
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 85.7%
+-commutative85.7%
associate--l+85.7%
fma-define85.7%
sub-neg85.7%
log1p-define99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y)))) (if (or (<= t -7e-134) (not (<= t 6e-55))) (- t_1 t) (- t_1 (* z y)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if ((t <= -7e-134) || !(t <= 6e-55)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (z * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if ((t <= (-7d-134)) .or. (.not. (t <= 6d-55))) then
tmp = t_1 - t
else
tmp = t_1 - (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if ((t <= -7e-134) || !(t <= 6e-55)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (z * y);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if (t <= -7e-134) or not (t <= 6e-55): tmp = t_1 - t else: tmp = t_1 - (z * y) return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if ((t <= -7e-134) || !(t <= 6e-55)) tmp = Float64(t_1 - t); else tmp = Float64(t_1 - Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if ((t <= -7e-134) || ~((t <= 6e-55))) tmp = t_1 - t; else tmp = t_1 - (z * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t, -7e-134], N[Not[LessEqual[t, 6e-55]], $MachinePrecision]], N[(t$95$1 - t), $MachinePrecision], N[(t$95$1 - N[(z * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;t \leq -7 \cdot 10^{-134} \lor \neg \left(t \leq 6 \cdot 10^{-55}\right):\\
\;\;\;\;t\_1 - t\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z \cdot y\\
\end{array}
\end{array}
if t < -6.9999999999999997e-134 or 6.00000000000000033e-55 < t Initial program 94.4%
Taylor expanded in y around 0 99.9%
Taylor expanded in x around inf 94.3%
if -6.9999999999999997e-134 < t < 6.00000000000000033e-55Initial program 68.5%
+-commutative68.5%
associate--l+68.5%
fma-define68.5%
sub-neg68.5%
log1p-define99.8%
Simplified99.8%
Taylor expanded in t around 0 64.3%
Taylor expanded in y around 0 95.6%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified95.6%
Final simplification94.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1e-63) (not (<= x 4.5e-113))) (- (* x (log y)) t) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1e-63) || !(x <= 4.5e-113)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1d-63)) .or. (.not. (x <= 4.5d-113))) then
tmp = (x * log(y)) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1e-63) || !(x <= 4.5e-113)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1e-63) or not (x <= 4.5e-113): tmp = (x * math.log(y)) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1e-63) || !(x <= 4.5e-113)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1e-63) || ~((x <= 4.5e-113))) tmp = (x * log(y)) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1e-63], N[Not[LessEqual[x, 4.5e-113]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-63} \lor \neg \left(x \leq 4.5 \cdot 10^{-113}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.00000000000000007e-63 or 4.5000000000000001e-113 < x Initial program 91.6%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around inf 91.5%
if -1.00000000000000007e-63 < x < 4.5000000000000001e-113Initial program 74.1%
Taylor expanded in y around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 96.6%
associate-*r*96.6%
mul-1-neg96.6%
Simplified96.6%
Final simplification93.2%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (* y (+ (* y -0.5) -1.0)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (y * ((y * (-0.5d0)) + (-1.0d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(y * Float64(Float64(y * -0.5) + -1.0)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(y * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(y \cdot -0.5 + -1\right)\right)\right) - t
\end{array}
Initial program 85.7%
Taylor expanded in y around 0 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.45e+66) (not (<= x 1.02e-19))) (* x (log y)) (- (* y (- (* y (+ (* z -0.5) (* (* z y) -0.3333333333333333))) z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.45e+66) || !(x <= 1.02e-19)) {
tmp = x * log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.45d+66)) .or. (.not. (x <= 1.02d-19))) then
tmp = x * log(y)
else
tmp = (y * ((y * ((z * (-0.5d0)) + ((z * y) * (-0.3333333333333333d0)))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.45e+66) || !(x <= 1.02e-19)) {
tmp = x * Math.log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.45e+66) or not (x <= 1.02e-19): tmp = x * math.log(y) else: tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.45e+66) || !(x <= 1.02e-19)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(Float64(z * y) * -0.3333333333333333))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.45e+66) || ~((x <= 1.02e-19))) tmp = x * log(y); else tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.45e+66], N[Not[LessEqual[x, 1.02e-19]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{+66} \lor \neg \left(x \leq 1.02 \cdot 10^{-19}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + \left(z \cdot y\right) \cdot -0.3333333333333333\right) - z\right) - t\\
\end{array}
\end{array}
if x < -1.44999999999999993e66 or 1.02000000000000004e-19 < x Initial program 93.4%
+-commutative93.4%
associate--l+93.4%
fma-define93.4%
sub-neg93.4%
log1p-define99.7%
Simplified99.7%
Taylor expanded in t around 0 79.0%
Taylor expanded in y around 0 85.3%
Taylor expanded in x around inf 79.0%
if -1.44999999999999993e66 < x < 1.02000000000000004e-19Initial program 79.0%
Taylor expanded in x around 0 68.4%
sub-neg68.4%
log1p-define89.3%
Simplified89.3%
Taylor expanded in y around 0 89.3%
Final simplification84.5%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 85.7%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(-
(*
y
(-
(* y (+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* (* z y) -0.25)))))
z))
t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((z * y) * (-0.25d0)))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(Float64(z * y) * -0.25))))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + \left(z \cdot y\right) \cdot -0.25\right)\right) - z\right) - t
\end{array}
Initial program 85.7%
Taylor expanded in x around 0 43.7%
sub-neg43.7%
log1p-define57.8%
Simplified57.8%
Taylor expanded in y around 0 57.8%
Final simplification57.8%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (+ (* z -0.5) (* (* z y) -0.3333333333333333))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + ((z * y) * (-0.3333333333333333d0)))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(Float64(z * y) * -0.3333333333333333))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + \left(z \cdot y\right) \cdot -0.3333333333333333\right) - z\right) - t
\end{array}
Initial program 85.7%
Taylor expanded in x around 0 43.7%
sub-neg43.7%
log1p-define57.8%
Simplified57.8%
Taylor expanded in y around 0 57.8%
Final simplification57.8%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 85.7%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in x around 0 57.8%
associate-*r*57.8%
mul-1-neg57.8%
Simplified57.8%
Final simplification57.8%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 85.7%
+-commutative85.7%
associate--l+85.7%
fma-define85.7%
sub-neg85.7%
log1p-define99.9%
Simplified99.9%
Taylor expanded in t around inf 74.5%
associate--l+74.5%
associate-/l*74.4%
associate-/l*74.4%
Simplified74.4%
Taylor expanded in t around inf 43.6%
neg-mul-143.6%
Simplified43.6%
Final simplification43.6%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024095
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))