
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma 0.125 x (fma y (* z -0.5) t)))
double code(double x, double y, double z, double t) {
return fma(0.125, x, fma(y, (z * -0.5), t));
}
function code(x, y, z, t) return fma(0.125, x, fma(y, Float64(z * -0.5), t)) end
code[x_, y_, z_, t_] := N[(0.125 * x + N[(y * N[(z * -0.5), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, \mathsf{fma}\left(y, z \cdot -0.5, t\right)\right)
\end{array}
Initial program 100.0%
associate-+l-100.0%
fma-neg100.0%
metadata-eval100.0%
sub-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
remove-double-neg100.0%
associate-/l*100.0%
fma-define100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ t (* 0.125 x))) (t_2 (- t (* y (* z 0.5)))))
(if (<= (* y z) -4e+135)
t_2
(if (<= (* y z) -4e+47)
t_1
(if (<= (* y z) -5e-15)
t_2
(if (<= (* y z) 2e+29) t_1 (- (* 0.125 x) (* (* y z) 0.5))))))))
double code(double x, double y, double z, double t) {
double t_1 = t + (0.125 * x);
double t_2 = t - (y * (z * 0.5));
double tmp;
if ((y * z) <= -4e+135) {
tmp = t_2;
} else if ((y * z) <= -4e+47) {
tmp = t_1;
} else if ((y * z) <= -5e-15) {
tmp = t_2;
} else if ((y * z) <= 2e+29) {
tmp = t_1;
} else {
tmp = (0.125 * x) - ((y * z) * 0.5);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t + (0.125d0 * x)
t_2 = t - (y * (z * 0.5d0))
if ((y * z) <= (-4d+135)) then
tmp = t_2
else if ((y * z) <= (-4d+47)) then
tmp = t_1
else if ((y * z) <= (-5d-15)) then
tmp = t_2
else if ((y * z) <= 2d+29) then
tmp = t_1
else
tmp = (0.125d0 * x) - ((y * z) * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t + (0.125 * x);
double t_2 = t - (y * (z * 0.5));
double tmp;
if ((y * z) <= -4e+135) {
tmp = t_2;
} else if ((y * z) <= -4e+47) {
tmp = t_1;
} else if ((y * z) <= -5e-15) {
tmp = t_2;
} else if ((y * z) <= 2e+29) {
tmp = t_1;
} else {
tmp = (0.125 * x) - ((y * z) * 0.5);
}
return tmp;
}
def code(x, y, z, t): t_1 = t + (0.125 * x) t_2 = t - (y * (z * 0.5)) tmp = 0 if (y * z) <= -4e+135: tmp = t_2 elif (y * z) <= -4e+47: tmp = t_1 elif (y * z) <= -5e-15: tmp = t_2 elif (y * z) <= 2e+29: tmp = t_1 else: tmp = (0.125 * x) - ((y * z) * 0.5) return tmp
function code(x, y, z, t) t_1 = Float64(t + Float64(0.125 * x)) t_2 = Float64(t - Float64(y * Float64(z * 0.5))) tmp = 0.0 if (Float64(y * z) <= -4e+135) tmp = t_2; elseif (Float64(y * z) <= -4e+47) tmp = t_1; elseif (Float64(y * z) <= -5e-15) tmp = t_2; elseif (Float64(y * z) <= 2e+29) tmp = t_1; else tmp = Float64(Float64(0.125 * x) - Float64(Float64(y * z) * 0.5)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t + (0.125 * x); t_2 = t - (y * (z * 0.5)); tmp = 0.0; if ((y * z) <= -4e+135) tmp = t_2; elseif ((y * z) <= -4e+47) tmp = t_1; elseif ((y * z) <= -5e-15) tmp = t_2; elseif ((y * z) <= 2e+29) tmp = t_1; else tmp = (0.125 * x) - ((y * z) * 0.5); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(y * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -4e+135], t$95$2, If[LessEqual[N[(y * z), $MachinePrecision], -4e+47], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], -5e-15], t$95$2, If[LessEqual[N[(y * z), $MachinePrecision], 2e+29], t$95$1, N[(N[(0.125 * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + 0.125 \cdot x\\
t_2 := t - y \cdot \left(z \cdot 0.5\right)\\
\mathbf{if}\;y \cdot z \leq -4 \cdot 10^{+135}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \cdot z \leq -4 \cdot 10^{+47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq -5 \cdot 10^{-15}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \cdot z \leq 2 \cdot 10^{+29}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x - \left(y \cdot z\right) \cdot 0.5\\
\end{array}
\end{array}
if (*.f64 y z) < -3.99999999999999985e135 or -4.0000000000000002e47 < (*.f64 y z) < -4.99999999999999999e-15Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 91.3%
*-commutative91.3%
associate-*r*91.3%
*-commutative91.3%
Simplified91.3%
if -3.99999999999999985e135 < (*.f64 y z) < -4.0000000000000002e47 or -4.99999999999999999e-15 < (*.f64 y z) < 1.99999999999999983e29Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 93.1%
if 1.99999999999999983e29 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around 0 92.9%
Final simplification92.7%
(FPCore (x y z t)
:precision binary64
(if (or (<= (* y z) -4e+135)
(and (not (<= (* y z) -1e+56))
(or (<= (* y z) -5e-15) (not (<= (* y z) 2e+21)))))
(- t (* y (* z 0.5)))
(+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -4e+135) || (!((y * z) <= -1e+56) && (((y * z) <= -5e-15) || !((y * z) <= 2e+21)))) {
tmp = t - (y * (z * 0.5));
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-4d+135)) .or. (.not. ((y * z) <= (-1d+56))) .and. ((y * z) <= (-5d-15)) .or. (.not. ((y * z) <= 2d+21))) then
tmp = t - (y * (z * 0.5d0))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -4e+135) || (!((y * z) <= -1e+56) && (((y * z) <= -5e-15) || !((y * z) <= 2e+21)))) {
tmp = t - (y * (z * 0.5));
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -4e+135) or (not ((y * z) <= -1e+56) and (((y * z) <= -5e-15) or not ((y * z) <= 2e+21))): tmp = t - (y * (z * 0.5)) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -4e+135) || (!(Float64(y * z) <= -1e+56) && ((Float64(y * z) <= -5e-15) || !(Float64(y * z) <= 2e+21)))) tmp = Float64(t - Float64(y * Float64(z * 0.5))); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -4e+135) || (~(((y * z) <= -1e+56)) && (((y * z) <= -5e-15) || ~(((y * z) <= 2e+21))))) tmp = t - (y * (z * 0.5)); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -4e+135], And[N[Not[LessEqual[N[(y * z), $MachinePrecision], -1e+56]], $MachinePrecision], Or[LessEqual[N[(y * z), $MachinePrecision], -5e-15], N[Not[LessEqual[N[(y * z), $MachinePrecision], 2e+21]], $MachinePrecision]]]], N[(t - N[(y * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -4 \cdot 10^{+135} \lor \neg \left(y \cdot z \leq -1 \cdot 10^{+56}\right) \land \left(y \cdot z \leq -5 \cdot 10^{-15} \lor \neg \left(y \cdot z \leq 2 \cdot 10^{+21}\right)\right):\\
\;\;\;\;t - y \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -3.99999999999999985e135 or -1.00000000000000009e56 < (*.f64 y z) < -4.99999999999999999e-15 or 2e21 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 89.2%
*-commutative89.2%
associate-*r*89.2%
*-commutative89.2%
Simplified89.2%
if -3.99999999999999985e135 < (*.f64 y z) < -1.00000000000000009e56 or -4.99999999999999999e-15 < (*.f64 y z) < 2e21Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 93.1%
Final simplification91.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* -0.5 (* y z))))
(if (<= (* y z) -5e-15)
t_1
(if (<= (* y z) -3.6e-140)
(* 0.125 x)
(if (<= (* y z) -8.6e-244)
t
(if (<= (* y z) 6e+26) (* 0.125 x) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = -0.5 * (y * z);
double tmp;
if ((y * z) <= -5e-15) {
tmp = t_1;
} else if ((y * z) <= -3.6e-140) {
tmp = 0.125 * x;
} else if ((y * z) <= -8.6e-244) {
tmp = t;
} else if ((y * z) <= 6e+26) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-0.5d0) * (y * z)
if ((y * z) <= (-5d-15)) then
tmp = t_1
else if ((y * z) <= (-3.6d-140)) then
tmp = 0.125d0 * x
else if ((y * z) <= (-8.6d-244)) then
tmp = t
else if ((y * z) <= 6d+26) then
tmp = 0.125d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -0.5 * (y * z);
double tmp;
if ((y * z) <= -5e-15) {
tmp = t_1;
} else if ((y * z) <= -3.6e-140) {
tmp = 0.125 * x;
} else if ((y * z) <= -8.6e-244) {
tmp = t;
} else if ((y * z) <= 6e+26) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = -0.5 * (y * z) tmp = 0 if (y * z) <= -5e-15: tmp = t_1 elif (y * z) <= -3.6e-140: tmp = 0.125 * x elif (y * z) <= -8.6e-244: tmp = t elif (y * z) <= 6e+26: tmp = 0.125 * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(-0.5 * Float64(y * z)) tmp = 0.0 if (Float64(y * z) <= -5e-15) tmp = t_1; elseif (Float64(y * z) <= -3.6e-140) tmp = Float64(0.125 * x); elseif (Float64(y * z) <= -8.6e-244) tmp = t; elseif (Float64(y * z) <= 6e+26) tmp = Float64(0.125 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -0.5 * (y * z); tmp = 0.0; if ((y * z) <= -5e-15) tmp = t_1; elseif ((y * z) <= -3.6e-140) tmp = 0.125 * x; elseif ((y * z) <= -8.6e-244) tmp = t; elseif ((y * z) <= 6e+26) tmp = 0.125 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e-15], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], -3.6e-140], N[(0.125 * x), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], -8.6e-244], t, If[LessEqual[N[(y * z), $MachinePrecision], 6e+26], N[(0.125 * x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -0.5 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq -3.6 \cdot 10^{-140}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;y \cdot z \leq -8.6 \cdot 10^{-244}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \cdot z \leq 6 \cdot 10^{+26}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -4.99999999999999999e-15 or 5.99999999999999994e26 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 68.9%
*-commutative68.9%
Simplified68.9%
if -4.99999999999999999e-15 < (*.f64 y z) < -3.6e-140 or -8.59999999999999973e-244 < (*.f64 y z) < 5.99999999999999994e26Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 55.6%
if -3.6e-140 < (*.f64 y z) < -8.59999999999999973e-244Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 62.1%
Final simplification61.6%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -2.4e+214) (not (<= (* y z) 4.4e+123))) (* -0.5 (* y z)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2.4e+214) || !((y * z) <= 4.4e+123)) {
tmp = -0.5 * (y * z);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-2.4d+214)) .or. (.not. ((y * z) <= 4.4d+123))) then
tmp = (-0.5d0) * (y * z)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2.4e+214) || !((y * z) <= 4.4e+123)) {
tmp = -0.5 * (y * z);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -2.4e+214) or not ((y * z) <= 4.4e+123): tmp = -0.5 * (y * z) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -2.4e+214) || !(Float64(y * z) <= 4.4e+123)) tmp = Float64(-0.5 * Float64(y * z)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -2.4e+214) || ~(((y * z) <= 4.4e+123))) tmp = -0.5 * (y * z); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -2.4e+214], N[Not[LessEqual[N[(y * z), $MachinePrecision], 4.4e+123]], $MachinePrecision]], N[(-0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -2.4 \cdot 10^{+214} \lor \neg \left(y \cdot z \leq 4.4 \cdot 10^{+123}\right):\\
\;\;\;\;-0.5 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -2.4000000000000001e214 or 4.39999999999999984e123 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 88.4%
*-commutative88.4%
Simplified88.4%
if -2.4000000000000001e214 < (*.f64 y z) < 4.39999999999999984e123Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 86.6%
Final simplification87.0%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.35e+67) (not (<= x 7.5e+78))) (* 0.125 x) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.35e+67) || !(x <= 7.5e+78)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.35d+67)) .or. (.not. (x <= 7.5d+78))) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.35e+67) || !(x <= 7.5e+78)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.35e+67) or not (x <= 7.5e+78): tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.35e+67) || !(x <= 7.5e+78)) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.35e+67) || ~((x <= 7.5e+78))) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.35e+67], N[Not[LessEqual[x, 7.5e+78]], $MachinePrecision]], N[(0.125 * x), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{+67} \lor \neg \left(x \leq 7.5 \cdot 10^{+78}\right):\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if x < -1.35e67 or 7.49999999999999934e78 < x Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 66.7%
if -1.35e67 < x < 7.49999999999999934e78Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 49.4%
Final simplification56.8%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* y (/ z 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (y * (z / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (y * (z / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (y * (z / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - y \cdot \frac{z}{2}\right)
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 32.4%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024091
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))