
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
(FPCore (c_p c_n t s)
:precision binary64
(exp
(+
(-
(- (* c_n (log1p (/ 1.0 (+ (exp s) 1.0)))) (* c_p (log1p (exp s))))
(* c_n (log1p (/ 1.0 (+ 1.0 (exp t))))))
(* c_p (log1p (exp t))))))
double code(double c_p, double c_n, double t, double s) {
return exp(((((c_n * log1p((1.0 / (exp(s) + 1.0)))) - (c_p * log1p(exp(s)))) - (c_n * log1p((1.0 / (1.0 + exp(t)))))) + (c_p * log1p(exp(t)))));
}
public static double code(double c_p, double c_n, double t, double s) {
return Math.exp(((((c_n * Math.log1p((1.0 / (Math.exp(s) + 1.0)))) - (c_p * Math.log1p(Math.exp(s)))) - (c_n * Math.log1p((1.0 / (1.0 + Math.exp(t)))))) + (c_p * Math.log1p(Math.exp(t)))));
}
def code(c_p, c_n, t, s): return math.exp(((((c_n * math.log1p((1.0 / (math.exp(s) + 1.0)))) - (c_p * math.log1p(math.exp(s)))) - (c_n * math.log1p((1.0 / (1.0 + math.exp(t)))))) + (c_p * math.log1p(math.exp(t)))))
function code(c_p, c_n, t, s) return exp(Float64(Float64(Float64(Float64(c_n * log1p(Float64(1.0 / Float64(exp(s) + 1.0)))) - Float64(c_p * log1p(exp(s)))) - Float64(c_n * log1p(Float64(1.0 / Float64(1.0 + exp(t)))))) + Float64(c_p * log1p(exp(t))))) end
code[c$95$p_, c$95$n_, t_, s_] := N[Exp[N[(N[(N[(N[(c$95$n * N[Log[1 + N[(1.0 / N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(c$95$p * N[Log[1 + N[Exp[s], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c$95$n * N[Log[1 + N[(1.0 / N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c$95$p * N[Log[1 + N[Exp[t], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(\left(c\_n \cdot \mathsf{log1p}\left(\frac{1}{e^{s} + 1}\right) - c\_p \cdot \mathsf{log1p}\left(e^{s}\right)\right) - c\_n \cdot \mathsf{log1p}\left(\frac{1}{1 + e^{t}}\right)\right) + c\_p \cdot \mathsf{log1p}\left(e^{t}\right)}
\end{array}
Initial program 90.7%
associate-/l/90.7%
Simplified90.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (c_p c_n t s) :precision binary64 (if (<= (- s) -50.0) (pow (+ (exp s) 1.0) (- c_p)) (/ (pow 0.5 c_n) (pow (+ 1.0 (/ 1.0 (- -1.0 (exp (- t))))) c_n))))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= -50.0) {
tmp = pow((exp(s) + 1.0), -c_p);
} else {
tmp = pow(0.5, c_n) / pow((1.0 + (1.0 / (-1.0 - exp(-t)))), c_n);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (-s <= (-50.0d0)) then
tmp = (exp(s) + 1.0d0) ** -c_p
else
tmp = (0.5d0 ** c_n) / ((1.0d0 + (1.0d0 / ((-1.0d0) - exp(-t)))) ** c_n)
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= -50.0) {
tmp = Math.pow((Math.exp(s) + 1.0), -c_p);
} else {
tmp = Math.pow(0.5, c_n) / Math.pow((1.0 + (1.0 / (-1.0 - Math.exp(-t)))), c_n);
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if -s <= -50.0: tmp = math.pow((math.exp(s) + 1.0), -c_p) else: tmp = math.pow(0.5, c_n) / math.pow((1.0 + (1.0 / (-1.0 - math.exp(-t)))), c_n) return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (Float64(-s) <= -50.0) tmp = Float64(exp(s) + 1.0) ^ Float64(-c_p); else tmp = Float64((0.5 ^ c_n) / (Float64(1.0 + Float64(1.0 / Float64(-1.0 - exp(Float64(-t))))) ^ c_n)); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (-s <= -50.0) tmp = (exp(s) + 1.0) ^ -c_p; else tmp = (0.5 ^ c_n) / ((1.0 + (1.0 / (-1.0 - exp(-t)))) ^ c_n); end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[(-s), -50.0], N[Power[N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision], (-c$95$p)], $MachinePrecision], N[(N[Power[0.5, c$95$n], $MachinePrecision] / N[Power[N[(1.0 + N[(1.0 / N[(-1.0 - N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-s \leq -50:\\
\;\;\;\;{\left(e^{s} + 1\right)}^{\left(-c\_p\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{{0.5}^{c\_n}}{{\left(1 + \frac{1}{-1 - e^{-t}}\right)}^{c\_n}}\\
\end{array}
\end{array}
if (neg.f64 s) < -50Initial program 27.8%
associate-/l/27.8%
Simplified27.8%
Taylor expanded in c_n around 0 29.3%
Taylor expanded in c_p around 0 23.6%
*-un-lft-identity23.6%
inv-pow23.6%
pow-pow23.6%
add-sqr-sqrt0.0%
sqrt-unprod91.2%
sqr-neg91.2%
sqrt-unprod91.2%
add-sqr-sqrt91.2%
Applied egg-rr91.2%
*-lft-identity91.2%
neg-mul-191.2%
Simplified91.2%
if -50 < (neg.f64 s) Initial program 93.5%
associate-/l/93.5%
Simplified93.5%
Taylor expanded in s around 0 94.3%
Taylor expanded in c_p around 0 98.8%
Final simplification98.5%
(FPCore (c_p c_n t s) :precision binary64 (if (<= (- s) -50.0) (pow (+ (exp s) 1.0) (- c_p)) (/ (pow 0.5 c_n) (pow (+ 0.5 (* t -0.25)) c_n))))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= -50.0) {
tmp = pow((exp(s) + 1.0), -c_p);
} else {
tmp = pow(0.5, c_n) / pow((0.5 + (t * -0.25)), c_n);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (-s <= (-50.0d0)) then
tmp = (exp(s) + 1.0d0) ** -c_p
else
tmp = (0.5d0 ** c_n) / ((0.5d0 + (t * (-0.25d0))) ** c_n)
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= -50.0) {
tmp = Math.pow((Math.exp(s) + 1.0), -c_p);
} else {
tmp = Math.pow(0.5, c_n) / Math.pow((0.5 + (t * -0.25)), c_n);
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if -s <= -50.0: tmp = math.pow((math.exp(s) + 1.0), -c_p) else: tmp = math.pow(0.5, c_n) / math.pow((0.5 + (t * -0.25)), c_n) return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (Float64(-s) <= -50.0) tmp = Float64(exp(s) + 1.0) ^ Float64(-c_p); else tmp = Float64((0.5 ^ c_n) / (Float64(0.5 + Float64(t * -0.25)) ^ c_n)); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (-s <= -50.0) tmp = (exp(s) + 1.0) ^ -c_p; else tmp = (0.5 ^ c_n) / ((0.5 + (t * -0.25)) ^ c_n); end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[(-s), -50.0], N[Power[N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision], (-c$95$p)], $MachinePrecision], N[(N[Power[0.5, c$95$n], $MachinePrecision] / N[Power[N[(0.5 + N[(t * -0.25), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-s \leq -50:\\
\;\;\;\;{\left(e^{s} + 1\right)}^{\left(-c\_p\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{{0.5}^{c\_n}}{{\left(0.5 + t \cdot -0.25\right)}^{c\_n}}\\
\end{array}
\end{array}
if (neg.f64 s) < -50Initial program 27.8%
associate-/l/27.8%
Simplified27.8%
Taylor expanded in c_n around 0 29.3%
Taylor expanded in c_p around 0 23.6%
*-un-lft-identity23.6%
inv-pow23.6%
pow-pow23.6%
add-sqr-sqrt0.0%
sqrt-unprod91.2%
sqr-neg91.2%
sqrt-unprod91.2%
add-sqr-sqrt91.2%
Applied egg-rr91.2%
*-lft-identity91.2%
neg-mul-191.2%
Simplified91.2%
if -50 < (neg.f64 s) Initial program 93.5%
associate-/l/93.5%
Simplified93.5%
Taylor expanded in s around 0 94.3%
Taylor expanded in c_p around 0 98.8%
Taylor expanded in t around 0 98.8%
*-commutative98.8%
Simplified98.8%
Final simplification98.5%
(FPCore (c_p c_n t s) :precision binary64 (if (<= s 7000.0) (+ 1.0 (* t (* c_n 0.5))) (pow (+ (exp s) 1.0) (- c_p))))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (s <= 7000.0) {
tmp = 1.0 + (t * (c_n * 0.5));
} else {
tmp = pow((exp(s) + 1.0), -c_p);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (s <= 7000.0d0) then
tmp = 1.0d0 + (t * (c_n * 0.5d0))
else
tmp = (exp(s) + 1.0d0) ** -c_p
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (s <= 7000.0) {
tmp = 1.0 + (t * (c_n * 0.5));
} else {
tmp = Math.pow((Math.exp(s) + 1.0), -c_p);
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if s <= 7000.0: tmp = 1.0 + (t * (c_n * 0.5)) else: tmp = math.pow((math.exp(s) + 1.0), -c_p) return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (s <= 7000.0) tmp = Float64(1.0 + Float64(t * Float64(c_n * 0.5))); else tmp = Float64(exp(s) + 1.0) ^ Float64(-c_p); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (s <= 7000.0) tmp = 1.0 + (t * (c_n * 0.5)); else tmp = (exp(s) + 1.0) ^ -c_p; end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[s, 7000.0], N[(1.0 + N[(t * N[(c$95$n * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision], (-c$95$p)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;s \leq 7000:\\
\;\;\;\;1 + t \cdot \left(c\_n \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{s} + 1\right)}^{\left(-c\_p\right)}\\
\end{array}
\end{array}
if s < 7e3Initial program 92.4%
associate-/l/92.4%
Simplified92.4%
Taylor expanded in s around 0 93.7%
Taylor expanded in c_p around 0 98.1%
Taylor expanded in t around 0 97.8%
associate-*r*97.8%
Simplified97.8%
if 7e3 < s Initial program 37.5%
associate-/l/37.5%
Simplified37.5%
Taylor expanded in c_n around 0 2.7%
Taylor expanded in c_p around 0 3.1%
*-un-lft-identity3.1%
inv-pow3.1%
pow-pow3.1%
add-sqr-sqrt0.0%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-unprod100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
*-lft-identity100.0%
neg-mul-1100.0%
Simplified100.0%
Final simplification97.8%
(FPCore (c_p c_n t s) :precision binary64 (if (<= s 2000.0) (+ 1.0 (* t (* c_n 0.5))) (pow (/ 1.0 (+ 2.0 (* s (+ (* s 0.5) -1.0)))) c_p)))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (s <= 2000.0) {
tmp = 1.0 + (t * (c_n * 0.5));
} else {
tmp = pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (s <= 2000.0d0) then
tmp = 1.0d0 + (t * (c_n * 0.5d0))
else
tmp = (1.0d0 / (2.0d0 + (s * ((s * 0.5d0) + (-1.0d0))))) ** c_p
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (s <= 2000.0) {
tmp = 1.0 + (t * (c_n * 0.5));
} else {
tmp = Math.pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p);
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if s <= 2000.0: tmp = 1.0 + (t * (c_n * 0.5)) else: tmp = math.pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p) return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (s <= 2000.0) tmp = Float64(1.0 + Float64(t * Float64(c_n * 0.5))); else tmp = Float64(1.0 / Float64(2.0 + Float64(s * Float64(Float64(s * 0.5) + -1.0)))) ^ c_p; end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (s <= 2000.0) tmp = 1.0 + (t * (c_n * 0.5)); else tmp = (1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))) ^ c_p; end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[s, 2000.0], N[(1.0 + N[(t * N[(c$95$n * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(1.0 / N[(2.0 + N[(s * N[(N[(s * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;s \leq 2000:\\
\;\;\;\;1 + t \cdot \left(c\_n \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{1}{2 + s \cdot \left(s \cdot 0.5 + -1\right)}\right)}^{c\_p}\\
\end{array}
\end{array}
if s < 2e3Initial program 92.4%
associate-/l/92.4%
Simplified92.4%
Taylor expanded in s around 0 93.7%
Taylor expanded in c_p around 0 98.1%
Taylor expanded in t around 0 97.8%
associate-*r*97.8%
Simplified97.8%
if 2e3 < s Initial program 37.5%
associate-/l/37.5%
Simplified37.5%
Taylor expanded in c_n around 0 2.7%
Taylor expanded in c_p around 0 3.1%
Taylor expanded in s around 0 75.8%
Final simplification97.1%
(FPCore (c_p c_n t s) :precision binary64 (+ 1.0 (* t (* c_n 0.5))))
double code(double c_p, double c_n, double t, double s) {
return 1.0 + (t * (c_n * 0.5));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 + (t * (c_n * 0.5d0))
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 + (t * (c_n * 0.5));
}
def code(c_p, c_n, t, s): return 1.0 + (t * (c_n * 0.5))
function code(c_p, c_n, t, s) return Float64(1.0 + Float64(t * Float64(c_n * 0.5))) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 + (t * (c_n * 0.5)); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 + N[(t * N[(c$95$n * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + t \cdot \left(c\_n \cdot 0.5\right)
\end{array}
Initial program 90.7%
associate-/l/90.7%
Simplified90.7%
Taylor expanded in s around 0 90.9%
Taylor expanded in c_p around 0 95.9%
Taylor expanded in t around 0 94.8%
associate-*r*94.8%
Simplified94.8%
Final simplification94.8%
(FPCore (c_p c_n t s) :precision binary64 1.0)
double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
def code(c_p, c_n, t, s): return 1.0
function code(c_p, c_n, t, s) return 1.0 end
function tmp = code(c_p, c_n, t, s) tmp = 1.0; end
code[c$95$p_, c$95$n_, t_, s_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 90.7%
associate-/l/90.7%
Simplified90.7%
Taylor expanded in c_n around 0 91.1%
Taylor expanded in c_p around 0 94.7%
(FPCore (c_p c_n t s) :precision binary64 (* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n)))
double code(double c_p, double c_n, double t, double s) {
return pow(((1.0 + exp(-t)) / (1.0 + exp(-s))), c_p) * pow(((1.0 + exp(t)) / (1.0 + exp(s))), c_n);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (((1.0d0 + exp(-t)) / (1.0d0 + exp(-s))) ** c_p) * (((1.0d0 + exp(t)) / (1.0d0 + exp(s))) ** c_n)
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow(((1.0 + Math.exp(-t)) / (1.0 + Math.exp(-s))), c_p) * Math.pow(((1.0 + Math.exp(t)) / (1.0 + Math.exp(s))), c_n);
}
def code(c_p, c_n, t, s): return math.pow(((1.0 + math.exp(-t)) / (1.0 + math.exp(-s))), c_p) * math.pow(((1.0 + math.exp(t)) / (1.0 + math.exp(s))), c_n)
function code(c_p, c_n, t, s) return Float64((Float64(Float64(1.0 + exp(Float64(-t))) / Float64(1.0 + exp(Float64(-s)))) ^ c_p) * (Float64(Float64(1.0 + exp(t)) / Float64(1.0 + exp(s))) ^ c_n)) end
function tmp = code(c_p, c_n, t, s) tmp = (((1.0 + exp(-t)) / (1.0 + exp(-s))) ^ c_p) * (((1.0 + exp(t)) / (1.0 + exp(s))) ^ c_n); end
code[c$95$p_, c$95$n_, t_, s_] := N[(N[Power[N[(N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision] * N[Power[N[(N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[s], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1 + e^{-t}}{1 + e^{-s}}\right)}^{c\_p} \cdot {\left(\frac{1 + e^{t}}{1 + e^{s}}\right)}^{c\_n}
\end{array}
herbie shell --seed 2024092
(FPCore (c_p c_n t s)
:name "Harley's example"
:precision binary64
:pre (and (< 0.0 c_p) (< 0.0 c_n))
:alt
(* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n))
(/ (* (pow (/ 1.0 (+ 1.0 (exp (- s)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- s))))) c_n)) (* (pow (/ 1.0 (+ 1.0 (exp (- t)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- t))))) c_n))))