
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-1.0546875d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0)))))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-1.0546875 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0)))))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-1.0546875 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0)))))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (-1.0546875 * ((a * (c ^ 4.0)) / (b ^ 7.0))))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in a around 0 95.4%
Taylor expanded in c around 0 95.4%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0)))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in a around 0 94.2%
Final simplification94.2%
(FPCore (a b c)
:precision binary64
(/
1.0
(*
b
(-
(fma
-3.0
(/ (* -0.375 (* c (pow a 2.0))) (pow b 4.0))
(/ (* a 1.5) (pow b 2.0)))
(/ 2.0 c)))))
double code(double a, double b, double c) {
return 1.0 / (b * (fma(-3.0, ((-0.375 * (c * pow(a, 2.0))) / pow(b, 4.0)), ((a * 1.5) / pow(b, 2.0))) - (2.0 / c)));
}
function code(a, b, c) return Float64(1.0 / Float64(b * Float64(fma(-3.0, Float64(Float64(-0.375 * Float64(c * (a ^ 2.0))) / (b ^ 4.0)), Float64(Float64(a * 1.5) / (b ^ 2.0))) - Float64(2.0 / c)))) end
code[a_, b_, c_] := N[(1.0 / N[(b * N[(N[(-3.0 * N[(N[(-0.375 * N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(N[(a * 1.5), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(2.0 / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{b \cdot \left(\mathsf{fma}\left(-3, \frac{-0.375 \cdot \left(c \cdot {a}^{2}\right)}{{b}^{4}}, \frac{a \cdot 1.5}{{b}^{2}}\right) - \frac{2}{c}\right)}
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in a around inf 29.3%
clear-num29.3%
inv-pow29.3%
neg-mul-129.3%
fma-define29.3%
cancel-sign-sub-inv29.3%
metadata-eval29.3%
Applied egg-rr29.3%
unpow-129.3%
associate-/l*29.3%
+-commutative29.3%
fma-define29.3%
Simplified29.3%
Taylor expanded in b around inf 94.1%
fma-define94.1%
distribute-rgt-out94.1%
*-commutative94.1%
metadata-eval94.1%
associate-*r/94.1%
*-commutative94.1%
associate-*r/94.1%
metadata-eval94.1%
Simplified94.1%
Final simplification94.1%
(FPCore (a b c)
:precision binary64
(/
1.0
(*
b
(+
(/ (* -3.0 (* -0.375 (* c (pow a 2.0)))) (pow b 4.0))
(fma 1.5 (/ a (pow b 2.0)) (/ -2.0 c))))))
double code(double a, double b, double c) {
return 1.0 / (b * (((-3.0 * (-0.375 * (c * pow(a, 2.0)))) / pow(b, 4.0)) + fma(1.5, (a / pow(b, 2.0)), (-2.0 / c))));
}
function code(a, b, c) return Float64(1.0 / Float64(b * Float64(Float64(Float64(-3.0 * Float64(-0.375 * Float64(c * (a ^ 2.0)))) / (b ^ 4.0)) + fma(1.5, Float64(a / (b ^ 2.0)), Float64(-2.0 / c))))) end
code[a_, b_, c_] := N[(1.0 / N[(b * N[(N[(N[(-3.0 * N[(-0.375 * N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{b \cdot \left(\frac{-3 \cdot \left(-0.375 \cdot \left(c \cdot {a}^{2}\right)\right)}{{b}^{4}} + \mathsf{fma}\left(1.5, \frac{a}{{b}^{2}}, \frac{-2}{c}\right)\right)}
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in a around inf 29.3%
clear-num29.3%
inv-pow29.3%
neg-mul-129.3%
fma-define29.3%
cancel-sign-sub-inv29.3%
metadata-eval29.3%
Applied egg-rr29.3%
unpow-129.3%
associate-/l*29.3%
+-commutative29.3%
fma-define29.3%
Simplified29.3%
Taylor expanded in b around inf 94.1%
associate--l+94.1%
associate-*r/94.1%
distribute-rgt-out94.1%
*-commutative94.1%
metadata-eval94.1%
fma-neg94.1%
associate-*r/94.1%
metadata-eval94.1%
distribute-neg-frac94.1%
metadata-eval94.1%
Simplified94.1%
Final simplification94.1%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -22000.0) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* a 3.0)) (/ (+ (* -0.5 c) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = ((-0.5 * c) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-22000.0d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (c * a)))) - b) / (a * 3.0d0)
else
tmp = (((-0.5d0) * c) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 2.0d0)))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = ((-0.5 * c) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0)))) / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0: tmp = (math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0) else: tmp = ((-0.5 * c) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 2.0)))) / b return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -22000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(-0.5 * c) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0); else tmp = ((-0.5 * c) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 2.0)))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -22000.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5 * c), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -22000:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -22000Initial program 82.7%
sqr-neg82.7%
sqr-neg82.7%
associate-*l*82.8%
Simplified82.8%
if -22000 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.5%
sqr-neg25.5%
sqr-neg25.5%
associate-*l*25.5%
Simplified25.5%
Taylor expanded in b around inf 94.1%
Final simplification93.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -22000.0) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-22000.0d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (c * a)))) - b) / (a * 3.0d0)
else
tmp = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0: tmp = (math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0) else: tmp = (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -22000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0); else tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -22000.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -22000:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -22000Initial program 82.7%
sqr-neg82.7%
sqr-neg82.7%
associate-*l*82.8%
Simplified82.8%
if -22000 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.5%
sqr-neg25.5%
sqr-neg25.5%
associate-*l*25.5%
Simplified25.5%
Taylor expanded in a around 0 94.0%
Final simplification93.3%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-0.5625d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) + ((-0.375d0) * (a / (b ** 3.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-0.5625 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) + (-0.375 * (a / Math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((c * ((-0.5625 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) + (-0.375 * (a / math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-0.5625 * ((c * (a ^ 2.0)) / (b ^ 5.0))) + (-0.375 * (a / (b ^ 3.0))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in c around 0 93.9%
Final simplification93.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -22000.0) (/ (- (sqrt (- (* b b) (* 3.0 (* c a)))) b) (* a 3.0)) (/ 1.0 (* b (- (/ (* a 1.5) (pow b 2.0)) (/ 2.0 c))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) {
tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = 1.0 / (b * (((a * 1.5) / pow(b, 2.0)) - (2.0 / c)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-22000.0d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (c * a)))) - b) / (a * 3.0d0)
else
tmp = 1.0d0 / (b * (((a * 1.5d0) / (b ** 2.0d0)) - (2.0d0 / c)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0);
} else {
tmp = 1.0 / (b * (((a * 1.5) / Math.pow(b, 2.0)) - (2.0 / c)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0: tmp = (math.sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0) else: tmp = 1.0 / (b * (((a * 1.5) / math.pow(b, 2.0)) - (2.0 / c))) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -22000.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(c * a)))) - b) / Float64(a * 3.0)); else tmp = Float64(1.0 / Float64(b * Float64(Float64(Float64(a * 1.5) / (b ^ 2.0)) - Float64(2.0 / c)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -22000.0) tmp = (sqrt(((b * b) - (3.0 * (c * a)))) - b) / (a * 3.0); else tmp = 1.0 / (b * (((a * 1.5) / (b ^ 2.0)) - (2.0 / c))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -22000.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(b * N[(N[(N[(a * 1.5), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] - N[(2.0 / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -22000:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(c \cdot a\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{b \cdot \left(\frac{a \cdot 1.5}{{b}^{2}} - \frac{2}{c}\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -22000Initial program 82.7%
sqr-neg82.7%
sqr-neg82.7%
associate-*l*82.8%
Simplified82.8%
if -22000 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 25.5%
sqr-neg25.5%
sqr-neg25.5%
associate-*l*25.5%
Simplified25.5%
Taylor expanded in a around inf 25.5%
clear-num25.5%
inv-pow25.5%
neg-mul-125.5%
fma-define25.5%
cancel-sign-sub-inv25.5%
metadata-eval25.5%
Applied egg-rr25.5%
unpow-125.5%
associate-/l*25.5%
+-commutative25.5%
fma-define25.5%
Simplified25.5%
Taylor expanded in b around inf 93.9%
associate-*r/93.9%
*-commutative93.9%
associate-*r/93.9%
metadata-eval93.9%
Simplified93.9%
Final simplification93.2%
(FPCore (a b c) :precision binary64 (/ 1.0 (* b (- (/ (* a 1.5) (pow b 2.0)) (/ 2.0 c)))))
double code(double a, double b, double c) {
return 1.0 / (b * (((a * 1.5) / pow(b, 2.0)) - (2.0 / c)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / (b * (((a * 1.5d0) / (b ** 2.0d0)) - (2.0d0 / c)))
end function
public static double code(double a, double b, double c) {
return 1.0 / (b * (((a * 1.5) / Math.pow(b, 2.0)) - (2.0 / c)));
}
def code(a, b, c): return 1.0 / (b * (((a * 1.5) / math.pow(b, 2.0)) - (2.0 / c)))
function code(a, b, c) return Float64(1.0 / Float64(b * Float64(Float64(Float64(a * 1.5) / (b ^ 2.0)) - Float64(2.0 / c)))) end
function tmp = code(a, b, c) tmp = 1.0 / (b * (((a * 1.5) / (b ^ 2.0)) - (2.0 / c))); end
code[a_, b_, c_] := N[(1.0 / N[(b * N[(N[(N[(a * 1.5), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] - N[(2.0 / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{b \cdot \left(\frac{a \cdot 1.5}{{b}^{2}} - \frac{2}{c}\right)}
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in a around inf 29.3%
clear-num29.3%
inv-pow29.3%
neg-mul-129.3%
fma-define29.3%
cancel-sign-sub-inv29.3%
metadata-eval29.3%
Applied egg-rr29.3%
unpow-129.3%
associate-/l*29.3%
+-commutative29.3%
fma-define29.3%
Simplified29.3%
Taylor expanded in b around inf 91.5%
associate-*r/91.5%
*-commutative91.5%
associate-*r/91.5%
metadata-eval91.5%
Simplified91.5%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in a around inf 29.3%
Taylor expanded in c around 0 91.3%
associate-/l*91.3%
associate-*r/91.3%
metadata-eval91.3%
Simplified91.3%
(FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b
end function
public static double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
def code(a, b, c): return (-0.5 * c) / b
function code(a, b, c) return Float64(Float64(-0.5 * c) / b) end
function tmp = code(a, b, c) tmp = (-0.5 * c) / b; end
code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b}
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in b around inf 82.6%
associate-*r/82.6%
*-commutative82.6%
Simplified82.6%
Final simplification82.6%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 29.3%
sqr-neg29.3%
sqr-neg29.3%
associate-*l*29.3%
Simplified29.3%
Taylor expanded in a around inf 29.3%
add-log-exp21.7%
neg-mul-121.7%
fma-define21.7%
cancel-sign-sub-inv21.7%
metadata-eval21.7%
Applied egg-rr21.7%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
herbie shell --seed 2024092
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))