
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (fma (+ y 1.0) x y))
double code(double x, double y) {
return fma((y + 1.0), x, y);
}
function code(x, y) return fma(Float64(y + 1.0), x, y) end
code[x_, y_] := N[(N[(y + 1.0), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 1, x, y\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y)
:precision binary64
(if (<= y -52000000.0)
(* y x)
(if (<= y 4.8e+23)
(+ y x)
(if (<= y 1.8e+41)
(* y x)
(if (<= y 7.2e+237) (+ y x) (if (<= y 3.1e+283) (* y x) y))))))
double code(double x, double y) {
double tmp;
if (y <= -52000000.0) {
tmp = y * x;
} else if (y <= 4.8e+23) {
tmp = y + x;
} else if (y <= 1.8e+41) {
tmp = y * x;
} else if (y <= 7.2e+237) {
tmp = y + x;
} else if (y <= 3.1e+283) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-52000000.0d0)) then
tmp = y * x
else if (y <= 4.8d+23) then
tmp = y + x
else if (y <= 1.8d+41) then
tmp = y * x
else if (y <= 7.2d+237) then
tmp = y + x
else if (y <= 3.1d+283) then
tmp = y * x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -52000000.0) {
tmp = y * x;
} else if (y <= 4.8e+23) {
tmp = y + x;
} else if (y <= 1.8e+41) {
tmp = y * x;
} else if (y <= 7.2e+237) {
tmp = y + x;
} else if (y <= 3.1e+283) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -52000000.0: tmp = y * x elif y <= 4.8e+23: tmp = y + x elif y <= 1.8e+41: tmp = y * x elif y <= 7.2e+237: tmp = y + x elif y <= 3.1e+283: tmp = y * x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (y <= -52000000.0) tmp = Float64(y * x); elseif (y <= 4.8e+23) tmp = Float64(y + x); elseif (y <= 1.8e+41) tmp = Float64(y * x); elseif (y <= 7.2e+237) tmp = Float64(y + x); elseif (y <= 3.1e+283) tmp = Float64(y * x); else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -52000000.0) tmp = y * x; elseif (y <= 4.8e+23) tmp = y + x; elseif (y <= 1.8e+41) tmp = y * x; elseif (y <= 7.2e+237) tmp = y + x; elseif (y <= 3.1e+283) tmp = y * x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -52000000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 4.8e+23], N[(y + x), $MachinePrecision], If[LessEqual[y, 1.8e+41], N[(y * x), $MachinePrecision], If[LessEqual[y, 7.2e+237], N[(y + x), $MachinePrecision], If[LessEqual[y, 3.1e+283], N[(y * x), $MachinePrecision], y]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -52000000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{+23}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+41}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{+237}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{+283}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -5.2e7 or 4.8e23 < y < 1.80000000000000013e41 or 7.20000000000000029e237 < y < 3.09999999999999988e283Initial program 100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 56.2%
*-commutative56.2%
Simplified56.2%
if -5.2e7 < y < 4.8e23 or 1.80000000000000013e41 < y < 7.20000000000000029e237Initial program 100.0%
Taylor expanded in y around 0 89.3%
if 3.09999999999999988e283 < y Initial program 100.0%
Taylor expanded in x around 0 61.8%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= y -340000000000.0) (* y x) (if (<= y 0.45) (+ y x) (* y (+ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -340000000000.0) {
tmp = y * x;
} else if (y <= 0.45) {
tmp = y + x;
} else {
tmp = y * (1.0 + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-340000000000.0d0)) then
tmp = y * x
else if (y <= 0.45d0) then
tmp = y + x
else
tmp = y * (1.0d0 + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -340000000000.0) {
tmp = y * x;
} else if (y <= 0.45) {
tmp = y + x;
} else {
tmp = y * (1.0 + x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -340000000000.0: tmp = y * x elif y <= 0.45: tmp = y + x else: tmp = y * (1.0 + x) return tmp
function code(x, y) tmp = 0.0 if (y <= -340000000000.0) tmp = Float64(y * x); elseif (y <= 0.45) tmp = Float64(y + x); else tmp = Float64(y * Float64(1.0 + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -340000000000.0) tmp = y * x; elseif (y <= 0.45) tmp = y + x; else tmp = y * (1.0 + x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -340000000000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.45], N[(y + x), $MachinePrecision], N[(y * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -340000000000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.45:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 + x\right)\\
\end{array}
\end{array}
if y < -3.4e11Initial program 100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 53.6%
*-commutative53.6%
Simplified53.6%
if -3.4e11 < y < 0.450000000000000011Initial program 100.0%
Taylor expanded in y around 0 97.9%
if 0.450000000000000011 < y Initial program 100.0%
Taylor expanded in y around inf 99.4%
+-commutative99.4%
Simplified99.4%
Final simplification87.1%
(FPCore (x y) :precision binary64 (if (or (<= x -1.15e-8) (not (<= x 1.0))) (* y x) y))
double code(double x, double y) {
double tmp;
if ((x <= -1.15e-8) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.15d-8)) .or. (.not. (x <= 1.0d0))) then
tmp = y * x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.15e-8) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.15e-8) or not (x <= 1.0): tmp = y * x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.15e-8) || !(x <= 1.0)) tmp = Float64(y * x); else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.15e-8) || ~((x <= 1.0))) tmp = y * x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.15e-8], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{-8} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.15e-8 or 1 < x Initial program 100.0%
Taylor expanded in y around inf 53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in x around inf 52.8%
*-commutative52.8%
Simplified52.8%
if -1.15e-8 < x < 1Initial program 100.0%
Taylor expanded in x around 0 75.6%
Final simplification64.3%
(FPCore (x y) :precision binary64 (+ y (+ x (* y x))))
double code(double x, double y) {
return y + (x + (y * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (y * x))
end function
public static double code(double x, double y) {
return y + (x + (y * x));
}
def code(x, y): return y + (x + (y * x))
function code(x, y) return Float64(y + Float64(x + Float64(y * x))) end
function tmp = code(x, y) tmp = y + (x + (y * x)); end
code[x_, y_] := N[(y + N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + y \cdot x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 39.4%
herbie shell --seed 2024091
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))