
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma (* a c) -3.0 (pow b 2.0))))
(if (<= b 0.0074)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))))
double code(double a, double b, double c) {
double t_0 = fma((a * c), -3.0, pow(b, 2.0));
double tmp;
if (b <= 0.0074) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
return tmp;
}
function code(a, b, c) t_0 = fma(Float64(a * c), -3.0, (b ^ 2.0)) tmp = 0.0 if (b <= 0.0074) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(a * c), $MachinePrecision] * -3.0 + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.0074], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a \cdot c, -3, {b}^{2}\right)\\
\mathbf{if}\;b \leq 0.0074:\\
\;\;\;\;\frac{\frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
if b < 0.0074000000000000003Initial program 88.4%
+-commutative88.4%
flip-+89.4%
add-sqr-sqrt91.1%
sub-neg91.1%
+-commutative91.1%
*-commutative91.1%
distribute-rgt-neg-in91.1%
fma-define91.1%
*-commutative91.1%
distribute-rgt-neg-in91.1%
metadata-eval91.1%
pow291.1%
sqr-neg91.1%
pow291.1%
add-sqr-sqrt0.0%
sqrt-unprod1.6%
Applied egg-rr91.1%
fma-define91.1%
associate-*r*91.1%
*-commutative91.1%
fma-define91.1%
fma-define91.1%
associate-*r*91.0%
*-commutative91.0%
fma-define91.0%
Simplified91.0%
if 0.0074000000000000003 < b Initial program 53.2%
Taylor expanded in a around 0 92.0%
Taylor expanded in c around 0 92.0%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma (* a c) -3.0 (pow b 2.0))))
(if (<= b 0.0085)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(*
c
(+
(* -0.5625 (/ (pow a 2.0) (pow b 5.0)))
(* -1.0546875 (/ (* c (pow a 3.0)) (pow b 7.0)))))))
(* 0.5 (/ -1.0 b)))))))
double code(double a, double b, double c) {
double t_0 = fma((a * c), -3.0, pow(b, 2.0));
double tmp;
if (b <= 0.0085) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (c * ((-0.5625 * (pow(a, 2.0) / pow(b, 5.0))) + (-1.0546875 * ((c * pow(a, 3.0)) / pow(b, 7.0))))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) t_0 = fma(Float64(a * c), -3.0, (b ^ 2.0)) tmp = 0.0 if (b <= 0.0085) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(c * Float64(Float64(-0.5625 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(c * (a ^ 3.0)) / (b ^ 7.0))))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(a * c), $MachinePrecision] * -3.0 + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.0085], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(c * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a \cdot c, -3, {b}^{2}\right)\\
\mathbf{if}\;b \leq 0.0085:\\
\;\;\;\;\frac{\frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + c \cdot \left(-0.5625 \cdot \frac{{a}^{2}}{{b}^{5}} + -1.0546875 \cdot \frac{c \cdot {a}^{3}}{{b}^{7}}\right)\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.0085000000000000006Initial program 88.4%
+-commutative88.4%
flip-+89.4%
add-sqr-sqrt91.1%
sub-neg91.1%
+-commutative91.1%
*-commutative91.1%
distribute-rgt-neg-in91.1%
fma-define91.1%
*-commutative91.1%
distribute-rgt-neg-in91.1%
metadata-eval91.1%
pow291.1%
sqr-neg91.1%
pow291.1%
add-sqr-sqrt0.0%
sqrt-unprod1.6%
Applied egg-rr91.1%
fma-define91.1%
associate-*r*91.1%
*-commutative91.1%
fma-define91.1%
fma-define91.1%
associate-*r*91.0%
*-commutative91.0%
fma-define91.0%
Simplified91.0%
if 0.0085000000000000006 < b Initial program 53.2%
Taylor expanded in c around 0 91.8%
Taylor expanded in a around 0 91.8%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma (* a c) -3.0 (pow b 2.0))))
(if (<= b 0.0072)
(* (/ 0.3333333333333333 a) (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))))
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(*
c
(+
(* -0.5625 (/ (pow a 2.0) (pow b 5.0)))
(* -1.0546875 (/ (* c (pow a 3.0)) (pow b 7.0)))))))
(* 0.5 (/ -1.0 b)))))))
double code(double a, double b, double c) {
double t_0 = fma((a * c), -3.0, pow(b, 2.0));
double tmp;
if (b <= 0.0072) {
tmp = (0.3333333333333333 / a) * ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0)));
} else {
tmp = c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (c * ((-0.5625 * (pow(a, 2.0) / pow(b, 5.0))) + (-1.0546875 * ((c * pow(a, 3.0)) / pow(b, 7.0))))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) t_0 = fma(Float64(a * c), -3.0, (b ^ 2.0)) tmp = 0.0 if (b <= 0.0072) tmp = Float64(Float64(0.3333333333333333 / a) * Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0)))); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(c * Float64(Float64(-0.5625 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(c * (a ^ 3.0)) / (b ^ 7.0))))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(a * c), $MachinePrecision] * -3.0 + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.0072], N[(N[(0.3333333333333333 / a), $MachinePrecision] * N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(c * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a \cdot c, -3, {b}^{2}\right)\\
\mathbf{if}\;b \leq 0.0072:\\
\;\;\;\;\frac{0.3333333333333333}{a} \cdot \frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + c \cdot \left(-0.5625 \cdot \frac{{a}^{2}}{{b}^{5}} + -1.0546875 \cdot \frac{c \cdot {a}^{3}}{{b}^{7}}\right)\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.0071999999999999998Initial program 88.4%
add-cbrt-cube87.5%
pow387.6%
sub-neg87.6%
+-commutative87.6%
*-commutative87.6%
distribute-rgt-neg-in87.6%
fma-define87.6%
*-commutative87.6%
distribute-rgt-neg-in87.6%
metadata-eval87.6%
pow287.6%
Applied egg-rr87.6%
div-inv87.7%
unpow387.6%
add-cbrt-cube88.5%
Applied egg-rr88.5%
*-commutative88.5%
associate-/r*88.4%
metadata-eval88.4%
+-commutative88.4%
unsub-neg88.4%
fma-define88.3%
associate-*r*88.2%
*-commutative88.2%
fma-define88.2%
Simplified88.2%
flip--89.3%
add-sqr-sqrt90.8%
unpow290.8%
Applied egg-rr90.8%
*-commutative90.8%
+-commutative90.8%
*-commutative90.8%
Simplified90.8%
if 0.0071999999999999998 < b Initial program 53.2%
Taylor expanded in c around 0 91.8%
Taylor expanded in a around 0 91.8%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0018)
(/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0018) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0018) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0018], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0018:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0018Initial program 78.9%
fma-neg79.1%
*-commutative79.1%
distribute-rgt-neg-in79.1%
*-commutative79.1%
distribute-rgt-neg-in79.1%
metadata-eval79.1%
Applied egg-rr79.1%
if -0.0018 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.9%
Taylor expanded in a around 0 93.6%
Final simplification89.3%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(*
c
(+
(* -0.5625 (/ (pow a 2.0) (pow b 5.0)))
(* -1.0546875 (/ (* c (pow a 3.0)) (pow b 7.0)))))))
(* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (c * ((-0.5625 * (pow(a, 2.0) / pow(b, 5.0))) + (-1.0546875 * ((c * pow(a, 3.0)) / pow(b, 7.0))))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-0.375d0) * (a / (b ** 3.0d0))) + (c * (((-0.5625d0) * ((a ** 2.0d0) / (b ** 5.0d0))) + ((-1.0546875d0) * ((c * (a ** 3.0d0)) / (b ** 7.0d0))))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-0.375 * (a / Math.pow(b, 3.0))) + (c * ((-0.5625 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) + (-1.0546875 * ((c * Math.pow(a, 3.0)) / Math.pow(b, 7.0))))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((c * ((-0.375 * (a / math.pow(b, 3.0))) + (c * ((-0.5625 * (math.pow(a, 2.0) / math.pow(b, 5.0))) + (-1.0546875 * ((c * math.pow(a, 3.0)) / math.pow(b, 7.0))))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(c * Float64(Float64(-0.5625 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(c * (a ^ 3.0)) / (b ^ 7.0))))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-0.375 * (a / (b ^ 3.0))) + (c * ((-0.5625 * ((a ^ 2.0) / (b ^ 5.0))) + (-1.0546875 * ((c * (a ^ 3.0)) / (b ^ 7.0))))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(c * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + c \cdot \left(-0.5625 \cdot \frac{{a}^{2}}{{b}^{5}} + -1.0546875 \cdot \frac{c \cdot {a}^{3}}{{b}^{7}}\right)\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 55.7%
Taylor expanded in c around 0 90.0%
Taylor expanded in a around 0 90.0%
Final simplification90.0%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0018)
(/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0))
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0018) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0018) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0018], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0018:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + -0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0018Initial program 78.9%
fma-neg79.1%
*-commutative79.1%
distribute-rgt-neg-in79.1%
*-commutative79.1%
distribute-rgt-neg-in79.1%
metadata-eval79.1%
Applied egg-rr79.1%
if -0.0018 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.9%
Taylor expanded in c around 0 93.3%
Final simplification89.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0005) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0005) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0005) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0005], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0005:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5.0000000000000001e-4Initial program 78.2%
fma-neg78.4%
*-commutative78.4%
distribute-rgt-neg-in78.4%
*-commutative78.4%
distribute-rgt-neg-in78.4%
metadata-eval78.4%
Applied egg-rr78.4%
if -5.0000000000000001e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 43.5%
Taylor expanded in a around 0 90.4%
Final simplification86.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.0005) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0)) (* c (+ (* -0.375 (/ (* a c) (pow b 3.0))) (* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.0005) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * ((a * c) / pow(b, 3.0))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.0005) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.0005], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.0005:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5.0000000000000001e-4Initial program 78.2%
fma-neg78.4%
*-commutative78.4%
distribute-rgt-neg-in78.4%
*-commutative78.4%
distribute-rgt-neg-in78.4%
metadata-eval78.4%
Applied egg-rr78.4%
if -5.0000000000000001e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 43.5%
Taylor expanded in c around 0 90.2%
Final simplification86.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
(if (<= t_0 -0.0005)
t_0
(* c (+ (* -0.375 (/ (* a c) (pow b 3.0))) (* 0.5 (/ -1.0 b)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.0005) {
tmp = t_0;
} else {
tmp = c * ((-0.375 * ((a * c) / pow(b, 3.0))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-0.0005d0)) then
tmp = t_0
else
tmp = c * (((-0.375d0) * ((a * c) / (b ** 3.0d0))) + (0.5d0 * ((-1.0d0) / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.0005) {
tmp = t_0;
} else {
tmp = c * ((-0.375 * ((a * c) / Math.pow(b, 3.0))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -0.0005: tmp = t_0 else: tmp = c * ((-0.375 * ((a * c) / math.pow(b, 3.0))) + (0.5 * (-1.0 / b))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.0005) tmp = t_0; else tmp = Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -0.0005) tmp = t_0; else tmp = c * ((-0.375 * ((a * c) / (b ^ 3.0))) + (0.5 * (-1.0 / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.0005], t$95$0, N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t\_0 \leq -0.0005:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5.0000000000000001e-4Initial program 78.2%
if -5.0000000000000001e-4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 43.5%
Taylor expanded in c around 0 90.2%
Final simplification86.0%
(FPCore (a b c) :precision binary64 (* c (+ (* -0.375 (/ (* a c) (pow b 3.0))) (* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((-0.375 * ((a * c) / pow(b, 3.0))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * ((a * c) / (b ** 3.0d0))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * ((a * c) / Math.pow(b, 3.0))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((-0.375 * ((a * c) / math.pow(b, 3.0))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(Float64(a * c) / (b ^ 3.0))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * ((a * c) / (b ^ 3.0))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 55.7%
Taylor expanded in c around 0 80.7%
Final simplification80.7%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 55.7%
Taylor expanded in b around inf 64.1%
herbie shell --seed 2024095
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))