
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -215000.0)
(+ x (/ (- 1.0 t_0) y))
(if (<= y 13500.0)
(+ 1.0 (* (* y (/ (+ y -1.0) (fma y y -1.0))) (+ x -1.0)))
(- x (/ (- (+ x -1.0) (/ (+ -1.0 t_0) y)) y))))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -215000.0) {
tmp = x + ((1.0 - t_0) / y);
} else if (y <= 13500.0) {
tmp = 1.0 + ((y * ((y + -1.0) / fma(y, y, -1.0))) * (x + -1.0));
} else {
tmp = x - (((x + -1.0) - ((-1.0 + t_0) / y)) / y);
}
return tmp;
}
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -215000.0) tmp = Float64(x + Float64(Float64(1.0 - t_0) / y)); elseif (y <= 13500.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(Float64(y + -1.0) / fma(y, y, -1.0))) * Float64(x + -1.0))); else tmp = Float64(x - Float64(Float64(Float64(x + -1.0) - Float64(Float64(-1.0 + t_0) / y)) / y)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -215000.0], N[(x + N[(N[(1.0 - t$95$0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 13500.0], N[(1.0 + N[(N[(y * N[(N[(y + -1.0), $MachinePrecision] / N[(y * y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] - N[(N[(-1.0 + t$95$0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -215000:\\
\;\;\;\;x + \frac{1 - t\_0}{y}\\
\mathbf{elif}\;y \leq 13500:\\
\;\;\;\;1 + \left(y \cdot \frac{y + -1}{\mathsf{fma}\left(y, y, -1\right)}\right) \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\left(x + -1\right) - \frac{-1 + t\_0}{y}}{y}\\
\end{array}
\end{array}
if y < -215000Initial program 28.2%
associate-/l*57.6%
+-commutative57.6%
Simplified57.6%
Taylor expanded in y around inf 100.0%
Simplified100.0%
if -215000 < y < 13500Initial program 99.9%
associate-/l*99.9%
+-commutative99.9%
Simplified99.9%
+-commutative99.9%
flip-+99.9%
associate-/r/99.9%
metadata-eval99.9%
fma-neg99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
associate-*l/99.9%
associate-/l*99.9%
Simplified99.9%
if 13500 < y Initial program 23.1%
associate-/l*43.5%
+-commutative43.5%
Simplified43.5%
Taylor expanded in y around -inf 99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (- 1.0 x)) (+ y 1.0))))
(if (or (<= t_0 0.99999) (not (<= t_0 2.0)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- 1.0 (+ x (/ (- 1.0 x) y))) y)))))
double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99999) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (1.0d0 - x)) / (y + 1.0d0)
if ((t_0 <= 0.99999d0) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 - (x + ((1.0d0 - x) / y))) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99999) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y);
}
return tmp;
}
def code(x, y): t_0 = (y * (1.0 - x)) / (y + 1.0) tmp = 0 if (t_0 <= 0.99999) or not (t_0 <= 2.0): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y) return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= 0.99999) || !(t_0 <= 2.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 - Float64(x + Float64(Float64(1.0 - x) / y))) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (1.0 - x)) / (y + 1.0); tmp = 0.0; if ((t_0 <= 0.99999) || ~((t_0 <= 2.0))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.99999], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{if}\;t\_0 \leq 0.99999 \lor \neg \left(t\_0 \leq 2\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - \left(x + \frac{1 - x}{y}\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.999990000000000046 or 2 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 83.5%
associate-/l*99.8%
+-commutative99.8%
Simplified99.8%
if 0.999990000000000046 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 7.9%
associate-/l*7.9%
+-commutative7.9%
Simplified7.9%
Taylor expanded in y around inf 99.6%
Simplified99.6%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (- 1.0 x)) (+ y 1.0))))
(if (or (<= t_0 0.99999998) (not (<= t_0 1.0)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99999998) || !(t_0 <= 1.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (1.0d0 - x)) / (y + 1.0d0)
if ((t_0 <= 0.99999998d0) .or. (.not. (t_0 <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99999998) || !(t_0 <= 1.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): t_0 = (y * (1.0 - x)) / (y + 1.0) tmp = 0 if (t_0 <= 0.99999998) or not (t_0 <= 1.0): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= 0.99999998) || !(t_0 <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (1.0 - x)) / (y + 1.0); tmp = 0.0; if ((t_0 <= 0.99999998) || ~((t_0 <= 1.0))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.99999998], N[Not[LessEqual[t$95$0, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{if}\;t\_0 \leq 0.99999998 \lor \neg \left(t\_0 \leq 1\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.999999980000000011 or 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 83.2%
associate-/l*99.3%
+-commutative99.3%
Simplified99.3%
if 0.999999980000000011 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 5.1%
associate-/l*5.1%
+-commutative5.1%
Simplified5.1%
Taylor expanded in y around inf 99.6%
associate--l+99.6%
div-sub99.6%
Simplified99.6%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -250000.0)
(+ x (/ (- 1.0 t_0) y))
(if (<= y 14000.0)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(- x (/ (- (+ x -1.0) (/ (+ -1.0 t_0) y)) y))))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -250000.0) {
tmp = x + ((1.0 - t_0) / y);
} else if (y <= 14000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x - (((x + -1.0) - ((-1.0 + t_0) / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x + ((1.0d0 - x) / y)
if (y <= (-250000.0d0)) then
tmp = x + ((1.0d0 - t_0) / y)
else if (y <= 14000.0d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x - (((x + (-1.0d0)) - (((-1.0d0) + t_0) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -250000.0) {
tmp = x + ((1.0 - t_0) / y);
} else if (y <= 14000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x - (((x + -1.0) - ((-1.0 + t_0) / y)) / y);
}
return tmp;
}
def code(x, y): t_0 = x + ((1.0 - x) / y) tmp = 0 if y <= -250000.0: tmp = x + ((1.0 - t_0) / y) elif y <= 14000.0: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x - (((x + -1.0) - ((-1.0 + t_0) / y)) / y) return tmp
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -250000.0) tmp = Float64(x + Float64(Float64(1.0 - t_0) / y)); elseif (y <= 14000.0) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x - Float64(Float64(Float64(x + -1.0) - Float64(Float64(-1.0 + t_0) / y)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = x + ((1.0 - x) / y); tmp = 0.0; if (y <= -250000.0) tmp = x + ((1.0 - t_0) / y); elseif (y <= 14000.0) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x - (((x + -1.0) - ((-1.0 + t_0) / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -250000.0], N[(x + N[(N[(1.0 - t$95$0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 14000.0], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] - N[(N[(-1.0 + t$95$0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -250000:\\
\;\;\;\;x + \frac{1 - t\_0}{y}\\
\mathbf{elif}\;y \leq 14000:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\left(x + -1\right) - \frac{-1 + t\_0}{y}}{y}\\
\end{array}
\end{array}
if y < -2.5e5Initial program 28.2%
associate-/l*57.6%
+-commutative57.6%
Simplified57.6%
Taylor expanded in y around inf 100.0%
Simplified100.0%
if -2.5e5 < y < 14000Initial program 99.9%
associate-/l*99.9%
+-commutative99.9%
Simplified99.9%
if 14000 < y Initial program 23.1%
associate-/l*43.5%
+-commutative43.5%
Simplified43.5%
Taylor expanded in y around -inf 99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (/ y (+ y 1.0)))))
(if (<= y -1.12e-33)
t_0
(if (<= y 3.8e-108)
1.0
(if (<= y 15.2) t_0 (if (<= y 3.5e+125) (/ 1.0 y) x))))))
double code(double x, double y) {
double t_0 = x * (y / (y + 1.0));
double tmp;
if (y <= -1.12e-33) {
tmp = t_0;
} else if (y <= 3.8e-108) {
tmp = 1.0;
} else if (y <= 15.2) {
tmp = t_0;
} else if (y <= 3.5e+125) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y / (y + 1.0d0))
if (y <= (-1.12d-33)) then
tmp = t_0
else if (y <= 3.8d-108) then
tmp = 1.0d0
else if (y <= 15.2d0) then
tmp = t_0
else if (y <= 3.5d+125) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (y / (y + 1.0));
double tmp;
if (y <= -1.12e-33) {
tmp = t_0;
} else if (y <= 3.8e-108) {
tmp = 1.0;
} else if (y <= 15.2) {
tmp = t_0;
} else if (y <= 3.5e+125) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): t_0 = x * (y / (y + 1.0)) tmp = 0 if y <= -1.12e-33: tmp = t_0 elif y <= 3.8e-108: tmp = 1.0 elif y <= 15.2: tmp = t_0 elif y <= 3.5e+125: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y) t_0 = Float64(x * Float64(y / Float64(y + 1.0))) tmp = 0.0 if (y <= -1.12e-33) tmp = t_0; elseif (y <= 3.8e-108) tmp = 1.0; elseif (y <= 15.2) tmp = t_0; elseif (y <= 3.5e+125) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) t_0 = x * (y / (y + 1.0)); tmp = 0.0; if (y <= -1.12e-33) tmp = t_0; elseif (y <= 3.8e-108) tmp = 1.0; elseif (y <= 15.2) tmp = t_0; elseif (y <= 3.5e+125) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.12e-33], t$95$0, If[LessEqual[y, 3.8e-108], 1.0, If[LessEqual[y, 15.2], t$95$0, If[LessEqual[y, 3.5e+125], N[(1.0 / y), $MachinePrecision], x]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \frac{y}{y + 1}\\
\mathbf{if}\;y \leq -1.12 \cdot 10^{-33}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{-108}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 15.2:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+125}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.11999999999999999e-33 or 3.79999999999999973e-108 < y < 15.199999999999999Initial program 50.0%
associate-/l*70.5%
+-commutative70.5%
Simplified70.5%
Taylor expanded in x around inf 54.6%
associate-/l*75.1%
Simplified75.1%
if -1.11999999999999999e-33 < y < 3.79999999999999973e-108Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 74.6%
if 15.199999999999999 < y < 3.50000000000000011e125Initial program 35.3%
associate-/l*39.4%
+-commutative39.4%
Simplified39.4%
Taylor expanded in x around 0 18.2%
Taylor expanded in y around inf 66.6%
Taylor expanded in y around inf 61.1%
if 3.50000000000000011e125 < y Initial program 17.5%
associate-/l*47.4%
+-commutative47.4%
Simplified47.4%
Taylor expanded in y around inf 83.8%
Final simplification74.9%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
(- x (/ x y))
(if (<= y 4.2e-108)
(- 1.0 y)
(if (<= y 0.225) (* y x) (if (<= y 4.2e+125) (/ 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (x / y);
} else if (y <= 4.2e-108) {
tmp = 1.0 - y;
} else if (y <= 0.225) {
tmp = y * x;
} else if (y <= 4.2e+125) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - (x / y)
else if (y <= 4.2d-108) then
tmp = 1.0d0 - y
else if (y <= 0.225d0) then
tmp = y * x
else if (y <= 4.2d+125) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (x / y);
} else if (y <= 4.2e-108) {
tmp = 1.0 - y;
} else if (y <= 0.225) {
tmp = y * x;
} else if (y <= 4.2e+125) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (x / y) elif y <= 4.2e-108: tmp = 1.0 - y elif y <= 0.225: tmp = y * x elif y <= 4.2e+125: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(x / y)); elseif (y <= 4.2e-108) tmp = Float64(1.0 - y); elseif (y <= 0.225) tmp = Float64(y * x); elseif (y <= 4.2e+125) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (x / y); elseif (y <= 4.2e-108) tmp = 1.0 - y; elseif (y <= 0.225) tmp = y * x; elseif (y <= 4.2e+125) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.2e-108], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 0.225], N[(y * x), $MachinePrecision], If[LessEqual[y, 4.2e+125], N[(1.0 / y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-108}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 0.225:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+125}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1Initial program 29.3%
associate-/l*58.2%
+-commutative58.2%
Simplified58.2%
Taylor expanded in x around inf 50.3%
associate-/l*79.2%
Simplified79.2%
Taylor expanded in y around inf 78.3%
neg-mul-178.3%
unsub-neg78.3%
Simplified78.3%
if -1 < y < 4.1999999999999998e-108Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 72.0%
Taylor expanded in y around 0 71.2%
neg-mul-171.2%
unsub-neg71.2%
Simplified71.2%
if 4.1999999999999998e-108 < y < 0.225000000000000006Initial program 99.9%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.8%
associate-/l*70.9%
Simplified70.9%
Taylor expanded in y around 0 64.0%
if 0.225000000000000006 < y < 4.2000000000000001e125Initial program 35.3%
associate-/l*39.4%
+-commutative39.4%
Simplified39.4%
Taylor expanded in x around 0 18.2%
Taylor expanded in y around inf 66.6%
Taylor expanded in y around inf 61.1%
if 4.2000000000000001e125 < y Initial program 17.5%
associate-/l*47.4%
+-commutative47.4%
Simplified47.4%
Taylor expanded in y around inf 83.8%
Final simplification73.5%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y 7.5e-110)
(- 1.0 y)
(if (<= y 0.75) (* y x) (if (<= y 3.5e+125) (/ 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 7.5e-110) {
tmp = 1.0 - y;
} else if (y <= 0.75) {
tmp = y * x;
} else if (y <= 3.5e+125) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 7.5d-110) then
tmp = 1.0d0 - y
else if (y <= 0.75d0) then
tmp = y * x
else if (y <= 3.5d+125) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 7.5e-110) {
tmp = 1.0 - y;
} else if (y <= 0.75) {
tmp = y * x;
} else if (y <= 3.5e+125) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 7.5e-110: tmp = 1.0 - y elif y <= 0.75: tmp = y * x elif y <= 3.5e+125: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 7.5e-110) tmp = Float64(1.0 - y); elseif (y <= 0.75) tmp = Float64(y * x); elseif (y <= 3.5e+125) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 7.5e-110) tmp = 1.0 - y; elseif (y <= 0.75) tmp = y * x; elseif (y <= 3.5e+125) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 7.5e-110], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 0.75], N[(y * x), $MachinePrecision], If[LessEqual[y, 3.5e+125], N[(1.0 / y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-110}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+125}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 3.50000000000000011e125 < y Initial program 25.0%
associate-/l*54.2%
+-commutative54.2%
Simplified54.2%
Taylor expanded in y around inf 80.0%
if -1 < y < 7.50000000000000053e-110Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 72.0%
Taylor expanded in y around 0 71.2%
neg-mul-171.2%
unsub-neg71.2%
Simplified71.2%
if 7.50000000000000053e-110 < y < 0.75Initial program 99.9%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.8%
associate-/l*70.9%
Simplified70.9%
Taylor expanded in y around 0 64.0%
if 0.75 < y < 3.50000000000000011e125Initial program 35.3%
associate-/l*39.4%
+-commutative39.4%
Simplified39.4%
Taylor expanded in x around 0 18.2%
Taylor expanded in y around inf 66.6%
Taylor expanded in y around inf 61.1%
Final simplification73.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -1.0)
t_0
(if (<= y 4.2e-108)
(- 1.0 y)
(if (<= y 15.2) (* x (/ y (+ y 1.0))) t_0)))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 4.2e-108) {
tmp = 1.0 - y;
} else if (y <= 15.2) {
tmp = x * (y / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x + ((1.0d0 - x) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 4.2d-108) then
tmp = 1.0d0 - y
else if (y <= 15.2d0) then
tmp = x * (y / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 4.2e-108) {
tmp = 1.0 - y;
} else if (y <= 15.2) {
tmp = x * (y / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x + ((1.0 - x) / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 4.2e-108: tmp = 1.0 - y elif y <= 15.2: tmp = x * (y / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 4.2e-108) tmp = Float64(1.0 - y); elseif (y <= 15.2) tmp = Float64(x * Float64(y / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x + ((1.0 - x) / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 4.2e-108) tmp = 1.0 - y; elseif (y <= 15.2) tmp = x * (y / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 4.2e-108], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 15.2], N[(x * N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-108}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 15.2:\\
\;\;\;\;x \cdot \frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 15.199999999999999 < y Initial program 26.8%
associate-/l*51.5%
+-commutative51.5%
Simplified51.5%
Taylor expanded in y around inf 97.2%
associate--l+97.2%
div-sub97.2%
Simplified97.2%
if -1 < y < 4.1999999999999998e-108Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 72.0%
Taylor expanded in y around 0 71.2%
neg-mul-171.2%
unsub-neg71.2%
Simplified71.2%
if 4.1999999999999998e-108 < y < 15.199999999999999Initial program 99.9%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.8%
associate-/l*70.9%
Simplified70.9%
Final simplification84.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 4.2e-108) (- 1.0 y) (if (<= y 9.5e+17) (* y x) x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 4.2e-108) {
tmp = 1.0 - y;
} else if (y <= 9.5e+17) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 4.2d-108) then
tmp = 1.0d0 - y
else if (y <= 9.5d+17) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 4.2e-108) {
tmp = 1.0 - y;
} else if (y <= 9.5e+17) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 4.2e-108: tmp = 1.0 - y elif y <= 9.5e+17: tmp = y * x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 4.2e-108) tmp = Float64(1.0 - y); elseif (y <= 9.5e+17) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 4.2e-108) tmp = 1.0 - y; elseif (y <= 9.5e+17) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 4.2e-108], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 9.5e+17], N[(y * x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-108}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+17}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 9.5e17 < y Initial program 25.2%
associate-/l*51.1%
+-commutative51.1%
Simplified51.1%
Taylor expanded in y around inf 74.1%
if -1 < y < 4.1999999999999998e-108Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 72.0%
Taylor expanded in y around 0 71.2%
neg-mul-171.2%
unsub-neg71.2%
Simplified71.2%
if 4.1999999999999998e-108 < y < 9.5e17Initial program 89.1%
associate-/l*89.2%
+-commutative89.2%
Simplified89.2%
Taylor expanded in x around inf 52.3%
associate-/l*52.3%
Simplified52.3%
Taylor expanded in y around 0 47.4%
Final simplification70.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 3.5e-109) 1.0 (if (<= y 9.5e+17) (* y x) x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 3.5e-109) {
tmp = 1.0;
} else if (y <= 9.5e+17) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 3.5d-109) then
tmp = 1.0d0
else if (y <= 9.5d+17) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 3.5e-109) {
tmp = 1.0;
} else if (y <= 9.5e+17) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 3.5e-109: tmp = 1.0 elif y <= 9.5e+17: tmp = y * x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 3.5e-109) tmp = 1.0; elseif (y <= 9.5e+17) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 3.5e-109) tmp = 1.0; elseif (y <= 9.5e+17) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 3.5e-109], 1.0, If[LessEqual[y, 9.5e+17], N[(y * x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-109}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+17}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 9.5e17 < y Initial program 25.2%
associate-/l*51.1%
+-commutative51.1%
Simplified51.1%
Taylor expanded in y around inf 74.1%
if -1 < y < 3.5e-109Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 70.6%
if 3.5e-109 < y < 9.5e17Initial program 89.1%
associate-/l*89.2%
+-commutative89.2%
Simplified89.2%
Taylor expanded in x around inf 52.3%
associate-/l*52.3%
Simplified52.3%
Taylor expanded in y around 0 47.4%
Final simplification70.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 26.8%
associate-/l*51.5%
+-commutative51.5%
Simplified51.5%
Taylor expanded in y around inf 97.2%
associate--l+97.2%
div-sub97.2%
Simplified97.2%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.3%
Final simplification97.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 9.5e+17) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 9.5e+17) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 9.5d+17) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 9.5e+17) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 9.5e+17: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 9.5e+17) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 9.5e+17) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 9.5e+17], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+17}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 9.5e17 < y Initial program 25.2%
associate-/l*51.1%
+-commutative51.1%
Simplified51.1%
Taylor expanded in y around inf 74.1%
if -1 < y < 9.5e17Initial program 98.2%
associate-/l*98.2%
+-commutative98.2%
Simplified98.2%
Taylor expanded in y around 0 63.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 64.0%
associate-/l*76.1%
+-commutative76.1%
Simplified76.1%
Taylor expanded in y around 0 35.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024092
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))