
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -2000000.0) (not (<= (* -2.0 x) 1e-14)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(*
x
(+
1.0
(* (pow x 2.0) (- (* x (* x 0.13333333333333333)) 0.3333333333333333))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -2000000.0) || !((-2.0 * x) <= 1e-14)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (pow(x, 2.0) * ((x * (x * 0.13333333333333333)) - 0.3333333333333333)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-2000000.0d0)) .or. (.not. (((-2.0d0) * x) <= 1d-14))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x * (1.0d0 + ((x ** 2.0d0) * ((x * (x * 0.13333333333333333d0)) - 0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -2000000.0) || !((-2.0 * x) <= 1e-14)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((x * (x * 0.13333333333333333)) - 0.3333333333333333)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -2000000.0) or not ((-2.0 * x) <= 1e-14): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x * (1.0 + (math.pow(x, 2.0) * ((x * (x * 0.13333333333333333)) - 0.3333333333333333))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -2000000.0) || !(Float64(-2.0 * x) <= 1e-14)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64(x * Float64(x * 0.13333333333333333)) - 0.3333333333333333)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -2000000.0) || ~(((-2.0 * x) <= 1e-14))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x * (1.0 + ((x ^ 2.0) * ((x * (x * 0.13333333333333333)) - 0.3333333333333333))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -2000000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-14]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(x * N[(x * 0.13333333333333333), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -2000000 \lor \neg \left(-2 \cdot x \leq 10^{-14}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left(x \cdot \left(x \cdot 0.13333333333333333\right) - 0.3333333333333333\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e6 or 9.99999999999999999e-15 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -2e6 < (*.f64 #s(literal -2 binary64) x) < 9.99999999999999999e-15Initial program 7.2%
Taylor expanded in x around 0 100.0%
unpow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.002) (not (<= (* -2.0 x) 1e-14))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) x))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.002) || !((-2.0 * x) <= 1e-14)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.002d0)) .or. (.not. (((-2.0d0) * x) <= 1d-14))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.002) || !((-2.0 * x) <= 1e-14)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.002) or not ((-2.0 * x) <= 1e-14): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.002) || !(Float64(-2.0 * x) <= 1e-14)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.002) || ~(((-2.0 * x) <= 1e-14))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.002], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-14]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.002 \lor \neg \left(-2 \cdot x \leq 10^{-14}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e-3 or 9.99999999999999999e-15 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
if -2e-3 < (*.f64 #s(literal -2 binary64) x) < 9.99999999999999999e-15Initial program 6.5%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -6.2e-6)
(+
(/ 2.0 (+ 2.0 (* x (- (* x (+ 2.0 (* x -1.3333333333333333))) 2.0))))
-1.0)
x))
double code(double x, double y) {
double tmp;
if (x <= -6.2e-6) {
tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.2d-6)) then
tmp = (2.0d0 / (2.0d0 + (x * ((x * (2.0d0 + (x * (-1.3333333333333333d0)))) - 2.0d0)))) + (-1.0d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.2e-6) {
tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.2e-6: tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -6.2e-6) tmp = Float64(Float64(2.0 / Float64(2.0 + Float64(x * Float64(Float64(x * Float64(2.0 + Float64(x * -1.3333333333333333))) - 2.0)))) + -1.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.2e-6) tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.2e-6], N[(N[(2.0 / N[(2.0 + N[(x * N[(N[(x * N[(2.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{2}{2 + x \cdot \left(x \cdot \left(2 + x \cdot -1.3333333333333333\right) - 2\right)} + -1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6.1999999999999999e-6Initial program 100.0%
Taylor expanded in x around 0 98.8%
if -6.1999999999999999e-6 < x Initial program 42.5%
Taylor expanded in x around 0 63.8%
Final simplification72.6%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 96.6%
Taylor expanded in x around inf 98.8%
if -1 < x Initial program 42.5%
Taylor expanded in x around 0 63.8%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 56.9%
Taylor expanded in x around 0 27.7%
Taylor expanded in x around inf 26.8%
herbie shell --seed 2024095
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))