
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (pow (/ hi lo) 2.0))
double code(double lo, double hi, double x) {
return pow((hi / lo), 2.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (hi / lo) ** 2.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow((hi / lo), 2.0);
}
def code(lo, hi, x): return math.pow((hi / lo), 2.0)
function code(lo, hi, x) return Float64(hi / lo) ^ 2.0 end
function tmp = code(lo, hi, x) tmp = (hi / lo) ^ 2.0; end
code[lo_, hi_, x_] := N[Power[N[(hi / lo), $MachinePrecision], 2.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{hi}{lo}\right)}^{2}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.9%
Taylor expanded in x around 0 9.9%
distribute-rgt-in9.9%
associate-*l/9.9%
*-lft-identity9.9%
associate-*l/0.0%
unpow20.0%
times-frac18.9%
unpow218.9%
Simplified18.9%
Taylor expanded in x around inf 0.0%
sub-neg0.0%
distribute-neg-frac0.0%
metadata-eval0.0%
+-commutative0.0%
associate-+l+0.0%
associate-/r*0.0%
associate-/r*0.0%
unpow20.0%
unpow20.0%
times-frac18.9%
unpow218.9%
Simplified18.9%
Taylor expanded in hi around inf 0.0%
unpow20.0%
unpow20.0%
times-frac19.5%
unpow219.5%
Simplified19.5%
Final simplification19.5%
(FPCore (lo hi x) :precision binary64 (+ (/ (- lo x) lo) (+ (/ hi lo) (* (/ hi lo) (/ hi lo)))))
double code(double lo, double hi, double x) {
return ((lo - x) / lo) + ((hi / lo) + ((hi / lo) * (hi / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((lo - x) / lo) + ((hi / lo) + ((hi / lo) * (hi / lo)))
end function
public static double code(double lo, double hi, double x) {
return ((lo - x) / lo) + ((hi / lo) + ((hi / lo) * (hi / lo)));
}
def code(lo, hi, x): return ((lo - x) / lo) + ((hi / lo) + ((hi / lo) * (hi / lo)))
function code(lo, hi, x) return Float64(Float64(Float64(lo - x) / lo) + Float64(Float64(hi / lo) + Float64(Float64(hi / lo) * Float64(hi / lo)))) end
function tmp = code(lo, hi, x) tmp = ((lo - x) / lo) + ((hi / lo) + ((hi / lo) * (hi / lo))); end
code[lo_, hi_, x_] := N[(N[(N[(lo - x), $MachinePrecision] / lo), $MachinePrecision] + N[(N[(hi / lo), $MachinePrecision] + N[(N[(hi / lo), $MachinePrecision] * N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo - x}{lo} + \left(\frac{hi}{lo} + \frac{hi}{lo} \cdot \frac{hi}{lo}\right)
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.9%
Taylor expanded in x around 0 9.9%
distribute-rgt-in9.9%
associate-*l/9.9%
*-lft-identity9.9%
associate-*l/0.0%
unpow20.0%
times-frac18.9%
unpow218.9%
Simplified18.9%
unpow218.9%
Applied egg-rr18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ (* (/ (- x hi) lo) (- -1.0 (/ hi lo))) 1.0))
double code(double lo, double hi, double x) {
return (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (((x - hi) / lo) * ((-1.0d0) - (hi / lo))) + 1.0d0
end function
public static double code(double lo, double hi, double x) {
return (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0;
}
def code(lo, hi, x): return (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0
function code(lo, hi, x) return Float64(Float64(Float64(Float64(x - hi) / lo) * Float64(-1.0 - Float64(hi / lo))) + 1.0) end
function tmp = code(lo, hi, x) tmp = (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0; end
code[lo_, hi_, x_] := N[(N[(N[(N[(x - hi), $MachinePrecision] / lo), $MachinePrecision] * N[(-1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - hi}{lo} \cdot \left(-1 - \frac{hi}{lo}\right) + 1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ (* hi (/ (+ (/ hi lo) 1.0) lo)) 1.0))
double code(double lo, double hi, double x) {
return (hi * (((hi / lo) + 1.0) / lo)) + 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (hi * (((hi / lo) + 1.0d0) / lo)) + 1.0d0
end function
public static double code(double lo, double hi, double x) {
return (hi * (((hi / lo) + 1.0) / lo)) + 1.0;
}
def code(lo, hi, x): return (hi * (((hi / lo) + 1.0) / lo)) + 1.0
function code(lo, hi, x) return Float64(Float64(hi * Float64(Float64(Float64(hi / lo) + 1.0) / lo)) + 1.0) end
function tmp = code(lo, hi, x) tmp = (hi * (((hi / lo) + 1.0) / lo)) + 1.0; end
code[lo_, hi_, x_] := N[(N[(hi * N[(N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
hi \cdot \frac{\frac{hi}{lo} + 1}{lo} + 1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Taylor expanded in x around 0 18.9%
associate-/l*18.9%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (- (/ lo hi)))
double code(double lo, double hi, double x) {
return -(lo / hi);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -(lo / hi)
end function
public static double code(double lo, double hi, double x) {
return -(lo / hi);
}
def code(lo, hi, x): return -(lo / hi)
function code(lo, hi, x) return Float64(-Float64(lo / hi)) end
function tmp = code(lo, hi, x) tmp = -(lo / hi); end
code[lo_, hi_, x_] := (-N[(lo / hi), $MachinePrecision])
\begin{array}{l}
\\
-\frac{lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
associate-*r/18.8%
neg-mul-118.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
Final simplification18.7%
herbie shell --seed 2024095
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))