
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ c (- b))))
(if (<= b -2e+84)
(if (>= b 0.0) t_1 (- (/ b a)))
(if (<= b 5e+113)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) t_1 (* b (+ (/ c (pow b 2.0)) (/ -1.0 a))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = c / -b;
double tmp_1;
if (b <= -2e+84) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b <= 5e+113) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
t_1 = c / -b
if (b <= (-2d+84)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = -(b / a)
end if
tmp_1 = tmp_2
else if (b <= 5d+113) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = b * ((c / (b ** 2.0d0)) + ((-1.0d0) / a))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = c / -b;
double tmp_1;
if (b <= -2e+84) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b <= 5e+113) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = b * ((c / Math.pow(b, 2.0)) + (-1.0 / a));
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) t_1 = c / -b tmp_1 = 0 if b <= -2e+84: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = -(b / a) tmp_1 = tmp_2 elif b <= 5e+113: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = b * ((c / math.pow(b, 2.0)) + (-1.0 / a)) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -2e+84) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 5e+113) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); t_1 = c / -b; tmp_2 = 0.0; if (b <= -2e+84) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = -(b / a); end tmp_2 = tmp_3; elseif (b <= 5e+113) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = b * ((c / (b ^ 2.0)) + (-1.0 / a)); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -2e+84], If[GreaterEqual[b, 0.0], t$95$1, (-N[(b / a), $MachinePrecision])], If[LessEqual[b, 5e+113], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+84}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+113}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}
\end{array}
if b < -2.00000000000000012e84Initial program 62.6%
Taylor expanded in a around 0 62.6%
distribute-lft-out--62.6%
associate-/l*62.6%
fma-neg62.6%
Simplified62.6%
Taylor expanded in c around 0 62.6%
associate-*r/62.6%
mul-1-neg62.6%
Simplified62.6%
Taylor expanded in b around -inf 95.5%
associate-*r/95.5%
mul-1-neg95.5%
Simplified95.5%
if -2.00000000000000012e84 < b < 5e113Initial program 88.3%
if 5e113 < b Initial program 46.8%
Taylor expanded in a around 0 83.5%
distribute-lft-out--83.5%
associate-/l*94.1%
fma-neg94.1%
Simplified94.1%
Taylor expanded in c around 0 94.1%
associate-*r/94.1%
mul-1-neg94.1%
Simplified94.1%
Taylor expanded in b around -inf 94.1%
mul-1-neg94.1%
distribute-rgt-neg-in94.1%
+-commutative94.1%
mul-1-neg94.1%
unsub-neg94.1%
Simplified94.1%
Final simplification91.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+84)
(if (>= b 0.0) t_0 (- (/ b a)))
(if (<= b -1e-310)
(if (>= b 0.0)
(* (/ c 2.0) (/ 2.0 (fma a (/ c b) b)))
(/ (- t_1 b) (* a 2.0)))
(if (<= b 5.5e+113)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_1)) (/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0) t_0 (* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))))))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+84) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c / 2.0) * (2.0 / fma(a, (c / b), b));
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 5.5e+113) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * 2.0) / (-b - t_1);
} else {
tmp_4 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(c / Float64(-b)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+84) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= -1e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c / 2.0) * Float64(2.0 / fma(a, Float64(c / b), b))); else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 5.5e+113) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_1)); else tmp_4 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+84], If[GreaterEqual[b, 0.0], t$95$0, (-N[(b / a), $MachinePrecision])], If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(N[(c / 2.0), $MachinePrecision] * N[(2.0 / N[(a * N[(c / b), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5.5e+113], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+84}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{2} \cdot \frac{2}{\mathsf{fma}\left(a, \frac{c}{b}, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 5.5 \cdot 10^{+113}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}
\end{array}
if b < -2.00000000000000012e84Initial program 62.6%
Taylor expanded in a around 0 62.6%
distribute-lft-out--62.6%
associate-/l*62.6%
fma-neg62.6%
Simplified62.6%
Taylor expanded in c around 0 62.6%
associate-*r/62.6%
mul-1-neg62.6%
Simplified62.6%
Taylor expanded in b around -inf 95.5%
associate-*r/95.5%
mul-1-neg95.5%
Simplified95.5%
if -2.00000000000000012e84 < b < -9.999999999999969e-311Initial program 86.4%
Taylor expanded in a around 0 86.4%
distribute-lft-out--86.4%
associate-/l*86.4%
fma-neg86.4%
Simplified86.4%
*-commutative86.4%
times-frac86.4%
add-sqr-sqrt86.4%
sqrt-unprod86.4%
sqr-neg86.4%
sqrt-prod86.4%
add-sqr-sqrt86.4%
Applied egg-rr86.4%
if -9.999999999999969e-311 < b < 5.5000000000000001e113Initial program 89.9%
Taylor expanded in b around -inf 89.9%
*-commutative89.9%
Simplified89.9%
if 5.5000000000000001e113 < b Initial program 46.8%
Taylor expanded in a around 0 83.5%
distribute-lft-out--83.5%
associate-/l*94.1%
fma-neg94.1%
Simplified94.1%
Taylor expanded in c around 0 94.1%
associate-*r/94.1%
mul-1-neg94.1%
Simplified94.1%
Taylor expanded in b around -inf 94.1%
mul-1-neg94.1%
distribute-rgt-neg-in94.1%
+-commutative94.1%
mul-1-neg94.1%
unsub-neg94.1%
Simplified94.1%
Final simplification91.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))))
(if (<= b -2e+84)
(if (>= b 0.0) t_0 (- (/ b a)))
(if (<= b -1e-310)
(if (>= b 0.0)
(* (/ c 2.0) (/ 2.0 (fma a (/ c b) b)))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))
(if (<= b 1.45e-64)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (* a (* c -4.0)))))
(/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0) t_0 (* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))))))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= -2e+84) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c / 2.0) * (2.0 / fma(a, (c / b), b));
} else {
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 1.45e-64) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * 2.0) / (-b - sqrt((a * (c * -4.0))));
} else {
tmp_4 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -2e+84) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= -1e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c / 2.0) * Float64(2.0 / fma(a, Float64(c / b), b))); else tmp_3 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 1.45e-64) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(a * Float64(c * -4.0))))); else tmp_4 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -2e+84], If[GreaterEqual[b, 0.0], t$95$0, (-N[(b / a), $MachinePrecision])], If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(N[(c / 2.0), $MachinePrecision] * N[(2.0 / N[(a * N[(c / b), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.45e-64], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+84}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{2} \cdot \frac{2}{\mathsf{fma}\left(a, \frac{c}{b}, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.45 \cdot 10^{-64}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{a \cdot \left(c \cdot -4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}
\end{array}
if b < -2.00000000000000012e84Initial program 62.6%
Taylor expanded in a around 0 62.6%
distribute-lft-out--62.6%
associate-/l*62.6%
fma-neg62.6%
Simplified62.6%
Taylor expanded in c around 0 62.6%
associate-*r/62.6%
mul-1-neg62.6%
Simplified62.6%
Taylor expanded in b around -inf 95.5%
associate-*r/95.5%
mul-1-neg95.5%
Simplified95.5%
if -2.00000000000000012e84 < b < -9.999999999999969e-311Initial program 86.4%
Taylor expanded in a around 0 86.4%
distribute-lft-out--86.4%
associate-/l*86.4%
fma-neg86.4%
Simplified86.4%
*-commutative86.4%
times-frac86.4%
add-sqr-sqrt86.4%
sqrt-unprod86.4%
sqr-neg86.4%
sqrt-prod86.4%
add-sqr-sqrt86.4%
Applied egg-rr86.4%
if -9.999999999999969e-311 < b < 1.4499999999999999e-64Initial program 83.8%
Taylor expanded in b around -inf 83.8%
*-commutative83.8%
Simplified83.8%
Taylor expanded in b around 0 76.2%
*-commutative76.2%
associate-*r*76.2%
*-commutative76.2%
Simplified76.2%
if 1.4499999999999999e-64 < b Initial program 69.7%
Taylor expanded in a around 0 81.9%
distribute-lft-out--81.9%
associate-/l*87.5%
fma-neg87.5%
Simplified87.5%
Taylor expanded in c around 0 87.5%
associate-*r/87.5%
mul-1-neg87.5%
Simplified87.5%
Taylor expanded in b around -inf 87.5%
mul-1-neg87.5%
distribute-rgt-neg-in87.5%
+-commutative87.5%
mul-1-neg87.5%
unsub-neg87.5%
Simplified87.5%
Final simplification87.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b)))
(t_1 (* b (+ (/ c (pow b 2.0)) (/ -1.0 a))))
(t_2 (sqrt (* a (* c -4.0)))))
(if (<= b -3.3e-38)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) t_1)
(if (<= b -1e-310)
(if (>= b 0.0) t_0 (/ (- t_2 b) (* a 2.0)))
(if (<= b 2.9e-66)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_2)) (/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0) t_0 t_1))))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double t_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
double t_2 = sqrt((a * (c * -4.0)));
double tmp_1;
if (b <= -3.3e-38) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (t_2 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 2.9e-66) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * 2.0) / (-b - t_2);
} else {
tmp_4 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = c / -b
t_1 = b * ((c / (b ** 2.0d0)) + ((-1.0d0) / a))
t_2 = sqrt((a * (c * (-4.0d0))))
if (b <= (-3.3d-38)) then
if (b >= 0.0d0) then
tmp_2 = c * ((-2.0d0) / (b + b))
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= (-1d-310)) then
if (b >= 0.0d0) then
tmp_3 = t_0
else
tmp_3 = (t_2 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b <= 2.9d-66) then
if (b >= 0.0d0) then
tmp_4 = (c * 2.0d0) / (-b - t_2)
else
tmp_4 = (b * (-2.0d0)) / (a * 2.0d0)
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = c / -b;
double t_1 = b * ((c / Math.pow(b, 2.0)) + (-1.0 / a));
double t_2 = Math.sqrt((a * (c * -4.0)));
double tmp_1;
if (b <= -3.3e-38) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (t_2 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 2.9e-66) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * 2.0) / (-b - t_2);
} else {
tmp_4 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = c / -b t_1 = b * ((c / math.pow(b, 2.0)) + (-1.0 / a)) t_2 = math.sqrt((a * (c * -4.0))) tmp_1 = 0 if b <= -3.3e-38: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (-2.0 / (b + b)) else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= -1e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = t_0 else: tmp_3 = (t_2 - b) / (a * 2.0) tmp_1 = tmp_3 elif b <= 2.9e-66: tmp_4 = 0 if b >= 0.0: tmp_4 = (c * 2.0) / (-b - t_2) else: tmp_4 = (b * -2.0) / (a * 2.0) tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = Float64(c / Float64(-b)) t_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))) t_2 = sqrt(Float64(a * Float64(c * -4.0))) tmp_1 = 0.0 if (b <= -3.3e-38) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= -1e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(Float64(t_2 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 2.9e-66) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_2)); else tmp_4 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = t_1; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = c / -b; t_1 = b * ((c / (b ^ 2.0)) + (-1.0 / a)); t_2 = sqrt((a * (c * -4.0))); tmp_2 = 0.0; if (b <= -3.3e-38) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (-2.0 / (b + b)); else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= -1e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_0; else tmp_4 = (t_2 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b <= 2.9e-66) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (c * 2.0) / (-b - t_2); else tmp_5 = (b * -2.0) / (a * 2.0); end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = t_1; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, Block[{t$95$1 = N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3.3e-38], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1], If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(t$95$2 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.9e-66], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
t_1 := b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
t_2 := \sqrt{a \cdot \left(c \cdot -4\right)}\\
\mathbf{if}\;b \leq -3.3 \cdot 10^{-38}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.9 \cdot 10^{-66}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -3.3000000000000002e-38Initial program 70.5%
Simplified70.6%
Taylor expanded in c around 0 70.6%
Taylor expanded in b around -inf 90.6%
mul-1-neg90.6%
*-commutative90.6%
distribute-rgt-neg-in90.6%
+-commutative90.6%
mul-1-neg90.6%
unsub-neg90.6%
Simplified90.6%
if -3.3000000000000002e-38 < b < -9.999999999999969e-311Initial program 83.3%
Taylor expanded in a around 0 83.3%
distribute-lft-out--83.3%
associate-/l*83.3%
fma-neg83.3%
Simplified83.3%
Taylor expanded in c around 0 83.3%
associate-*r/83.3%
mul-1-neg83.3%
Simplified83.3%
Taylor expanded in b around 0 64.9%
*-commutative29.0%
associate-*r*29.0%
*-commutative29.0%
Simplified65.1%
if -9.999999999999969e-311 < b < 2.90000000000000011e-66Initial program 83.8%
Taylor expanded in b around -inf 83.8%
*-commutative83.8%
Simplified83.8%
Taylor expanded in b around 0 76.2%
*-commutative76.2%
associate-*r*76.2%
*-commutative76.2%
Simplified76.2%
if 2.90000000000000011e-66 < b Initial program 69.7%
Taylor expanded in a around 0 81.9%
distribute-lft-out--81.9%
associate-/l*87.5%
fma-neg87.5%
Simplified87.5%
Taylor expanded in c around 0 87.5%
associate-*r/87.5%
mul-1-neg87.5%
Simplified87.5%
Taylor expanded in b around -inf 87.5%
mul-1-neg87.5%
distribute-rgt-neg-in87.5%
+-commutative87.5%
mul-1-neg87.5%
unsub-neg87.5%
Simplified87.5%
Final simplification82.3%
(FPCore (a b c)
:precision binary64
(if (<= b -1.9e-48)
(if (>= b 0.0)
(* c (/ -2.0 (+ b b)))
(* b (+ (/ c (pow b 2.0)) (/ -1.0 a))))
(if (>= b 0.0) (/ c (- b)) (/ (- (sqrt (* a (* c -4.0))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.9e-48) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c / -b;
} else {
tmp_1 = (sqrt((a * (c * -4.0))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1.9d-48)) then
if (b >= 0.0d0) then
tmp_2 = c * ((-2.0d0) / (b + b))
else
tmp_2 = b * ((c / (b ** 2.0d0)) + ((-1.0d0) / a))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = c / -b
else
tmp_1 = (sqrt((a * (c * (-4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.9e-48) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = b * ((c / Math.pow(b, 2.0)) + (-1.0 / a));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c / -b;
} else {
tmp_1 = (Math.sqrt((a * (c * -4.0))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1.9e-48: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (-2.0 / (b + b)) else: tmp_2 = b * ((c / math.pow(b, 2.0)) + (-1.0 / a)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = c / -b else: tmp_1 = (math.sqrt((a * (c * -4.0))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.9e-48) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(-b)); else tmp_1 = Float64(Float64(sqrt(Float64(a * Float64(c * -4.0))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1.9e-48) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (-2.0 / (b + b)); else tmp_3 = b * ((c / (b ^ 2.0)) + (-1.0 / a)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = c / -b; else tmp_2 = (sqrt((a * (c * -4.0))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1.9e-48], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[(N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.9 \cdot 10^{-48}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(c \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -1.90000000000000001e-48Initial program 70.5%
Simplified70.6%
Taylor expanded in c around 0 70.6%
Taylor expanded in b around -inf 90.6%
mul-1-neg90.6%
*-commutative90.6%
distribute-rgt-neg-in90.6%
+-commutative90.6%
mul-1-neg90.6%
unsub-neg90.6%
Simplified90.6%
if -1.90000000000000001e-48 < b Initial program 76.6%
Taylor expanded in a around 0 69.0%
distribute-lft-out--69.0%
associate-/l*71.7%
fma-neg71.7%
Simplified71.7%
Taylor expanded in c around 0 71.8%
associate-*r/71.8%
mul-1-neg71.8%
Simplified71.8%
Taylor expanded in b around 0 66.6%
*-commutative36.9%
associate-*r*36.9%
*-commutative36.9%
Simplified66.6%
Final simplification73.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- b)) (- (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -(b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = -(b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -(b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = -(b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = Float64(-Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = -(b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}
\end{array}
Initial program 74.7%
Taylor expanded in a around 0 69.4%
distribute-lft-out--69.4%
associate-/l*71.3%
fma-neg71.3%
Simplified71.3%
Taylor expanded in c around 0 71.4%
associate-*r/71.4%
mul-1-neg71.4%
Simplified71.4%
Taylor expanded in b around -inf 66.5%
associate-*r/66.5%
mul-1-neg66.5%
Simplified66.5%
Final simplification66.5%
herbie shell --seed 2024092
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))