
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* x y)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (x * y)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (x * y)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (x * y)) + z;
}
def code(x, y, z): return ((x / 2.0) + (x * y)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(x * y)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (x * y)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + x \cdot y\right) + z
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.25e+32)
(* x y)
(if (<= y -1.12e-66)
z
(if (<= y -1.7e-89)
(* x 0.5)
(if (<= y 1.4e-249)
z
(if (<= y 9.6e-184) (* x 0.5) (if (<= y 1.25e+33) z (* x y))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e+32) {
tmp = x * y;
} else if (y <= -1.12e-66) {
tmp = z;
} else if (y <= -1.7e-89) {
tmp = x * 0.5;
} else if (y <= 1.4e-249) {
tmp = z;
} else if (y <= 9.6e-184) {
tmp = x * 0.5;
} else if (y <= 1.25e+33) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.25d+32)) then
tmp = x * y
else if (y <= (-1.12d-66)) then
tmp = z
else if (y <= (-1.7d-89)) then
tmp = x * 0.5d0
else if (y <= 1.4d-249) then
tmp = z
else if (y <= 9.6d-184) then
tmp = x * 0.5d0
else if (y <= 1.25d+33) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e+32) {
tmp = x * y;
} else if (y <= -1.12e-66) {
tmp = z;
} else if (y <= -1.7e-89) {
tmp = x * 0.5;
} else if (y <= 1.4e-249) {
tmp = z;
} else if (y <= 9.6e-184) {
tmp = x * 0.5;
} else if (y <= 1.25e+33) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.25e+32: tmp = x * y elif y <= -1.12e-66: tmp = z elif y <= -1.7e-89: tmp = x * 0.5 elif y <= 1.4e-249: tmp = z elif y <= 9.6e-184: tmp = x * 0.5 elif y <= 1.25e+33: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.25e+32) tmp = Float64(x * y); elseif (y <= -1.12e-66) tmp = z; elseif (y <= -1.7e-89) tmp = Float64(x * 0.5); elseif (y <= 1.4e-249) tmp = z; elseif (y <= 9.6e-184) tmp = Float64(x * 0.5); elseif (y <= 1.25e+33) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.25e+32) tmp = x * y; elseif (y <= -1.12e-66) tmp = z; elseif (y <= -1.7e-89) tmp = x * 0.5; elseif (y <= 1.4e-249) tmp = z; elseif (y <= 9.6e-184) tmp = x * 0.5; elseif (y <= 1.25e+33) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.25e+32], N[(x * y), $MachinePrecision], If[LessEqual[y, -1.12e-66], z, If[LessEqual[y, -1.7e-89], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 1.4e-249], z, If[LessEqual[y, 9.6e-184], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 1.25e+33], z, N[(x * y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \cdot 10^{+32}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq -1.12 \cdot 10^{-66}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq -1.7 \cdot 10^{-89}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{-249}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-184}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+33}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -1.2499999999999999e32 or 1.24999999999999993e33 < y Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around 0 72.2%
+-commutative72.2%
Simplified72.2%
Taylor expanded in y around inf 72.2%
if -1.2499999999999999e32 < y < -1.12000000000000004e-66 or -1.7e-89 < y < 1.4e-249 or 9.60000000000000097e-184 < y < 1.24999999999999993e33Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 68.7%
mul-1-neg68.7%
distribute-rgt-neg-out68.7%
Simplified68.7%
Taylor expanded in z around inf 65.4%
if -1.12000000000000004e-66 < y < -1.7e-89 or 1.4e-249 < y < 9.60000000000000097e-184Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around 0 73.4%
+-commutative73.4%
Simplified73.4%
Taylor expanded in y around 0 73.4%
*-commutative73.4%
Simplified73.4%
Final simplification69.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -800000.0) (not (<= z 1.8e-114))) (+ z (* x y)) (* x (+ y 0.5))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -800000.0) || !(z <= 1.8e-114)) {
tmp = z + (x * y);
} else {
tmp = x * (y + 0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-800000.0d0)) .or. (.not. (z <= 1.8d-114))) then
tmp = z + (x * y)
else
tmp = x * (y + 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -800000.0) || !(z <= 1.8e-114)) {
tmp = z + (x * y);
} else {
tmp = x * (y + 0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -800000.0) or not (z <= 1.8e-114): tmp = z + (x * y) else: tmp = x * (y + 0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -800000.0) || !(z <= 1.8e-114)) tmp = Float64(z + Float64(x * y)); else tmp = Float64(x * Float64(y + 0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -800000.0) || ~((z <= 1.8e-114))) tmp = z + (x * y); else tmp = x * (y + 0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -800000.0], N[Not[LessEqual[z, 1.8e-114]], $MachinePrecision]], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -800000 \lor \neg \left(z \leq 1.8 \cdot 10^{-114}\right):\\
\;\;\;\;z + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 0.5\right)\\
\end{array}
\end{array}
if z < -8e5 or 1.80000000000000009e-114 < z Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 91.0%
mul-1-neg91.0%
distribute-rgt-neg-out91.0%
Simplified91.0%
sub-neg91.0%
distribute-rgt-neg-out91.0%
remove-double-neg91.0%
+-commutative91.0%
Applied egg-rr91.0%
if -8e5 < z < 1.80000000000000009e-114Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around 0 86.5%
+-commutative86.5%
Simplified86.5%
Final simplification89.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -1400000.0) (not (<= y 0.5))) (+ z (* x y)) (- z (* x -0.5))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1400000.0) || !(y <= 0.5)) {
tmp = z + (x * y);
} else {
tmp = z - (x * -0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1400000.0d0)) .or. (.not. (y <= 0.5d0))) then
tmp = z + (x * y)
else
tmp = z - (x * (-0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1400000.0) || !(y <= 0.5)) {
tmp = z + (x * y);
} else {
tmp = z - (x * -0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1400000.0) or not (y <= 0.5): tmp = z + (x * y) else: tmp = z - (x * -0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1400000.0) || !(y <= 0.5)) tmp = Float64(z + Float64(x * y)); else tmp = Float64(z - Float64(x * -0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1400000.0) || ~((y <= 0.5))) tmp = z + (x * y); else tmp = z - (x * -0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1400000.0], N[Not[LessEqual[y, 0.5]], $MachinePrecision]], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1400000 \lor \neg \left(y \leq 0.5\right):\\
\;\;\;\;z + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -0.5\\
\end{array}
\end{array}
if y < -1.4e6 or 0.5 < y Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 99.5%
mul-1-neg99.5%
distribute-rgt-neg-out99.5%
Simplified99.5%
sub-neg99.5%
distribute-rgt-neg-out99.5%
remove-double-neg99.5%
+-commutative99.5%
Applied egg-rr99.5%
if -1.4e6 < y < 0.5Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= z -7.5e+40) z (if (<= z 7e+52) (* x (+ y 0.5)) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+40) {
tmp = z;
} else if (z <= 7e+52) {
tmp = x * (y + 0.5);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.5d+40)) then
tmp = z
else if (z <= 7d+52) then
tmp = x * (y + 0.5d0)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+40) {
tmp = z;
} else if (z <= 7e+52) {
tmp = x * (y + 0.5);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.5e+40: tmp = z elif z <= 7e+52: tmp = x * (y + 0.5) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.5e+40) tmp = z; elseif (z <= 7e+52) tmp = Float64(x * Float64(y + 0.5)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.5e+40) tmp = z; elseif (z <= 7e+52) tmp = x * (y + 0.5); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.5e+40], z, If[LessEqual[z, 7e+52], N[(x * N[(y + 0.5), $MachinePrecision]), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{+40}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+52}:\\
\;\;\;\;x \cdot \left(y + 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -7.4999999999999996e40 or 7e52 < z Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 96.1%
mul-1-neg96.1%
distribute-rgt-neg-out96.1%
Simplified96.1%
Taylor expanded in z around inf 78.6%
if -7.4999999999999996e40 < z < 7e52Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around 0 78.5%
+-commutative78.5%
Simplified78.5%
Final simplification78.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.3e+77) (not (<= x 8.6e+86))) (* x 0.5) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.3e+77) || !(x <= 8.6e+86)) {
tmp = x * 0.5;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.3d+77)) .or. (.not. (x <= 8.6d+86))) then
tmp = x * 0.5d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.3e+77) || !(x <= 8.6e+86)) {
tmp = x * 0.5;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.3e+77) or not (x <= 8.6e+86): tmp = x * 0.5 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.3e+77) || !(x <= 8.6e+86)) tmp = Float64(x * 0.5); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.3e+77) || ~((x <= 8.6e+86))) tmp = x * 0.5; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.3e+77], N[Not[LessEqual[x, 8.6e+86]], $MachinePrecision]], N[(x * 0.5), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{+77} \lor \neg \left(x \leq 8.6 \cdot 10^{+86}\right):\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -2.29999999999999995e77 or 8.6000000000000004e86 < x Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around 0 87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in y around 0 48.8%
*-commutative48.8%
Simplified48.8%
if -2.29999999999999995e77 < x < 8.6000000000000004e86Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 88.1%
mul-1-neg88.1%
distribute-rgt-neg-out88.1%
Simplified88.1%
Taylor expanded in z around inf 62.0%
Final simplification57.6%
(FPCore (x y z) :precision binary64 (+ z (* x (- y -0.5))))
double code(double x, double y, double z) {
return z + (x * (y - -0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - (-0.5d0)))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - -0.5));
}
def code(x, y, z): return z + (x * (y - -0.5))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - -0.5))) end
function tmp = code(x, y, z) tmp = z + (x * (y - -0.5)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - -0.5\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 76.8%
mul-1-neg76.8%
distribute-rgt-neg-out76.8%
Simplified76.8%
Taylor expanded in z around inf 46.0%
Final simplification46.0%
herbie shell --seed 2024095
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))