
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 6.5e+50) (/ (* x_m (- y z)) y) (* x_m (- 1.0 (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 6.5e+50) {
tmp = (x_m * (y - z)) / y;
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 6.5d+50) then
tmp = (x_m * (y - z)) / y
else
tmp = x_m * (1.0d0 - (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 6.5e+50) {
tmp = (x_m * (y - z)) / y;
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 6.5e+50: tmp = (x_m * (y - z)) / y else: tmp = x_m * (1.0 - (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 6.5e+50) tmp = Float64(Float64(x_m * Float64(y - z)) / y); else tmp = Float64(x_m * Float64(1.0 - Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 6.5e+50) tmp = (x_m * (y - z)) / y; else tmp = x_m * (1.0 - (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 6.5e+50], N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 6.5 \cdot 10^{+50}:\\
\;\;\;\;\frac{x\_m \cdot \left(y - z\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
if x < 6.5000000000000003e50Initial program 91.1%
if 6.5000000000000003e50 < x Initial program 73.5%
remove-double-neg73.5%
distribute-frac-neg273.5%
distribute-frac-neg73.5%
distribute-rgt-neg-in73.5%
associate-/l*99.8%
distribute-frac-neg99.8%
distribute-frac-neg299.8%
remove-double-neg99.8%
div-sub99.8%
*-inverses99.8%
Simplified99.8%
Final simplification92.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -5.8e+66) (not (<= z 2.4e-61))) (* x_m (/ z (- y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -5.8e+66) || !(z <= 2.4e-61)) {
tmp = x_m * (z / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.8d+66)) .or. (.not. (z <= 2.4d-61))) then
tmp = x_m * (z / -y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -5.8e+66) || !(z <= 2.4e-61)) {
tmp = x_m * (z / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -5.8e+66) or not (z <= 2.4e-61): tmp = x_m * (z / -y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -5.8e+66) || !(z <= 2.4e-61)) tmp = Float64(x_m * Float64(z / Float64(-y))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -5.8e+66) || ~((z <= 2.4e-61))) tmp = x_m * (z / -y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -5.8e+66], N[Not[LessEqual[z, 2.4e-61]], $MachinePrecision]], N[(x$95$m * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{+66} \lor \neg \left(z \leq 2.4 \cdot 10^{-61}\right):\\
\;\;\;\;x\_m \cdot \frac{z}{-y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -5.79999999999999972e66 or 2.4000000000000001e-61 < z Initial program 87.9%
clear-num87.7%
associate-/r/87.8%
Applied egg-rr87.8%
Taylor expanded in y around 0 73.2%
associate-*r/68.9%
neg-mul-168.9%
distribute-rgt-neg-in68.9%
Simplified68.9%
if -5.79999999999999972e66 < z < 2.4000000000000001e-61Initial program 87.3%
remove-double-neg87.3%
distribute-frac-neg287.3%
distribute-frac-neg87.3%
distribute-rgt-neg-in87.3%
associate-/l*98.4%
distribute-frac-neg98.4%
distribute-frac-neg298.4%
remove-double-neg98.4%
div-sub98.4%
*-inverses98.4%
Simplified98.4%
Taylor expanded in z around 0 77.5%
Final simplification73.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -1.1e+19) (not (<= z 1.8e-61))) (* z (/ x_m (- y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.1e+19) || !(z <= 1.8e-61)) {
tmp = z * (x_m / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.1d+19)) .or. (.not. (z <= 1.8d-61))) then
tmp = z * (x_m / -y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.1e+19) || !(z <= 1.8e-61)) {
tmp = z * (x_m / -y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.1e+19) or not (z <= 1.8e-61): tmp = z * (x_m / -y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.1e+19) || !(z <= 1.8e-61)) tmp = Float64(z * Float64(x_m / Float64(-y))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.1e+19) || ~((z <= 1.8e-61))) tmp = z * (x_m / -y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.1e+19], N[Not[LessEqual[z, 1.8e-61]], $MachinePrecision]], N[(z * N[(x$95$m / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{+19} \lor \neg \left(z \leq 1.8 \cdot 10^{-61}\right):\\
\;\;\;\;z \cdot \frac{x\_m}{-y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1.1e19 or 1.80000000000000007e-61 < z Initial program 88.9%
remove-double-neg88.9%
distribute-frac-neg288.9%
distribute-frac-neg88.9%
distribute-rgt-neg-in88.9%
associate-/l*90.0%
distribute-frac-neg90.0%
distribute-frac-neg290.0%
remove-double-neg90.0%
div-sub90.1%
*-inverses90.1%
Simplified90.1%
Taylor expanded in z around inf 71.9%
associate-*l/73.0%
associate-*l*73.0%
*-commutative73.0%
associate-*r/73.0%
mul-1-neg73.0%
Simplified73.0%
if -1.1e19 < z < 1.80000000000000007e-61Initial program 86.0%
remove-double-neg86.0%
distribute-frac-neg286.0%
distribute-frac-neg86.0%
distribute-rgt-neg-in86.0%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 81.3%
Final simplification76.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -7.8e+16)
(* z (/ x_m (- y)))
(if (<= z 2.1e-61) x_m (/ (* x_m (- z)) y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -7.8e+16) {
tmp = z * (x_m / -y);
} else if (z <= 2.1e-61) {
tmp = x_m;
} else {
tmp = (x_m * -z) / y;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.8d+16)) then
tmp = z * (x_m / -y)
else if (z <= 2.1d-61) then
tmp = x_m
else
tmp = (x_m * -z) / y
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -7.8e+16) {
tmp = z * (x_m / -y);
} else if (z <= 2.1e-61) {
tmp = x_m;
} else {
tmp = (x_m * -z) / y;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -7.8e+16: tmp = z * (x_m / -y) elif z <= 2.1e-61: tmp = x_m else: tmp = (x_m * -z) / y return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -7.8e+16) tmp = Float64(z * Float64(x_m / Float64(-y))); elseif (z <= 2.1e-61) tmp = x_m; else tmp = Float64(Float64(x_m * Float64(-z)) / y); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -7.8e+16) tmp = z * (x_m / -y); elseif (z <= 2.1e-61) tmp = x_m; else tmp = (x_m * -z) / y; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -7.8e+16], N[(z * N[(x$95$m / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.1e-61], x$95$m, N[(N[(x$95$m * (-z)), $MachinePrecision] / y), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{+16}:\\
\;\;\;\;z \cdot \frac{x\_m}{-y}\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{-61}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot \left(-z\right)}{y}\\
\end{array}
\end{array}
if z < -7.8e16Initial program 90.0%
remove-double-neg90.0%
distribute-frac-neg290.0%
distribute-frac-neg90.0%
distribute-rgt-neg-in90.0%
associate-/l*85.9%
distribute-frac-neg85.9%
distribute-frac-neg285.9%
remove-double-neg85.9%
div-sub85.9%
*-inverses85.9%
Simplified85.9%
Taylor expanded in z around inf 74.1%
associate-*l/78.0%
associate-*l*78.0%
*-commutative78.0%
associate-*r/78.0%
mul-1-neg78.0%
Simplified78.0%
if -7.8e16 < z < 2.0999999999999999e-61Initial program 86.0%
remove-double-neg86.0%
distribute-frac-neg286.0%
distribute-frac-neg86.0%
distribute-rgt-neg-in86.0%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 81.3%
if 2.0999999999999999e-61 < z Initial program 87.9%
Taylor expanded in y around 0 70.1%
associate-*r*70.1%
*-commutative70.1%
mul-1-neg70.1%
Simplified70.1%
Final simplification77.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -5.5e+147) (* (- y z) (/ x_m y)) (* x_m (- 1.0 (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -5.5e+147) {
tmp = (y - z) * (x_m / y);
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-5.5d+147)) then
tmp = (y - z) * (x_m / y)
else
tmp = x_m * (1.0d0 - (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -5.5e+147) {
tmp = (y - z) * (x_m / y);
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -5.5e+147: tmp = (y - z) * (x_m / y) else: tmp = x_m * (1.0 - (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -5.5e+147) tmp = Float64(Float64(y - z) * Float64(x_m / y)); else tmp = Float64(x_m * Float64(1.0 - Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -5.5e+147) tmp = (y - z) * (x_m / y); else tmp = x_m * (1.0 - (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -5.5e+147], N[(N[(y - z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+147}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
if z < -5.4999999999999997e147Initial program 80.0%
*-commutative80.0%
associate-/l*91.2%
Applied egg-rr91.2%
if -5.4999999999999997e147 < z Initial program 88.8%
remove-double-neg88.8%
distribute-frac-neg288.8%
distribute-frac-neg88.8%
distribute-rgt-neg-in88.8%
associate-/l*96.8%
distribute-frac-neg96.8%
distribute-frac-neg296.8%
remove-double-neg96.8%
div-sub96.9%
*-inverses96.9%
Simplified96.9%
Final simplification96.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 1.75e+78) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.75e+78) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 1.75d+78) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.75e+78) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 1.75e+78: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 1.75e+78) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 1.75e+78) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.75e+78], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.75 \cdot 10^{+78}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
if x < 1.7500000000000001e78Initial program 90.8%
remove-double-neg90.8%
distribute-frac-neg290.8%
distribute-frac-neg90.8%
distribute-rgt-neg-in90.8%
associate-/l*93.1%
distribute-frac-neg93.1%
distribute-frac-neg293.1%
remove-double-neg93.1%
div-sub93.1%
*-inverses93.1%
Simplified93.1%
Taylor expanded in z around 0 50.2%
if 1.7500000000000001e78 < x Initial program 73.4%
Taylor expanded in y around inf 24.1%
*-commutative24.1%
associate-/l*56.4%
Applied egg-rr56.4%
Final simplification51.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 2e+102) x_m (/ y (/ y x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e+102) {
tmp = x_m;
} else {
tmp = y / (y / x_m);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2d+102) then
tmp = x_m
else
tmp = y / (y / x_m)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e+102) {
tmp = x_m;
} else {
tmp = y / (y / x_m);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2e+102: tmp = x_m else: tmp = y / (y / x_m) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e+102) tmp = x_m; else tmp = Float64(y / Float64(y / x_m)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2e+102) tmp = x_m; else tmp = y / (y / x_m); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e+102], x$95$m, N[(y / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{+102}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x\_m}}\\
\end{array}
\end{array}
if x < 1.99999999999999995e102Initial program 90.2%
remove-double-neg90.2%
distribute-frac-neg290.2%
distribute-frac-neg90.2%
distribute-rgt-neg-in90.2%
associate-/l*93.3%
distribute-frac-neg93.3%
distribute-frac-neg293.3%
remove-double-neg93.3%
div-sub93.4%
*-inverses93.4%
Simplified93.4%
Taylor expanded in z around 0 50.0%
if 1.99999999999999995e102 < x Initial program 73.5%
Taylor expanded in y around inf 23.1%
*-commutative23.1%
associate-/l*58.8%
Applied egg-rr58.8%
clear-num58.7%
un-div-inv58.8%
Applied egg-rr58.8%
Final simplification51.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 87.6%
remove-double-neg87.6%
distribute-frac-neg287.6%
distribute-frac-neg87.6%
distribute-rgt-neg-in87.6%
associate-/l*94.3%
distribute-frac-neg94.3%
distribute-frac-neg294.3%
remove-double-neg94.3%
div-sub94.3%
*-inverses94.3%
Simplified94.3%
Final simplification94.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 87.6%
remove-double-neg87.6%
distribute-frac-neg287.6%
distribute-frac-neg87.6%
distribute-rgt-neg-in87.6%
associate-/l*94.3%
distribute-frac-neg94.3%
distribute-frac-neg294.3%
remove-double-neg94.3%
div-sub94.3%
*-inverses94.3%
Simplified94.3%
Taylor expanded in z around 0 48.8%
Final simplification48.8%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024095
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y))))
(/ (* x (- y z)) y))