
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- y x) (/ z t) x))
double code(double x, double y, double z, double t) {
return fma((y - x), (z / t), x);
}
function code(x, y, z, t) return fma(Float64(y - x), Float64(z / t), x) end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
\end{array}
Initial program 98.4%
+-commutative98.4%
fma-define98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (- z) t))))
(if (<= (/ z t) -2e+123)
t_1
(if (<= (/ z t) -5e+41)
(* y (/ z t))
(if (<= (/ z t) -1.0)
t_1
(if (<= (/ z t) 2e-23)
x
(if (<= (/ z t) 2e+167) t_1 (* z (/ y t)))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (-z / t);
double tmp;
if ((z / t) <= -2e+123) {
tmp = t_1;
} else if ((z / t) <= -5e+41) {
tmp = y * (z / t);
} else if ((z / t) <= -1.0) {
tmp = t_1;
} else if ((z / t) <= 2e-23) {
tmp = x;
} else if ((z / t) <= 2e+167) {
tmp = t_1;
} else {
tmp = z * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (-z / t)
if ((z / t) <= (-2d+123)) then
tmp = t_1
else if ((z / t) <= (-5d+41)) then
tmp = y * (z / t)
else if ((z / t) <= (-1.0d0)) then
tmp = t_1
else if ((z / t) <= 2d-23) then
tmp = x
else if ((z / t) <= 2d+167) then
tmp = t_1
else
tmp = z * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (-z / t);
double tmp;
if ((z / t) <= -2e+123) {
tmp = t_1;
} else if ((z / t) <= -5e+41) {
tmp = y * (z / t);
} else if ((z / t) <= -1.0) {
tmp = t_1;
} else if ((z / t) <= 2e-23) {
tmp = x;
} else if ((z / t) <= 2e+167) {
tmp = t_1;
} else {
tmp = z * (y / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (-z / t) tmp = 0 if (z / t) <= -2e+123: tmp = t_1 elif (z / t) <= -5e+41: tmp = y * (z / t) elif (z / t) <= -1.0: tmp = t_1 elif (z / t) <= 2e-23: tmp = x elif (z / t) <= 2e+167: tmp = t_1 else: tmp = z * (y / t) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(-z) / t)) tmp = 0.0 if (Float64(z / t) <= -2e+123) tmp = t_1; elseif (Float64(z / t) <= -5e+41) tmp = Float64(y * Float64(z / t)); elseif (Float64(z / t) <= -1.0) tmp = t_1; elseif (Float64(z / t) <= 2e-23) tmp = x; elseif (Float64(z / t) <= 2e+167) tmp = t_1; else tmp = Float64(z * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (-z / t); tmp = 0.0; if ((z / t) <= -2e+123) tmp = t_1; elseif ((z / t) <= -5e+41) tmp = y * (z / t); elseif ((z / t) <= -1.0) tmp = t_1; elseif ((z / t) <= 2e-23) tmp = x; elseif ((z / t) <= 2e+167) tmp = t_1; else tmp = z * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e+123], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], -5e+41], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], -1.0], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e-23], x, If[LessEqual[N[(z / t), $MachinePrecision], 2e+167], t$95$1, N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{-z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+123}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq -5 \cdot 10^{+41}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq -1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-23}:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+167}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1.99999999999999996e123 or -5.00000000000000022e41 < (/.f64 z t) < -1 or 1.99999999999999992e-23 < (/.f64 z t) < 2.0000000000000001e167Initial program 97.5%
Taylor expanded in x around inf 67.9%
mul-1-neg67.9%
unsub-neg67.9%
Simplified67.9%
Taylor expanded in z around inf 64.6%
neg-mul-164.6%
distribute-neg-frac264.6%
Simplified64.6%
if -1.99999999999999996e123 < (/.f64 z t) < -5.00000000000000022e41Initial program 99.7%
Taylor expanded in z around inf 79.1%
Taylor expanded in y around inf 56.3%
clear-num56.2%
un-div-inv56.3%
Applied egg-rr56.3%
Taylor expanded in z around 0 47.0%
associate-*r/66.8%
*-commutative66.8%
Simplified66.8%
if -1 < (/.f64 z t) < 1.99999999999999992e-23Initial program 99.9%
Taylor expanded in z around 0 77.2%
if 2.0000000000000001e167 < (/.f64 z t) Initial program 95.0%
Taylor expanded in z around inf 92.1%
Taylor expanded in y around inf 64.8%
Final simplification70.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ z t)))))
(if (<= x -3.2e-45)
t_1
(if (<= x -5.4e-94)
(/ (* y z) t)
(if (or (<= x -6e-178)
(and (not (<= x 1.58e-174))
(or (<= x 1.95e-113) (not (<= x 166.0)))))
t_1
(* y (/ z t)))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (z / t));
double tmp;
if (x <= -3.2e-45) {
tmp = t_1;
} else if (x <= -5.4e-94) {
tmp = (y * z) / t;
} else if ((x <= -6e-178) || (!(x <= 1.58e-174) && ((x <= 1.95e-113) || !(x <= 166.0)))) {
tmp = t_1;
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (z / t))
if (x <= (-3.2d-45)) then
tmp = t_1
else if (x <= (-5.4d-94)) then
tmp = (y * z) / t
else if ((x <= (-6d-178)) .or. (.not. (x <= 1.58d-174)) .and. (x <= 1.95d-113) .or. (.not. (x <= 166.0d0))) then
tmp = t_1
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (z / t));
double tmp;
if (x <= -3.2e-45) {
tmp = t_1;
} else if (x <= -5.4e-94) {
tmp = (y * z) / t;
} else if ((x <= -6e-178) || (!(x <= 1.58e-174) && ((x <= 1.95e-113) || !(x <= 166.0)))) {
tmp = t_1;
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (1.0 - (z / t)) tmp = 0 if x <= -3.2e-45: tmp = t_1 elif x <= -5.4e-94: tmp = (y * z) / t elif (x <= -6e-178) or (not (x <= 1.58e-174) and ((x <= 1.95e-113) or not (x <= 166.0))): tmp = t_1 else: tmp = y * (z / t) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(1.0 - Float64(z / t))) tmp = 0.0 if (x <= -3.2e-45) tmp = t_1; elseif (x <= -5.4e-94) tmp = Float64(Float64(y * z) / t); elseif ((x <= -6e-178) || (!(x <= 1.58e-174) && ((x <= 1.95e-113) || !(x <= 166.0)))) tmp = t_1; else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (1.0 - (z / t)); tmp = 0.0; if (x <= -3.2e-45) tmp = t_1; elseif (x <= -5.4e-94) tmp = (y * z) / t; elseif ((x <= -6e-178) || (~((x <= 1.58e-174)) && ((x <= 1.95e-113) || ~((x <= 166.0))))) tmp = t_1; else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.2e-45], t$95$1, If[LessEqual[x, -5.4e-94], N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision], If[Or[LessEqual[x, -6e-178], And[N[Not[LessEqual[x, 1.58e-174]], $MachinePrecision], Or[LessEqual[x, 1.95e-113], N[Not[LessEqual[x, 166.0]], $MachinePrecision]]]], t$95$1, N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{if}\;x \leq -3.2 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -5.4 \cdot 10^{-94}:\\
\;\;\;\;\frac{y \cdot z}{t}\\
\mathbf{elif}\;x \leq -6 \cdot 10^{-178} \lor \neg \left(x \leq 1.58 \cdot 10^{-174}\right) \land \left(x \leq 1.95 \cdot 10^{-113} \lor \neg \left(x \leq 166\right)\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -3.20000000000000007e-45 or -5.4000000000000002e-94 < x < -5.9999999999999997e-178 or 1.58000000000000011e-174 < x < 1.9499999999999999e-113 or 166 < x Initial program 99.9%
Taylor expanded in x around inf 87.0%
mul-1-neg87.0%
unsub-neg87.0%
Simplified87.0%
if -3.20000000000000007e-45 < x < -5.4000000000000002e-94Initial program 99.4%
Taylor expanded in z around inf 75.7%
*-commutative75.7%
sub-div75.7%
associate-/r/87.6%
Applied egg-rr87.6%
Taylor expanded in y around inf 76.9%
if -5.9999999999999997e-178 < x < 1.58000000000000011e-174 or 1.9499999999999999e-113 < x < 166Initial program 94.9%
Taylor expanded in z around inf 76.1%
Taylor expanded in y around inf 67.8%
clear-num67.6%
un-div-inv68.4%
Applied egg-rr68.4%
Taylor expanded in z around 0 65.5%
associate-*r/72.4%
*-commutative72.4%
Simplified72.4%
Final simplification82.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ z t)))))
(if (<= x -4e-44)
t_1
(if (<= x -7.6e-94)
(/ (* y z) t)
(if (<= x -3.1e-178)
(* x (/ (- t z) t))
(if (or (<= x 1.6e-174) (and (not (<= x 1.95e-110)) (<= x 770.0)))
(* y (/ z t))
t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (z / t));
double tmp;
if (x <= -4e-44) {
tmp = t_1;
} else if (x <= -7.6e-94) {
tmp = (y * z) / t;
} else if (x <= -3.1e-178) {
tmp = x * ((t - z) / t);
} else if ((x <= 1.6e-174) || (!(x <= 1.95e-110) && (x <= 770.0))) {
tmp = y * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (z / t))
if (x <= (-4d-44)) then
tmp = t_1
else if (x <= (-7.6d-94)) then
tmp = (y * z) / t
else if (x <= (-3.1d-178)) then
tmp = x * ((t - z) / t)
else if ((x <= 1.6d-174) .or. (.not. (x <= 1.95d-110)) .and. (x <= 770.0d0)) then
tmp = y * (z / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (z / t));
double tmp;
if (x <= -4e-44) {
tmp = t_1;
} else if (x <= -7.6e-94) {
tmp = (y * z) / t;
} else if (x <= -3.1e-178) {
tmp = x * ((t - z) / t);
} else if ((x <= 1.6e-174) || (!(x <= 1.95e-110) && (x <= 770.0))) {
tmp = y * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (1.0 - (z / t)) tmp = 0 if x <= -4e-44: tmp = t_1 elif x <= -7.6e-94: tmp = (y * z) / t elif x <= -3.1e-178: tmp = x * ((t - z) / t) elif (x <= 1.6e-174) or (not (x <= 1.95e-110) and (x <= 770.0)): tmp = y * (z / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(1.0 - Float64(z / t))) tmp = 0.0 if (x <= -4e-44) tmp = t_1; elseif (x <= -7.6e-94) tmp = Float64(Float64(y * z) / t); elseif (x <= -3.1e-178) tmp = Float64(x * Float64(Float64(t - z) / t)); elseif ((x <= 1.6e-174) || (!(x <= 1.95e-110) && (x <= 770.0))) tmp = Float64(y * Float64(z / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (1.0 - (z / t)); tmp = 0.0; if (x <= -4e-44) tmp = t_1; elseif (x <= -7.6e-94) tmp = (y * z) / t; elseif (x <= -3.1e-178) tmp = x * ((t - z) / t); elseif ((x <= 1.6e-174) || (~((x <= 1.95e-110)) && (x <= 770.0))) tmp = y * (z / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4e-44], t$95$1, If[LessEqual[x, -7.6e-94], N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[x, -3.1e-178], N[(x * N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, 1.6e-174], And[N[Not[LessEqual[x, 1.95e-110]], $MachinePrecision], LessEqual[x, 770.0]]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{if}\;x \leq -4 \cdot 10^{-44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -7.6 \cdot 10^{-94}:\\
\;\;\;\;\frac{y \cdot z}{t}\\
\mathbf{elif}\;x \leq -3.1 \cdot 10^{-178}:\\
\;\;\;\;x \cdot \frac{t - z}{t}\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{-174} \lor \neg \left(x \leq 1.95 \cdot 10^{-110}\right) \land x \leq 770:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.99999999999999981e-44 or 1.6e-174 < x < 1.95e-110 or 770 < x Initial program 99.9%
Taylor expanded in x around inf 87.7%
mul-1-neg87.7%
unsub-neg87.7%
Simplified87.7%
if -3.99999999999999981e-44 < x < -7.59999999999999999e-94Initial program 99.4%
Taylor expanded in z around inf 75.7%
*-commutative75.7%
sub-div75.7%
associate-/r/87.6%
Applied egg-rr87.6%
Taylor expanded in y around inf 76.9%
if -7.59999999999999999e-94 < x < -3.1e-178Initial program 99.9%
Taylor expanded in x around inf 78.8%
mul-1-neg78.8%
unsub-neg78.8%
Simplified78.8%
Taylor expanded in t around 0 78.9%
if -3.1e-178 < x < 1.6e-174 or 1.95e-110 < x < 770Initial program 94.9%
Taylor expanded in z around inf 76.1%
Taylor expanded in y around inf 67.8%
clear-num67.6%
un-div-inv68.4%
Applied egg-rr68.4%
Taylor expanded in z around 0 65.5%
associate-*r/72.4%
*-commutative72.4%
Simplified72.4%
Final simplification82.3%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1e+27) (not (<= (/ z t) 1e+21))) (* z (/ (- y x) t)) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e+27) || !((z / t) <= 1e+21)) {
tmp = z * ((y - x) / t);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1d+27)) .or. (.not. ((z / t) <= 1d+21))) then
tmp = z * ((y - x) / t)
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e+27) || !((z / t) <= 1e+21)) {
tmp = z * ((y - x) / t);
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1e+27) or not ((z / t) <= 1e+21): tmp = z * ((y - x) / t) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1e+27) || !(Float64(z / t) <= 1e+21)) tmp = Float64(z * Float64(Float64(y - x) / t)); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1e+27) || ~(((z / t) <= 1e+21))) tmp = z * ((y - x) / t); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1e+27], N[Not[LessEqual[N[(z / t), $MachinePrecision], 1e+21]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{+27} \lor \neg \left(\frac{z}{t} \leq 10^{+21}\right):\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if (/.f64 z t) < -1e27 or 1e21 < (/.f64 z t) Initial program 96.7%
Taylor expanded in z around inf 92.8%
Taylor expanded in t around 0 95.2%
if -1e27 < (/.f64 z t) < 1e21Initial program 99.9%
Taylor expanded in x around inf 76.3%
mul-1-neg76.3%
unsub-neg76.3%
Simplified76.3%
Final simplification85.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -10000000000.0) (not (<= (/ z t) 2e-14))) (* z (/ (- y x) t)) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000000.0) || !((z / t) <= 2e-14)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-10000000000.0d0)) .or. (.not. ((z / t) <= 2d-14))) then
tmp = z * ((y - x) / t)
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -10000000000.0) || !((z / t) <= 2e-14)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -10000000000.0) or not ((z / t) <= 2e-14): tmp = z * ((y - x) / t) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -10000000000.0) || !(Float64(z / t) <= 2e-14)) tmp = Float64(z * Float64(Float64(y - x) / t)); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -10000000000.0) || ~(((z / t) <= 2e-14))) tmp = z * ((y - x) / t); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -10000000000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-14]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -10000000000 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-14}\right):\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1e10 or 2e-14 < (/.f64 z t) Initial program 97.1%
Taylor expanded in z around inf 88.7%
Taylor expanded in t around 0 90.9%
if -1e10 < (/.f64 z t) < 2e-14Initial program 99.9%
Taylor expanded in y around inf 91.8%
associate-*r/98.3%
Simplified98.3%
Final simplification94.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1.0) (not (<= (/ z t) 2e-14))) (/ (- y x) (/ t z)) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1.0) || !((z / t) <= 2e-14)) {
tmp = (y - x) / (t / z);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1.0d0)) .or. (.not. ((z / t) <= 2d-14))) then
tmp = (y - x) / (t / z)
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1.0) || !((z / t) <= 2e-14)) {
tmp = (y - x) / (t / z);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1.0) or not ((z / t) <= 2e-14): tmp = (y - x) / (t / z) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1.0) || !(Float64(z / t) <= 2e-14)) tmp = Float64(Float64(y - x) / Float64(t / z)); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1.0) || ~(((z / t) <= 2e-14))) tmp = (y - x) / (t / z); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-14]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-14}\right):\\
\;\;\;\;\frac{y - x}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1 or 2e-14 < (/.f64 z t) Initial program 97.1%
Taylor expanded in z around inf 88.1%
*-commutative88.1%
sub-div90.3%
associate-/r/95.1%
Applied egg-rr95.1%
if -1 < (/.f64 z t) < 2e-14Initial program 99.9%
Taylor expanded in y around inf 92.4%
associate-*r/99.0%
Simplified99.0%
Final simplification96.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -5e-10) (* y (/ z t)) (if (<= (/ z t) 2e-23) x (* z (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e-10) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-23) {
tmp = x;
} else {
tmp = z * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-5d-10)) then
tmp = y * (z / t)
else if ((z / t) <= 2d-23) then
tmp = x
else
tmp = z * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e-10) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-23) {
tmp = x;
} else {
tmp = z * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -5e-10: tmp = y * (z / t) elif (z / t) <= 2e-23: tmp = x else: tmp = z * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -5e-10) tmp = Float64(y * Float64(z / t)); elseif (Float64(z / t) <= 2e-23) tmp = x; else tmp = Float64(z * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -5e-10) tmp = y * (z / t); elseif ((z / t) <= 2e-23) tmp = x; else tmp = z * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -5e-10], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e-23], x, N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-10}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-23}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -5.00000000000000031e-10Initial program 97.2%
Taylor expanded in z around inf 87.7%
Taylor expanded in y around inf 50.7%
clear-num50.6%
un-div-inv50.6%
Applied egg-rr50.6%
Taylor expanded in z around 0 45.8%
associate-*r/54.1%
*-commutative54.1%
Simplified54.1%
if -5.00000000000000031e-10 < (/.f64 z t) < 1.99999999999999992e-23Initial program 99.9%
Taylor expanded in z around 0 79.0%
if 1.99999999999999992e-23 < (/.f64 z t) Initial program 97.1%
Taylor expanded in z around inf 86.0%
Taylor expanded in y around inf 53.2%
Final simplification64.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5.8e+60) (not (<= z 3.8e-139))) (* z (/ y t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.8e+60) || !(z <= 3.8e-139)) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.8d+60)) .or. (.not. (z <= 3.8d-139))) then
tmp = z * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.8e+60) || !(z <= 3.8e-139)) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5.8e+60) or not (z <= 3.8e-139): tmp = z * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5.8e+60) || !(z <= 3.8e-139)) tmp = Float64(z * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5.8e+60) || ~((z <= 3.8e-139))) tmp = z * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.8e+60], N[Not[LessEqual[z, 3.8e-139]], $MachinePrecision]], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{+60} \lor \neg \left(z \leq 3.8 \cdot 10^{-139}\right):\\
\;\;\;\;z \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -5.79999999999999999e60 or 3.80000000000000008e-139 < z Initial program 97.2%
Taylor expanded in z around inf 80.2%
Taylor expanded in y around inf 53.5%
if -5.79999999999999999e60 < z < 3.80000000000000008e-139Initial program 99.8%
Taylor expanded in z around 0 62.6%
Final simplification57.5%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 98.4%
clear-num98.3%
un-div-inv98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.4%
Taylor expanded in z around 0 37.0%
Final simplification37.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024095
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))