
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -9e+108) (not (<= y 6.5e-70))) (* x (* 2.0 (/ y (- x y)))) (* y (/ (* x 2.0) (- x y)))))
double code(double x, double y) {
double tmp;
if ((y <= -9e+108) || !(y <= 6.5e-70)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9d+108)) .or. (.not. (y <= 6.5d-70))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y * ((x * 2.0d0) / (x - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9e+108) || !(y <= 6.5e-70)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9e+108) or not (y <= 6.5e-70): tmp = x * (2.0 * (y / (x - y))) else: tmp = y * ((x * 2.0) / (x - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -9e+108) || !(y <= 6.5e-70)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9e+108) || ~((y <= 6.5e-70))) tmp = x * (2.0 * (y / (x - y))); else tmp = y * ((x * 2.0) / (x - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9e+108], N[Not[LessEqual[y, 6.5e-70]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{+108} \lor \neg \left(y \leq 6.5 \cdot 10^{-70}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\end{array}
\end{array}
if y < -9e108 or 6.5000000000000005e-70 < y Initial program 71.2%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
if -9e108 < y < 6.5000000000000005e-70Initial program 83.9%
*-commutative83.9%
associate-/l*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -4.55e-150) (not (<= y 4.8e-145))) (* x (* 2.0 (/ y (- x y)))) (* y 2.0)))
double code(double x, double y) {
double tmp;
if ((y <= -4.55e-150) || !(y <= 4.8e-145)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.55d-150)) .or. (.not. (y <= 4.8d-145))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.55e-150) || !(y <= 4.8e-145)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.55e-150) or not (y <= 4.8e-145): tmp = x * (2.0 * (y / (x - y))) else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.55e-150) || !(y <= 4.8e-145)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.55e-150) || ~((y <= 4.8e-145))) tmp = x * (2.0 * (y / (x - y))); else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.55e-150], N[Not[LessEqual[y, 4.8e-145]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.55 \cdot 10^{-150} \lor \neg \left(y \leq 4.8 \cdot 10^{-145}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -4.5499999999999999e-150 or 4.8000000000000003e-145 < y Initial program 78.3%
associate-/l*96.3%
associate-*l*96.3%
Simplified96.3%
if -4.5499999999999999e-150 < y < 4.8000000000000003e-145Initial program 77.1%
associate-/l*63.1%
associate-*l*63.1%
Simplified63.1%
Taylor expanded in x around inf 92.0%
*-commutative92.0%
Simplified92.0%
Final simplification95.1%
(FPCore (x y) :precision binary64 (if (or (<= y -8e-35) (not (<= y 7e+16))) (* x -2.0) (* y 2.0)))
double code(double x, double y) {
double tmp;
if ((y <= -8e-35) || !(y <= 7e+16)) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8d-35)) .or. (.not. (y <= 7d+16))) then
tmp = x * (-2.0d0)
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8e-35) || !(y <= 7e+16)) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8e-35) or not (y <= 7e+16): tmp = x * -2.0 else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -8e-35) || !(y <= 7e+16)) tmp = Float64(x * -2.0); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8e-35) || ~((y <= 7e+16))) tmp = x * -2.0; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8e-35], N[Not[LessEqual[y, 7e+16]], $MachinePrecision]], N[(x * -2.0), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-35} \lor \neg \left(y \leq 7 \cdot 10^{+16}\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -8.00000000000000006e-35 or 7e16 < y Initial program 70.7%
associate-/l*100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around 0 76.8%
if -8.00000000000000006e-35 < y < 7e16Initial program 84.1%
associate-/l*76.2%
associate-*l*76.2%
Simplified76.2%
Taylor expanded in x around inf 79.6%
*-commutative79.6%
Simplified79.6%
Final simplification78.3%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 78.0%
associate-/l*87.1%
associate-*l*87.1%
Simplified87.1%
Taylor expanded in x around 0 46.6%
Final simplification46.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024095
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))