
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* (sin b) (sin a))))
(/
(* r (sin b))
(+ (- (* (cos a) (cos b)) t_0) (fma (- (sin b)) (sin a) t_0)))))
double code(double r, double a, double b) {
double t_0 = sin(b) * sin(a);
return (r * sin(b)) / (((cos(a) * cos(b)) - t_0) + fma(-sin(b), sin(a), t_0));
}
function code(r, a, b) t_0 = Float64(sin(b) * sin(a)) return Float64(Float64(r * sin(b)) / Float64(Float64(Float64(cos(a) * cos(b)) - t_0) + fma(Float64(-sin(b)), sin(a), t_0))) end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]}, N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision] + N[((-N[Sin[b], $MachinePrecision]) * N[Sin[a], $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin b \cdot \sin a\\
\frac{r \cdot \sin b}{\left(\cos a \cdot \cos b - t\_0\right) + \mathsf{fma}\left(-\sin b, \sin a, t\_0\right)}
\end{array}
\end{array}
Initial program 76.9%
associate-*r/76.9%
+-commutative76.9%
Simplified76.9%
cos-sum99.5%
*-un-lft-identity99.5%
prod-diff99.5%
Applied egg-rr99.5%
fma-undefine99.5%
distribute-lft-neg-in99.5%
cancel-sign-sub-inv99.5%
*-commutative99.5%
*-rgt-identity99.5%
*-commutative99.5%
fma-undefine99.5%
*-rgt-identity99.5%
distribute-lft-neg-in99.5%
*-rgt-identity99.5%
fma-undefine99.5%
*-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (fma (cos b) (cos a) (- (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return (r * sin(b)) / fma(cos(b), cos(a), -(sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(r * sin(b)) / fma(cos(b), cos(a), Float64(-Float64(sin(b) * sin(a))))) end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\mathsf{fma}\left(\cos b, \cos a, -\sin b \cdot \sin a\right)}
\end{array}
Initial program 76.9%
associate-*r/76.9%
+-commutative76.9%
Simplified76.9%
cos-sum99.5%
cancel-sign-sub-inv99.5%
fma-define99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (fma (cos b) (cos a) (- (* (sin b) (sin a)))))))
double code(double r, double a, double b) {
return r * (sin(b) / fma(cos(b), cos(a), -(sin(b) * sin(a))));
}
function code(r, a, b) return Float64(r * Float64(sin(b) / fma(cos(b), cos(a), Float64(-Float64(sin(b) * sin(a)))))) end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\mathsf{fma}\left(\cos b, \cos a, -\sin b \cdot \sin a\right)}
\end{array}
Initial program 76.9%
+-commutative76.9%
Simplified76.9%
cos-sum99.5%
cancel-sign-sub-inv99.5%
fma-define99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (- (* (cos a) (cos b)) (* (sin b) (sin a)))))
double code(double r, double a, double b) {
return (r * sin(b)) / ((cos(a) * cos(b)) - (sin(b) * sin(a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / ((cos(a) * cos(b)) - (sin(b) * sin(a)))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(b) * Math.sin(a)));
}
def code(r, a, b): return (r * math.sin(b)) / ((math.cos(a) * math.cos(b)) - (math.sin(b) * math.sin(a)))
function code(r, a, b) return Float64(Float64(r * sin(b)) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(b) * sin(a)))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / ((cos(a) * cos(b)) - (sin(b) * sin(a))); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos a \cdot \cos b - \sin b \cdot \sin a}
\end{array}
Initial program 76.9%
associate-*r/76.9%
+-commutative76.9%
Simplified76.9%
cos-sum99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (- (* (cos a) (cos b)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return r * (math.sin(b) / ((math.cos(a) * math.cos(b)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(r * Float64(sin(b) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos a \cdot \cos b - \sin b \cdot \sin a}
\end{array}
Initial program 76.9%
+-commutative76.9%
Simplified76.9%
cos-sum99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (fma (cos b) (cos a) 0.0))))
double code(double r, double a, double b) {
return r * (sin(b) / fma(cos(b), cos(a), 0.0));
}
function code(r, a, b) return Float64(r * Float64(sin(b) / fma(cos(b), cos(a), 0.0))) end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\mathsf{fma}\left(\cos b, \cos a, 0\right)}
\end{array}
Initial program 76.9%
+-commutative76.9%
Simplified76.9%
cos-sum99.5%
cancel-sign-sub-inv99.5%
fma-define99.5%
Applied egg-rr99.5%
add-sqr-sqrt49.4%
sqrt-unprod86.4%
sqr-neg86.4%
sqrt-unprod37.1%
add-sqr-sqrt77.1%
sin-mult78.2%
div-sub78.2%
cos-diff77.5%
add-sqr-sqrt37.3%
sqrt-unprod78.1%
sqr-neg78.1%
sqrt-unprod40.8%
add-sqr-sqrt78.8%
cancel-sign-sub-inv78.8%
cos-sum78.3%
Applied egg-rr78.3%
+-inverses78.3%
Simplified78.3%
(FPCore (r a b) :precision binary64 (if (or (<= b -200.0) (not (<= b 4e-5))) (* r (/ (sin b) (cos b))) (* (sin b) (/ r (cos a)))))
double code(double r, double a, double b) {
double tmp;
if ((b <= -200.0) || !(b <= 4e-5)) {
tmp = r * (sin(b) / cos(b));
} else {
tmp = sin(b) * (r / cos(a));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-200.0d0)) .or. (.not. (b <= 4d-5))) then
tmp = r * (sin(b) / cos(b))
else
tmp = sin(b) * (r / cos(a))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((b <= -200.0) || !(b <= 4e-5)) {
tmp = r * (Math.sin(b) / Math.cos(b));
} else {
tmp = Math.sin(b) * (r / Math.cos(a));
}
return tmp;
}
def code(r, a, b): tmp = 0 if (b <= -200.0) or not (b <= 4e-5): tmp = r * (math.sin(b) / math.cos(b)) else: tmp = math.sin(b) * (r / math.cos(a)) return tmp
function code(r, a, b) tmp = 0.0 if ((b <= -200.0) || !(b <= 4e-5)) tmp = Float64(r * Float64(sin(b) / cos(b))); else tmp = Float64(sin(b) * Float64(r / cos(a))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((b <= -200.0) || ~((b <= 4e-5))) tmp = r * (sin(b) / cos(b)); else tmp = sin(b) * (r / cos(a)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[b, -200.0], N[Not[LessEqual[b, 4e-5]], $MachinePrecision]], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -200 \lor \neg \left(b \leq 4 \cdot 10^{-5}\right):\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos a}\\
\end{array}
\end{array}
if b < -200 or 4.00000000000000033e-5 < b Initial program 49.9%
+-commutative49.9%
Simplified49.9%
Taylor expanded in a around 0 50.5%
if -200 < b < 4.00000000000000033e-5Initial program 98.3%
associate-*r/98.4%
+-commutative98.4%
Simplified98.4%
associate-*r/98.3%
*-commutative98.3%
div-inv98.3%
associate-*l*98.3%
Applied egg-rr98.3%
Taylor expanded in b around 0 98.3%
Final simplification77.2%
(FPCore (r a b) :precision binary64 (if (or (<= b -200.0) (not (<= b 2.25e-5))) (* r (/ (sin b) (cos b))) (* r (/ (sin b) (cos a)))))
double code(double r, double a, double b) {
double tmp;
if ((b <= -200.0) || !(b <= 2.25e-5)) {
tmp = r * (sin(b) / cos(b));
} else {
tmp = r * (sin(b) / cos(a));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-200.0d0)) .or. (.not. (b <= 2.25d-5))) then
tmp = r * (sin(b) / cos(b))
else
tmp = r * (sin(b) / cos(a))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((b <= -200.0) || !(b <= 2.25e-5)) {
tmp = r * (Math.sin(b) / Math.cos(b));
} else {
tmp = r * (Math.sin(b) / Math.cos(a));
}
return tmp;
}
def code(r, a, b): tmp = 0 if (b <= -200.0) or not (b <= 2.25e-5): tmp = r * (math.sin(b) / math.cos(b)) else: tmp = r * (math.sin(b) / math.cos(a)) return tmp
function code(r, a, b) tmp = 0.0 if ((b <= -200.0) || !(b <= 2.25e-5)) tmp = Float64(r * Float64(sin(b) / cos(b))); else tmp = Float64(r * Float64(sin(b) / cos(a))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((b <= -200.0) || ~((b <= 2.25e-5))) tmp = r * (sin(b) / cos(b)); else tmp = r * (sin(b) / cos(a)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[b, -200.0], N[Not[LessEqual[b, 2.25e-5]], $MachinePrecision]], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -200 \lor \neg \left(b \leq 2.25 \cdot 10^{-5}\right):\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\end{array}
\end{array}
if b < -200 or 2.25000000000000014e-5 < b Initial program 49.9%
+-commutative49.9%
Simplified49.9%
Taylor expanded in a around 0 50.5%
if -200 < b < 2.25000000000000014e-5Initial program 98.3%
+-commutative98.3%
Simplified98.3%
Taylor expanded in b around 0 98.3%
Final simplification77.2%
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (cos (+ b a)))))
double code(double r, double a, double b) {
return sin(b) * (r / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / Math.cos((b + a)));
}
def code(r, a, b): return math.sin(b) * (r / math.cos((b + a)))
function code(r, a, b) return Float64(sin(b) * Float64(r / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / cos((b + a))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos \left(b + a\right)}
\end{array}
Initial program 76.9%
associate-*r/76.9%
+-commutative76.9%
Simplified76.9%
*-commutative76.9%
associate-/l*76.9%
Applied egg-rr76.9%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ b a)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((b + a)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((b + a)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((b + a))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(b + a\right)}
\end{array}
Initial program 76.9%
Final simplification76.9%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos a))))
double code(double r, double a, double b) {
return r * (sin(b) / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos(a))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos(a));
}
def code(r, a, b): return r * (math.sin(b) / math.cos(a))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(a))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos(a)); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos a}
\end{array}
Initial program 76.9%
+-commutative76.9%
Simplified76.9%
Taylor expanded in b around 0 59.9%
(FPCore (r a b) :precision binary64 (* b (/ r (cos a))))
double code(double r, double a, double b) {
return b * (r / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (r / cos(a))
end function
public static double code(double r, double a, double b) {
return b * (r / Math.cos(a));
}
def code(r, a, b): return b * (r / math.cos(a))
function code(r, a, b) return Float64(b * Float64(r / cos(a))) end
function tmp = code(r, a, b) tmp = b * (r / cos(a)); end
code[r_, a_, b_] := N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \frac{r}{\cos a}
\end{array}
Initial program 76.9%
associate-*r/76.9%
+-commutative76.9%
Simplified76.9%
cos-sum99.5%
*-un-lft-identity99.5%
prod-diff99.5%
Applied egg-rr99.5%
fma-undefine99.5%
distribute-lft-neg-in99.5%
cancel-sign-sub-inv99.5%
*-commutative99.5%
*-rgt-identity99.5%
*-commutative99.5%
fma-undefine99.5%
*-rgt-identity99.5%
distribute-lft-neg-in99.5%
*-rgt-identity99.5%
fma-undefine99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in b around 0 56.4%
associate-/l*56.4%
Simplified56.4%
(FPCore (r a b) :precision binary64 (* r b))
double code(double r, double a, double b) {
return r * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * b
end function
public static double code(double r, double a, double b) {
return r * b;
}
def code(r, a, b): return r * b
function code(r, a, b) return Float64(r * b) end
function tmp = code(r, a, b) tmp = r * b; end
code[r_, a_, b_] := N[(r * b), $MachinePrecision]
\begin{array}{l}
\\
r \cdot b
\end{array}
Initial program 76.9%
+-commutative76.9%
Simplified76.9%
Taylor expanded in b around 0 56.4%
Taylor expanded in a around 0 38.1%
herbie shell --seed 2024094
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))