
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -6e+271)
(+ (* (* x y) (/ 0.5 a)) (* (/ t (/ a z)) -4.5))
(if (<= t_1 5e+285)
(/ (- (* x y) t_1) (* a 2.0))
(* t (/ z (* a -0.2222222222222222)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -6e+271) {
tmp = ((x * y) * (0.5 / a)) + ((t / (a / z)) * -4.5);
} else if (t_1 <= 5e+285) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = t * (z / (a * -0.2222222222222222));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-6d+271)) then
tmp = ((x * y) * (0.5d0 / a)) + ((t / (a / z)) * (-4.5d0))
else if (t_1 <= 5d+285) then
tmp = ((x * y) - t_1) / (a * 2.0d0)
else
tmp = t * (z / (a * (-0.2222222222222222d0)))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -6e+271) {
tmp = ((x * y) * (0.5 / a)) + ((t / (a / z)) * -4.5);
} else if (t_1 <= 5e+285) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = t * (z / (a * -0.2222222222222222));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -6e+271: tmp = ((x * y) * (0.5 / a)) + ((t / (a / z)) * -4.5) elif t_1 <= 5e+285: tmp = ((x * y) - t_1) / (a * 2.0) else: tmp = t * (z / (a * -0.2222222222222222)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -6e+271) tmp = Float64(Float64(Float64(x * y) * Float64(0.5 / a)) + Float64(Float64(t / Float64(a / z)) * -4.5)); elseif (t_1 <= 5e+285) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a * 2.0)); else tmp = Float64(t * Float64(z / Float64(a * -0.2222222222222222))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -6e+271)
tmp = ((x * y) * (0.5 / a)) + ((t / (a / z)) * -4.5);
elseif (t_1 <= 5e+285)
tmp = ((x * y) - t_1) / (a * 2.0);
else
tmp = t * (z / (a * -0.2222222222222222));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -6e+271], N[(N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision] * -4.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+285], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(t * N[(z / N[(a * -0.2222222222222222), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -6 \cdot 10^{+271}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a} + \frac{t}{\frac{a}{z}} \cdot -4.5\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+285}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{z}{a \cdot -0.2222222222222222}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -6.0000000000000001e271Initial program 58.1%
div-inv58.2%
fma-neg58.2%
*-commutative58.2%
distribute-rgt-neg-in58.2%
distribute-rgt-neg-in58.2%
metadata-eval58.2%
*-commutative58.2%
associate-/r*58.2%
metadata-eval58.2%
Applied egg-rr58.2%
*-commutative58.2%
fma-undefine58.2%
distribute-rgt-in58.2%
clear-num58.2%
div-inv58.2%
metadata-eval58.2%
div-inv58.1%
associate-*r*58.1%
times-frac58.1%
associate-*r/93.9%
clear-num93.7%
un-div-inv93.9%
metadata-eval93.9%
Applied egg-rr93.9%
if -6.0000000000000001e271 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5.00000000000000016e285Initial program 96.7%
if 5.00000000000000016e285 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 67.3%
Taylor expanded in x around 0 67.3%
associate-*r/67.3%
associate-*r*67.3%
associate-*l/99.6%
associate-*r/99.8%
*-commutative99.8%
associate-*r/99.6%
Simplified99.6%
clear-num99.5%
un-div-inv99.6%
*-un-lft-identity99.6%
times-frac100.0%
metadata-eval100.0%
Applied egg-rr100.0%
associate-*r/100.0%
associate-/r/99.9%
Simplified99.9%
Final simplification96.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e+46)
(/ (* y (/ x a)) 2.0)
(if (<= (* x y) -0.005)
(/ (/ (* z t) -0.2222222222222222) a)
(if (or (<= (* x y) -5e-109) (not (<= (* x y) 1e-78)))
(/ (* x y) (* a 2.0))
(* -4.5 (* t (/ z a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+46) {
tmp = (y * (x / a)) / 2.0;
} else if ((x * y) <= -0.005) {
tmp = ((z * t) / -0.2222222222222222) / a;
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d+46)) then
tmp = (y * (x / a)) / 2.0d0
else if ((x * y) <= (-0.005d0)) then
tmp = ((z * t) / (-0.2222222222222222d0)) / a
else if (((x * y) <= (-5d-109)) .or. (.not. ((x * y) <= 1d-78))) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+46) {
tmp = (y * (x / a)) / 2.0;
} else if ((x * y) <= -0.005) {
tmp = ((z * t) / -0.2222222222222222) / a;
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e+46: tmp = (y * (x / a)) / 2.0 elif (x * y) <= -0.005: tmp = ((z * t) / -0.2222222222222222) / a elif ((x * y) <= -5e-109) or not ((x * y) <= 1e-78): tmp = (x * y) / (a * 2.0) else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e+46) tmp = Float64(Float64(y * Float64(x / a)) / 2.0); elseif (Float64(x * y) <= -0.005) tmp = Float64(Float64(Float64(z * t) / -0.2222222222222222) / a); elseif ((Float64(x * y) <= -5e-109) || !(Float64(x * y) <= 1e-78)) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -2e+46)
tmp = (y * (x / a)) / 2.0;
elseif ((x * y) <= -0.005)
tmp = ((z * t) / -0.2222222222222222) / a;
elseif (((x * y) <= -5e-109) || ~(((x * y) <= 1e-78)))
tmp = (x * y) / (a * 2.0);
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+46], N[(N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -0.005], N[(N[(N[(z * t), $MachinePrecision] / -0.2222222222222222), $MachinePrecision] / a), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e-109], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1e-78]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+46}:\\
\;\;\;\;\frac{y \cdot \frac{x}{a}}{2}\\
\mathbf{elif}\;x \cdot y \leq -0.005:\\
\;\;\;\;\frac{\frac{z \cdot t}{-0.2222222222222222}}{a}\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-109} \lor \neg \left(x \cdot y \leq 10^{-78}\right):\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2e46Initial program 85.3%
Taylor expanded in x around inf 69.5%
*-commutative69.5%
associate-/l*75.7%
associate-*r*75.7%
*-commutative75.7%
associate-*r/75.7%
Simplified75.7%
associate-*r/69.5%
associate-*l/77.6%
*-commutative77.6%
metadata-eval77.6%
div-inv77.6%
associate-*r/77.6%
Applied egg-rr77.6%
if -2e46 < (*.f64 x y) < -0.0050000000000000001Initial program 99.6%
Taylor expanded in x around 0 60.4%
associate-*r/60.6%
associate-*r*60.7%
associate-*l/52.3%
associate-*r/52.3%
*-commutative52.3%
associate-*r/52.3%
Simplified52.3%
clear-num52.1%
un-div-inv53.4%
*-un-lft-identity53.4%
times-frac53.8%
metadata-eval53.8%
Applied egg-rr53.8%
associate-*r/53.4%
associate-/r/42.5%
Simplified42.5%
associate-*l/60.6%
associate-/r*60.7%
Applied egg-rr60.7%
if -0.0050000000000000001 < (*.f64 x y) < -5.0000000000000002e-109 or 9.99999999999999999e-79 < (*.f64 x y) Initial program 96.9%
Taylor expanded in x around inf 70.1%
if -5.0000000000000002e-109 < (*.f64 x y) < 9.99999999999999999e-79Initial program 91.0%
Taylor expanded in x around 0 84.2%
associate-/l*83.2%
Simplified83.2%
Final simplification76.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e+46)
(/ (* y (/ x a)) 2.0)
(if (<= (* x y) -0.005)
(* -4.5 (/ (* z t) a))
(if (or (<= (* x y) -5e-109) (not (<= (* x y) 1e-78)))
(/ (* x y) (* a 2.0))
(* -4.5 (* t (/ z a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+46) {
tmp = (y * (x / a)) / 2.0;
} else if ((x * y) <= -0.005) {
tmp = -4.5 * ((z * t) / a);
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d+46)) then
tmp = (y * (x / a)) / 2.0d0
else if ((x * y) <= (-0.005d0)) then
tmp = (-4.5d0) * ((z * t) / a)
else if (((x * y) <= (-5d-109)) .or. (.not. ((x * y) <= 1d-78))) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+46) {
tmp = (y * (x / a)) / 2.0;
} else if ((x * y) <= -0.005) {
tmp = -4.5 * ((z * t) / a);
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e+46: tmp = (y * (x / a)) / 2.0 elif (x * y) <= -0.005: tmp = -4.5 * ((z * t) / a) elif ((x * y) <= -5e-109) or not ((x * y) <= 1e-78): tmp = (x * y) / (a * 2.0) else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e+46) tmp = Float64(Float64(y * Float64(x / a)) / 2.0); elseif (Float64(x * y) <= -0.005) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif ((Float64(x * y) <= -5e-109) || !(Float64(x * y) <= 1e-78)) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -2e+46)
tmp = (y * (x / a)) / 2.0;
elseif ((x * y) <= -0.005)
tmp = -4.5 * ((z * t) / a);
elseif (((x * y) <= -5e-109) || ~(((x * y) <= 1e-78)))
tmp = (x * y) / (a * 2.0);
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+46], N[(N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -0.005], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e-109], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1e-78]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+46}:\\
\;\;\;\;\frac{y \cdot \frac{x}{a}}{2}\\
\mathbf{elif}\;x \cdot y \leq -0.005:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-109} \lor \neg \left(x \cdot y \leq 10^{-78}\right):\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2e46Initial program 85.3%
Taylor expanded in x around inf 69.5%
*-commutative69.5%
associate-/l*75.7%
associate-*r*75.7%
*-commutative75.7%
associate-*r/75.7%
Simplified75.7%
associate-*r/69.5%
associate-*l/77.6%
*-commutative77.6%
metadata-eval77.6%
div-inv77.6%
associate-*r/77.6%
Applied egg-rr77.6%
if -2e46 < (*.f64 x y) < -0.0050000000000000001Initial program 99.6%
Taylor expanded in x around 0 60.4%
if -0.0050000000000000001 < (*.f64 x y) < -5.0000000000000002e-109 or 9.99999999999999999e-79 < (*.f64 x y) Initial program 96.9%
Taylor expanded in x around inf 70.1%
if -5.0000000000000002e-109 < (*.f64 x y) < 9.99999999999999999e-79Initial program 91.0%
Taylor expanded in x around 0 84.2%
associate-/l*83.2%
Simplified83.2%
Final simplification76.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+28)
(* x (/ (* y 0.5) a))
(if (<= (* x y) -0.005)
(* -4.5 (/ (* z t) a))
(if (or (<= (* x y) -5e-109) (not (<= (* x y) 1e-78)))
(/ (* x y) (* a 2.0))
(* -4.5 (* t (/ z a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+28) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -0.005) {
tmp = -4.5 * ((z * t) / a);
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+28)) then
tmp = x * ((y * 0.5d0) / a)
else if ((x * y) <= (-0.005d0)) then
tmp = (-4.5d0) * ((z * t) / a)
else if (((x * y) <= (-5d-109)) .or. (.not. ((x * y) <= 1d-78))) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+28) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -0.005) {
tmp = -4.5 * ((z * t) / a);
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+28: tmp = x * ((y * 0.5) / a) elif (x * y) <= -0.005: tmp = -4.5 * ((z * t) / a) elif ((x * y) <= -5e-109) or not ((x * y) <= 1e-78): tmp = (x * y) / (a * 2.0) else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+28) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= -0.005) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif ((Float64(x * y) <= -5e-109) || !(Float64(x * y) <= 1e-78)) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+28)
tmp = x * ((y * 0.5) / a);
elseif ((x * y) <= -0.005)
tmp = -4.5 * ((z * t) / a);
elseif (((x * y) <= -5e-109) || ~(((x * y) <= 1e-78)))
tmp = (x * y) / (a * 2.0);
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+28], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -0.005], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e-109], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1e-78]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+28}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq -0.005:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-109} \lor \neg \left(x \cdot y \leq 10^{-78}\right):\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999957e28Initial program 86.5%
Taylor expanded in x around inf 68.0%
*-commutative68.0%
associate-/l*73.7%
associate-*r*73.7%
*-commutative73.7%
associate-*r/73.7%
Simplified73.7%
if -4.99999999999999957e28 < (*.f64 x y) < -0.0050000000000000001Initial program 99.6%
Taylor expanded in x around 0 77.4%
if -0.0050000000000000001 < (*.f64 x y) < -5.0000000000000002e-109 or 9.99999999999999999e-79 < (*.f64 x y) Initial program 96.9%
Taylor expanded in x around inf 70.1%
if -5.0000000000000002e-109 < (*.f64 x y) < 9.99999999999999999e-79Initial program 91.0%
Taylor expanded in x around 0 84.2%
associate-/l*83.2%
Simplified83.2%
Final simplification76.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+28)
(* x (/ (* y 0.5) a))
(if (<= (* x y) -0.005)
(* -4.5 (/ (* z t) a))
(if (or (<= (* x y) -5e-109) (not (<= (* x y) 1e-78)))
(* (* x y) (/ 0.5 a))
(* -4.5 (* t (/ z a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+28) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -0.005) {
tmp = -4.5 * ((z * t) / a);
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+28)) then
tmp = x * ((y * 0.5d0) / a)
else if ((x * y) <= (-0.005d0)) then
tmp = (-4.5d0) * ((z * t) / a)
else if (((x * y) <= (-5d-109)) .or. (.not. ((x * y) <= 1d-78))) then
tmp = (x * y) * (0.5d0 / a)
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+28) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -0.005) {
tmp = -4.5 * ((z * t) / a);
} else if (((x * y) <= -5e-109) || !((x * y) <= 1e-78)) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+28: tmp = x * ((y * 0.5) / a) elif (x * y) <= -0.005: tmp = -4.5 * ((z * t) / a) elif ((x * y) <= -5e-109) or not ((x * y) <= 1e-78): tmp = (x * y) * (0.5 / a) else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+28) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= -0.005) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif ((Float64(x * y) <= -5e-109) || !(Float64(x * y) <= 1e-78)) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+28)
tmp = x * ((y * 0.5) / a);
elseif ((x * y) <= -0.005)
tmp = -4.5 * ((z * t) / a);
elseif (((x * y) <= -5e-109) || ~(((x * y) <= 1e-78)))
tmp = (x * y) * (0.5 / a);
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+28], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -0.005], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e-109], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1e-78]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+28}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq -0.005:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-109} \lor \neg \left(x \cdot y \leq 10^{-78}\right):\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999957e28Initial program 86.5%
Taylor expanded in x around inf 68.0%
*-commutative68.0%
associate-/l*73.7%
associate-*r*73.7%
*-commutative73.7%
associate-*r/73.7%
Simplified73.7%
if -4.99999999999999957e28 < (*.f64 x y) < -0.0050000000000000001Initial program 99.6%
Taylor expanded in x around 0 77.4%
if -0.0050000000000000001 < (*.f64 x y) < -5.0000000000000002e-109 or 9.99999999999999999e-79 < (*.f64 x y) Initial program 96.9%
div-inv96.7%
fma-neg96.7%
*-commutative96.7%
distribute-rgt-neg-in96.7%
distribute-rgt-neg-in96.7%
metadata-eval96.7%
*-commutative96.7%
associate-/r*96.7%
metadata-eval96.7%
Applied egg-rr96.7%
Taylor expanded in x around inf 70.0%
if -5.0000000000000002e-109 < (*.f64 x y) < 9.99999999999999999e-79Initial program 91.0%
Taylor expanded in x around 0 84.2%
associate-/l*83.2%
Simplified83.2%
Final simplification76.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -6e+271)
(* -4.5 (* t (/ z a)))
(if (<= t_1 5e+285)
(/ (- (* x y) t_1) (* a 2.0))
(* t (/ z (* a -0.2222222222222222)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -6e+271) {
tmp = -4.5 * (t * (z / a));
} else if (t_1 <= 5e+285) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = t * (z / (a * -0.2222222222222222));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-6d+271)) then
tmp = (-4.5d0) * (t * (z / a))
else if (t_1 <= 5d+285) then
tmp = ((x * y) - t_1) / (a * 2.0d0)
else
tmp = t * (z / (a * (-0.2222222222222222d0)))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -6e+271) {
tmp = -4.5 * (t * (z / a));
} else if (t_1 <= 5e+285) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = t * (z / (a * -0.2222222222222222));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -6e+271: tmp = -4.5 * (t * (z / a)) elif t_1 <= 5e+285: tmp = ((x * y) - t_1) / (a * 2.0) else: tmp = t * (z / (a * -0.2222222222222222)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -6e+271) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); elseif (t_1 <= 5e+285) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a * 2.0)); else tmp = Float64(t * Float64(z / Float64(a * -0.2222222222222222))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -6e+271)
tmp = -4.5 * (t * (z / a));
elseif (t_1 <= 5e+285)
tmp = ((x * y) - t_1) / (a * 2.0);
else
tmp = t * (z / (a * -0.2222222222222222));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -6e+271], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+285], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(t * N[(z / N[(a * -0.2222222222222222), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -6 \cdot 10^{+271}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+285}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{z}{a \cdot -0.2222222222222222}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -6.0000000000000001e271Initial program 58.1%
Taylor expanded in x around 0 58.1%
associate-/l*93.6%
Simplified93.6%
if -6.0000000000000001e271 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5.00000000000000016e285Initial program 96.7%
if 5.00000000000000016e285 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 67.3%
Taylor expanded in x around 0 67.3%
associate-*r/67.3%
associate-*r*67.3%
associate-*l/99.6%
associate-*r/99.8%
*-commutative99.8%
associate-*r/99.6%
Simplified99.6%
clear-num99.5%
un-div-inv99.6%
*-un-lft-identity99.6%
times-frac100.0%
metadata-eval100.0%
Applied egg-rr100.0%
associate-*r/100.0%
associate-/r/99.9%
Simplified99.9%
Final simplification96.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= x -4e+28) (not (<= x 5e-128))) (* x (/ (* y 0.5) a)) (* -4.5 (/ (* z t) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -4e+28) || !(x <= 5e-128)) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x <= (-4d+28)) .or. (.not. (x <= 5d-128))) then
tmp = x * ((y * 0.5d0) / a)
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -4e+28) || !(x <= 5e-128)) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x <= -4e+28) or not (x <= 5e-128): tmp = x * ((y * 0.5) / a) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((x <= -4e+28) || !(x <= 5e-128)) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x <= -4e+28) || ~((x <= 5e-128)))
tmp = x * ((y * 0.5) / a);
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -4e+28], N[Not[LessEqual[x, 5e-128]], $MachinePrecision]], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+28} \lor \neg \left(x \leq 5 \cdot 10^{-128}\right):\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if x < -3.99999999999999983e28 or 5.0000000000000001e-128 < x Initial program 94.1%
Taylor expanded in x around inf 64.3%
*-commutative64.3%
associate-/l*63.0%
associate-*r*63.0%
*-commutative63.0%
associate-*r/63.0%
Simplified63.0%
if -3.99999999999999983e28 < x < 5.0000000000000001e-128Initial program 90.7%
Taylor expanded in x around 0 72.5%
Final simplification67.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= x -3.1e+28) (not (<= x 1.4e-126))) (* x (/ 0.5 (/ a y))) (* -4.5 (/ (* z t) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -3.1e+28) || !(x <= 1.4e-126)) {
tmp = x * (0.5 / (a / y));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x <= (-3.1d+28)) .or. (.not. (x <= 1.4d-126))) then
tmp = x * (0.5d0 / (a / y))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -3.1e+28) || !(x <= 1.4e-126)) {
tmp = x * (0.5 / (a / y));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x <= -3.1e+28) or not (x <= 1.4e-126): tmp = x * (0.5 / (a / y)) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((x <= -3.1e+28) || !(x <= 1.4e-126)) tmp = Float64(x * Float64(0.5 / Float64(a / y))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x <= -3.1e+28) || ~((x <= 1.4e-126)))
tmp = x * (0.5 / (a / y));
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -3.1e+28], N[Not[LessEqual[x, 1.4e-126]], $MachinePrecision]], N[(x * N[(0.5 / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{+28} \lor \neg \left(x \leq 1.4 \cdot 10^{-126}\right):\\
\;\;\;\;x \cdot \frac{0.5}{\frac{a}{y}}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if x < -3.1000000000000001e28 or 1.39999999999999996e-126 < x Initial program 94.1%
Taylor expanded in x around inf 64.3%
*-commutative64.3%
associate-/l*63.0%
associate-*r*63.0%
*-commutative63.0%
associate-*r/63.0%
Simplified63.0%
clear-num62.3%
un-div-inv62.4%
*-un-lft-identity62.4%
times-frac62.4%
metadata-eval62.4%
Applied egg-rr62.4%
associate-/r*62.4%
Simplified62.4%
div-inv62.4%
metadata-eval62.4%
associate-/l*62.3%
Applied egg-rr62.3%
if -3.1000000000000001e28 < x < 1.39999999999999996e-126Initial program 90.7%
Taylor expanded in x around 0 72.5%
Final simplification66.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 92.7%
Taylor expanded in x around 0 50.7%
associate-/l*51.3%
Simplified51.3%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024091
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))