
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Initial program 100.0%
(FPCore (x) :precision binary64 (log (/ (+ 2.0 (* -0.5 (pow x 2.0))) x)))
double code(double x) {
return log(((2.0 + (-0.5 * pow(x, 2.0))) / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((2.0d0 + ((-0.5d0) * (x ** 2.0d0))) / x))
end function
public static double code(double x) {
return Math.log(((2.0 + (-0.5 * Math.pow(x, 2.0))) / x));
}
def code(x): return math.log(((2.0 + (-0.5 * math.pow(x, 2.0))) / x))
function code(x) return log(Float64(Float64(2.0 + Float64(-0.5 * (x ^ 2.0))) / x)) end
function tmp = code(x) tmp = log(((2.0 + (-0.5 * (x ^ 2.0))) / x)); end
code[x_] := N[Log[N[(N[(2.0 + N[(-0.5 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2 + -0.5 \cdot {x}^{2}}{x}\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 99.4%
(FPCore (x) :precision binary64 (log (/ 2.0 x)))
double code(double x) {
return log((2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((2.0d0 / x))
end function
public static double code(double x) {
return Math.log((2.0 / x));
}
def code(x): return math.log((2.0 / x))
function code(x) return log(Float64(2.0 / x)) end
function tmp = code(x) tmp = log((2.0 / x)); end
code[x_] := N[Log[N[(2.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2}{x}\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 98.8%
herbie shell --seed 2024092
(FPCore (x)
:name "Hyperbolic arc-(co)secant"
:precision binary64
(log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))