
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+80) (not (<= y 0.02))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+80) || !(y <= 0.02)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+80)) .or. (.not. (y <= 0.02d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+80) || !(y <= 0.02)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+80) or not (y <= 0.02): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+80) || !(y <= 0.02)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+80) || ~((y <= 0.02))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+80], N[Not[LessEqual[y, 0.02]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+80} \lor \neg \left(y \leq 0.02\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -4.99999999999999961e80 or 0.0200000000000000004 < y Initial program 85.4%
*-commutative85.4%
exp-to-pow85.4%
+-commutative85.4%
Simplified85.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.99999999999999961e80 < y < 0.0200000000000000004Initial program 83.4%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -125.0) (not (<= y 0.02))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -125.0) || !(y <= 0.02)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-125.0d0)) .or. (.not. (y <= 0.02d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -125.0) || !(y <= 0.02)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -125.0) or not (y <= 0.02): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -125.0) || !(y <= 0.02)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -125.0) || ~((y <= 0.02))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -125.0], N[Not[LessEqual[y, 0.02]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -125 \lor \neg \left(y \leq 0.02\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -125 or 0.0200000000000000004 < y Initial program 86.9%
*-commutative86.9%
exp-to-pow86.9%
+-commutative86.9%
Simplified86.9%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -125 < y < 0.0200000000000000004Initial program 80.7%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 99.9%
+-commutative99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -125.0)
(+
x
(+ (/ 1.0 y) (* z (+ (* z (* -0.16666666666666666 (/ z y))) (/ -1.0 y)))))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -125.0) {
tmp = x + ((1.0 / y) + (z * ((z * (-0.16666666666666666 * (z / y))) + (-1.0 / y))));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-125.0d0)) then
tmp = x + ((1.0d0 / y) + (z * ((z * ((-0.16666666666666666d0) * (z / y))) + ((-1.0d0) / y))))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -125.0) {
tmp = x + ((1.0 / y) + (z * ((z * (-0.16666666666666666 * (z / y))) + (-1.0 / y))));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -125.0: tmp = x + ((1.0 / y) + (z * ((z * (-0.16666666666666666 * (z / y))) + (-1.0 / y)))) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -125.0) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(z * Float64(Float64(z * Float64(-0.16666666666666666 * Float64(z / y))) + Float64(-1.0 / y))))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -125.0) tmp = x + ((1.0 / y) + (z * ((z * (-0.16666666666666666 * (z / y))) + (-1.0 / y)))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -125.0], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(z * N[(N[(z * N[(-0.16666666666666666 * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -125:\\
\;\;\;\;x + \left(\frac{1}{y} + z \cdot \left(z \cdot \left(-0.16666666666666666 \cdot \frac{z}{y}\right) + \frac{-1}{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -125Initial program 84.2%
*-commutative84.2%
exp-to-pow84.2%
+-commutative84.2%
Simplified84.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 83.3%
Taylor expanded in z around inf 83.3%
*-commutative83.3%
Simplified83.3%
if -125 < y Initial program 84.6%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 92.8%
+-commutative92.8%
Simplified92.8%
Final simplification89.8%
(FPCore (x y z)
:precision binary64
(if (<= y -125.0)
(+
x
(+
(/ 1.0 y)
(/ (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0)) y)))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -125.0) {
tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-125.0d0)) then
tmp = x + ((1.0d0 / y) + ((z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0))) / y))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -125.0) {
tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -125.0: tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -125.0) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0)) / y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -125.0) tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -125.0], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -125:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -125Initial program 84.2%
*-commutative84.2%
exp-to-pow84.2%
+-commutative84.2%
Simplified84.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 83.3%
Taylor expanded in y around 0 89.1%
if -125 < y Initial program 84.6%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 92.8%
+-commutative92.8%
Simplified92.8%
Final simplification91.7%
(FPCore (x y z) :precision binary64 (if (<= y -310000.0) (* x (+ 1.0 (- (/ 1.0 (* y x)) (/ (/ z x) y)))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -310000.0) {
tmp = x * (1.0 + ((1.0 / (y * x)) - ((z / x) / y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-310000.0d0)) then
tmp = x * (1.0d0 + ((1.0d0 / (y * x)) - ((z / x) / y)))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -310000.0) {
tmp = x * (1.0 + ((1.0 / (y * x)) - ((z / x) / y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -310000.0: tmp = x * (1.0 + ((1.0 / (y * x)) - ((z / x) / y))) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -310000.0) tmp = Float64(x * Float64(1.0 + Float64(Float64(1.0 / Float64(y * x)) - Float64(Float64(z / x) / y)))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -310000.0) tmp = x * (1.0 + ((1.0 / (y * x)) - ((z / x) / y))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -310000.0], N[(x * N[(1.0 + N[(N[(1.0 / N[(y * x), $MachinePrecision]), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -310000:\\
\;\;\;\;x \cdot \left(1 + \left(\frac{1}{y \cdot x} - \frac{\frac{z}{x}}{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -3.1e5Initial program 84.2%
exp-prod84.2%
+-commutative84.2%
Simplified84.2%
Taylor expanded in y around inf 69.8%
mul-1-neg69.8%
unsub-neg69.8%
Simplified69.8%
Taylor expanded in x around inf 70.9%
associate--l+70.9%
*-commutative70.9%
associate-/r*76.9%
Simplified76.9%
if -3.1e5 < y Initial program 84.6%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 92.8%
+-commutative92.8%
Simplified92.8%
Final simplification87.9%
(FPCore (x y z) :precision binary64 (if (<= y -125.0) (+ x (+ (/ 1.0 y) (/ (* z (+ (* z 0.5) -1.0)) y))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -125.0) {
tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-125.0d0)) then
tmp = x + ((1.0d0 / y) + ((z * ((z * 0.5d0) + (-1.0d0))) / y))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -125.0) {
tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -125.0: tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -125.0) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(Float64(z * Float64(Float64(z * 0.5) + -1.0)) / y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -125.0) tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -125.0], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -125:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot 0.5 + -1\right)}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -125Initial program 84.2%
*-commutative84.2%
exp-to-pow84.2%
+-commutative84.2%
Simplified84.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 83.3%
Taylor expanded in y around 0 89.1%
Taylor expanded in z around 0 81.9%
*-commutative81.9%
Simplified81.9%
if -125 < y Initial program 84.6%
exp-prod95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around inf 92.8%
+-commutative92.8%
Simplified92.8%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (<= y -2.1e-31) x (if (<= y 1.15e-22) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.1e-31) {
tmp = x;
} else if (y <= 1.15e-22) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.1d-31)) then
tmp = x
else if (y <= 1.15d-22) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.1e-31) {
tmp = x;
} else if (y <= 1.15e-22) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.1e-31: tmp = x elif y <= 1.15e-22: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.1e-31) tmp = x; elseif (y <= 1.15e-22) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.1e-31) tmp = x; elseif (y <= 1.15e-22) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.1e-31], x, If[LessEqual[y, 1.15e-22], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.1 \cdot 10^{-31}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-22}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.09999999999999991e-31 or 1.1499999999999999e-22 < y Initial program 87.7%
exp-prod87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in x around inf 71.2%
if -2.09999999999999991e-31 < y < 1.1499999999999999e-22Initial program 78.6%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 78.5%
Final simplification73.8%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 84.5%
exp-prod92.1%
+-commutative92.1%
Simplified92.1%
Taylor expanded in y around inf 85.5%
+-commutative85.5%
Simplified85.5%
Final simplification85.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.5%
exp-prod92.1%
+-commutative92.1%
Simplified92.1%
Taylor expanded in x around inf 53.5%
Final simplification53.5%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024095
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))