul-1-neg96.5%
sub-neg96.5%
Simplified96.5%
if -8.4e14 < x < -8.99999999999999982e-33Initial program 99.7%
Taylor expanded in y around inf 88.9%
if -6.20000000000000032e-65 < x < 6.9999999999999997e-108Initial program 100.0%
Taylor expanded in x around 0 79.4%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 2.65e-24))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2.65e-24)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 2.65d-24))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 2.65e-24)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 2.65e-24): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 2.65e-24)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 2.65e-24))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 2.65e-24]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 2.65 \cdot 10^{-24}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 2.64999999999999984e-24 < x Initial program 99.2%
Taylor expanded in x around inf 98.4%
mul-1-neg98.4%
sub-neg98.4%
Simplified98.4%
if -1 < x < 2.64999999999999984e-24Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 99.1%
neg-mul-199.1%
distribute-rgt-neg-in99.1%
Simplified99.1%
sub-neg99.1%
+-commutative99.1%
distribute-rgt-neg-out99.1%
remove-double-neg99.1%
Applied egg-rr99.1%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.7e-65) (not (<= x 4.5e-108))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-65) || !(x <= 4.5e-108)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.7d-65)) .or. (.not. (x <= 4.5d-108))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-65) || !(x <= 4.5e-108)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.7e-65) or not (x <= 4.5e-108): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.7e-65) || !(x <= 4.5e-108)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.7e-65) || ~((x <= 4.5e-108))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.7e-65], N[Not[LessEqual[x, 4.5e-108]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{-65} \lor \neg \left(x \leq 4.5 \cdot 10^{-108}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -3.7e-65 or 4.4999999999999997e-108 < x Initial program 99.3%
Taylor expanded in x around inf 93.2%
mul-1-neg93.2%
sub-neg93.2%
Simplified93.2%
if -3.7e-65 < x < 4.4999999999999997e-108Initial program 100.0%
Taylor expanded in x around 0 79.4%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.4e-65) (not (<= x 7e-108))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.4e-65) || !(x <= 7e-108)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.4d-65)) .or. (.not. (x <= 7d-108))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.4e-65) || !(x <= 7e-108)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.4e-65) or not (x <= 7e-108): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.4e-65) || !(x <= 7e-108)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.4e-65) || ~((x <= 7e-108))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.4e-65], N[Not[LessEqual[x, 7e-108]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-65} \lor \neg \left(x \leq 7 \cdot 10^{-108}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -2.4000000000000002e-65 or 6.9999999999999997e-108 < x Initial program 99.3%
Taylor expanded in y around 0 55.8%
if -2.4000000000000002e-65 < x < 6.9999999999999997e-108Initial program 100.0%
Taylor expanded in x around 0 79.4%
Final simplification64.7%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 99.6%
remove-double-neg99.6%
distribute-rgt-neg-out99.6%
neg-sub099.6%
neg-sub099.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
remove-double-neg99.6%
distribute-rgt-out--99.6%
*-lft-identity99.6%
associate-+l-99.6%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 34.9%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024095
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))