
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ 1.0 (/ (+ x y) y))))
double code(double x, double y) {
return (x / (x + y)) - (1.0 / ((x + y) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (1.0d0 / ((x + y) / y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (1.0 / ((x + y) / y));
}
def code(x, y): return (x / (x + y)) - (1.0 / ((x + y) / y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(1.0 / Float64(Float64(x + y) / y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (1.0 / ((x + y) / y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{1}{\frac{x + y}{y}}
\end{array}
Initial program 100.0%
div-sub99.9%
Applied egg-rr99.9%
clear-num100.0%
inv-pow100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.8e-21) (not (<= y 2.65e-74))) (+ (* 2.0 (/ x y)) -1.0) 1.0))
double code(double x, double y) {
double tmp;
if ((y <= -1.8e-21) || !(y <= 2.65e-74)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.8d-21)) .or. (.not. (y <= 2.65d-74))) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.8e-21) || !(y <= 2.65e-74)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.8e-21) or not (y <= 2.65e-74): tmp = (2.0 * (x / y)) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.8e-21) || !(y <= 2.65e-74)) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.8e-21) || ~((y <= 2.65e-74))) tmp = (2.0 * (x / y)) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.8e-21], N[Not[LessEqual[y, 2.65e-74]], $MachinePrecision]], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{-21} \lor \neg \left(y \leq 2.65 \cdot 10^{-74}\right):\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.79999999999999995e-21 or 2.64999999999999994e-74 < y Initial program 100.0%
Taylor expanded in x around 0 76.5%
if -1.79999999999999995e-21 < y < 2.64999999999999994e-74Initial program 100.0%
Taylor expanded in x around inf 77.9%
Final simplification77.1%
(FPCore (x y) :precision binary64 (if (<= y -1e+27) -1.0 (if (<= y 5e-75) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1e+27) {
tmp = -1.0;
} else if (y <= 5e-75) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1d+27)) then
tmp = -1.0d0
else if (y <= 5d-75) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1e+27) {
tmp = -1.0;
} else if (y <= 5e-75) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1e+27: tmp = -1.0 elif y <= 5e-75: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1e+27) tmp = -1.0; elseif (y <= 5e-75) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1e+27) tmp = -1.0; elseif (y <= 5e-75) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1e+27], -1.0, If[LessEqual[y, 5e-75], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+27}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-75}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -1e27 or 4.99999999999999979e-75 < y Initial program 100.0%
Taylor expanded in x around 0 77.2%
if -1e27 < y < 4.99999999999999979e-75Initial program 99.9%
Taylor expanded in x around inf 75.4%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.7%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024091
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(- (/ x (+ x y)) (/ y (+ x y)))
(/ (- x y) (+ x y)))