
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (/ (- -1.0 (pow (/ x (- lo)) 3.0)) (+ -1.0 (- (* (- hi x) (/ (+ (/ hi lo) 1.0) lo)) (pow (/ (- hi x) lo) 2.0)))))
double code(double lo, double hi, double x) {
return (-1.0 - pow((x / -lo), 3.0)) / (-1.0 + (((hi - x) * (((hi / lo) + 1.0) / lo)) - pow(((hi - x) / lo), 2.0)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((-1.0d0) - ((x / -lo) ** 3.0d0)) / ((-1.0d0) + (((hi - x) * (((hi / lo) + 1.0d0) / lo)) - (((hi - x) / lo) ** 2.0d0)))
end function
public static double code(double lo, double hi, double x) {
return (-1.0 - Math.pow((x / -lo), 3.0)) / (-1.0 + (((hi - x) * (((hi / lo) + 1.0) / lo)) - Math.pow(((hi - x) / lo), 2.0)));
}
def code(lo, hi, x): return (-1.0 - math.pow((x / -lo), 3.0)) / (-1.0 + (((hi - x) * (((hi / lo) + 1.0) / lo)) - math.pow(((hi - x) / lo), 2.0)))
function code(lo, hi, x) return Float64(Float64(-1.0 - (Float64(x / Float64(-lo)) ^ 3.0)) / Float64(-1.0 + Float64(Float64(Float64(hi - x) * Float64(Float64(Float64(hi / lo) + 1.0) / lo)) - (Float64(Float64(hi - x) / lo) ^ 2.0)))) end
function tmp = code(lo, hi, x) tmp = (-1.0 - ((x / -lo) ^ 3.0)) / (-1.0 + (((hi - x) * (((hi / lo) + 1.0) / lo)) - (((hi - x) / lo) ^ 2.0))); end
code[lo_, hi_, x_] := N[(N[(-1.0 - N[Power[N[(x / (-lo)), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(N[(N[(hi - x), $MachinePrecision] * N[(N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] - N[Power[N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1 - {\left(\frac{x}{-lo}\right)}^{3}}{-1 + \left(\left(hi - x\right) \cdot \frac{\frac{hi}{lo} + 1}{lo} - {\left(\frac{hi - x}{lo}\right)}^{2}\right)}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
flip3-+18.9%
frac-2neg18.9%
metadata-eval18.9%
+-commutative18.9%
metadata-eval18.9%
Applied egg-rr18.9%
distribute-neg-in18.9%
metadata-eval18.9%
unsub-neg18.9%
associate-*r/18.9%
*-commutative18.9%
*-lft-identity18.9%
times-frac18.9%
rem-square-sqrt18.9%
associate-*r/18.9%
/-rgt-identity18.9%
rem-square-sqrt18.9%
Simplified18.9%
Taylor expanded in lo around inf 32.8%
Taylor expanded in hi around 0 98.4%
associate-*r/98.4%
mul-1-neg98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (lo hi x)
:precision binary64
(/
(- -1.0 (pow (* (- hi x) (/ (+ (/ hi lo) 1.0) lo)) 3.0))
(+
-1.0
(-
(/ (/ (- hi x) lo) (/ lo (- x hi)))
(* (- hi x) (/ (- -1.0 (/ hi lo)) lo))))))
double code(double lo, double hi, double x) {
return (-1.0 - pow(((hi - x) * (((hi / lo) + 1.0) / lo)), 3.0)) / (-1.0 + ((((hi - x) / lo) / (lo / (x - hi))) - ((hi - x) * ((-1.0 - (hi / lo)) / lo))));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((-1.0d0) - (((hi - x) * (((hi / lo) + 1.0d0) / lo)) ** 3.0d0)) / ((-1.0d0) + ((((hi - x) / lo) / (lo / (x - hi))) - ((hi - x) * (((-1.0d0) - (hi / lo)) / lo))))
end function
public static double code(double lo, double hi, double x) {
return (-1.0 - Math.pow(((hi - x) * (((hi / lo) + 1.0) / lo)), 3.0)) / (-1.0 + ((((hi - x) / lo) / (lo / (x - hi))) - ((hi - x) * ((-1.0 - (hi / lo)) / lo))));
}
def code(lo, hi, x): return (-1.0 - math.pow(((hi - x) * (((hi / lo) + 1.0) / lo)), 3.0)) / (-1.0 + ((((hi - x) / lo) / (lo / (x - hi))) - ((hi - x) * ((-1.0 - (hi / lo)) / lo))))
function code(lo, hi, x) return Float64(Float64(-1.0 - (Float64(Float64(hi - x) * Float64(Float64(Float64(hi / lo) + 1.0) / lo)) ^ 3.0)) / Float64(-1.0 + Float64(Float64(Float64(Float64(hi - x) / lo) / Float64(lo / Float64(x - hi))) - Float64(Float64(hi - x) * Float64(Float64(-1.0 - Float64(hi / lo)) / lo))))) end
function tmp = code(lo, hi, x) tmp = (-1.0 - (((hi - x) * (((hi / lo) + 1.0) / lo)) ^ 3.0)) / (-1.0 + ((((hi - x) / lo) / (lo / (x - hi))) - ((hi - x) * ((-1.0 - (hi / lo)) / lo)))); end
code[lo_, hi_, x_] := N[(N[(-1.0 - N[Power[N[(N[(hi - x), $MachinePrecision] * N[(N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(N[(N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision] / N[(lo / N[(x - hi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(hi - x), $MachinePrecision] * N[(N[(-1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1 - {\left(\left(hi - x\right) \cdot \frac{\frac{hi}{lo} + 1}{lo}\right)}^{3}}{-1 + \left(\frac{\frac{hi - x}{lo}}{\frac{lo}{x - hi}} - \left(hi - x\right) \cdot \frac{-1 - \frac{hi}{lo}}{lo}\right)}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
flip3-+18.9%
frac-2neg18.9%
metadata-eval18.9%
+-commutative18.9%
metadata-eval18.9%
Applied egg-rr18.9%
distribute-neg-in18.9%
metadata-eval18.9%
unsub-neg18.9%
associate-*r/18.9%
*-commutative18.9%
*-lft-identity18.9%
times-frac18.9%
rem-square-sqrt18.9%
associate-*r/18.9%
/-rgt-identity18.9%
rem-square-sqrt18.9%
Simplified18.9%
Taylor expanded in lo around inf 32.8%
unpow232.8%
clear-num32.8%
add-sqr-sqrt0.0%
fabs-sqr0.0%
add-sqr-sqrt9.7%
un-div-inv9.7%
add-sqr-sqrt0.0%
fabs-sqr0.0%
add-sqr-sqrt32.8%
Applied egg-rr32.8%
Final simplification32.8%
(FPCore (lo hi x)
:precision binary64
(let* ((t_0 (* (- hi x) (/ (+ (/ hi lo) 1.0) lo))))
(/
(- -1.0 (pow t_0 3.0))
(+ -1.0 (+ t_0 (* (/ (- hi x) lo) (/ (- x hi) lo)))))))
double code(double lo, double hi, double x) {
double t_0 = (hi - x) * (((hi / lo) + 1.0) / lo);
return (-1.0 - pow(t_0, 3.0)) / (-1.0 + (t_0 + (((hi - x) / lo) * ((x - hi) / lo))));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
real(8) :: t_0
t_0 = (hi - x) * (((hi / lo) + 1.0d0) / lo)
code = ((-1.0d0) - (t_0 ** 3.0d0)) / ((-1.0d0) + (t_0 + (((hi - x) / lo) * ((x - hi) / lo))))
end function
public static double code(double lo, double hi, double x) {
double t_0 = (hi - x) * (((hi / lo) + 1.0) / lo);
return (-1.0 - Math.pow(t_0, 3.0)) / (-1.0 + (t_0 + (((hi - x) / lo) * ((x - hi) / lo))));
}
def code(lo, hi, x): t_0 = (hi - x) * (((hi / lo) + 1.0) / lo) return (-1.0 - math.pow(t_0, 3.0)) / (-1.0 + (t_0 + (((hi - x) / lo) * ((x - hi) / lo))))
function code(lo, hi, x) t_0 = Float64(Float64(hi - x) * Float64(Float64(Float64(hi / lo) + 1.0) / lo)) return Float64(Float64(-1.0 - (t_0 ^ 3.0)) / Float64(-1.0 + Float64(t_0 + Float64(Float64(Float64(hi - x) / lo) * Float64(Float64(x - hi) / lo))))) end
function tmp = code(lo, hi, x) t_0 = (hi - x) * (((hi / lo) + 1.0) / lo); tmp = (-1.0 - (t_0 ^ 3.0)) / (-1.0 + (t_0 + (((hi - x) / lo) * ((x - hi) / lo)))); end
code[lo_, hi_, x_] := Block[{t$95$0 = N[(N[(hi - x), $MachinePrecision] * N[(N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]}, N[(N[(-1.0 - N[Power[t$95$0, 3.0], $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(t$95$0 + N[(N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision] * N[(N[(x - hi), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(hi - x\right) \cdot \frac{\frac{hi}{lo} + 1}{lo}\\
\frac{-1 - {t\_0}^{3}}{-1 + \left(t\_0 + \frac{hi - x}{lo} \cdot \frac{x - hi}{lo}\right)}
\end{array}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
flip3-+18.9%
frac-2neg18.9%
metadata-eval18.9%
+-commutative18.9%
metadata-eval18.9%
Applied egg-rr18.9%
distribute-neg-in18.9%
metadata-eval18.9%
unsub-neg18.9%
associate-*r/18.9%
*-commutative18.9%
*-lft-identity18.9%
times-frac18.9%
rem-square-sqrt18.9%
associate-*r/18.9%
/-rgt-identity18.9%
rem-square-sqrt18.9%
Simplified18.9%
Taylor expanded in lo around inf 32.8%
unpow232.8%
Applied egg-rr32.8%
Final simplification32.8%
(FPCore (lo hi x) :precision binary64 (+ (* (+ (/ hi lo) 1.0) (fabs (/ (- hi x) lo))) 1.0))
double code(double lo, double hi, double x) {
return (((hi / lo) + 1.0) * fabs(((hi - x) / lo))) + 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (((hi / lo) + 1.0d0) * abs(((hi - x) / lo))) + 1.0d0
end function
public static double code(double lo, double hi, double x) {
return (((hi / lo) + 1.0) * Math.abs(((hi - x) / lo))) + 1.0;
}
def code(lo, hi, x): return (((hi / lo) + 1.0) * math.fabs(((hi - x) / lo))) + 1.0
function code(lo, hi, x) return Float64(Float64(Float64(Float64(hi / lo) + 1.0) * abs(Float64(Float64(hi - x) / lo))) + 1.0) end
function tmp = code(lo, hi, x) tmp = (((hi / lo) + 1.0) * abs(((hi - x) / lo))) + 1.0; end
code[lo_, hi_, x_] := N[(N[(N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision] * N[Abs[N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{hi}{lo} + 1\right) \cdot \left|\frac{hi - x}{lo}\right| + 1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
add-sqr-sqrt0.0%
sqrt-unprod19.1%
pow219.1%
Applied egg-rr19.1%
unpow219.1%
rem-sqrt-square19.1%
Simplified19.1%
Final simplification19.1%
(FPCore (lo hi x) :precision binary64 (+ (* (+ (/ hi lo) 1.0) (fabs (/ hi lo))) 1.0))
double code(double lo, double hi, double x) {
return (((hi / lo) + 1.0) * fabs((hi / lo))) + 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (((hi / lo) + 1.0d0) * abs((hi / lo))) + 1.0d0
end function
public static double code(double lo, double hi, double x) {
return (((hi / lo) + 1.0) * Math.abs((hi / lo))) + 1.0;
}
def code(lo, hi, x): return (((hi / lo) + 1.0) * math.fabs((hi / lo))) + 1.0
function code(lo, hi, x) return Float64(Float64(Float64(Float64(hi / lo) + 1.0) * abs(Float64(hi / lo))) + 1.0) end
function tmp = code(lo, hi, x) tmp = (((hi / lo) + 1.0) * abs((hi / lo))) + 1.0; end
code[lo_, hi_, x_] := N[(N[(N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision] * N[Abs[N[(hi / lo), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{hi}{lo} + 1\right) \cdot \left|\frac{hi}{lo}\right| + 1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
add-sqr-sqrt0.0%
sqrt-unprod19.1%
pow219.1%
Applied egg-rr19.1%
unpow219.1%
rem-sqrt-square19.1%
Simplified19.1%
div-inv19.1%
Applied egg-rr19.1%
Taylor expanded in hi around inf 19.1%
Final simplification19.1%
(FPCore (lo hi x) :precision binary64 (- 1.0 (* (/ (- hi x) lo) (- -1.0 (/ hi lo)))))
double code(double lo, double hi, double x) {
return 1.0 - (((hi - x) / lo) * (-1.0 - (hi / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 - (((hi - x) / lo) * ((-1.0d0) - (hi / lo)))
end function
public static double code(double lo, double hi, double x) {
return 1.0 - (((hi - x) / lo) * (-1.0 - (hi / lo)));
}
def code(lo, hi, x): return 1.0 - (((hi - x) / lo) * (-1.0 - (hi / lo)))
function code(lo, hi, x) return Float64(1.0 - Float64(Float64(Float64(hi - x) / lo) * Float64(-1.0 - Float64(hi / lo)))) end
function tmp = code(lo, hi, x) tmp = 1.0 - (((hi - x) / lo) * (-1.0 - (hi / lo))); end
code[lo_, hi_, x_] := N[(1.0 - N[(N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision] * N[(-1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{hi - x}{lo} \cdot \left(-1 - \frac{hi}{lo}\right)
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (- 1.0 (* hi (/ (- -1.0 (/ hi lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 - (hi * ((-1.0 - (hi / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 - (hi * (((-1.0d0) - (hi / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 - (hi * ((-1.0 - (hi / lo)) / lo));
}
def code(lo, hi, x): return 1.0 - (hi * ((-1.0 - (hi / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 - Float64(hi * Float64(Float64(-1.0 - Float64(hi / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 - (hi * ((-1.0 - (hi / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 - N[(hi * N[(N[(-1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - hi \cdot \frac{-1 - \frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Taylor expanded in x around 0 18.9%
associate-/l*18.9%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (/ lo (- hi)))
double code(double lo, double hi, double x) {
return lo / -hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = lo / -hi
end function
public static double code(double lo, double hi, double x) {
return lo / -hi;
}
def code(lo, hi, x): return lo / -hi
function code(lo, hi, x) return Float64(lo / Float64(-hi)) end
function tmp = code(lo, hi, x) tmp = lo / -hi; end
code[lo_, hi_, x_] := N[(lo / (-hi)), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo}{-hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
associate-*r/18.8%
neg-mul-118.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
herbie shell --seed 2024095
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))