
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (* (/ (sin x) x) (tan (* x 0.5))) x))
double code(double x) {
return ((sin(x) / x) * tan((x * 0.5))) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((sin(x) / x) * tan((x * 0.5d0))) / x
end function
public static double code(double x) {
return ((Math.sin(x) / x) * Math.tan((x * 0.5))) / x;
}
def code(x): return ((math.sin(x) / x) * math.tan((x * 0.5))) / x
function code(x) return Float64(Float64(Float64(sin(x) / x) * tan(Float64(x * 0.5))) / x) end
function tmp = code(x) tmp = ((sin(x) / x) * tan((x * 0.5))) / x; end
code[x_] := N[(N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sin x}{x} \cdot \tan \left(x \cdot 0.5\right)}{x}
\end{array}
Initial program 51.6%
flip--51.4%
metadata-eval51.4%
div-sub51.3%
pow251.3%
Applied egg-rr51.3%
unpow251.3%
sqr-neg51.3%
div-sub51.4%
sqr-neg51.4%
1-sub-cos76.2%
associate-/l*76.1%
hang-0p-tan76.4%
Simplified76.4%
times-frac99.9%
associate-*r/99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* x (* x -0.041666666666666664))) (* (pow x -2.0) (- 1.0 (cos x)))))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = pow(x, -2.0) * (1.0 - cos(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + (x * (x * (-0.041666666666666664d0)))
else
tmp = (x ** (-2.0d0)) * (1.0d0 - cos(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = Math.pow(x, -2.0) * (1.0 - Math.cos(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (x * (x * -0.041666666666666664)) else: tmp = math.pow(x, -2.0) * (1.0 - math.cos(x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(x * Float64(x * -0.041666666666666664))); else tmp = Float64((x ^ -2.0) * Float64(1.0 - cos(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (x * (x * -0.041666666666666664)); else tmp = (x ^ -2.0) * (1.0 - cos(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(x * N[(x * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + x \cdot \left(x \cdot -0.041666666666666664\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-2} \cdot \left(1 - \cos x\right)\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.3%
Taylor expanded in x around 0 63.1%
unpow263.1%
associate-*r*63.1%
Applied egg-rr63.1%
if 0.00419999999999999974 < x Initial program 99.2%
clear-num99.3%
associate-/r/99.2%
pow299.2%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
Final simplification71.0%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* x (* x -0.041666666666666664))) (/ (/ 1.0 x) (/ x (- 1.0 (cos x))))))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = (1.0 / x) / (x / (1.0 - cos(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + (x * (x * (-0.041666666666666664d0)))
else
tmp = (1.0d0 / x) / (x / (1.0d0 - cos(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = (1.0 / x) / (x / (1.0 - Math.cos(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (x * (x * -0.041666666666666664)) else: tmp = (1.0 / x) / (x / (1.0 - math.cos(x))) return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(x * Float64(x * -0.041666666666666664))); else tmp = Float64(Float64(1.0 / x) / Float64(x / Float64(1.0 - cos(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (x * (x * -0.041666666666666664)); else tmp = (1.0 / x) / (x / (1.0 - cos(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(x * N[(x * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] / N[(x / N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + x \cdot \left(x \cdot -0.041666666666666664\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{\frac{x}{1 - \cos x}}\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.3%
Taylor expanded in x around 0 63.1%
unpow263.1%
associate-*r*63.1%
Applied egg-rr63.1%
if 0.00419999999999999974 < x Initial program 99.2%
associate-/r*99.2%
Applied egg-rr99.2%
clear-num99.2%
associate-/l/99.3%
associate-/r*99.3%
Applied egg-rr99.3%
Final simplification71.0%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* x (* x -0.041666666666666664))) (* (/ 1.0 x) (/ (- 1.0 (cos x)) x))))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = (1.0 / x) * ((1.0 - cos(x)) / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + (x * (x * (-0.041666666666666664d0)))
else
tmp = (1.0d0 / x) * ((1.0d0 - cos(x)) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = (1.0 / x) * ((1.0 - Math.cos(x)) / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (x * (x * -0.041666666666666664)) else: tmp = (1.0 / x) * ((1.0 - math.cos(x)) / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(x * Float64(x * -0.041666666666666664))); else tmp = Float64(Float64(1.0 / x) * Float64(Float64(1.0 - cos(x)) / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (x * (x * -0.041666666666666664)); else tmp = (1.0 / x) * ((1.0 - cos(x)) / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(x * N[(x * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] * N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + x \cdot \left(x \cdot -0.041666666666666664\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} \cdot \frac{1 - \cos x}{x}\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.3%
Taylor expanded in x around 0 63.1%
unpow263.1%
associate-*r*63.1%
Applied egg-rr63.1%
if 0.00419999999999999974 < x Initial program 99.2%
associate-/r*99.2%
div-inv99.3%
Applied egg-rr99.3%
Final simplification71.0%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* x (* x -0.041666666666666664))) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + (x * (x * (-0.041666666666666664d0)))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (x * (x * -0.041666666666666664)) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(x * Float64(x * -0.041666666666666664))); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (x * (x * -0.041666666666666664)); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(x * N[(x * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + x \cdot \left(x \cdot -0.041666666666666664\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.3%
Taylor expanded in x around 0 63.1%
unpow263.1%
associate-*r*63.1%
Applied egg-rr63.1%
if 0.00419999999999999974 < x Initial program 99.2%
associate-/r*99.2%
Applied egg-rr99.2%
Final simplification71.0%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* x (* x -0.041666666666666664))) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + (x * (x * (-0.041666666666666664d0)))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (x * (x * -0.041666666666666664));
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (x * (x * -0.041666666666666664)) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(x * Float64(x * -0.041666666666666664))); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (x * (x * -0.041666666666666664)); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(x * N[(x * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + x \cdot \left(x \cdot -0.041666666666666664\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.3%
Taylor expanded in x around 0 63.1%
unpow263.1%
associate-*r*63.1%
Applied egg-rr63.1%
if 0.00419999999999999974 < x Initial program 99.2%
Final simplification71.0%
(FPCore (x) :precision binary64 (if (<= x 1.15e+77) 0.5 (/ (+ (/ 1.0 x) (/ -1.0 x)) x)))
double code(double x) {
double tmp;
if (x <= 1.15e+77) {
tmp = 0.5;
} else {
tmp = ((1.0 / x) + (-1.0 / x)) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.15d+77) then
tmp = 0.5d0
else
tmp = ((1.0d0 / x) + ((-1.0d0) / x)) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.15e+77) {
tmp = 0.5;
} else {
tmp = ((1.0 / x) + (-1.0 / x)) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.15e+77: tmp = 0.5 else: tmp = ((1.0 / x) + (-1.0 / x)) / x return tmp
function code(x) tmp = 0.0 if (x <= 1.15e+77) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 / x) + Float64(-1.0 / x)) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.15e+77) tmp = 0.5; else tmp = ((1.0 / x) + (-1.0 / x)) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.15e+77], 0.5, N[(N[(N[(1.0 / x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.15 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x} + \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if x < 1.14999999999999997e77Initial program 42.8%
Taylor expanded in x around 0 59.6%
if 1.14999999999999997e77 < x Initial program 99.4%
associate-/r*99.4%
Applied egg-rr99.4%
div-sub99.4%
Applied egg-rr99.4%
Taylor expanded in x around 0 72.2%
Final simplification61.6%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 51.6%
Taylor expanded in x around 0 50.8%
herbie shell --seed 2024095
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))