
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (fma v (log (fma (- 1.0 u) (exp (/ -2.0 v)) u)) 1.0))
float code(float u, float v) {
return fmaf(v, logf(fmaf((1.0f - u), expf((-2.0f / v)), u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(Float32(Float32(1.0) - u), exp(Float32(Float32(-2.0) / v)), u)), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(1 - u, e^{\frac{-2}{v}}, u\right)\right), 1\right)
\end{array}
Initial program 99.7%
+-commutative99.7%
fma-define99.7%
+-commutative99.7%
fma-define99.8%
Simplified99.8%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (* u (+ 1.0 (* (exp (/ -2.0 v)) (+ -1.0 (/ 1.0 u)))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u * (1.0f + (expf((-2.0f / v)) * (-1.0f + (1.0f / u)))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u * (1.0e0 + (exp(((-2.0e0) / v)) * ((-1.0e0) + (1.0e0 / u)))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u * Float32(Float32(1.0) + Float32(exp(Float32(Float32(-2.0) / v)) * Float32(Float32(-1.0) + Float32(Float32(1.0) / u)))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u * (single(1.0) + (exp((single(-2.0) / v)) * (single(-1.0) + (single(1.0) / u))))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u \cdot \left(1 + e^{\frac{-2}{v}} \cdot \left(-1 + \frac{1}{u}\right)\right)\right)
\end{array}
Initial program 99.7%
+-commutative99.7%
fma-define99.7%
+-commutative99.7%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
Applied egg-rr99.8%
Taylor expanded in u around inf 99.8%
*-commutative99.8%
*-rgt-identity99.8%
associate-/l*99.8%
distribute-lft-out99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.7%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (* (expm1 (/ -2.0 v)) (- u))))))
float code(float u, float v) {
return 1.0f + (v * logf((expm1f((-2.0f / v)) * -u)));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(expm1(Float32(Float32(-2.0) / v)) * Float32(-u))))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(\mathsf{expm1}\left(\frac{-2}{v}\right) \cdot \left(-u\right)\right)
\end{array}
Initial program 99.7%
+-commutative99.7%
fma-define99.7%
+-commutative99.7%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
Applied egg-rr99.8%
Taylor expanded in u around inf 97.2%
*-commutative97.2%
+-commutative97.2%
mul-1-neg97.2%
metadata-eval97.2%
distribute-neg-in97.2%
metadata-eval97.2%
sub-neg97.2%
distribute-lft-neg-in97.2%
distribute-rgt-neg-in97.2%
expm1-define97.2%
Simplified97.2%
Final simplification97.2%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (/ (* u 2.0) v)))))
float code(float u, float v) {
return 1.0f + (v * logf(((u * 2.0f) / v)));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log(((u * 2.0e0) / v)))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(Float32(u * Float32(2.0)) / v)))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log(((u * single(2.0)) / v))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(\frac{u \cdot 2}{v}\right)
\end{array}
Initial program 99.7%
+-commutative99.7%
fma-define99.7%
+-commutative99.7%
fma-define99.8%
Simplified99.8%
Taylor expanded in u around inf 97.2%
*-commutative97.2%
+-commutative97.2%
mul-1-neg97.2%
metadata-eval97.2%
distribute-neg-in97.2%
metadata-eval97.2%
sub-neg97.2%
distribute-lft-neg-in97.2%
distribute-rgt-neg-in97.2%
expm1-define97.2%
Simplified97.2%
Taylor expanded in v around inf 90.1%
fma-undefine90.1%
associate-*r/90.1%
Applied egg-rr90.1%
Final simplification90.1%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
+-commutative99.7%
fma-define99.7%
+-commutative99.7%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
Applied egg-rr99.8%
Taylor expanded in v around 0 90.0%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.7%
Taylor expanded in u around 0 4.7%
herbie shell --seed 2024092
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))