
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0)))
(t_1 (log (fma 0.5 (* (exp -1.0) (pow (/ x y) 2.0)) (exp -1.0))))
(t_2 (+ (* x x) t_0))
(t_3 (/ (- (* x x) t_0) t_2)))
(if (<= (* x x) 4e-289)
t_1
(if (<= (* x x) 5e-242)
t_3
(if (<= (* x x) 5e-151)
t_1
(if (<= (* x x) 1e-121)
(/ (fma (* y -4.0) y (pow x 2.0)) t_2)
(if (<= (* x x) 50000.0)
t_1
(if (<= (* x x) 1.08e+284) t_3 1.0))))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = log(fma(0.5, (exp(-1.0) * pow((x / y), 2.0)), exp(-1.0)));
double t_2 = (x * x) + t_0;
double t_3 = ((x * x) - t_0) / t_2;
double tmp;
if ((x * x) <= 4e-289) {
tmp = t_1;
} else if ((x * x) <= 5e-242) {
tmp = t_3;
} else if ((x * x) <= 5e-151) {
tmp = t_1;
} else if ((x * x) <= 1e-121) {
tmp = fma((y * -4.0), y, pow(x, 2.0)) / t_2;
} else if ((x * x) <= 50000.0) {
tmp = t_1;
} else if ((x * x) <= 1.08e+284) {
tmp = t_3;
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = log(fma(0.5, Float64(exp(-1.0) * (Float64(x / y) ^ 2.0)), exp(-1.0))) t_2 = Float64(Float64(x * x) + t_0) t_3 = Float64(Float64(Float64(x * x) - t_0) / t_2) tmp = 0.0 if (Float64(x * x) <= 4e-289) tmp = t_1; elseif (Float64(x * x) <= 5e-242) tmp = t_3; elseif (Float64(x * x) <= 5e-151) tmp = t_1; elseif (Float64(x * x) <= 1e-121) tmp = Float64(fma(Float64(y * -4.0), y, (x ^ 2.0)) / t_2); elseif (Float64(x * x) <= 50000.0) tmp = t_1; elseif (Float64(x * x) <= 1.08e+284) tmp = t_3; else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Log[N[(0.5 * N[(N[Exp[-1.0], $MachinePrecision] * N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[Exp[-1.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 4e-289], t$95$1, If[LessEqual[N[(x * x), $MachinePrecision], 5e-242], t$95$3, If[LessEqual[N[(x * x), $MachinePrecision], 5e-151], t$95$1, If[LessEqual[N[(x * x), $MachinePrecision], 1e-121], N[(N[(N[(y * -4.0), $MachinePrecision] * y + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 50000.0], t$95$1, If[LessEqual[N[(x * x), $MachinePrecision], 1.08e+284], t$95$3, 1.0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := \log \left(\mathsf{fma}\left(0.5, e^{-1} \cdot {\left(\frac{x}{y}\right)}^{2}, e^{-1}\right)\right)\\
t_2 := x \cdot x + t\_0\\
t_3 := \frac{x \cdot x - t\_0}{t\_2}\\
\mathbf{if}\;x \cdot x \leq 4 \cdot 10^{-289}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{-242}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{-151}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot x \leq 10^{-121}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot -4, y, {x}^{2}\right)}{t\_2}\\
\mathbf{elif}\;x \cdot x \leq 50000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot x \leq 1.08 \cdot 10^{+284}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 4e-289 or 4.9999999999999998e-242 < (*.f64 x x) < 5.00000000000000003e-151 or 9.9999999999999998e-122 < (*.f64 x x) < 5e4Initial program 59.0%
sub-neg59.0%
+-commutative59.0%
distribute-lft-neg-in59.0%
fma-define59.0%
distribute-rgt-neg-in59.0%
metadata-eval59.0%
pow259.0%
Applied egg-rr59.0%
Taylor expanded in x around 0 72.0%
distribute-lft-in72.0%
associate--l+72.0%
*-commutative72.0%
associate-*l*72.0%
fma-define72.0%
Simplified89.1%
add-log-exp89.1%
Applied egg-rr89.1%
Taylor expanded in x around 0 83.4%
+-commutative83.4%
fma-define83.4%
*-commutative83.4%
associate-/l*83.4%
unpow283.4%
unpow283.4%
times-frac90.2%
unpow290.2%
Simplified90.2%
if 4e-289 < (*.f64 x x) < 4.9999999999999998e-242 or 5e4 < (*.f64 x x) < 1.07999999999999993e284Initial program 78.3%
if 5.00000000000000003e-151 < (*.f64 x x) < 9.9999999999999998e-122Initial program 91.5%
sub-neg91.5%
+-commutative91.5%
distribute-lft-neg-in91.5%
fma-define91.7%
distribute-rgt-neg-in91.7%
metadata-eval91.7%
pow291.7%
Applied egg-rr91.7%
if 1.07999999999999993e284 < (*.f64 x x) Initial program 2.4%
Taylor expanded in x around inf 86.8%
Final simplification86.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0)))
(t_1 (+ (* x x) t_0))
(t_2 (/ (- (* x x) t_0) t_1))
(t_3 (+ -1.0 (* 0.5 (* (/ x y) (/ x y))))))
(if (<= (* x x) 4e-289)
t_3
(if (<= (* x x) 5e-242)
t_2
(if (<= (* x x) 5e-151)
t_3
(if (<= (* x x) 1e-121)
(/ (fma (* y -4.0) y (pow x 2.0)) t_1)
(if (<= (* x x) 50000.0)
t_3
(if (<= (* x x) 1.08e+284) t_2 1.0))))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = (x * x) + t_0;
double t_2 = ((x * x) - t_0) / t_1;
double t_3 = -1.0 + (0.5 * ((x / y) * (x / y)));
double tmp;
if ((x * x) <= 4e-289) {
tmp = t_3;
} else if ((x * x) <= 5e-242) {
tmp = t_2;
} else if ((x * x) <= 5e-151) {
tmp = t_3;
} else if ((x * x) <= 1e-121) {
tmp = fma((y * -4.0), y, pow(x, 2.0)) / t_1;
} else if ((x * x) <= 50000.0) {
tmp = t_3;
} else if ((x * x) <= 1.08e+284) {
tmp = t_2;
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(Float64(Float64(x * x) - t_0) / t_1) t_3 = Float64(-1.0 + Float64(0.5 * Float64(Float64(x / y) * Float64(x / y)))) tmp = 0.0 if (Float64(x * x) <= 4e-289) tmp = t_3; elseif (Float64(x * x) <= 5e-242) tmp = t_2; elseif (Float64(x * x) <= 5e-151) tmp = t_3; elseif (Float64(x * x) <= 1e-121) tmp = Float64(fma(Float64(y * -4.0), y, (x ^ 2.0)) / t_1); elseif (Float64(x * x) <= 50000.0) tmp = t_3; elseif (Float64(x * x) <= 1.08e+284) tmp = t_2; else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(-1.0 + N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 4e-289], t$95$3, If[LessEqual[N[(x * x), $MachinePrecision], 5e-242], t$95$2, If[LessEqual[N[(x * x), $MachinePrecision], 5e-151], t$95$3, If[LessEqual[N[(x * x), $MachinePrecision], 1e-121], N[(N[(N[(y * -4.0), $MachinePrecision] * y + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 50000.0], t$95$3, If[LessEqual[N[(x * x), $MachinePrecision], 1.08e+284], t$95$2, 1.0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{x \cdot x - t\_0}{t\_1}\\
t_3 := -1 + 0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right)\\
\mathbf{if}\;x \cdot x \leq 4 \cdot 10^{-289}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{-242}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{-151}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \cdot x \leq 10^{-121}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot -4, y, {x}^{2}\right)}{t\_1}\\
\mathbf{elif}\;x \cdot x \leq 50000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x \cdot x \leq 1.08 \cdot 10^{+284}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 4e-289 or 4.9999999999999998e-242 < (*.f64 x x) < 5.00000000000000003e-151 or 9.9999999999999998e-122 < (*.f64 x x) < 5e4Initial program 59.0%
Taylor expanded in x around 0 83.3%
pow283.3%
unpow283.3%
times-frac89.6%
Applied egg-rr89.6%
if 4e-289 < (*.f64 x x) < 4.9999999999999998e-242 or 5e4 < (*.f64 x x) < 1.07999999999999993e284Initial program 78.3%
if 5.00000000000000003e-151 < (*.f64 x x) < 9.9999999999999998e-122Initial program 91.5%
sub-neg91.5%
+-commutative91.5%
distribute-lft-neg-in91.5%
fma-define91.7%
distribute-rgt-neg-in91.7%
metadata-eval91.7%
pow291.7%
Applied egg-rr91.7%
if 1.07999999999999993e284 < (*.f64 x x) Initial program 2.4%
Taylor expanded in x around inf 86.8%
Final simplification86.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0)))
(t_1 (/ (- (* x x) t_0) (+ (* x x) t_0)))
(t_2 (+ -1.0 (* 0.5 (* (/ x y) (/ x y))))))
(if (<= (* x x) 4e-289)
t_2
(if (<= (* x x) 5e-242)
t_1
(if (<= (* x x) 5e-151)
t_2
(if (<= (* x x) 1e-121)
t_1
(if (<= (* x x) 50000.0)
t_2
(if (<= (* x x) 1.08e+284) t_1 1.0))))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x * x) - t_0) / ((x * x) + t_0);
double t_2 = -1.0 + (0.5 * ((x / y) * (x / y)));
double tmp;
if ((x * x) <= 4e-289) {
tmp = t_2;
} else if ((x * x) <= 5e-242) {
tmp = t_1;
} else if ((x * x) <= 5e-151) {
tmp = t_2;
} else if ((x * x) <= 1e-121) {
tmp = t_1;
} else if ((x * x) <= 50000.0) {
tmp = t_2;
} else if ((x * x) <= 1.08e+284) {
tmp = t_1;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = y * (y * 4.0d0)
t_1 = ((x * x) - t_0) / ((x * x) + t_0)
t_2 = (-1.0d0) + (0.5d0 * ((x / y) * (x / y)))
if ((x * x) <= 4d-289) then
tmp = t_2
else if ((x * x) <= 5d-242) then
tmp = t_1
else if ((x * x) <= 5d-151) then
tmp = t_2
else if ((x * x) <= 1d-121) then
tmp = t_1
else if ((x * x) <= 50000.0d0) then
tmp = t_2
else if ((x * x) <= 1.08d+284) then
tmp = t_1
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x * x) - t_0) / ((x * x) + t_0);
double t_2 = -1.0 + (0.5 * ((x / y) * (x / y)));
double tmp;
if ((x * x) <= 4e-289) {
tmp = t_2;
} else if ((x * x) <= 5e-242) {
tmp = t_1;
} else if ((x * x) <= 5e-151) {
tmp = t_2;
} else if ((x * x) <= 1e-121) {
tmp = t_1;
} else if ((x * x) <= 50000.0) {
tmp = t_2;
} else if ((x * x) <= 1.08e+284) {
tmp = t_1;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) t_1 = ((x * x) - t_0) / ((x * x) + t_0) t_2 = -1.0 + (0.5 * ((x / y) * (x / y))) tmp = 0 if (x * x) <= 4e-289: tmp = t_2 elif (x * x) <= 5e-242: tmp = t_1 elif (x * x) <= 5e-151: tmp = t_2 elif (x * x) <= 1e-121: tmp = t_1 elif (x * x) <= 50000.0: tmp = t_2 elif (x * x) <= 1.08e+284: tmp = t_1 else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) t_2 = Float64(-1.0 + Float64(0.5 * Float64(Float64(x / y) * Float64(x / y)))) tmp = 0.0 if (Float64(x * x) <= 4e-289) tmp = t_2; elseif (Float64(x * x) <= 5e-242) tmp = t_1; elseif (Float64(x * x) <= 5e-151) tmp = t_2; elseif (Float64(x * x) <= 1e-121) tmp = t_1; elseif (Float64(x * x) <= 50000.0) tmp = t_2; elseif (Float64(x * x) <= 1.08e+284) tmp = t_1; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); t_1 = ((x * x) - t_0) / ((x * x) + t_0); t_2 = -1.0 + (0.5 * ((x / y) * (x / y))); tmp = 0.0; if ((x * x) <= 4e-289) tmp = t_2; elseif ((x * x) <= 5e-242) tmp = t_1; elseif ((x * x) <= 5e-151) tmp = t_2; elseif ((x * x) <= 1e-121) tmp = t_1; elseif ((x * x) <= 50000.0) tmp = t_2; elseif ((x * x) <= 1.08e+284) tmp = t_1; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-1.0 + N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 4e-289], t$95$2, If[LessEqual[N[(x * x), $MachinePrecision], 5e-242], t$95$1, If[LessEqual[N[(x * x), $MachinePrecision], 5e-151], t$95$2, If[LessEqual[N[(x * x), $MachinePrecision], 1e-121], t$95$1, If[LessEqual[N[(x * x), $MachinePrecision], 50000.0], t$95$2, If[LessEqual[N[(x * x), $MachinePrecision], 1.08e+284], t$95$1, 1.0]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := \frac{x \cdot x - t\_0}{x \cdot x + t\_0}\\
t_2 := -1 + 0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right)\\
\mathbf{if}\;x \cdot x \leq 4 \cdot 10^{-289}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{-242}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{-151}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot x \leq 10^{-121}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot x \leq 50000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot x \leq 1.08 \cdot 10^{+284}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 4e-289 or 4.9999999999999998e-242 < (*.f64 x x) < 5.00000000000000003e-151 or 9.9999999999999998e-122 < (*.f64 x x) < 5e4Initial program 59.0%
Taylor expanded in x around 0 83.3%
pow283.3%
unpow283.3%
times-frac89.6%
Applied egg-rr89.6%
if 4e-289 < (*.f64 x x) < 4.9999999999999998e-242 or 5.00000000000000003e-151 < (*.f64 x x) < 9.9999999999999998e-122 or 5e4 < (*.f64 x x) < 1.07999999999999993e284Initial program 80.5%
if 1.07999999999999993e284 < (*.f64 x x) Initial program 2.4%
Taylor expanded in x around inf 86.8%
Final simplification86.1%
(FPCore (x y) :precision binary64 (if (<= x 7200.0) (+ -1.0 (* 0.5 (* (/ x y) (/ x y)))) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 7200.0) {
tmp = -1.0 + (0.5 * ((x / y) * (x / y)));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 7200.0d0) then
tmp = (-1.0d0) + (0.5d0 * ((x / y) * (x / y)))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 7200.0) {
tmp = -1.0 + (0.5 * ((x / y) * (x / y)));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 7200.0: tmp = -1.0 + (0.5 * ((x / y) * (x / y))) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 7200.0) tmp = Float64(-1.0 + Float64(0.5 * Float64(Float64(x / y) * Float64(x / y)))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 7200.0) tmp = -1.0 + (0.5 * ((x / y) * (x / y))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 7200.0], N[(-1.0 + N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 7200:\\
\;\;\;\;-1 + 0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 7200Initial program 52.8%
Taylor expanded in x around 0 54.3%
pow254.3%
unpow254.3%
times-frac59.7%
Applied egg-rr59.7%
if 7200 < x Initial program 26.2%
Taylor expanded in x around inf 75.4%
Final simplification63.4%
(FPCore (x y) :precision binary64 (if (<= x 5000.0) -1.0 1.0))
double code(double x, double y) {
double tmp;
if (x <= 5000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 5000.0d0) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 5000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 5000.0: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 5000.0) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 5000.0) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 5000.0], -1.0, 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 5e3Initial program 52.8%
Taylor expanded in x around 0 58.4%
if 5e3 < x Initial program 26.2%
Taylor expanded in x around inf 75.4%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 46.5%
Taylor expanded in x around 0 49.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024094
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))