Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3

Percentage Accurate: 84.7% → 95.7%
Time: 6.4s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Alternative 1: 95.7% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 6.5 \cdot 10^{+50}:\\ \;\;\;\;\frac{x\_m \cdot \left(y - z\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 6.5e+50) (/ (* x_m (- y z)) y) (* x_m (- 1.0 (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 6.5e+50) {
		tmp = (x_m * (y - z)) / y;
	} else {
		tmp = x_m * (1.0 - (z / y));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 6.5d+50) then
        tmp = (x_m * (y - z)) / y
    else
        tmp = x_m * (1.0d0 - (z / y))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 6.5e+50) {
		tmp = (x_m * (y - z)) / y;
	} else {
		tmp = x_m * (1.0 - (z / y));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 6.5e+50:
		tmp = (x_m * (y - z)) / y
	else:
		tmp = x_m * (1.0 - (z / y))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 6.5e+50)
		tmp = Float64(Float64(x_m * Float64(y - z)) / y);
	else
		tmp = Float64(x_m * Float64(1.0 - Float64(z / y)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 6.5e+50)
		tmp = (x_m * (y - z)) / y;
	else
		tmp = x_m * (1.0 - (z / y));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 6.5e+50], N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 6.5 \cdot 10^{+50}:\\
\;\;\;\;\frac{x\_m \cdot \left(y - z\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 6.5000000000000003e50

    1. Initial program 91.1%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing

    if 6.5000000000000003e50 < x

    1. Initial program 73.5%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg73.5%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg273.5%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg73.5%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in73.5%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg99.8%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg299.8%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg99.8%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub99.8%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses99.8%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification92.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 6.5 \cdot 10^{+50}:\\ \;\;\;\;\frac{x \cdot \left(y - z\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - \frac{z}{y}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 69.8% accurate, 0.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+66} \lor \neg \left(z \leq 2.4 \cdot 10^{-61}\right):\\ \;\;\;\;x\_m \cdot \frac{z}{-y}\\ \mathbf{else}:\\ \;\;\;\;x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= z -5.8e+66) (not (<= z 2.4e-61))) (* x_m (/ z (- y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -5.8e+66) || !(z <= 2.4e-61)) {
		tmp = x_m * (z / -y);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-5.8d+66)) .or. (.not. (z <= 2.4d-61))) then
        tmp = x_m * (z / -y)
    else
        tmp = x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -5.8e+66) || !(z <= 2.4e-61)) {
		tmp = x_m * (z / -y);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (z <= -5.8e+66) or not (z <= 2.4e-61):
		tmp = x_m * (z / -y)
	else:
		tmp = x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((z <= -5.8e+66) || !(z <= 2.4e-61))
		tmp = Float64(x_m * Float64(z / Float64(-y)));
	else
		tmp = x_m;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z <= -5.8e+66) || ~((z <= 2.4e-61)))
		tmp = x_m * (z / -y);
	else
		tmp = x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -5.8e+66], N[Not[LessEqual[z, 2.4e-61]], $MachinePrecision]], N[(x$95$m * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{+66} \lor \neg \left(z \leq 2.4 \cdot 10^{-61}\right):\\
\;\;\;\;x\_m \cdot \frac{z}{-y}\\

\mathbf{else}:\\
\;\;\;\;x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.79999999999999972e66 or 2.4000000000000001e-61 < z

    1. Initial program 87.9%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. clear-num87.7%

        \[\leadsto \color{blue}{\frac{1}{\frac{y}{x \cdot \left(y - z\right)}}} \]
      2. associate-/r/87.8%

        \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x \cdot \left(y - z\right)\right)} \]
    4. Applied egg-rr87.8%

      \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x \cdot \left(y - z\right)\right)} \]
    5. Taylor expanded in y around 0 73.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    6. Step-by-step derivation
      1. associate-*r/68.9%

        \[\leadsto -1 \cdot \color{blue}{\left(x \cdot \frac{z}{y}\right)} \]
      2. neg-mul-168.9%

        \[\leadsto \color{blue}{-x \cdot \frac{z}{y}} \]
      3. distribute-rgt-neg-in68.9%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{z}{y}\right)} \]
    7. Simplified68.9%

      \[\leadsto \color{blue}{x \cdot \left(-\frac{z}{y}\right)} \]

    if -5.79999999999999972e66 < z < 2.4000000000000001e-61

    1. Initial program 87.3%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg87.3%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg287.3%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg87.3%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in87.3%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*98.4%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg98.4%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg298.4%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg98.4%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub98.4%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses98.4%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified98.4%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 77.5%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification73.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+66} \lor \neg \left(z \leq 2.4 \cdot 10^{-61}\right):\\ \;\;\;\;x \cdot \frac{z}{-y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 72.1% accurate, 0.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.1 \cdot 10^{+19} \lor \neg \left(z \leq 1.8 \cdot 10^{-61}\right):\\ \;\;\;\;z \cdot \frac{x\_m}{-y}\\ \mathbf{else}:\\ \;\;\;\;x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= z -1.1e+19) (not (<= z 1.8e-61))) (* z (/ x_m (- y))) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.1e+19) || !(z <= 1.8e-61)) {
		tmp = z * (x_m / -y);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.1d+19)) .or. (.not. (z <= 1.8d-61))) then
        tmp = z * (x_m / -y)
    else
        tmp = x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.1e+19) || !(z <= 1.8e-61)) {
		tmp = z * (x_m / -y);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (z <= -1.1e+19) or not (z <= 1.8e-61):
		tmp = z * (x_m / -y)
	else:
		tmp = x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((z <= -1.1e+19) || !(z <= 1.8e-61))
		tmp = Float64(z * Float64(x_m / Float64(-y)));
	else
		tmp = x_m;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z <= -1.1e+19) || ~((z <= 1.8e-61)))
		tmp = z * (x_m / -y);
	else
		tmp = x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.1e+19], N[Not[LessEqual[z, 1.8e-61]], $MachinePrecision]], N[(z * N[(x$95$m / (-y)), $MachinePrecision]), $MachinePrecision], x$95$m]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{+19} \lor \neg \left(z \leq 1.8 \cdot 10^{-61}\right):\\
\;\;\;\;z \cdot \frac{x\_m}{-y}\\

\mathbf{else}:\\
\;\;\;\;x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.1e19 or 1.80000000000000007e-61 < z

    1. Initial program 88.9%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg88.9%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg288.9%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg88.9%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in88.9%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*90.0%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg90.0%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg290.0%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg90.0%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub90.1%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses90.1%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified90.1%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 71.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    6. Step-by-step derivation
      1. associate-*l/73.0%

        \[\leadsto -1 \cdot \color{blue}{\left(\frac{x}{y} \cdot z\right)} \]
      2. associate-*l*73.0%

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{x}{y}\right) \cdot z} \]
      3. *-commutative73.0%

        \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{x}{y}\right)} \]
      4. associate-*r/73.0%

        \[\leadsto z \cdot \color{blue}{\frac{-1 \cdot x}{y}} \]
      5. mul-1-neg73.0%

        \[\leadsto z \cdot \frac{\color{blue}{-x}}{y} \]
    7. Simplified73.0%

      \[\leadsto \color{blue}{z \cdot \frac{-x}{y}} \]

    if -1.1e19 < z < 1.80000000000000007e-61

    1. Initial program 86.0%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg86.0%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg286.0%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg86.0%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in86.0%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*99.9%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg99.9%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg299.9%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg99.9%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub99.9%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses99.9%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 81.3%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification76.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.1 \cdot 10^{+19} \lor \neg \left(z \leq 1.8 \cdot 10^{-61}\right):\\ \;\;\;\;z \cdot \frac{x}{-y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 72.2% accurate, 0.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -7.8 \cdot 10^{+16}:\\ \;\;\;\;z \cdot \frac{x\_m}{-y}\\ \mathbf{elif}\;z \leq 2.1 \cdot 10^{-61}:\\ \;\;\;\;x\_m\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m \cdot \left(-z\right)}{y}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= z -7.8e+16)
    (* z (/ x_m (- y)))
    (if (<= z 2.1e-61) x_m (/ (* x_m (- z)) y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -7.8e+16) {
		tmp = z * (x_m / -y);
	} else if (z <= 2.1e-61) {
		tmp = x_m;
	} else {
		tmp = (x_m * -z) / y;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-7.8d+16)) then
        tmp = z * (x_m / -y)
    else if (z <= 2.1d-61) then
        tmp = x_m
    else
        tmp = (x_m * -z) / y
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -7.8e+16) {
		tmp = z * (x_m / -y);
	} else if (z <= 2.1e-61) {
		tmp = x_m;
	} else {
		tmp = (x_m * -z) / y;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if z <= -7.8e+16:
		tmp = z * (x_m / -y)
	elif z <= 2.1e-61:
		tmp = x_m
	else:
		tmp = (x_m * -z) / y
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (z <= -7.8e+16)
		tmp = Float64(z * Float64(x_m / Float64(-y)));
	elseif (z <= 2.1e-61)
		tmp = x_m;
	else
		tmp = Float64(Float64(x_m * Float64(-z)) / y);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (z <= -7.8e+16)
		tmp = z * (x_m / -y);
	elseif (z <= 2.1e-61)
		tmp = x_m;
	else
		tmp = (x_m * -z) / y;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -7.8e+16], N[(z * N[(x$95$m / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.1e-61], x$95$m, N[(N[(x$95$m * (-z)), $MachinePrecision] / y), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{+16}:\\
\;\;\;\;z \cdot \frac{x\_m}{-y}\\

\mathbf{elif}\;z \leq 2.1 \cdot 10^{-61}:\\
\;\;\;\;x\_m\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot \left(-z\right)}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -7.8e16

    1. Initial program 90.0%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg90.0%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg290.0%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg90.0%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in90.0%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*85.9%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg85.9%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg285.9%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg85.9%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub85.9%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses85.9%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified85.9%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 74.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    6. Step-by-step derivation
      1. associate-*l/78.0%

        \[\leadsto -1 \cdot \color{blue}{\left(\frac{x}{y} \cdot z\right)} \]
      2. associate-*l*78.0%

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{x}{y}\right) \cdot z} \]
      3. *-commutative78.0%

        \[\leadsto \color{blue}{z \cdot \left(-1 \cdot \frac{x}{y}\right)} \]
      4. associate-*r/78.0%

        \[\leadsto z \cdot \color{blue}{\frac{-1 \cdot x}{y}} \]
      5. mul-1-neg78.0%

        \[\leadsto z \cdot \frac{\color{blue}{-x}}{y} \]
    7. Simplified78.0%

      \[\leadsto \color{blue}{z \cdot \frac{-x}{y}} \]

    if -7.8e16 < z < 2.0999999999999999e-61

    1. Initial program 86.0%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg86.0%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg286.0%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg86.0%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in86.0%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*99.9%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg99.9%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg299.9%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg99.9%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub99.9%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses99.9%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 81.3%

      \[\leadsto \color{blue}{x} \]

    if 2.0999999999999999e-61 < z

    1. Initial program 87.9%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 70.1%

      \[\leadsto \frac{\color{blue}{-1 \cdot \left(x \cdot z\right)}}{y} \]
    4. Step-by-step derivation
      1. associate-*r*70.1%

        \[\leadsto \frac{\color{blue}{\left(-1 \cdot x\right) \cdot z}}{y} \]
      2. *-commutative70.1%

        \[\leadsto \frac{\color{blue}{z \cdot \left(-1 \cdot x\right)}}{y} \]
      3. mul-1-neg70.1%

        \[\leadsto \frac{z \cdot \color{blue}{\left(-x\right)}}{y} \]
    5. Simplified70.1%

      \[\leadsto \frac{\color{blue}{z \cdot \left(-x\right)}}{y} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification77.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -7.8 \cdot 10^{+16}:\\ \;\;\;\;z \cdot \frac{x}{-y}\\ \mathbf{elif}\;z \leq 2.1 \cdot 10^{-61}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 95.9% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{+147}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= z -5.5e+147) (* (- y z) (/ x_m y)) (* x_m (- 1.0 (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -5.5e+147) {
		tmp = (y - z) * (x_m / y);
	} else {
		tmp = x_m * (1.0 - (z / y));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-5.5d+147)) then
        tmp = (y - z) * (x_m / y)
    else
        tmp = x_m * (1.0d0 - (z / y))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -5.5e+147) {
		tmp = (y - z) * (x_m / y);
	} else {
		tmp = x_m * (1.0 - (z / y));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if z <= -5.5e+147:
		tmp = (y - z) * (x_m / y)
	else:
		tmp = x_m * (1.0 - (z / y))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (z <= -5.5e+147)
		tmp = Float64(Float64(y - z) * Float64(x_m / y));
	else
		tmp = Float64(x_m * Float64(1.0 - Float64(z / y)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (z <= -5.5e+147)
		tmp = (y - z) * (x_m / y);
	else
		tmp = x_m * (1.0 - (z / y));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -5.5e+147], N[(N[(y - z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+147}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.4999999999999997e147

    1. Initial program 80.0%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative80.0%

        \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
      2. associate-/l*91.2%

        \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
    4. Applied egg-rr91.2%

      \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]

    if -5.4999999999999997e147 < z

    1. Initial program 88.8%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg88.8%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg288.8%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg88.8%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in88.8%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*96.8%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg96.8%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg296.8%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg96.8%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub96.9%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses96.9%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified96.9%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification96.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{+147}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - \frac{z}{y}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 52.3% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1.75 \cdot 10^{+78}:\\ \;\;\;\;x\_m\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x\_m}{y}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 1.75e+78) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.75e+78) {
		tmp = x_m;
	} else {
		tmp = y * (x_m / y);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.75d+78) then
        tmp = x_m
    else
        tmp = y * (x_m / y)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.75e+78) {
		tmp = x_m;
	} else {
		tmp = y * (x_m / y);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 1.75e+78:
		tmp = x_m
	else:
		tmp = y * (x_m / y)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 1.75e+78)
		tmp = x_m;
	else
		tmp = Float64(y * Float64(x_m / y));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 1.75e+78)
		tmp = x_m;
	else
		tmp = y * (x_m / y);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.75e+78], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.75 \cdot 10^{+78}:\\
\;\;\;\;x\_m\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.7500000000000001e78

    1. Initial program 90.8%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg90.8%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg290.8%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg90.8%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in90.8%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*93.1%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg93.1%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg293.1%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg93.1%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub93.1%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses93.1%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified93.1%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 50.2%

      \[\leadsto \color{blue}{x} \]

    if 1.7500000000000001e78 < x

    1. Initial program 73.4%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 24.1%

      \[\leadsto \frac{\color{blue}{x \cdot y}}{y} \]
    4. Step-by-step derivation
      1. *-commutative24.1%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
      2. associate-/l*56.4%

        \[\leadsto \color{blue}{y \cdot \frac{x}{y}} \]
    5. Applied egg-rr56.4%

      \[\leadsto \color{blue}{y \cdot \frac{x}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification51.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.75 \cdot 10^{+78}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 52.2% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 2 \cdot 10^{+102}:\\ \;\;\;\;x\_m\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\frac{y}{x\_m}}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 2e+102) x_m (/ y (/ y x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e+102) {
		tmp = x_m;
	} else {
		tmp = y / (y / x_m);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 2d+102) then
        tmp = x_m
    else
        tmp = y / (y / x_m)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e+102) {
		tmp = x_m;
	} else {
		tmp = y / (y / x_m);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 2e+102:
		tmp = x_m
	else:
		tmp = y / (y / x_m)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 2e+102)
		tmp = x_m;
	else
		tmp = Float64(y / Float64(y / x_m));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 2e+102)
		tmp = x_m;
	else
		tmp = y / (y / x_m);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e+102], x$95$m, N[(y / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{+102}:\\
\;\;\;\;x\_m\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x\_m}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.99999999999999995e102

    1. Initial program 90.2%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. remove-double-neg90.2%

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
      2. distribute-frac-neg290.2%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
      3. distribute-frac-neg90.2%

        \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
      4. distribute-rgt-neg-in90.2%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
      5. associate-/l*93.3%

        \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
      6. distribute-frac-neg93.3%

        \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
      7. distribute-frac-neg293.3%

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
      8. remove-double-neg93.3%

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      9. div-sub93.4%

        \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
      10. *-inverses93.4%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
    3. Simplified93.4%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 50.0%

      \[\leadsto \color{blue}{x} \]

    if 1.99999999999999995e102 < x

    1. Initial program 73.5%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 23.1%

      \[\leadsto \frac{\color{blue}{x \cdot y}}{y} \]
    4. Step-by-step derivation
      1. *-commutative23.1%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{y} \]
      2. associate-/l*58.8%

        \[\leadsto \color{blue}{y \cdot \frac{x}{y}} \]
    5. Applied egg-rr58.8%

      \[\leadsto \color{blue}{y \cdot \frac{x}{y}} \]
    6. Step-by-step derivation
      1. clear-num58.7%

        \[\leadsto y \cdot \color{blue}{\frac{1}{\frac{y}{x}}} \]
      2. un-div-inv58.8%

        \[\leadsto \color{blue}{\frac{y}{\frac{y}{x}}} \]
    7. Applied egg-rr58.8%

      \[\leadsto \color{blue}{\frac{y}{\frac{y}{x}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification51.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 2 \cdot 10^{+102}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\frac{y}{x}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 95.9% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * (x_m * (1.0 - (z / y)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Derivation
  1. Initial program 87.6%

    \[\frac{x \cdot \left(y - z\right)}{y} \]
  2. Step-by-step derivation
    1. remove-double-neg87.6%

      \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
    2. distribute-frac-neg287.6%

      \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
    3. distribute-frac-neg87.6%

      \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
    4. distribute-rgt-neg-in87.6%

      \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
    5. associate-/l*94.3%

      \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
    6. distribute-frac-neg94.3%

      \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
    7. distribute-frac-neg294.3%

      \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
    8. remove-double-neg94.3%

      \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
    9. div-sub94.3%

      \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
    10. *-inverses94.3%

      \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
  3. Simplified94.3%

    \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
  4. Add Preprocessing
  5. Final simplification94.3%

    \[\leadsto x \cdot \left(1 - \frac{z}{y}\right) \]
  6. Add Preprocessing

Alternative 9: 50.4% accurate, 7.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot x\_m \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * x_m;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	return x_s * x_m
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	return Float64(x_s * x_m)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * x_m;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot x\_m
\end{array}
Derivation
  1. Initial program 87.6%

    \[\frac{x \cdot \left(y - z\right)}{y} \]
  2. Step-by-step derivation
    1. remove-double-neg87.6%

      \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{-\left(-y\right)}} \]
    2. distribute-frac-neg287.6%

      \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{-y}} \]
    3. distribute-frac-neg87.6%

      \[\leadsto \color{blue}{\frac{-x \cdot \left(y - z\right)}{-y}} \]
    4. distribute-rgt-neg-in87.6%

      \[\leadsto \frac{\color{blue}{x \cdot \left(-\left(y - z\right)\right)}}{-y} \]
    5. associate-/l*94.3%

      \[\leadsto \color{blue}{x \cdot \frac{-\left(y - z\right)}{-y}} \]
    6. distribute-frac-neg94.3%

      \[\leadsto x \cdot \color{blue}{\left(-\frac{y - z}{-y}\right)} \]
    7. distribute-frac-neg294.3%

      \[\leadsto x \cdot \color{blue}{\frac{y - z}{-\left(-y\right)}} \]
    8. remove-double-neg94.3%

      \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
    9. div-sub94.3%

      \[\leadsto x \cdot \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \]
    10. *-inverses94.3%

      \[\leadsto x \cdot \left(\color{blue}{1} - \frac{z}{y}\right) \]
  3. Simplified94.3%

    \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
  4. Add Preprocessing
  5. Taylor expanded in z around 0 48.8%

    \[\leadsto \color{blue}{x} \]
  6. Final simplification48.8%

    \[\leadsto x \]
  7. Add Preprocessing

Developer target: 96.1% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\ \;\;\;\;x - \frac{z \cdot x}{y}\\ \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\ \;\;\;\;\frac{x}{\frac{y}{y - z}}\\ \mathbf{else}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (< z -2.060202331921739e+104)
   (- x (/ (* z x) y))
   (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
	double tmp;
	if (z < -2.060202331921739e+104) {
		tmp = x - ((z * x) / y);
	} else if (z < 1.6939766013828526e+213) {
		tmp = x / (y / (y - z));
	} else {
		tmp = (y - z) * (x / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z < (-2.060202331921739d+104)) then
        tmp = x - ((z * x) / y)
    else if (z < 1.6939766013828526d+213) then
        tmp = x / (y / (y - z))
    else
        tmp = (y - z) * (x / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z < -2.060202331921739e+104) {
		tmp = x - ((z * x) / y);
	} else if (z < 1.6939766013828526e+213) {
		tmp = x / (y / (y - z));
	} else {
		tmp = (y - z) * (x / y);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z < -2.060202331921739e+104:
		tmp = x - ((z * x) / y)
	elif z < 1.6939766013828526e+213:
		tmp = x / (y / (y - z))
	else:
		tmp = (y - z) * (x / y)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z < -2.060202331921739e+104)
		tmp = Float64(x - Float64(Float64(z * x) / y));
	elseif (z < 1.6939766013828526e+213)
		tmp = Float64(x / Float64(y / Float64(y - z)));
	else
		tmp = Float64(Float64(y - z) * Float64(x / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z < -2.060202331921739e+104)
		tmp = x - ((z * x) / y);
	elseif (z < 1.6939766013828526e+213)
		tmp = x / (y / (y - z));
	else
		tmp = (y - z) * (x / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\

\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\

\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024095 
(FPCore (x y z)
  :name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
  :precision binary64

  :alt
  (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y))))

  (/ (* x (- y z)) y))