
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(+
(* 4.0 (fma (* a a) (+ a 1.0) (* b (* b (+ 1.0 (* a -3.0))))))
(pow (fma a a (* b b)) 2.0))
-1.0)
(+
-1.0
(* (pow a 4.0) (+ 1.0 (/ (+ 4.0 (/ (+ 4.0 (* (* b b) 2.0)) a)) a))))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = ((4.0 * fma((a * a), (a + 1.0), (b * (b * (1.0 + (a * -3.0)))))) + pow(fma(a, a, (b * b)), 2.0)) + -1.0;
} else {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a)));
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64(Float64(Float64(4.0 * fma(Float64(a * a), Float64(a + 1.0), Float64(b * Float64(b * Float64(1.0 + Float64(a * -3.0)))))) + (fma(a, a, Float64(b * b)) ^ 2.0)) + -1.0); else tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(4.0 + Float64(Float64(4.0 + Float64(Float64(b * b) * 2.0)) / a)) / a)))); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision] + N[(b * N[(b * N[(1.0 + N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(4.0 + N[(N[(4.0 + N[(N[(b * b), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\left(4 \cdot \mathsf{fma}\left(a \cdot a, a + 1, b \cdot \left(b \cdot \left(1 + a \cdot -3\right)\right)\right) + {\left(\mathsf{fma}\left(a, a, b \cdot b\right)\right)}^{2}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4 + \frac{4 + \left(b \cdot b\right) \cdot 2}{a}}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
sub-neg99.8%
Simplified99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
Simplified10.1%
Taylor expanded in a around -inf 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+
-1.0
(* (pow a 4.0) (+ 1.0 (/ (+ 4.0 (/ (+ 4.0 (* (* b b) 2.0)) a)) a)))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a)));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a)));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a))) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(4.0 + Float64(Float64(4.0 + Float64(Float64(b * b) * 2.0)) / a)) / a)))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = -1.0 + ((a ^ 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(4.0 + N[(N[(4.0 + N[(N[(b * b), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4 + \frac{4 + \left(b \cdot b\right) \cdot 2}{a}}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
Simplified10.1%
Taylor expanded in a around -inf 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (a b) :precision binary64 (if (or (<= a -5.4e-5) (not (<= a 6.5e-7))) (+ -1.0 (* (pow a 4.0) (+ 1.0 (/ (+ 4.0 (/ (+ 4.0 (* (* b b) 2.0)) a)) a)))) (+ -1.0 (+ (* (* b b) 4.0) (pow b 4.0)))))
double code(double a, double b) {
double tmp;
if ((a <= -5.4e-5) || !(a <= 6.5e-7)) {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a)));
} else {
tmp = -1.0 + (((b * b) * 4.0) + pow(b, 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-5.4d-5)) .or. (.not. (a <= 6.5d-7))) then
tmp = (-1.0d0) + ((a ** 4.0d0) * (1.0d0 + ((4.0d0 + ((4.0d0 + ((b * b) * 2.0d0)) / a)) / a)))
else
tmp = (-1.0d0) + (((b * b) * 4.0d0) + (b ** 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -5.4e-5) || !(a <= 6.5e-7)) {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a)));
} else {
tmp = -1.0 + (((b * b) * 4.0) + Math.pow(b, 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -5.4e-5) or not (a <= 6.5e-7): tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a))) else: tmp = -1.0 + (((b * b) * 4.0) + math.pow(b, 4.0)) return tmp
function code(a, b) tmp = 0.0 if ((a <= -5.4e-5) || !(a <= 6.5e-7)) tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(4.0 + Float64(Float64(4.0 + Float64(Float64(b * b) * 2.0)) / a)) / a)))); else tmp = Float64(-1.0 + Float64(Float64(Float64(b * b) * 4.0) + (b ^ 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -5.4e-5) || ~((a <= 6.5e-7))) tmp = -1.0 + ((a ^ 4.0) * (1.0 + ((4.0 + ((4.0 + ((b * b) * 2.0)) / a)) / a))); else tmp = -1.0 + (((b * b) * 4.0) + (b ^ 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -5.4e-5], N[Not[LessEqual[a, 6.5e-7]], $MachinePrecision]], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(4.0 + N[(N[(4.0 + N[(N[(b * b), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.4 \cdot 10^{-5} \lor \neg \left(a \leq 6.5 \cdot 10^{-7}\right):\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4 + \frac{4 + \left(b \cdot b\right) \cdot 2}{a}}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(\left(b \cdot b\right) \cdot 4 + {b}^{4}\right)\\
\end{array}
\end{array}
if a < -5.3999999999999998e-5 or 6.50000000000000024e-7 < a Initial program 45.1%
sub-neg45.1%
Simplified50.7%
Taylor expanded in a around -inf 98.2%
unpow298.2%
Applied egg-rr98.2%
if -5.3999999999999998e-5 < a < 6.50000000000000024e-7Initial program 99.9%
associate--l+99.9%
+-commutative99.9%
+-commutative99.9%
sub-neg99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in a around 0 100.0%
unpow234.9%
Applied egg-rr100.0%
Final simplification99.1%
(FPCore (a b) :precision binary64 (if (<= b 32000.0) (+ -1.0 (* (* a a) (+ 4.0 (* a (+ a 4.0))))) (+ -1.0 (+ (* (* b b) 4.0) (pow b 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 32000.0) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + (((b * b) * 4.0) + pow(b, 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 32000.0d0) then
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * (a + 4.0d0))))
else
tmp = (-1.0d0) + (((b * b) * 4.0d0) + (b ** 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 32000.0) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + (((b * b) * 4.0) + Math.pow(b, 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 32000.0: tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))) else: tmp = -1.0 + (((b * b) * 4.0) + math.pow(b, 4.0)) return tmp
function code(a, b) tmp = 0.0 if (b <= 32000.0) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); else tmp = Float64(-1.0 + Float64(Float64(Float64(b * b) * 4.0) + (b ^ 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 32000.0) tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))); else tmp = -1.0 + (((b * b) * 4.0) + (b ^ 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 32000.0], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 32000:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(\left(b \cdot b\right) \cdot 4 + {b}^{4}\right)\\
\end{array}
\end{array}
if b < 32000Initial program 76.4%
sub-neg76.4%
Simplified77.5%
Taylor expanded in a around -inf 69.2%
Taylor expanded in b around 0 61.2%
associate-*r/61.2%
associate-*r/61.2%
metadata-eval61.2%
distribute-lft-in61.2%
metadata-eval61.2%
associate-*r/61.2%
metadata-eval61.2%
Simplified61.2%
Taylor expanded in a around 0 76.6%
unpow276.6%
Applied egg-rr76.6%
if 32000 < b Initial program 64.3%
associate--l+64.3%
+-commutative64.3%
+-commutative64.3%
sub-neg64.3%
associate-+l+64.3%
+-commutative64.3%
fma-define64.3%
Simplified71.2%
Taylor expanded in a around 0 92.3%
unpow258.2%
Applied egg-rr92.3%
Final simplification81.1%
(FPCore (a b) :precision binary64 (if (<= b 210000.0) (+ -1.0 (* (* a a) (+ 4.0 (* a (+ a 4.0))))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 210000.0) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 210000.0d0) then
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * (a + 4.0d0))))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 210000.0) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 210000.0: tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 210000.0) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 210000.0) tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 210000.0], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 210000:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 2.1e5Initial program 76.4%
sub-neg76.4%
Simplified77.5%
Taylor expanded in a around -inf 69.2%
Taylor expanded in b around 0 61.2%
associate-*r/61.2%
associate-*r/61.2%
metadata-eval61.2%
distribute-lft-in61.2%
metadata-eval61.2%
associate-*r/61.2%
metadata-eval61.2%
Simplified61.2%
Taylor expanded in a around 0 76.6%
unpow276.6%
Applied egg-rr76.6%
if 2.1e5 < b Initial program 64.3%
sub-neg64.3%
Simplified71.2%
Taylor expanded in b around inf 92.3%
Final simplification81.1%
(FPCore (a b) :precision binary64 (if (<= a -2.4) (+ -1.0 (* (* a a) 4.0)) (+ -1.0 (* (* a a) (+ 4.0 (* a 4.0))))))
double code(double a, double b) {
double tmp;
if (a <= -2.4) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.4d0)) then
tmp = (-1.0d0) + ((a * a) * 4.0d0)
else
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * 4.0d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -2.4) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2.4: tmp = -1.0 + ((a * a) * 4.0) else: tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0))) return tmp
function code(a, b) tmp = 0.0 if (a <= -2.4) tmp = Float64(-1.0 + Float64(Float64(a * a) * 4.0)); else tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * 4.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -2.4) tmp = -1.0 + ((a * a) * 4.0); else tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -2.4], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.4:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot 4\right)\\
\end{array}
\end{array}
if a < -2.39999999999999991Initial program 27.8%
sub-neg27.8%
Simplified39.3%
Taylor expanded in a around -inf 98.5%
Taylor expanded in b around 0 90.6%
associate-*r/90.6%
associate-*r/90.6%
metadata-eval90.6%
distribute-lft-in90.6%
metadata-eval90.6%
associate-*r/90.6%
metadata-eval90.6%
Simplified90.6%
Taylor expanded in a around 0 52.7%
unpow290.6%
Applied egg-rr52.7%
if -2.39999999999999991 < a Initial program 87.0%
sub-neg87.0%
Simplified87.0%
Taylor expanded in a around -inf 55.9%
Taylor expanded in b around 0 42.6%
associate-*r/42.6%
associate-*r/42.6%
metadata-eval42.6%
distribute-lft-in42.6%
metadata-eval42.6%
associate-*r/42.6%
metadata-eval42.6%
Simplified42.6%
Taylor expanded in a around 0 50.1%
unpow257.1%
Applied egg-rr50.1%
Final simplification50.7%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* a a) (+ 4.0 (* a (+ a 4.0))))))
double code(double a, double b) {
return -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((a * a) * (4.0d0 + (a * (a + 4.0d0))))
end function
public static double code(double a, double b) {
return -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
}
def code(a, b): return -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))))
function code(a, b) return Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0))))) end
function tmp = code(a, b) tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))); end
code[a_, b_] := N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right)
\end{array}
Initial program 72.9%
sub-neg72.9%
Simplified75.7%
Taylor expanded in a around -inf 66.1%
Taylor expanded in b around 0 54.0%
associate-*r/54.0%
associate-*r/54.0%
metadata-eval54.0%
distribute-lft-in54.0%
metadata-eval54.0%
associate-*r/54.0%
metadata-eval54.0%
Simplified54.0%
Taylor expanded in a around 0 65.1%
unpow265.1%
Applied egg-rr65.1%
Final simplification65.1%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* a a) 4.0)))
double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((a * a) * 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
def code(a, b): return -1.0 + ((a * a) * 4.0)
function code(a, b) return Float64(-1.0 + Float64(Float64(a * a) * 4.0)) end
function tmp = code(a, b) tmp = -1.0 + ((a * a) * 4.0); end
code[a_, b_] := N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(a \cdot a\right) \cdot 4
\end{array}
Initial program 72.9%
sub-neg72.9%
Simplified75.7%
Taylor expanded in a around -inf 66.1%
Taylor expanded in b around 0 54.0%
associate-*r/54.0%
associate-*r/54.0%
metadata-eval54.0%
distribute-lft-in54.0%
metadata-eval54.0%
associate-*r/54.0%
metadata-eval54.0%
Simplified54.0%
Taylor expanded in a around 0 46.5%
unpow265.1%
Applied egg-rr46.5%
Final simplification46.5%
herbie shell --seed 2024092
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))