
(FPCore (x) :precision binary64 (+ (/ 1.0 (- x 1.0)) (/ x (+ x 1.0))))
double code(double x) {
return (1.0 / (x - 1.0)) + (x / (x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x - 1.0d0)) + (x / (x + 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x - 1.0)) + (x / (x + 1.0));
}
def code(x): return (1.0 / (x - 1.0)) + (x / (x + 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x - 1.0)) + Float64(x / Float64(x + 1.0))) end
function tmp = code(x) tmp = (1.0 / (x - 1.0)) + (x / (x + 1.0)); end
code[x_] := N[(N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision] + N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x - 1} + \frac{x}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (/ 1.0 (- x 1.0)) (/ x (+ x 1.0))))
double code(double x) {
return (1.0 / (x - 1.0)) + (x / (x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x - 1.0d0)) + (x / (x + 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x - 1.0)) + (x / (x + 1.0));
}
def code(x): return (1.0 / (x - 1.0)) + (x / (x + 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x - 1.0)) + Float64(x / Float64(x + 1.0))) end
function tmp = code(x) tmp = (1.0 / (x - 1.0)) + (x / (x + 1.0)); end
code[x_] := N[(N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision] + N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x - 1} + \frac{x}{x + 1}
\end{array}
(FPCore (x) :precision binary64 (+ (/ x (+ 1.0 x)) (/ 1.0 (+ x -1.0))))
double code(double x) {
return (x / (1.0 + x)) + (1.0 / (x + -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (1.0d0 + x)) + (1.0d0 / (x + (-1.0d0)))
end function
public static double code(double x) {
return (x / (1.0 + x)) + (1.0 / (x + -1.0));
}
def code(x): return (x / (1.0 + x)) + (1.0 / (x + -1.0))
function code(x) return Float64(Float64(x / Float64(1.0 + x)) + Float64(1.0 / Float64(x + -1.0))) end
function tmp = code(x) tmp = (x / (1.0 + x)) + (1.0 / (x + -1.0)); end
code[x_] := N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + x} + \frac{1}{x + -1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.9) (not (<= x 1.0))) (/ (+ x -1.0) (+ x -1.0)) (+ (/ x (+ 1.0 x)) (- -1.0 x))))
double code(double x) {
double tmp;
if ((x <= -1.9) || !(x <= 1.0)) {
tmp = (x + -1.0) / (x + -1.0);
} else {
tmp = (x / (1.0 + x)) + (-1.0 - x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.9d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (x + (-1.0d0)) / (x + (-1.0d0))
else
tmp = (x / (1.0d0 + x)) + ((-1.0d0) - x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.9) || !(x <= 1.0)) {
tmp = (x + -1.0) / (x + -1.0);
} else {
tmp = (x / (1.0 + x)) + (-1.0 - x);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.9) or not (x <= 1.0): tmp = (x + -1.0) / (x + -1.0) else: tmp = (x / (1.0 + x)) + (-1.0 - x) return tmp
function code(x) tmp = 0.0 if ((x <= -1.9) || !(x <= 1.0)) tmp = Float64(Float64(x + -1.0) / Float64(x + -1.0)); else tmp = Float64(Float64(x / Float64(1.0 + x)) + Float64(-1.0 - x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.9) || ~((x <= 1.0))) tmp = (x + -1.0) / (x + -1.0); else tmp = (x / (1.0 + x)) + (-1.0 - x); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.9], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(x + -1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x + -1}{x + -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 + x} + \left(-1 - x\right)\\
\end{array}
\end{array}
if x < -1.8999999999999999 or 1 < x Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
+-commutative100.0%
clear-num100.0%
frac-add100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
associate-/l/100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around -inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-rgt-in100.0%
lft-mult-inverse100.0%
neg-mul-1100.0%
distribute-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
Simplified100.0%
if -1.8999999999999999 < x < 1Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 97.5%
sub-neg97.5%
neg-mul-197.5%
metadata-eval97.5%
+-commutative97.5%
unsub-neg97.5%
Simplified97.5%
Final simplification98.7%
(FPCore (x)
:precision binary64
(let* ((t_0 (/ x (+ 1.0 x))))
(if (<= x -1.0)
(+ t_0 (/ 1.0 x))
(if (<= x 1.0) (+ t_0 (- -1.0 x)) (/ (+ x -1.0) (+ x -1.0))))))
double code(double x) {
double t_0 = x / (1.0 + x);
double tmp;
if (x <= -1.0) {
tmp = t_0 + (1.0 / x);
} else if (x <= 1.0) {
tmp = t_0 + (-1.0 - x);
} else {
tmp = (x + -1.0) / (x + -1.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 + x)
if (x <= (-1.0d0)) then
tmp = t_0 + (1.0d0 / x)
else if (x <= 1.0d0) then
tmp = t_0 + ((-1.0d0) - x)
else
tmp = (x + (-1.0d0)) / (x + (-1.0d0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x / (1.0 + x);
double tmp;
if (x <= -1.0) {
tmp = t_0 + (1.0 / x);
} else if (x <= 1.0) {
tmp = t_0 + (-1.0 - x);
} else {
tmp = (x + -1.0) / (x + -1.0);
}
return tmp;
}
def code(x): t_0 = x / (1.0 + x) tmp = 0 if x <= -1.0: tmp = t_0 + (1.0 / x) elif x <= 1.0: tmp = t_0 + (-1.0 - x) else: tmp = (x + -1.0) / (x + -1.0) return tmp
function code(x) t_0 = Float64(x / Float64(1.0 + x)) tmp = 0.0 if (x <= -1.0) tmp = Float64(t_0 + Float64(1.0 / x)); elseif (x <= 1.0) tmp = Float64(t_0 + Float64(-1.0 - x)); else tmp = Float64(Float64(x + -1.0) / Float64(x + -1.0)); end return tmp end
function tmp_2 = code(x) t_0 = x / (1.0 + x); tmp = 0.0; if (x <= -1.0) tmp = t_0 + (1.0 / x); elseif (x <= 1.0) tmp = t_0 + (-1.0 - x); else tmp = (x + -1.0) / (x + -1.0); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], N[(t$95$0 + N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(t$95$0 + N[(-1.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x + -1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 + x}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0 + \frac{1}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;t\_0 + \left(-1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + -1}{x + -1}\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 98.6%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 98.1%
sub-neg98.1%
neg-mul-198.1%
metadata-eval98.1%
+-commutative98.1%
unsub-neg98.1%
Simplified98.1%
if 1 < x Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
+-commutative100.0%
clear-num100.0%
frac-add100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
associate-/l/100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around -inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-rgt-in100.0%
lft-mult-inverse100.0%
neg-mul-1100.0%
distribute-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
Simplified100.0%
Final simplification98.7%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.9))) (/ (+ x -1.0) (+ x -1.0)) (+ x (/ 1.0 (+ x -1.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.9)) {
tmp = (x + -1.0) / (x + -1.0);
} else {
tmp = x + (1.0 / (x + -1.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.9d0))) then
tmp = (x + (-1.0d0)) / (x + (-1.0d0))
else
tmp = x + (1.0d0 / (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.9)) {
tmp = (x + -1.0) / (x + -1.0);
} else {
tmp = x + (1.0 / (x + -1.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.9): tmp = (x + -1.0) / (x + -1.0) else: tmp = x + (1.0 / (x + -1.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.9)) tmp = Float64(Float64(x + -1.0) / Float64(x + -1.0)); else tmp = Float64(x + Float64(1.0 / Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.9))) tmp = (x + -1.0) / (x + -1.0); else tmp = x + (1.0 / (x + -1.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.9]], $MachinePrecision]], N[(N[(x + -1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.9\right):\\
\;\;\;\;\frac{x + -1}{x + -1}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{x + -1}\\
\end{array}
\end{array}
if x < -1 or 1.8999999999999999 < x Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
+-commutative100.0%
clear-num100.0%
frac-add100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
associate-/l/100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around -inf 99.3%
mul-1-neg99.3%
sub-neg99.3%
metadata-eval99.3%
distribute-rgt-in99.3%
lft-mult-inverse99.3%
neg-mul-199.3%
distribute-neg-in99.3%
metadata-eval99.3%
remove-double-neg99.3%
Simplified99.3%
if -1 < x < 1.8999999999999999Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 98.1%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ x (+ x -1.0)) (+ x (/ 1.0 (+ x -1.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / (x + -1.0);
} else {
tmp = x + (1.0 / (x + -1.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / (x + (-1.0d0))
else
tmp = x + (1.0d0 / (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / (x + -1.0);
} else {
tmp = x + (1.0 / (x + -1.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x / (x + -1.0) else: tmp = x + (1.0 / (x + -1.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x / Float64(x + -1.0)); else tmp = Float64(x + Float64(1.0 / Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x / (x + -1.0); else tmp = x + (1.0 / (x + -1.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / N[(x + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{x + -1}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{x + -1}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
+-commutative100.0%
clear-num100.0%
frac-add100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
associate-/l/100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 98.8%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 98.1%
Final simplification98.4%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.5))) (/ x (+ x -1.0)) -1.0))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.5)) {
tmp = x / (x + -1.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.5d0))) then
tmp = x / (x + (-1.0d0))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.5)) {
tmp = x / (x + -1.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.5): tmp = x / (x + -1.0) else: tmp = -1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.5)) tmp = Float64(x / Float64(x + -1.0)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.5))) tmp = x / (x + -1.0); else tmp = -1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.5]], $MachinePrecision]], N[(x / N[(x + -1.0), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.5\right):\\
\;\;\;\;\frac{x}{x + -1}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1 or 0.5 < x Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
+-commutative100.0%
clear-num100.0%
frac-add100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
associate-/l/100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 98.8%
if -1 < x < 0.5Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
+-commutative100.0%
clear-num100.0%
frac-add100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
associate-/l/100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 98.0%
Final simplification98.4%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
+-commutative100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
+-commutative100.0%
clear-num100.0%
frac-add100.0%
*-un-lft-identity100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
associate-/l/100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
*-rgt-identity100.0%
+-commutative100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 53.6%
herbie shell --seed 2024092
(FPCore (x)
:name "Asymptote B"
:precision binary64
(+ (/ 1.0 (- x 1.0)) (/ x (+ x 1.0))))