
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<=
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im)))
1e+287)
(*
(/ 1.0 (hypot y.re y.im))
(/ (fma x.re y.re (* x.im y.im)) (hypot y.re y.im)))
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))) <= 1e+287) {
tmp = (1.0 / hypot(y_46_re, y_46_im)) * (fma(x_46_re, y_46_re, (x_46_im * y_46_im)) / hypot(y_46_re, y_46_im));
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) <= 1e+287) tmp = Float64(Float64(1.0 / hypot(y_46_re, y_46_im)) * Float64(fma(x_46_re, y_46_re, Float64(x_46_im * y_46_im)) / hypot(y_46_re, y_46_im))); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+287], N[(N[(1.0 / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x$46$re * y$46$re + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im} \leq 10^{+287}:\\
\;\;\;\;\frac{1}{\mathsf{hypot}\left(y.re, y.im\right)} \cdot \frac{\mathsf{fma}\left(x.re, y.re, x.im \cdot y.im\right)}{\mathsf{hypot}\left(y.re, y.im\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x.re y.re) (*.f64 x.im y.im)) (+.f64 (*.f64 y.re y.re) (*.f64 y.im y.im))) < 1.0000000000000001e287Initial program 80.8%
*-un-lft-identity80.8%
add-sqr-sqrt80.8%
times-frac80.6%
hypot-define80.6%
fma-define80.6%
hypot-define97.0%
Applied egg-rr97.0%
if 1.0000000000000001e287 < (/.f64 (+.f64 (*.f64 x.re y.re) (*.f64 x.im y.im)) (+.f64 (*.f64 y.re y.re) (*.f64 y.im y.im))) Initial program 13.6%
Taylor expanded in y.im around inf 42.7%
associate-/l*60.0%
Simplified60.0%
Final simplification89.2%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
(t_1 (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
(if (<= y.im -3.4e+131)
t_1
(if (<= y.im -1.15e-114)
t_0
(if (<= y.im 6.5e-124)
(/ (+ x.re (/ x.im (/ y.re y.im))) y.re)
(if (<= y.im 2.6e+144) t_0 t_1))))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double t_1 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -3.4e+131) {
tmp = t_1;
} else if (y_46_im <= -1.15e-114) {
tmp = t_0;
} else if (y_46_im <= 6.5e-124) {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
} else if (y_46_im <= 2.6e+144) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
t_1 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
if (y_46im <= (-3.4d+131)) then
tmp = t_1
else if (y_46im <= (-1.15d-114)) then
tmp = t_0
else if (y_46im <= 6.5d-124) then
tmp = (x_46re + (x_46im / (y_46re / y_46im))) / y_46re
else if (y_46im <= 2.6d+144) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double t_1 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -3.4e+131) {
tmp = t_1;
} else if (y_46_im <= -1.15e-114) {
tmp = t_0;
} else if (y_46_im <= 6.5e-124) {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
} else if (y_46_im <= 2.6e+144) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) t_1 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im tmp = 0 if y_46_im <= -3.4e+131: tmp = t_1 elif y_46_im <= -1.15e-114: tmp = t_0 elif y_46_im <= 6.5e-124: tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re elif y_46_im <= 2.6e+144: tmp = t_0 else: tmp = t_1 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) t_1 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) tmp = 0.0 if (y_46_im <= -3.4e+131) tmp = t_1; elseif (y_46_im <= -1.15e-114) tmp = t_0; elseif (y_46_im <= 6.5e-124) tmp = Float64(Float64(x_46_re + Float64(x_46_im / Float64(y_46_re / y_46_im))) / y_46_re); elseif (y_46_im <= 2.6e+144) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); t_1 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; tmp = 0.0; if (y_46_im <= -3.4e+131) tmp = t_1; elseif (y_46_im <= -1.15e-114) tmp = t_0; elseif (y_46_im <= 6.5e-124) tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re; elseif (y_46_im <= 2.6e+144) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, If[LessEqual[y$46$im, -3.4e+131], t$95$1, If[LessEqual[y$46$im, -1.15e-114], t$95$0, If[LessEqual[y$46$im, 6.5e-124], N[(N[(x$46$re + N[(x$46$im / N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$im, 2.6e+144], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\\
t_1 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{if}\;y.im \leq -3.4 \cdot 10^{+131}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y.im \leq -1.15 \cdot 10^{-114}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.im \leq 6.5 \cdot 10^{-124}:\\
\;\;\;\;\frac{x.re + \frac{x.im}{\frac{y.re}{y.im}}}{y.re}\\
\mathbf{elif}\;y.im \leq 2.6 \cdot 10^{+144}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y.im < -3.39999999999999986e131 or 2.5999999999999999e144 < y.im Initial program 27.4%
Taylor expanded in y.im around inf 68.7%
associate-/l*84.2%
Simplified84.2%
if -3.39999999999999986e131 < y.im < -1.15e-114 or 6.49999999999999988e-124 < y.im < 2.5999999999999999e144Initial program 82.9%
if -1.15e-114 < y.im < 6.49999999999999988e-124Initial program 73.6%
Taylor expanded in y.re around inf 93.8%
associate-/l*95.7%
Simplified95.7%
clear-num95.7%
un-div-inv95.7%
Applied egg-rr95.7%
Final simplification87.8%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
(if (<= y.im -2.9e+85)
t_0
(if (<= y.im 1.3e-121)
(/ (+ x.re (/ x.im (/ y.re y.im))) y.re)
(if (<= y.im 2.8e+74)
(/ (* x.im y.im) (+ (* y.re y.re) (* y.im y.im)))
t_0)))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -2.9e+85) {
tmp = t_0;
} else if (y_46_im <= 1.3e-121) {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
} else if (y_46_im <= 2.8e+74) {
tmp = (x_46_im * y_46_im) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
if (y_46im <= (-2.9d+85)) then
tmp = t_0
else if (y_46im <= 1.3d-121) then
tmp = (x_46re + (x_46im / (y_46re / y_46im))) / y_46re
else if (y_46im <= 2.8d+74) then
tmp = (x_46im * y_46im) / ((y_46re * y_46re) + (y_46im * y_46im))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -2.9e+85) {
tmp = t_0;
} else if (y_46_im <= 1.3e-121) {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
} else if (y_46_im <= 2.8e+74) {
tmp = (x_46_im * y_46_im) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else {
tmp = t_0;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im tmp = 0 if y_46_im <= -2.9e+85: tmp = t_0 elif y_46_im <= 1.3e-121: tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re elif y_46_im <= 2.8e+74: tmp = (x_46_im * y_46_im) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) else: tmp = t_0 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) tmp = 0.0 if (y_46_im <= -2.9e+85) tmp = t_0; elseif (y_46_im <= 1.3e-121) tmp = Float64(Float64(x_46_re + Float64(x_46_im / Float64(y_46_re / y_46_im))) / y_46_re); elseif (y_46_im <= 2.8e+74) tmp = Float64(Float64(x_46_im * y_46_im) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))); else tmp = t_0; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; tmp = 0.0; if (y_46_im <= -2.9e+85) tmp = t_0; elseif (y_46_im <= 1.3e-121) tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re; elseif (y_46_im <= 2.8e+74) tmp = (x_46_im * y_46_im) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); else tmp = t_0; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, If[LessEqual[y$46$im, -2.9e+85], t$95$0, If[LessEqual[y$46$im, 1.3e-121], N[(N[(x$46$re + N[(x$46$im / N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$im, 2.8e+74], N[(N[(x$46$im * y$46$im), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{if}\;y.im \leq -2.9 \cdot 10^{+85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.im \leq 1.3 \cdot 10^{-121}:\\
\;\;\;\;\frac{x.re + \frac{x.im}{\frac{y.re}{y.im}}}{y.re}\\
\mathbf{elif}\;y.im \leq 2.8 \cdot 10^{+74}:\\
\;\;\;\;\frac{x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y.im < -2.89999999999999997e85 or 2.80000000000000002e74 < y.im Initial program 43.0%
Taylor expanded in y.im around inf 69.9%
associate-/l*81.0%
Simplified81.0%
if -2.89999999999999997e85 < y.im < 1.29999999999999993e-121Initial program 75.0%
Taylor expanded in y.re around inf 81.9%
associate-/l*83.3%
Simplified83.3%
clear-num83.3%
un-div-inv83.3%
Applied egg-rr83.3%
if 1.29999999999999993e-121 < y.im < 2.80000000000000002e74Initial program 89.0%
Taylor expanded in x.re around 0 67.7%
Final simplification80.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1.7e-62) (not (<= y.re 7.6e+49))) (/ x.re y.re) (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.7e-62) || !(y_46_re <= 7.6e+49)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.7d-62)) .or. (.not. (y_46re <= 7.6d+49))) then
tmp = x_46re / y_46re
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.7e-62) || !(y_46_re <= 7.6e+49)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.7e-62) or not (y_46_re <= 7.6e+49): tmp = x_46_re / y_46_re else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.7e-62) || !(y_46_re <= 7.6e+49)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.7e-62) || ~((y_46_re <= 7.6e+49))) tmp = x_46_re / y_46_re; else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.7e-62], N[Not[LessEqual[y$46$re, 7.6e+49]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.7 \cdot 10^{-62} \lor \neg \left(y.re \leq 7.6 \cdot 10^{+49}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -1.69999999999999994e-62 or 7.5999999999999997e49 < y.re Initial program 55.6%
Taylor expanded in y.re around inf 68.0%
if -1.69999999999999994e-62 < y.re < 7.5999999999999997e49Initial program 80.5%
Taylor expanded in y.im around inf 80.4%
associate-/l*79.9%
Simplified79.9%
Final simplification73.3%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1.5e-62) (not (<= y.re 6.6e+49))) (/ x.re y.re) (/ (+ x.im (/ x.re (/ y.im y.re))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.5e-62) || !(y_46_re <= 6.6e+49)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.5d-62)) .or. (.not. (y_46re <= 6.6d+49))) then
tmp = x_46re / y_46re
else
tmp = (x_46im + (x_46re / (y_46im / y_46re))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.5e-62) || !(y_46_re <= 6.6e+49)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.5e-62) or not (y_46_re <= 6.6e+49): tmp = x_46_re / y_46_re else: tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.5e-62) || !(y_46_re <= 6.6e+49)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re / Float64(y_46_im / y_46_re))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.5e-62) || ~((y_46_re <= 6.6e+49))) tmp = x_46_re / y_46_re; else tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.5e-62], N[Not[LessEqual[y$46$re, 6.6e+49]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re / N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.5 \cdot 10^{-62} \lor \neg \left(y.re \leq 6.6 \cdot 10^{+49}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + \frac{x.re}{\frac{y.im}{y.re}}}{y.im}\\
\end{array}
\end{array}
if y.re < -1.5000000000000001e-62 or 6.5999999999999997e49 < y.re Initial program 55.6%
Taylor expanded in y.re around inf 68.0%
if -1.5000000000000001e-62 < y.re < 6.5999999999999997e49Initial program 80.5%
Taylor expanded in y.im around inf 80.4%
associate-/l*79.9%
Simplified79.9%
clear-num79.9%
un-div-inv80.0%
Applied egg-rr80.0%
Final simplification73.3%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1e-62) (not (<= y.re 6.6e+49))) (/ x.re y.re) (/ (+ x.im (/ (* x.re y.re) y.im)) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1e-62) || !(y_46_re <= 6.6e+49)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1d-62)) .or. (.not. (y_46re <= 6.6d+49))) then
tmp = x_46re / y_46re
else
tmp = (x_46im + ((x_46re * y_46re) / y_46im)) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1e-62) || !(y_46_re <= 6.6e+49)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1e-62) or not (y_46_re <= 6.6e+49): tmp = x_46_re / y_46_re else: tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1e-62) || !(y_46_re <= 6.6e+49)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(Float64(x_46_re * y_46_re) / y_46_im)) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1e-62) || ~((y_46_re <= 6.6e+49))) tmp = x_46_re / y_46_re; else tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1e-62], N[Not[LessEqual[y$46$re, 6.6e+49]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(N[(x$46$re * y$46$re), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1 \cdot 10^{-62} \lor \neg \left(y.re \leq 6.6 \cdot 10^{+49}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + \frac{x.re \cdot y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -1e-62 or 6.5999999999999997e49 < y.re Initial program 55.6%
Taylor expanded in y.re around inf 68.0%
if -1e-62 < y.re < 6.5999999999999997e49Initial program 80.5%
Taylor expanded in y.im around inf 80.4%
Final simplification73.5%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.im -2.1e+85) (not (<= y.im 1.3e-121))) (/ (+ x.im (* x.re (/ y.re y.im))) y.im) (/ (+ x.re (* x.im (/ y.im y.re))) y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -2.1e+85) || !(y_46_im <= 1.3e-121)) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46im <= (-2.1d+85)) .or. (.not. (y_46im <= 1.3d-121))) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -2.1e+85) || !(y_46_im <= 1.3e-121)) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_im <= -2.1e+85) or not (y_46_im <= 1.3e-121): tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im else: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_im <= -2.1e+85) || !(y_46_im <= 1.3e-121)) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_im <= -2.1e+85) || ~((y_46_im <= 1.3e-121))) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; else tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$im, -2.1e+85], N[Not[LessEqual[y$46$im, 1.3e-121]], $MachinePrecision]], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -2.1 \cdot 10^{+85} \lor \neg \left(y.im \leq 1.3 \cdot 10^{-121}\right):\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\end{array}
\end{array}
if y.im < -2.1000000000000001e85 or 1.29999999999999993e-121 < y.im Initial program 57.3%
Taylor expanded in y.im around inf 66.1%
associate-/l*73.4%
Simplified73.4%
if -2.1000000000000001e85 < y.im < 1.29999999999999993e-121Initial program 75.0%
Taylor expanded in y.re around inf 81.9%
associate-/l*83.3%
Simplified83.3%
Final simplification78.5%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.im -2.5e+85) (not (<= y.im 1.3e-121))) (/ (+ x.im (* x.re (/ y.re y.im))) y.im) (/ (+ x.re (/ x.im (/ y.re y.im))) y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -2.5e+85) || !(y_46_im <= 1.3e-121)) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46im <= (-2.5d+85)) .or. (.not. (y_46im <= 1.3d-121))) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else
tmp = (x_46re + (x_46im / (y_46re / y_46im))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -2.5e+85) || !(y_46_im <= 1.3e-121)) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_im <= -2.5e+85) or not (y_46_im <= 1.3e-121): tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im else: tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_im <= -2.5e+85) || !(y_46_im <= 1.3e-121)) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(x_46_im / Float64(y_46_re / y_46_im))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_im <= -2.5e+85) || ~((y_46_im <= 1.3e-121))) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; else tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$im, -2.5e+85], N[Not[LessEqual[y$46$im, 1.3e-121]], $MachinePrecision]], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(x$46$im / N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -2.5 \cdot 10^{+85} \lor \neg \left(y.im \leq 1.3 \cdot 10^{-121}\right):\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + \frac{x.im}{\frac{y.re}{y.im}}}{y.re}\\
\end{array}
\end{array}
if y.im < -2.5e85 or 1.29999999999999993e-121 < y.im Initial program 57.3%
Taylor expanded in y.im around inf 66.1%
associate-/l*73.4%
Simplified73.4%
if -2.5e85 < y.im < 1.29999999999999993e-121Initial program 75.0%
Taylor expanded in y.re around inf 81.9%
associate-/l*83.3%
Simplified83.3%
clear-num83.3%
un-div-inv83.3%
Applied egg-rr83.3%
Final simplification78.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -3.5e-77) (not (<= y.re 1.08e-70))) (/ x.re y.re) (/ x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -3.5e-77) || !(y_46_re <= 1.08e-70)) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-3.5d-77)) .or. (.not. (y_46re <= 1.08d-70))) then
tmp = x_46re / y_46re
else
tmp = x_46im / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -3.5e-77) || !(y_46_re <= 1.08e-70)) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -3.5e-77) or not (y_46_re <= 1.08e-70): tmp = x_46_re / y_46_re else: tmp = x_46_im / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -3.5e-77) || !(y_46_re <= 1.08e-70)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(x_46_im / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -3.5e-77) || ~((y_46_re <= 1.08e-70))) tmp = x_46_re / y_46_re; else tmp = x_46_im / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -3.5e-77], N[Not[LessEqual[y$46$re, 1.08e-70]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(x$46$im / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -3.5 \cdot 10^{-77} \lor \neg \left(y.re \leq 1.08 \cdot 10^{-70}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}
\end{array}
if y.re < -3.50000000000000013e-77 or 1.0800000000000001e-70 < y.re Initial program 59.7%
Taylor expanded in y.re around inf 62.8%
if -3.50000000000000013e-77 < y.re < 1.0800000000000001e-70Initial program 80.7%
Taylor expanded in y.re around 0 75.4%
Final simplification66.9%
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ x.im y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im / y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im / y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im / y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im / y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im / y$46$im), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.im}{y.im}
\end{array}
Initial program 66.6%
Taylor expanded in y.re around 0 40.9%
Final simplification40.9%
herbie shell --seed 2024095
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))