
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+
(* c -0.5)
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))
(/ (* (pow (* a c) 4.0) -1.0546875) (* a (pow b 6.0))))))
b))
double code(double a, double b, double c) {
return ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))) + ((pow((a * c), 4.0) * -1.0546875) / (a * pow(b, 6.0)))))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 4.0d0))) + ((c * (-0.5d0)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 2.0d0))) + ((((a * c) ** 4.0d0) * (-1.0546875d0)) / (a * (b ** 6.0d0)))))) / b
end function
public static double code(double a, double b, double c) {
return ((-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0))) + ((Math.pow((a * c), 4.0) * -1.0546875) / (a * Math.pow(b, 6.0)))))) / b;
}
def code(a, b, c): return ((-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 2.0))) + ((math.pow((a * c), 4.0) * -1.0546875) / (a * math.pow(b, 6.0)))))) / b
function code(a, b, c) return Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) + Float64(Float64((Float64(a * c) ^ 4.0) * -1.0546875) / Float64(a * (b ^ 6.0)))))) / b) end
function tmp = code(a, b, c) tmp = ((-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + ((c * -0.5) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 2.0))) + ((((a * c) ^ 4.0) * -1.0546875) / (a * (b ^ 6.0)))))) / b; end
code[a_, b_, c_] := N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * -1.0546875), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}} + \frac{{\left(a \cdot c\right)}^{4} \cdot -1.0546875}{a \cdot {b}^{6}}\right)\right)}{b}
\end{array}
Initial program 18.5%
Taylor expanded in b around inf 97.0%
associate-*r/97.0%
distribute-rgt-out97.0%
pow-prod-down97.0%
metadata-eval97.0%
Applied egg-rr97.0%
*-commutative97.0%
associate-*l*97.0%
metadata-eval97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(/ (* (* a -1.0546875) (pow c 4.0)) (pow b 7.0))))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (((a * -1.0546875) * pow(c, 4.0)) / pow(b, 7.0))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + (((a * (-1.0546875d0)) * (c ** 4.0d0)) / (b ** 7.0d0))))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (((a * -1.0546875) * Math.pow(c, 4.0)) / Math.pow(b, 7.0))))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (((a * -1.0546875) * math.pow(c, 4.0)) / math.pow(b, 7.0))))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(Float64(Float64(a * -1.0546875) * (c ^ 4.0)) / (b ^ 7.0))))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (((a * -1.0546875) * (c ^ 4.0)) / (b ^ 7.0)))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * -1.0546875), $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + \frac{\left(a \cdot -1.0546875\right) \cdot {c}^{4}}{{b}^{7}}\right)\right)
\end{array}
Initial program 18.5%
Taylor expanded in a around 0 97.0%
Taylor expanded in c around 0 97.0%
associate-*r/97.0%
associate-*r*97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0)))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)
\end{array}
Initial program 18.5%
Taylor expanded in a around 0 96.2%
Final simplification96.2%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* (pow a 2.0) c) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((c * ((-0.5625 * ((pow(a, 2.0) * c) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-0.5625d0) * (((a ** 2.0d0) * c) / (b ** 5.0d0))) + ((-0.375d0) * (a / (b ** 3.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-0.5625 * ((Math.pow(a, 2.0) * c) / Math.pow(b, 5.0))) + (-0.375 * (a / Math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((c * ((-0.5625 * ((math.pow(a, 2.0) * c) / math.pow(b, 5.0))) + (-0.375 * (a / math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * c) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-0.5625 * (((a ^ 2.0) * c) / (b ^ 5.0))) + (-0.375 * (a / (b ^ 3.0))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * c), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{{a}^{2} \cdot c}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 18.5%
Taylor expanded in c around 0 95.9%
Final simplification95.9%
(FPCore (a b c) :precision binary64 (/ (+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))) b))
double code(double a, double b, double c) {
return ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c * (-0.5d0)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 2.0d0)))) / b
end function
public static double code(double a, double b, double c) {
return ((c * -0.5) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0)))) / b;
}
def code(a, b, c): return ((c * -0.5) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 2.0)))) / b
function code(a, b, c) return Float64(Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))) / b) end
function tmp = code(a, b, c) tmp = ((c * -0.5) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 2.0)))) / b; end
code[a_, b_, c_] := N[(N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}
\end{array}
Initial program 18.5%
Taylor expanded in b around inf 94.3%
Final simplification94.3%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Initial program 18.5%
Taylor expanded in a around 0 94.3%
(FPCore (a b c) :precision binary64 (* c (- (/ (* -0.375 (* a c)) (pow b 3.0)) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * (((-0.375 * (a * c)) / pow(b, 3.0)) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((((-0.375d0) * (a * c)) / (b ** 3.0d0)) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * (((-0.375 * (a * c)) / Math.pow(b, 3.0)) - (0.5 / b));
}
def code(a, b, c): return c * (((-0.375 * (a * c)) / math.pow(b, 3.0)) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(-0.375 * Float64(a * c)) / (b ^ 3.0)) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * (((-0.375 * (a * c)) / (b ^ 3.0)) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(-0.375 * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 18.5%
Taylor expanded in a around 0 93.8%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
associate-*r/94.0%
metadata-eval94.0%
Simplified94.0%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 18.5%
Taylor expanded in b around inf 89.7%
associate-*r/89.7%
*-commutative89.7%
Simplified89.7%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 18.5%
/-rgt-identity18.5%
metadata-eval18.5%
Simplified18.5%
Taylor expanded in a around 0 12.4%
associate-/l*12.4%
Simplified12.4%
Taylor expanded in b around 0 89.7%
associate-*r/89.7%
*-commutative89.7%
associate-/l*89.3%
Simplified89.3%
herbie shell --seed 2024094
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))