
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* z a) t))
(t_2 (- t (* z a)))
(t_3 (/ (- x (* y z)) t_2))
(t_4 (/ x t_2)))
(if (<= t_3 (- INFINITY))
(+ (* z (/ y t_1)) t_4)
(if (<= t_3 -2e-261)
(+ (/ (* y z) t_1) t_4)
(if (<= t_3 0.0)
(/ -1.0 (* z (/ (- (/ t z) a) (- (* y z) x))))
(if (<= t_3 4e+299) t_3 (/ y (- a (/ t z)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * a) - t;
double t_2 = t - (z * a);
double t_3 = (x - (y * z)) / t_2;
double t_4 = x / t_2;
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = (z * (y / t_1)) + t_4;
} else if (t_3 <= -2e-261) {
tmp = ((y * z) / t_1) + t_4;
} else if (t_3 <= 0.0) {
tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
} else if (t_3 <= 4e+299) {
tmp = t_3;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * a) - t;
double t_2 = t - (z * a);
double t_3 = (x - (y * z)) / t_2;
double t_4 = x / t_2;
double tmp;
if (t_3 <= -Double.POSITIVE_INFINITY) {
tmp = (z * (y / t_1)) + t_4;
} else if (t_3 <= -2e-261) {
tmp = ((y * z) / t_1) + t_4;
} else if (t_3 <= 0.0) {
tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
} else if (t_3 <= 4e+299) {
tmp = t_3;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * a) - t t_2 = t - (z * a) t_3 = (x - (y * z)) / t_2 t_4 = x / t_2 tmp = 0 if t_3 <= -math.inf: tmp = (z * (y / t_1)) + t_4 elif t_3 <= -2e-261: tmp = ((y * z) / t_1) + t_4 elif t_3 <= 0.0: tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x))) elif t_3 <= 4e+299: tmp = t_3 else: tmp = y / (a - (t / z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * a) - t) t_2 = Float64(t - Float64(z * a)) t_3 = Float64(Float64(x - Float64(y * z)) / t_2) t_4 = Float64(x / t_2) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = Float64(Float64(z * Float64(y / t_1)) + t_4); elseif (t_3 <= -2e-261) tmp = Float64(Float64(Float64(y * z) / t_1) + t_4); elseif (t_3 <= 0.0) tmp = Float64(-1.0 / Float64(z * Float64(Float64(Float64(t / z) - a) / Float64(Float64(y * z) - x)))); elseif (t_3 <= 4e+299) tmp = t_3; else tmp = Float64(y / Float64(a - Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * a) - t; t_2 = t - (z * a); t_3 = (x - (y * z)) / t_2; t_4 = x / t_2; tmp = 0.0; if (t_3 <= -Inf) tmp = (z * (y / t_1)) + t_4; elseif (t_3 <= -2e-261) tmp = ((y * z) / t_1) + t_4; elseif (t_3 <= 0.0) tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x))); elseif (t_3 <= 4e+299) tmp = t_3; else tmp = y / (a - (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(x / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(N[(z * N[(y / t$95$1), $MachinePrecision]), $MachinePrecision] + t$95$4), $MachinePrecision], If[LessEqual[t$95$3, -2e-261], N[(N[(N[(y * z), $MachinePrecision] / t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision], If[LessEqual[t$95$3, 0.0], N[(-1.0 / N[(z * N[(N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 4e+299], t$95$3, N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot a - t\\
t_2 := t - z \cdot a\\
t_3 := \frac{x - y \cdot z}{t\_2}\\
t_4 := \frac{x}{t\_2}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;z \cdot \frac{y}{t\_1} + t\_4\\
\mathbf{elif}\;t\_3 \leq -2 \cdot 10^{-261}:\\
\;\;\;\;\frac{y \cdot z}{t\_1} + t\_4\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\
\mathbf{elif}\;t\_3 \leq 4 \cdot 10^{+299}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 64.5%
*-commutative64.5%
Simplified64.5%
Taylor expanded in x around 0 64.5%
associate-/l*99.7%
*-commutative99.7%
Applied egg-rr99.7%
associate-*r/64.5%
*-commutative64.5%
associate-*r/99.8%
Simplified99.8%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999997e-261Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around 0 99.7%
if -1.99999999999999997e-261 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 51.7%
*-commutative51.7%
Simplified51.7%
Taylor expanded in z around inf 51.7%
clear-num51.7%
inv-pow51.7%
Applied egg-rr51.7%
unpow-151.7%
associate-/l*97.0%
Simplified97.0%
if 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 4.0000000000000002e299Initial program 99.8%
if 4.0000000000000002e299 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 33.0%
*-commutative33.0%
Simplified33.0%
Taylor expanded in z around inf 33.0%
Taylor expanded in x around 0 89.6%
associate-*r/89.6%
neg-mul-189.6%
Simplified89.6%
Final simplification97.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 (- INFINITY))
(+ (* z (/ y (- (* z a) t))) (/ x t_1))
(if (<= t_2 -2e-261)
t_2
(if (<= t_2 0.0)
(/ -1.0 (* z (/ (- (/ t z) a) (- (* y z) x))))
(if (<= t_2 4e+299) t_2 (/ y (- a (/ t z)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = (z * (y / ((z * a) - t))) + (x / t_1);
} else if (t_2 <= -2e-261) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
} else if (t_2 <= 4e+299) {
tmp = t_2;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = (z * (y / ((z * a) - t))) + (x / t_1);
} else if (t_2 <= -2e-261) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
} else if (t_2 <= 4e+299) {
tmp = t_2;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (z * a) t_2 = (x - (y * z)) / t_1 tmp = 0 if t_2 <= -math.inf: tmp = (z * (y / ((z * a) - t))) + (x / t_1) elif t_2 <= -2e-261: tmp = t_2 elif t_2 <= 0.0: tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x))) elif t_2 <= 4e+299: tmp = t_2 else: tmp = y / (a - (t / z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(z * Float64(y / Float64(Float64(z * a) - t))) + Float64(x / t_1)); elseif (t_2 <= -2e-261) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(-1.0 / Float64(z * Float64(Float64(Float64(t / z) - a) / Float64(Float64(y * z) - x)))); elseif (t_2 <= 4e+299) tmp = t_2; else tmp = Float64(y / Float64(a - Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (z * a); t_2 = (x - (y * z)) / t_1; tmp = 0.0; if (t_2 <= -Inf) tmp = (z * (y / ((z * a) - t))) + (x / t_1); elseif (t_2 <= -2e-261) tmp = t_2; elseif (t_2 <= 0.0) tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x))); elseif (t_2 <= 4e+299) tmp = t_2; else tmp = y / (a - (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-261], t$95$2, If[LessEqual[t$95$2, 0.0], N[(-1.0 / N[(z * N[(N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 4e+299], t$95$2, N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;z \cdot \frac{y}{z \cdot a - t} + \frac{x}{t\_1}\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-261}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+299}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 64.5%
*-commutative64.5%
Simplified64.5%
Taylor expanded in x around 0 64.5%
associate-/l*99.7%
*-commutative99.7%
Applied egg-rr99.7%
associate-*r/64.5%
*-commutative64.5%
associate-*r/99.8%
Simplified99.8%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999997e-261 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 4.0000000000000002e299Initial program 99.7%
if -1.99999999999999997e-261 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 51.7%
*-commutative51.7%
Simplified51.7%
Taylor expanded in z around inf 51.7%
clear-num51.7%
inv-pow51.7%
Applied egg-rr51.7%
unpow-151.7%
associate-/l*97.0%
Simplified97.0%
if 4.0000000000000002e299 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 33.0%
*-commutative33.0%
Simplified33.0%
Taylor expanded in z around inf 33.0%
Taylor expanded in x around 0 89.6%
associate-*r/89.6%
neg-mul-189.6%
Simplified89.6%
Final simplification97.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 (- INFINITY))
(* y (+ (/ z (- (* z a) t)) (/ x (* y t_1))))
(if (<= t_2 -2e-261)
t_2
(if (<= t_2 0.0)
(/ -1.0 (* z (/ (- (/ t z) a) (- (* y z) x))))
(if (<= t_2 4e+299) t_2 (/ y (- a (/ t z)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else if (t_2 <= -2e-261) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
} else if (t_2 <= 4e+299) {
tmp = t_2;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else if (t_2 <= -2e-261) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
} else if (t_2 <= 4e+299) {
tmp = t_2;
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (z * a) t_2 = (x - (y * z)) / t_1 tmp = 0 if t_2 <= -math.inf: tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))) elif t_2 <= -2e-261: tmp = t_2 elif t_2 <= 0.0: tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x))) elif t_2 <= 4e+299: tmp = t_2 else: tmp = y / (a - (t / z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1)))); elseif (t_2 <= -2e-261) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(-1.0 / Float64(z * Float64(Float64(Float64(t / z) - a) / Float64(Float64(y * z) - x)))); elseif (t_2 <= 4e+299) tmp = t_2; else tmp = Float64(y / Float64(a - Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (z * a); t_2 = (x - (y * z)) / t_1; tmp = 0.0; if (t_2 <= -Inf) tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))); elseif (t_2 <= -2e-261) tmp = t_2; elseif (t_2 <= 0.0) tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x))); elseif (t_2 <= 4e+299) tmp = t_2; else tmp = y / (a - (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-261], t$95$2, If[LessEqual[t$95$2, 0.0], N[(-1.0 / N[(z * N[(N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 4e+299], t$95$2, N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-261}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+299}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 64.5%
*-commutative64.5%
Simplified64.5%
Taylor expanded in y around inf 99.7%
Simplified99.7%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999997e-261 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 4.0000000000000002e299Initial program 99.7%
if -1.99999999999999997e-261 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 51.7%
*-commutative51.7%
Simplified51.7%
Taylor expanded in z around inf 51.7%
clear-num51.7%
inv-pow51.7%
Applied egg-rr51.7%
unpow-151.7%
associate-/l*97.0%
Simplified97.0%
if 4.0000000000000002e299 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 33.0%
*-commutative33.0%
Simplified33.0%
Taylor expanded in z around inf 33.0%
Taylor expanded in x around 0 89.6%
associate-*r/89.6%
neg-mul-189.6%
Simplified89.6%
Final simplification97.9%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1.6e+19)
(/ y a)
(if (<= z 3.5e+78)
(/ x (- t (* z a)))
(if (<= z 4.1e+158)
(/ y a)
(if (<= z 1.65e+167)
(/ (- x (* y z)) t)
(if (<= z 2.5e+209) (/ (/ (- x) z) a) (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.6e+19) {
tmp = y / a;
} else if (z <= 3.5e+78) {
tmp = x / (t - (z * a));
} else if (z <= 4.1e+158) {
tmp = y / a;
} else if (z <= 1.65e+167) {
tmp = (x - (y * z)) / t;
} else if (z <= 2.5e+209) {
tmp = (-x / z) / a;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.6d+19)) then
tmp = y / a
else if (z <= 3.5d+78) then
tmp = x / (t - (z * a))
else if (z <= 4.1d+158) then
tmp = y / a
else if (z <= 1.65d+167) then
tmp = (x - (y * z)) / t
else if (z <= 2.5d+209) then
tmp = (-x / z) / a
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.6e+19) {
tmp = y / a;
} else if (z <= 3.5e+78) {
tmp = x / (t - (z * a));
} else if (z <= 4.1e+158) {
tmp = y / a;
} else if (z <= 1.65e+167) {
tmp = (x - (y * z)) / t;
} else if (z <= 2.5e+209) {
tmp = (-x / z) / a;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.6e+19: tmp = y / a elif z <= 3.5e+78: tmp = x / (t - (z * a)) elif z <= 4.1e+158: tmp = y / a elif z <= 1.65e+167: tmp = (x - (y * z)) / t elif z <= 2.5e+209: tmp = (-x / z) / a else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.6e+19) tmp = Float64(y / a); elseif (z <= 3.5e+78) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 4.1e+158) tmp = Float64(y / a); elseif (z <= 1.65e+167) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (z <= 2.5e+209) tmp = Float64(Float64(Float64(-x) / z) / a); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.6e+19) tmp = y / a; elseif (z <= 3.5e+78) tmp = x / (t - (z * a)); elseif (z <= 4.1e+158) tmp = y / a; elseif (z <= 1.65e+167) tmp = (x - (y * z)) / t; elseif (z <= 2.5e+209) tmp = (-x / z) / a; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.6e+19], N[(y / a), $MachinePrecision], If[LessEqual[z, 3.5e+78], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.1e+158], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.65e+167], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 2.5e+209], N[(N[((-x) / z), $MachinePrecision] / a), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{+19}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{+78}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{+158}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{+167}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+209}:\\
\;\;\;\;\frac{\frac{-x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.6e19 or 3.5000000000000001e78 < z < 4.10000000000000004e158 or 2.49999999999999982e209 < z Initial program 58.1%
*-commutative58.1%
Simplified58.1%
Taylor expanded in z around inf 69.0%
if -1.6e19 < z < 3.5000000000000001e78Initial program 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in x around inf 75.2%
*-commutative75.2%
Simplified75.2%
if 4.10000000000000004e158 < z < 1.65000000000000009e167Initial program 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in t around inf 100.0%
if 1.65000000000000009e167 < z < 2.49999999999999982e209Initial program 35.8%
*-commutative35.8%
Simplified35.8%
Taylor expanded in x around 0 35.8%
associate-/l*57.1%
*-commutative57.1%
Applied egg-rr57.1%
associate-*r/35.8%
*-commutative35.8%
associate-*r/57.0%
Simplified57.0%
Taylor expanded in a around inf 57.9%
mul-1-neg57.9%
unsub-neg57.9%
Simplified57.9%
Taylor expanded in y around 0 48.1%
neg-mul-148.1%
distribute-neg-frac248.1%
Simplified48.1%
Final simplification72.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.25e+122) (/ (- y (/ x z)) a) (if (<= z 3.5e+105) (/ (- x (* y z)) (- t (* z a))) (/ y (- a (/ t z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.25e+122) {
tmp = (y - (x / z)) / a;
} else if (z <= 3.5e+105) {
tmp = (x - (y * z)) / (t - (z * a));
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.25d+122)) then
tmp = (y - (x / z)) / a
else if (z <= 3.5d+105) then
tmp = (x - (y * z)) / (t - (z * a))
else
tmp = y / (a - (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.25e+122) {
tmp = (y - (x / z)) / a;
} else if (z <= 3.5e+105) {
tmp = (x - (y * z)) / (t - (z * a));
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.25e+122: tmp = (y - (x / z)) / a elif z <= 3.5e+105: tmp = (x - (y * z)) / (t - (z * a)) else: tmp = y / (a - (t / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.25e+122) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (z <= 3.5e+105) tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))); else tmp = Float64(y / Float64(a - Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.25e+122) tmp = (y - (x / z)) / a; elseif (z <= 3.5e+105) tmp = (x - (y * z)) / (t - (z * a)); else tmp = y / (a - (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.25e+122], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[z, 3.5e+105], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+122}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{+105}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\
\end{array}
\end{array}
if z < -1.24999999999999997e122Initial program 52.5%
*-commutative52.5%
Simplified52.5%
Taylor expanded in x around 0 52.5%
associate-/l*70.1%
*-commutative70.1%
Applied egg-rr70.1%
associate-*r/52.5%
*-commutative52.5%
associate-*r/66.5%
Simplified66.5%
Taylor expanded in a around inf 86.7%
mul-1-neg86.7%
unsub-neg86.7%
Simplified86.7%
if -1.24999999999999997e122 < z < 3.49999999999999991e105Initial program 97.0%
if 3.49999999999999991e105 < z Initial program 47.5%
*-commutative47.5%
Simplified47.5%
Taylor expanded in z around inf 47.6%
Taylor expanded in x around 0 85.7%
associate-*r/85.7%
neg-mul-185.7%
Simplified85.7%
Final simplification93.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.2e-30) (not (<= z 1.32e+73))) (/ (- y (/ x z)) a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.2e-30) || !(z <= 1.32e+73)) {
tmp = (y - (x / z)) / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.2d-30)) .or. (.not. (z <= 1.32d+73))) then
tmp = (y - (x / z)) / a
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.2e-30) || !(z <= 1.32e+73)) {
tmp = (y - (x / z)) / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.2e-30) or not (z <= 1.32e+73): tmp = (y - (x / z)) / a else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.2e-30) || !(z <= 1.32e+73)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.2e-30) || ~((z <= 1.32e+73))) tmp = (y - (x / z)) / a; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.2e-30], N[Not[LessEqual[z, 1.32e+73]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{-30} \lor \neg \left(z \leq 1.32 \cdot 10^{+73}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -1.19999999999999992e-30 or 1.32e73 < z Initial program 61.8%
*-commutative61.8%
Simplified61.8%
Taylor expanded in x around 0 61.8%
associate-/l*76.8%
*-commutative76.8%
Applied egg-rr76.8%
associate-*r/61.8%
*-commutative61.8%
associate-*r/74.5%
Simplified74.5%
Taylor expanded in a around inf 74.2%
mul-1-neg74.2%
unsub-neg74.2%
Simplified74.2%
if -1.19999999999999992e-30 < z < 1.32e73Initial program 99.1%
*-commutative99.1%
Simplified99.1%
Taylor expanded in x around inf 78.0%
*-commutative78.0%
Simplified78.0%
Final simplification76.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.7e+19) (not (<= z 4.7e+77))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.7e+19) || !(z <= 4.7e+77)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.7d+19)) .or. (.not. (z <= 4.7d+77))) then
tmp = y / a
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.7e+19) || !(z <= 4.7e+77)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.7e+19) or not (z <= 4.7e+77): tmp = y / a else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.7e+19) || !(z <= 4.7e+77)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.7e+19) || ~((z <= 4.7e+77))) tmp = y / a; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.7e+19], N[Not[LessEqual[z, 4.7e+77]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+19} \lor \neg \left(z \leq 4.7 \cdot 10^{+77}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -1.7e19 or 4.7000000000000001e77 < z Initial program 57.4%
*-commutative57.4%
Simplified57.4%
Taylor expanded in z around inf 63.8%
if -1.7e19 < z < 4.7000000000000001e77Initial program 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in x around inf 75.2%
*-commutative75.2%
Simplified75.2%
Final simplification70.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.3e-30) (/ (- y (/ x z)) a) (if (<= z 1e+20) (/ x (- t (* z a))) (/ y (- a (/ t z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.3e-30) {
tmp = (y - (x / z)) / a;
} else if (z <= 1e+20) {
tmp = x / (t - (z * a));
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.3d-30)) then
tmp = (y - (x / z)) / a
else if (z <= 1d+20) then
tmp = x / (t - (z * a))
else
tmp = y / (a - (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.3e-30) {
tmp = (y - (x / z)) / a;
} else if (z <= 1e+20) {
tmp = x / (t - (z * a));
} else {
tmp = y / (a - (t / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.3e-30: tmp = (y - (x / z)) / a elif z <= 1e+20: tmp = x / (t - (z * a)) else: tmp = y / (a - (t / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.3e-30) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (z <= 1e+20) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y / Float64(a - Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.3e-30) tmp = (y - (x / z)) / a; elseif (z <= 1e+20) tmp = x / (t - (z * a)); else tmp = y / (a - (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.3e-30], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[z, 1e+20], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{-30}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;z \leq 10^{+20}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\
\end{array}
\end{array}
if z < -1.29999999999999993e-30Initial program 69.5%
*-commutative69.5%
Simplified69.5%
Taylor expanded in x around 0 69.5%
associate-/l*83.0%
*-commutative83.0%
Applied egg-rr83.0%
associate-*r/69.5%
*-commutative69.5%
associate-*r/81.0%
Simplified81.0%
Taylor expanded in a around inf 77.5%
mul-1-neg77.5%
unsub-neg77.5%
Simplified77.5%
if -1.29999999999999993e-30 < z < 1e20Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 80.5%
*-commutative80.5%
Simplified80.5%
if 1e20 < z Initial program 55.5%
*-commutative55.5%
Simplified55.5%
Taylor expanded in z around inf 55.5%
Taylor expanded in x around 0 79.9%
associate-*r/79.9%
neg-mul-179.9%
Simplified79.9%
Final simplification79.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.65e-31) (not (<= z 5.2e+73))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.65e-31) || !(z <= 5.2e+73)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.65d-31)) .or. (.not. (z <= 5.2d+73))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.65e-31) || !(z <= 5.2e+73)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.65e-31) or not (z <= 5.2e+73): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.65e-31) || !(z <= 5.2e+73)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.65e-31) || ~((z <= 5.2e+73))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.65e-31], N[Not[LessEqual[z, 5.2e+73]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{-31} \lor \neg \left(z \leq 5.2 \cdot 10^{+73}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -1.65e-31 or 5.2000000000000001e73 < z Initial program 61.8%
*-commutative61.8%
Simplified61.8%
Taylor expanded in z around inf 61.3%
if -1.65e-31 < z < 5.2000000000000001e73Initial program 99.1%
*-commutative99.1%
Simplified99.1%
Taylor expanded in z around 0 60.0%
Final simplification60.6%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 81.1%
*-commutative81.1%
Simplified81.1%
Taylor expanded in z around 0 36.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024091
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(if (< z -32113435955957344.0) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))