
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -9e-105)
(/ (* -0.5 c) b_2)
(if (<= b_2 1e-15)
(/ (+ b_2 (sqrt (- (* b_2 b_2) (* c a)))) (- a))
(/ (- (- b_2) (* b_2 (sqrt (- 1.0 (* a (* c (pow b_2 -2.0))))))) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9e-105) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1e-15) {
tmp = (b_2 + sqrt(((b_2 * b_2) - (c * a)))) / -a;
} else {
tmp = (-b_2 - (b_2 * sqrt((1.0 - (a * (c * pow(b_2, -2.0))))))) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-9d-105)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 1d-15) then
tmp = (b_2 + sqrt(((b_2 * b_2) - (c * a)))) / -a
else
tmp = (-b_2 - (b_2 * sqrt((1.0d0 - (a * (c * (b_2 ** (-2.0d0)))))))) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9e-105) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1e-15) {
tmp = (b_2 + Math.sqrt(((b_2 * b_2) - (c * a)))) / -a;
} else {
tmp = (-b_2 - (b_2 * Math.sqrt((1.0 - (a * (c * Math.pow(b_2, -2.0))))))) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -9e-105: tmp = (-0.5 * c) / b_2 elif b_2 <= 1e-15: tmp = (b_2 + math.sqrt(((b_2 * b_2) - (c * a)))) / -a else: tmp = (-b_2 - (b_2 * math.sqrt((1.0 - (a * (c * math.pow(b_2, -2.0))))))) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -9e-105) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 1e-15) tmp = Float64(Float64(b_2 + sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / Float64(-a)); else tmp = Float64(Float64(Float64(-b_2) - Float64(b_2 * sqrt(Float64(1.0 - Float64(a * Float64(c * (b_2 ^ -2.0))))))) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -9e-105) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 1e-15) tmp = (b_2 + sqrt(((b_2 * b_2) - (c * a)))) / -a; else tmp = (-b_2 - (b_2 * sqrt((1.0 - (a * (c * (b_2 ^ -2.0))))))) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -9e-105], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 1e-15], N[(N[(b$95$2 + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / (-a)), $MachinePrecision], N[(N[((-b$95$2) - N[(b$95$2 * N[Sqrt[N[(1.0 - N[(a * N[(c * N[Power[b$95$2, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -9 \cdot 10^{-105}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 10^{-15}:\\
\;\;\;\;\frac{b\_2 + \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\_2\right) - b\_2 \cdot \sqrt{1 - a \cdot \left(c \cdot {b\_2}^{-2}\right)}}{a}\\
\end{array}
\end{array}
if b_2 < -8.9999999999999995e-105Initial program 14.6%
Taylor expanded in b_2 around -inf 87.7%
associate-*r/87.8%
Simplified87.8%
if -8.9999999999999995e-105 < b_2 < 1.0000000000000001e-15Initial program 87.7%
if 1.0000000000000001e-15 < b_2 Initial program 67.1%
Taylor expanded in b_2 around inf 67.0%
mul-1-neg67.0%
unsub-neg67.0%
associate-/l*67.1%
Simplified67.1%
*-commutative67.1%
sqrt-prod70.3%
div-inv70.3%
pow-flip70.3%
metadata-eval70.3%
sqrt-pow197.8%
metadata-eval97.8%
pow197.8%
Applied egg-rr97.8%
Final simplification91.3%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.45e-102)
(/ (* -0.5 c) b_2)
(if (or (<= b_2 6.4e-71) (and (not (<= b_2 8.4e-22)) (<= b_2 2.8e-15)))
(/ (- (- b_2) (sqrt (* a (- c)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.45e-102) {
tmp = (-0.5 * c) / b_2;
} else if ((b_2 <= 6.4e-71) || (!(b_2 <= 8.4e-22) && (b_2 <= 2.8e-15))) {
tmp = (-b_2 - sqrt((a * -c))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.45d-102)) then
tmp = ((-0.5d0) * c) / b_2
else if ((b_2 <= 6.4d-71) .or. (.not. (b_2 <= 8.4d-22)) .and. (b_2 <= 2.8d-15)) then
tmp = (-b_2 - sqrt((a * -c))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.45e-102) {
tmp = (-0.5 * c) / b_2;
} else if ((b_2 <= 6.4e-71) || (!(b_2 <= 8.4e-22) && (b_2 <= 2.8e-15))) {
tmp = (-b_2 - Math.sqrt((a * -c))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.45e-102: tmp = (-0.5 * c) / b_2 elif (b_2 <= 6.4e-71) or (not (b_2 <= 8.4e-22) and (b_2 <= 2.8e-15)): tmp = (-b_2 - math.sqrt((a * -c))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.45e-102) tmp = Float64(Float64(-0.5 * c) / b_2); elseif ((b_2 <= 6.4e-71) || (!(b_2 <= 8.4e-22) && (b_2 <= 2.8e-15))) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(a * Float64(-c)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.45e-102) tmp = (-0.5 * c) / b_2; elseif ((b_2 <= 6.4e-71) || (~((b_2 <= 8.4e-22)) && (b_2 <= 2.8e-15))) tmp = (-b_2 - sqrt((a * -c))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.45e-102], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[Or[LessEqual[b$95$2, 6.4e-71], And[N[Not[LessEqual[b$95$2, 8.4e-22]], $MachinePrecision], LessEqual[b$95$2, 2.8e-15]]], N[(N[((-b$95$2) - N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.45 \cdot 10^{-102}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 6.4 \cdot 10^{-71} \lor \neg \left(b\_2 \leq 8.4 \cdot 10^{-22}\right) \land b\_2 \leq 2.8 \cdot 10^{-15}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{a \cdot \left(-c\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.44999999999999993e-102Initial program 14.6%
Taylor expanded in b_2 around -inf 87.7%
associate-*r/87.8%
Simplified87.8%
if -1.44999999999999993e-102 < b_2 < 6.3999999999999998e-71 or 8.40000000000000031e-22 < b_2 < 2.80000000000000014e-15Initial program 87.8%
Taylor expanded in b_2 around 0 82.8%
mul-1-neg82.8%
distribute-rgt-neg-out82.8%
Simplified82.8%
if 6.3999999999999998e-71 < b_2 < 8.40000000000000031e-22 or 2.80000000000000014e-15 < b_2 Initial program 68.5%
Taylor expanded in c around 0 90.8%
Final simplification87.6%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1e-102)
(/ (* -0.5 c) b_2)
(if (<= b_2 6.5e+98)
(/ (+ b_2 (sqrt (- (* b_2 b_2) (* c a)))) (- a))
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-102) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 6.5e+98) {
tmp = (b_2 + sqrt(((b_2 * b_2) - (c * a)))) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-102)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 6.5d+98) then
tmp = (b_2 + sqrt(((b_2 * b_2) - (c * a)))) / -a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-102) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 6.5e+98) {
tmp = (b_2 + Math.sqrt(((b_2 * b_2) - (c * a)))) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-102: tmp = (-0.5 * c) / b_2 elif b_2 <= 6.5e+98: tmp = (b_2 + math.sqrt(((b_2 * b_2) - (c * a)))) / -a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-102) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 6.5e+98) tmp = Float64(Float64(b_2 + sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / Float64(-a)); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-102) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 6.5e+98) tmp = (b_2 + sqrt(((b_2 * b_2) - (c * a)))) / -a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-102], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 6.5e+98], N[(N[(b$95$2 + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-102}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 6.5 \cdot 10^{+98}:\\
\;\;\;\;\frac{b\_2 + \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{-a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -9.99999999999999933e-103Initial program 14.6%
Taylor expanded in b_2 around -inf 87.7%
associate-*r/87.8%
Simplified87.8%
if -9.99999999999999933e-103 < b_2 < 6.4999999999999999e98Initial program 88.5%
if 6.4999999999999999e98 < b_2 Initial program 54.7%
Taylor expanded in c around 0 96.8%
Final simplification90.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* -0.5 c) b_2) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 29.6%
Taylor expanded in b_2 around -inf 71.4%
associate-*r/71.4%
Simplified71.4%
if -4.999999999999985e-310 < b_2 Initial program 75.2%
Taylor expanded in c around 0 67.9%
Final simplification69.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -20000000000.0) (* 0.5 (/ c b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -20000000000.0) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-20000000000.0d0)) then
tmp = 0.5d0 * (c / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -20000000000.0) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -20000000000.0: tmp = 0.5 * (c / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -20000000000.0) tmp = Float64(0.5 * Float64(c / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -20000000000.0) tmp = 0.5 * (c / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -20000000000.0], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -20000000000:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -2e10Initial program 11.6%
Taylor expanded in a around 0 2.4%
associate-/l*2.5%
Simplified2.5%
Taylor expanded in b_2 around 0 27.5%
if -2e10 < b_2 Initial program 72.8%
Taylor expanded in b_2 around inf 49.1%
mul-1-neg49.1%
unsub-neg49.1%
associate-/l*49.1%
Simplified49.1%
add-sqr-sqrt49.1%
rem-sqrt-square49.1%
sqrt-prod50.8%
sqrt-pow164.8%
metadata-eval64.8%
pow164.8%
div-inv63.4%
pow-flip63.5%
metadata-eval63.5%
Applied egg-rr63.5%
Taylor expanded in b_2 around inf 22.7%
mul-1-neg22.7%
Simplified22.7%
Final simplification24.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -9.2e-307) (* c (/ -0.5 b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.2e-307) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-9.2d-307)) then
tmp = c * ((-0.5d0) / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.2e-307) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -9.2e-307: tmp = c * (-0.5 / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -9.2e-307) tmp = Float64(c * Float64(-0.5 / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -9.2e-307) tmp = c * (-0.5 / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -9.2e-307], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -9.2 \cdot 10^{-307}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -9.1999999999999996e-307Initial program 29.0%
pow1/229.0%
pow-to-exp23.2%
pow223.2%
Applied egg-rr23.2%
Taylor expanded in b_2 around -inf 72.0%
associate-*r/72.0%
*-rgt-identity72.0%
times-frac71.8%
/-rgt-identity71.8%
Simplified71.8%
if -9.1999999999999996e-307 < b_2 Initial program 75.4%
Taylor expanded in b_2 around inf 56.1%
mul-1-neg56.1%
unsub-neg56.1%
associate-/l*56.2%
Simplified56.2%
add-sqr-sqrt56.2%
rem-sqrt-square56.2%
sqrt-prod58.3%
sqrt-pow176.8%
metadata-eval76.8%
pow176.8%
div-inv75.4%
pow-flip75.5%
metadata-eval75.5%
Applied egg-rr75.5%
Taylor expanded in b_2 around inf 28.2%
mul-1-neg28.2%
Simplified28.2%
Final simplification48.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.2e-306) (/ (* -0.5 c) b_2) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.2e-306) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.2d-306)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.2e-306) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.2e-306: tmp = (-0.5 * c) / b_2 else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.2e-306) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.2e-306) tmp = (-0.5 * c) / b_2; else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.2e-306], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.2 \cdot 10^{-306}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -1.2e-306Initial program 29.0%
Taylor expanded in b_2 around -inf 72.0%
associate-*r/72.0%
Simplified72.0%
if -1.2e-306 < b_2 Initial program 75.4%
Taylor expanded in b_2 around inf 56.1%
mul-1-neg56.1%
unsub-neg56.1%
associate-/l*56.2%
Simplified56.2%
add-sqr-sqrt56.2%
rem-sqrt-square56.2%
sqrt-prod58.3%
sqrt-pow176.8%
metadata-eval76.8%
pow176.8%
div-inv75.4%
pow-flip75.5%
metadata-eval75.5%
Applied egg-rr75.5%
Taylor expanded in b_2 around inf 28.2%
mul-1-neg28.2%
Simplified28.2%
Final simplification48.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -9.2e-307) (/ (* -0.5 c) b_2) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.2e-307) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-9.2d-307)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.2e-307) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -9.2e-307: tmp = (-0.5 * c) / b_2 else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -9.2e-307) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -9.2e-307) tmp = (-0.5 * c) / b_2; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -9.2e-307], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -9.2 \cdot 10^{-307}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -9.1999999999999996e-307Initial program 29.0%
Taylor expanded in b_2 around -inf 72.0%
associate-*r/72.0%
Simplified72.0%
if -9.1999999999999996e-307 < b_2 Initial program 75.4%
Taylor expanded in b_2 around inf 66.4%
*-commutative66.4%
Simplified66.4%
Final simplification69.0%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 54.2%
Taylor expanded in b_2 around inf 37.6%
mul-1-neg37.6%
unsub-neg37.6%
associate-/l*37.7%
Simplified37.7%
add-sqr-sqrt37.7%
rem-sqrt-square37.7%
sqrt-prod39.6%
sqrt-pow155.3%
metadata-eval55.3%
pow155.3%
div-inv54.3%
pow-flip54.4%
metadata-eval54.4%
Applied egg-rr54.4%
Taylor expanded in b_2 around inf 16.6%
mul-1-neg16.6%
Simplified16.6%
Final simplification16.6%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024095
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(if (< b_2 0.0) (/ c (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2)) (/ (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c)))))) (- a)))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))