
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (- (* y (+ (* z -0.5) (* -0.3333333333333333 (* y z)))) z))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (y * z)))) - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * ((y * ((z * (-0.5d0)) + ((-0.3333333333333333d0) * (y * z)))) - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (y * z)))) - z))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (y * z)))) - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(-0.3333333333333333 * Float64(y * z)))) - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (y * z)))) - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(-0.3333333333333333 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(y \cdot \left(z \cdot -0.5 + -0.3333333333333333 \cdot \left(y \cdot z\right)\right) - z\right)\right) - t
\end{array}
Initial program 84.8%
Taylor expanded in y around 0 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (* z (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5)))))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * (z * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5)))))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right)\right) - t
\end{array}
Initial program 84.8%
Taylor expanded in y around 0 99.8%
Taylor expanded in z around 0 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -5.7e-142) (not (<= x 5.1e-138))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.7e-142) || !(x <= 5.1e-138)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.7e-142) || !(x <= 5.1e-138)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -5.7e-142) or not (x <= 5.1e-138): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -5.7e-142) || !(x <= 5.1e-138)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -5.7e-142], N[Not[LessEqual[x, 5.1e-138]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.7 \cdot 10^{-142} \lor \neg \left(x \leq 5.1 \cdot 10^{-138}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -5.69999999999999995e-142 or 5.1000000000000002e-138 < x Initial program 91.6%
+-commutative91.6%
associate--l+91.6%
fma-define91.6%
sub-neg91.6%
log1p-define99.8%
Simplified99.8%
Taylor expanded in z around 0 90.9%
if -5.69999999999999995e-142 < x < 5.1000000000000002e-138Initial program 68.3%
Taylor expanded in x around 0 65.8%
sub-neg65.8%
log1p-define97.1%
Simplified97.1%
Final simplification92.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -8.8e-142) (not (<= x 6.8e-137))) (- (* x (log y)) t) (- (* y (* z (+ -1.0 (* y -0.5)))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.8e-142) || !(x <= 6.8e-137)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * (z * (-1.0 + (y * -0.5)))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-8.8d-142)) .or. (.not. (x <= 6.8d-137))) then
tmp = (x * log(y)) - t
else
tmp = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.8e-142) || !(x <= 6.8e-137)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * (z * (-1.0 + (y * -0.5)))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -8.8e-142) or not (x <= 6.8e-137): tmp = (x * math.log(y)) - t else: tmp = (y * (z * (-1.0 + (y * -0.5)))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -8.8e-142) || !(x <= 6.8e-137)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -8.8e-142) || ~((x <= 6.8e-137))) tmp = (x * log(y)) - t; else tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -8.8e-142], N[Not[LessEqual[x, 6.8e-137]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.8 \cdot 10^{-142} \lor \neg \left(x \leq 6.8 \cdot 10^{-137}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t\\
\end{array}
\end{array}
if x < -8.80000000000000066e-142 or 6.80000000000000028e-137 < x Initial program 91.6%
+-commutative91.6%
associate--l+91.6%
fma-define91.6%
sub-neg91.6%
log1p-define99.8%
Simplified99.8%
Taylor expanded in z around 0 90.9%
if -8.80000000000000066e-142 < x < 6.80000000000000028e-137Initial program 68.3%
Taylor expanded in y around 0 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in x around 0 96.9%
Final simplification92.7%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (- (* -0.5 (* y z)) z))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * ((-0.5 * (y * z)) - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * (((-0.5d0) * (y * z)) - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * ((-0.5 * (y * z)) - z))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * ((-0.5 * (y * z)) - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(Float64(-0.5 * Float64(y * z)) - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * ((-0.5 * (y * z)) - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(-0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(-0.5 \cdot \left(y \cdot z\right) - z\right)\right) - t
\end{array}
Initial program 84.8%
Taylor expanded in y around 0 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (* z (+ -1.0 (* y -0.5))))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * (z * (-1.0 + (y * -0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * (z * ((-1.0d0) + (y * (-0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * (z * (-1.0 + (y * -0.5))))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * (z * (-1.0 + (y * -0.5))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * (z * (-1.0 + (y * -0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right)\right) - t
\end{array}
Initial program 84.8%
Taylor expanded in y around 0 99.8%
Taylor expanded in z around 0 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -6.5e+60) (not (<= x 1.95e+61))) (* x (log y)) (- (* y (* z (+ -1.0 (* y -0.5)))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.5e+60) || !(x <= 1.95e+61)) {
tmp = x * log(y);
} else {
tmp = (y * (z * (-1.0 + (y * -0.5)))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-6.5d+60)) .or. (.not. (x <= 1.95d+61))) then
tmp = x * log(y)
else
tmp = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.5e+60) || !(x <= 1.95e+61)) {
tmp = x * Math.log(y);
} else {
tmp = (y * (z * (-1.0 + (y * -0.5)))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -6.5e+60) or not (x <= 1.95e+61): tmp = x * math.log(y) else: tmp = (y * (z * (-1.0 + (y * -0.5)))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -6.5e+60) || !(x <= 1.95e+61)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -6.5e+60) || ~((x <= 1.95e+61))) tmp = x * log(y); else tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -6.5e+60], N[Not[LessEqual[x, 1.95e+61]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{+60} \lor \neg \left(x \leq 1.95 \cdot 10^{+61}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t\\
\end{array}
\end{array}
if x < -6.49999999999999931e60 or 1.94999999999999994e61 < x Initial program 98.8%
+-commutative98.8%
associate--l+98.8%
fma-define98.8%
sub-neg98.8%
log1p-define99.7%
Simplified99.7%
Taylor expanded in t around inf 69.6%
associate--l+69.6%
associate-/l*69.4%
associate-/l*69.4%
Simplified69.4%
Taylor expanded in x around inf 90.0%
if -6.49999999999999931e60 < x < 1.94999999999999994e61Initial program 75.0%
Taylor expanded in y around 0 99.8%
Taylor expanded in z around 0 99.8%
Taylor expanded in x around 0 80.9%
Final simplification84.6%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* y z)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (y * z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (y * z)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (y * z)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (y * z)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(y * z)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (y * z)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - y \cdot z\right) - t
\end{array}
Initial program 84.8%
Taylor expanded in y around 0 98.9%
+-commutative98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 84.8%
Taylor expanded in y around 0 99.8%
Taylor expanded in z around 0 99.8%
Taylor expanded in x around 0 52.5%
Final simplification52.5%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 84.8%
+-commutative84.8%
associate--l+84.8%
fma-define84.8%
sub-neg84.8%
log1p-define99.8%
Simplified99.8%
Taylor expanded in t around inf 35.9%
neg-mul-135.9%
Simplified35.9%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024093
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))