
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (+ 1.0 (expm1 (* x (pow y 2.0)))))
double code(double x, double y) {
return 1.0 + expm1((x * pow(y, 2.0)));
}
public static double code(double x, double y) {
return 1.0 + Math.expm1((x * Math.pow(y, 2.0)));
}
def code(x, y): return 1.0 + math.expm1((x * math.pow(y, 2.0)))
function code(x, y) return Float64(1.0 + expm1(Float64(x * (y ^ 2.0)))) end
code[x_, y_] := N[(1.0 + N[(Exp[N[(x * N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \mathsf{expm1}\left(x \cdot {y}^{2}\right)
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
log1p-expm1-u100.0%
log1p-undefine100.0%
add-exp-log100.0%
pow2100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (exp (* x (* y y))))
double code(double x, double y) {
return exp((x * (y * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * (y * y)))
end function
public static double code(double x, double y) {
return Math.exp((x * (y * y)));
}
def code(x, y): return math.exp((x * (y * y)))
function code(x, y) return exp(Float64(x * Float64(y * y))) end
function tmp = code(x, y) tmp = exp((x * (y * y))); end
code[x_, y_] := N[Exp[N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{x \cdot \left(y \cdot y\right)}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around 0 46.4%
herbie shell --seed 2024091
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))