
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (log y))))
(if (<= y 4.5e+28)
(- x (+ z (* (log y) 0.5)))
(if (or (<= y 2.25e+139) (and (not (<= y 6.4e+208)) (<= y 1.6e+256)))
(- (+ x y) t_0)
(- (- y t_0) z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (y <= 4.5e+28) {
tmp = x - (z + (log(y) * 0.5));
} else if ((y <= 2.25e+139) || (!(y <= 6.4e+208) && (y <= 1.6e+256))) {
tmp = (x + y) - t_0;
} else {
tmp = (y - t_0) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (y <= 4.5d+28) then
tmp = x - (z + (log(y) * 0.5d0))
else if ((y <= 2.25d+139) .or. (.not. (y <= 6.4d+208)) .and. (y <= 1.6d+256)) then
tmp = (x + y) - t_0
else
tmp = (y - t_0) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (y <= 4.5e+28) {
tmp = x - (z + (Math.log(y) * 0.5));
} else if ((y <= 2.25e+139) || (!(y <= 6.4e+208) && (y <= 1.6e+256))) {
tmp = (x + y) - t_0;
} else {
tmp = (y - t_0) - z;
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if y <= 4.5e+28: tmp = x - (z + (math.log(y) * 0.5)) elif (y <= 2.25e+139) or (not (y <= 6.4e+208) and (y <= 1.6e+256)): tmp = (x + y) - t_0 else: tmp = (y - t_0) - z return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (y <= 4.5e+28) tmp = Float64(x - Float64(z + Float64(log(y) * 0.5))); elseif ((y <= 2.25e+139) || (!(y <= 6.4e+208) && (y <= 1.6e+256))) tmp = Float64(Float64(x + y) - t_0); else tmp = Float64(Float64(y - t_0) - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (y <= 4.5e+28) tmp = x - (z + (log(y) * 0.5)); elseif ((y <= 2.25e+139) || (~((y <= 6.4e+208)) && (y <= 1.6e+256))) tmp = (x + y) - t_0; else tmp = (y - t_0) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 4.5e+28], N[(x - N[(z + N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 2.25e+139], And[N[Not[LessEqual[y, 6.4e+208]], $MachinePrecision], LessEqual[y, 1.6e+256]]], N[(N[(x + y), $MachinePrecision] - t$95$0), $MachinePrecision], N[(N[(y - t$95$0), $MachinePrecision] - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;y \leq 4.5 \cdot 10^{+28}:\\
\;\;\;\;x - \left(z + \log y \cdot 0.5\right)\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{+139} \lor \neg \left(y \leq 6.4 \cdot 10^{+208}\right) \land y \leq 1.6 \cdot 10^{+256}:\\
\;\;\;\;\left(x + y\right) - t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(y - t\_0\right) - z\\
\end{array}
\end{array}
if y < 4.4999999999999997e28Initial program 100.0%
associate--l+100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 4.4999999999999997e28 < y < 2.25e139 or 6.4000000000000002e208 < y < 1.59999999999999998e256Initial program 99.6%
associate--l+99.6%
Simplified99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in z around 0 83.8%
+-commutative83.8%
Simplified83.8%
if 2.25e139 < y < 6.4000000000000002e208 or 1.59999999999999998e256 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
add-cube-cbrt97.8%
pow397.9%
Applied egg-rr97.9%
Taylor expanded in x around 0 94.4%
associate-*r*94.4%
neg-mul-194.4%
+-commutative94.4%
cancel-sign-sub-inv94.4%
Simplified94.4%
Taylor expanded in y around inf 94.4%
mul-1-neg94.4%
distribute-rgt-neg-in94.4%
log-rec94.4%
remove-double-neg94.4%
Simplified94.4%
Final simplification94.6%
(FPCore (x y z)
:precision binary64
(if (<= y 2.6e+31)
(- x (+ z (* (log y) 0.5)))
(if (or (<= y 1.4e+140) (not (<= y 5e+208)))
(* y (+ 1.0 (- (/ x y) (log y))))
(- (- y (* y (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.6e+31) {
tmp = x - (z + (log(y) * 0.5));
} else if ((y <= 1.4e+140) || !(y <= 5e+208)) {
tmp = y * (1.0 + ((x / y) - log(y)));
} else {
tmp = (y - (y * log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.6d+31) then
tmp = x - (z + (log(y) * 0.5d0))
else if ((y <= 1.4d+140) .or. (.not. (y <= 5d+208))) then
tmp = y * (1.0d0 + ((x / y) - log(y)))
else
tmp = (y - (y * log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.6e+31) {
tmp = x - (z + (Math.log(y) * 0.5));
} else if ((y <= 1.4e+140) || !(y <= 5e+208)) {
tmp = y * (1.0 + ((x / y) - Math.log(y)));
} else {
tmp = (y - (y * Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.6e+31: tmp = x - (z + (math.log(y) * 0.5)) elif (y <= 1.4e+140) or not (y <= 5e+208): tmp = y * (1.0 + ((x / y) - math.log(y))) else: tmp = (y - (y * math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.6e+31) tmp = Float64(x - Float64(z + Float64(log(y) * 0.5))); elseif ((y <= 1.4e+140) || !(y <= 5e+208)) tmp = Float64(y * Float64(1.0 + Float64(Float64(x / y) - log(y)))); else tmp = Float64(Float64(y - Float64(y * log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.6e+31) tmp = x - (z + (log(y) * 0.5)); elseif ((y <= 1.4e+140) || ~((y <= 5e+208))) tmp = y * (1.0 + ((x / y) - log(y))); else tmp = (y - (y * log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.6e+31], N[(x - N[(z + N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 1.4e+140], N[Not[LessEqual[y, 5e+208]], $MachinePrecision]], N[(y * N[(1.0 + N[(N[(x / y), $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.6 \cdot 10^{+31}:\\
\;\;\;\;x - \left(z + \log y \cdot 0.5\right)\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+140} \lor \neg \left(y \leq 5 \cdot 10^{+208}\right):\\
\;\;\;\;y \cdot \left(1 + \left(\frac{x}{y} - \log y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y - y \cdot \log y\right) - z\\
\end{array}
\end{array}
if y < 2.6e31Initial program 100.0%
associate--l+100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 2.6e31 < y < 1.39999999999999991e140 or 5.0000000000000004e208 < y Initial program 99.5%
associate--l+99.6%
Simplified99.6%
Taylor expanded in y around inf 99.7%
associate--l+99.7%
+-commutative99.7%
mul-1-neg99.7%
log-rec99.7%
remove-double-neg99.7%
associate-+l+99.7%
associate-*r/99.7%
log-rec99.7%
mul-1-neg99.7%
associate-*r*99.7%
metadata-eval99.7%
*-lft-identity99.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 87.1%
mul-1-neg87.1%
log-rec87.1%
remove-double-neg87.1%
Simplified87.1%
if 1.39999999999999991e140 < y < 5.0000000000000004e208Initial program 99.7%
associate--l+99.7%
Simplified99.7%
add-cube-cbrt97.8%
pow398.0%
Applied egg-rr97.8%
Taylor expanded in x around 0 92.0%
associate-*r*92.0%
neg-mul-192.0%
+-commutative92.0%
cancel-sign-sub-inv92.0%
Simplified92.0%
Taylor expanded in y around inf 92.0%
mul-1-neg92.0%
distribute-rgt-neg-in92.0%
log-rec92.0%
remove-double-neg92.0%
Simplified92.0%
Final simplification94.3%
(FPCore (x y z) :precision binary64 (if (or (<= y 3.5e+83) (and (not (<= y 3.1e+187)) (<= y 1.15e+194))) (- x (+ z (* (log y) 0.5))) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= 3.5e+83) || (!(y <= 3.1e+187) && (y <= 1.15e+194))) {
tmp = x - (z + (log(y) * 0.5));
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= 3.5d+83) .or. (.not. (y <= 3.1d+187)) .and. (y <= 1.15d+194)) then
tmp = x - (z + (log(y) * 0.5d0))
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= 3.5e+83) || (!(y <= 3.1e+187) && (y <= 1.15e+194))) {
tmp = x - (z + (Math.log(y) * 0.5));
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= 3.5e+83) or (not (y <= 3.1e+187) and (y <= 1.15e+194)): tmp = x - (z + (math.log(y) * 0.5)) else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= 3.5e+83) || (!(y <= 3.1e+187) && (y <= 1.15e+194))) tmp = Float64(x - Float64(z + Float64(log(y) * 0.5))); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= 3.5e+83) || (~((y <= 3.1e+187)) && (y <= 1.15e+194))) tmp = x - (z + (log(y) * 0.5)); else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, 3.5e+83], And[N[Not[LessEqual[y, 3.1e+187]], $MachinePrecision], LessEqual[y, 1.15e+194]]], N[(x - N[(z + N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.5 \cdot 10^{+83} \lor \neg \left(y \leq 3.1 \cdot 10^{+187}\right) \land y \leq 1.15 \cdot 10^{+194}:\\
\;\;\;\;x - \left(z + \log y \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 3.49999999999999977e83 or 3.10000000000000012e187 < y < 1.15000000000000003e194Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in y around 0 95.0%
*-commutative95.0%
Simplified95.0%
if 3.49999999999999977e83 < y < 3.10000000000000012e187 or 1.15000000000000003e194 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
add-cube-cbrt97.9%
pow397.9%
Applied egg-rr97.9%
Taylor expanded in y around inf 73.4%
log-rec73.4%
sub-neg73.4%
Simplified73.4%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (if (or (<= y 4.25e+83) (and (not (<= y 3.1e+187)) (<= y 1.2e+194))) (- x z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= 4.25e+83) || (!(y <= 3.1e+187) && (y <= 1.2e+194))) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= 4.25d+83) .or. (.not. (y <= 3.1d+187)) .and. (y <= 1.2d+194)) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= 4.25e+83) || (!(y <= 3.1e+187) && (y <= 1.2e+194))) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= 4.25e+83) or (not (y <= 3.1e+187) and (y <= 1.2e+194)): tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= 4.25e+83) || (!(y <= 3.1e+187) && (y <= 1.2e+194))) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= 4.25e+83) || (~((y <= 3.1e+187)) && (y <= 1.2e+194))) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, 4.25e+83], And[N[Not[LessEqual[y, 3.1e+187]], $MachinePrecision], LessEqual[y, 1.2e+194]]], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.25 \cdot 10^{+83} \lor \neg \left(y \leq 3.1 \cdot 10^{+187}\right) \land y \leq 1.2 \cdot 10^{+194}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 4.2499999999999998e83 or 3.10000000000000012e187 < y < 1.2e194Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in y around inf 80.0%
mul-1-neg80.0%
distribute-rgt-neg-in80.0%
log-rec80.0%
remove-double-neg80.0%
Simplified80.0%
Taylor expanded in y around 0 75.1%
if 4.2499999999999998e83 < y < 3.10000000000000012e187 or 1.2e194 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
add-cube-cbrt97.9%
pow397.9%
Applied egg-rr97.9%
Taylor expanded in y around inf 73.4%
log-rec73.4%
sub-neg73.4%
Simplified73.4%
Final simplification74.4%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- x (+ z (* (log y) 0.5))) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = x - (z + (log(y) * 0.5));
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = x - (z + (log(y) * 0.5d0))
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = x - (z + (Math.log(y) * 0.5));
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = x - (z + (math.log(y) * 0.5)) else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(x - Float64(z + Float64(log(y) * 0.5))); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = x - (z + (log(y) * 0.5)); else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(x - N[(z + N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;x - \left(z + \log y \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
associate--l+100.0%
Simplified100.0%
Taylor expanded in y around 0 99.4%
*-commutative99.4%
Simplified99.4%
if 0.28000000000000003 < y Initial program 99.6%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 99.7%
log-rec99.7%
sub-neg99.7%
Simplified99.7%
(FPCore (x y z) :precision binary64 (if (<= y 4.6e+33) (- x (+ z (* (log y) 0.5))) (- (+ x y) (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.6e+33) {
tmp = x - (z + (log(y) * 0.5));
} else {
tmp = (x + y) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.6d+33) then
tmp = x - (z + (log(y) * 0.5d0))
else
tmp = (x + y) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.6e+33) {
tmp = x - (z + (Math.log(y) * 0.5));
} else {
tmp = (x + y) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.6e+33: tmp = x - (z + (math.log(y) * 0.5)) else: tmp = (x + y) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.6e+33) tmp = Float64(x - Float64(z + Float64(log(y) * 0.5))); else tmp = Float64(Float64(x + y) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.6e+33) tmp = x - (z + (log(y) * 0.5)); else tmp = (x + y) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.6e+33], N[(x - N[(z + N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.6 \cdot 10^{+33}:\\
\;\;\;\;x - \left(z + \log y \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 4.60000000000000021e33Initial program 100.0%
associate--l+100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 4.60000000000000021e33 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in z around 0 82.1%
+-commutative82.1%
Simplified82.1%
Final simplification90.9%
(FPCore (x y z) :precision binary64 (+ (- x (* (log y) (+ y 0.5))) (- y z)))
double code(double x, double y, double z) {
return (x - (log(y) * (y + 0.5))) + (y - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - (log(y) * (y + 0.5d0))) + (y - z)
end function
public static double code(double x, double y, double z) {
return (x - (Math.log(y) * (y + 0.5))) + (y - z);
}
def code(x, y, z): return (x - (math.log(y) * (y + 0.5))) + (y - z)
function code(x, y, z) return Float64(Float64(x - Float64(log(y) * Float64(y + 0.5))) + Float64(y - z)) end
function tmp = code(x, y, z) tmp = (x - (log(y) * (y + 0.5))) + (y - z); end
code[x_, y_, z_] := N[(N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \log y \cdot \left(y + 0.5\right)\right) + \left(y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x -9.2e+26) x (if (<= x 3.6e+103) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -9.2e+26) {
tmp = x;
} else if (x <= 3.6e+103) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-9.2d+26)) then
tmp = x
else if (x <= 3.6d+103) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -9.2e+26) {
tmp = x;
} else if (x <= 3.6e+103) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -9.2e+26: tmp = x elif x <= 3.6e+103: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -9.2e+26) tmp = x; elseif (x <= 3.6e+103) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -9.2e+26) tmp = x; elseif (x <= 3.6e+103) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -9.2e+26], x, If[LessEqual[x, 3.6e+103], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{+26}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.6 \cdot 10^{+103}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -9.2000000000000002e26 or 3.60000000000000017e103 < x Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in x around inf 66.1%
if -9.2000000000000002e26 < x < 3.60000000000000017e103Initial program 99.7%
associate--l+99.7%
Simplified99.7%
add-cube-cbrt97.9%
pow398.0%
Applied egg-rr97.9%
Taylor expanded in z around inf 37.2%
neg-mul-137.2%
Simplified37.2%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in y around inf 87.7%
mul-1-neg87.7%
distribute-rgt-neg-in87.7%
log-rec87.7%
remove-double-neg87.7%
Simplified87.7%
Taylor expanded in y around 0 56.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in x around inf 29.9%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024093
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))