
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log (/ 1.0 y)) (- x)) z) y))
double code(double x, double y, double z) {
return ((log((1.0 / y)) * -x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log((1.0d0 / y)) * -x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log((1.0 / y)) * -x) - z) - y;
}
def code(x, y, z): return ((math.log((1.0 / y)) * -x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(Float64(1.0 / y)) * Float64(-x)) - z) - y) end
function tmp = code(x, y, z) tmp = ((log((1.0 / y)) * -x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] * (-x)), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log \left(\frac{1}{y}\right) \cdot \left(-x\right) - z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.6e+70) (not (<= x 1.5e+79))) (- (* x (log y)) y) (- (- y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.6e+70) || !(x <= 1.5e+79)) {
tmp = (x * log(y)) - y;
} else {
tmp = -y - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.6d+70)) .or. (.not. (x <= 1.5d+79))) then
tmp = (x * log(y)) - y
else
tmp = -y - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.6e+70) || !(x <= 1.5e+79)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -y - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.6e+70) or not (x <= 1.5e+79): tmp = (x * math.log(y)) - y else: tmp = -y - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.6e+70) || !(x <= 1.5e+79)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.6e+70) || ~((x <= 1.5e+79))) tmp = (x * log(y)) - y; else tmp = -y - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.6e+70], N[Not[LessEqual[x, 1.5e+79]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-y) - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.6 \cdot 10^{+70} \lor \neg \left(x \leq 1.5 \cdot 10^{+79}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) - z\\
\end{array}
\end{array}
if x < -7.5999999999999996e70 or 1.49999999999999987e79 < x Initial program 99.7%
Taylor expanded in y around inf 99.7%
Taylor expanded in x around inf 82.7%
mul-1-neg82.7%
distribute-rgt-neg-in82.7%
log-rec82.7%
remove-double-neg82.7%
Simplified82.7%
if -7.5999999999999996e70 < x < 1.49999999999999987e79Initial program 99.9%
Taylor expanded in x around 0 91.0%
neg-mul-191.0%
Simplified91.0%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (- (- y) z))
double code(double x, double y, double z) {
return -y - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y - z
end function
public static double code(double x, double y, double z) {
return -y - z;
}
def code(x, y, z): return -y - z
function code(x, y, z) return Float64(Float64(-y) - z) end
function tmp = code(x, y, z) tmp = -y - z; end
code[x_, y_, z_] := N[((-y) - z), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 66.7%
neg-mul-166.7%
Simplified66.7%
Final simplification66.7%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 99.8%
Taylor expanded in x around inf 68.2%
mul-1-neg68.2%
distribute-rgt-neg-in68.2%
log-rec68.2%
remove-double-neg68.2%
Simplified68.2%
Taylor expanded in x around 0 35.4%
neg-mul-135.4%
Simplified35.4%
Final simplification35.4%
herbie shell --seed 2024095
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))