
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-292) (not (<= t_0 0.0))) t_0 (/ (* (+ x y) z) (- y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-292) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = ((x + y) * z) / -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-292)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = ((x + y) * z) / -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-292) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = ((x + y) * z) / -y;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-292) or not (t_0 <= 0.0): tmp = t_0 else: tmp = ((x + y) * z) / -y return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-292) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(Float64(x + y) * z) / Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-292) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = ((x + y) * z) / -y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-292], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] / (-y)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-292} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x + y\right) \cdot z}{-y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.0000000000000001e-292 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.8%
if -1.0000000000000001e-292 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 6.4%
Taylor expanded in z around 0 99.9%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ x t_0)))
(if (<= x -1.02e+180)
t_1
(if (<= x -5.8e+151)
(- z)
(if (or (<= x -9.8e-54) (not (<= x 1.8e-80))) t_1 (/ y t_0))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (x <= -1.02e+180) {
tmp = t_1;
} else if (x <= -5.8e+151) {
tmp = -z;
} else if ((x <= -9.8e-54) || !(x <= 1.8e-80)) {
tmp = t_1;
} else {
tmp = y / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = x / t_0
if (x <= (-1.02d+180)) then
tmp = t_1
else if (x <= (-5.8d+151)) then
tmp = -z
else if ((x <= (-9.8d-54)) .or. (.not. (x <= 1.8d-80))) then
tmp = t_1
else
tmp = y / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (x <= -1.02e+180) {
tmp = t_1;
} else if (x <= -5.8e+151) {
tmp = -z;
} else if ((x <= -9.8e-54) || !(x <= 1.8e-80)) {
tmp = t_1;
} else {
tmp = y / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = x / t_0 tmp = 0 if x <= -1.02e+180: tmp = t_1 elif x <= -5.8e+151: tmp = -z elif (x <= -9.8e-54) or not (x <= 1.8e-80): tmp = t_1 else: tmp = y / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(x / t_0) tmp = 0.0 if (x <= -1.02e+180) tmp = t_1; elseif (x <= -5.8e+151) tmp = Float64(-z); elseif ((x <= -9.8e-54) || !(x <= 1.8e-80)) tmp = t_1; else tmp = Float64(y / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = x / t_0; tmp = 0.0; if (x <= -1.02e+180) tmp = t_1; elseif (x <= -5.8e+151) tmp = -z; elseif ((x <= -9.8e-54) || ~((x <= 1.8e-80))) tmp = t_1; else tmp = y / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[x, -1.02e+180], t$95$1, If[LessEqual[x, -5.8e+151], (-z), If[Or[LessEqual[x, -9.8e-54], N[Not[LessEqual[x, 1.8e-80]], $MachinePrecision]], t$95$1, N[(y / t$95$0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x}{t\_0}\\
\mathbf{if}\;x \leq -1.02 \cdot 10^{+180}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -5.8 \cdot 10^{+151}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq -9.8 \cdot 10^{-54} \lor \neg \left(x \leq 1.8 \cdot 10^{-80}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t\_0}\\
\end{array}
\end{array}
if x < -1.02e180 or -5.80000000000000036e151 < x < -9.80000000000000042e-54 or 1.8e-80 < x Initial program 87.9%
Taylor expanded in x around inf 72.0%
if -1.02e180 < x < -5.80000000000000036e151Initial program 71.5%
Taylor expanded in y around inf 71.7%
mul-1-neg71.7%
Simplified71.7%
if -9.80000000000000042e-54 < x < 1.8e-80Initial program 90.6%
Taylor expanded in x around 0 76.3%
Final simplification73.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -8e-44) (not (<= y 4.9e-5))) (* (- z) (/ (+ x y) y)) (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8e-44) || !(y <= 4.9e-5)) {
tmp = -z * ((x + y) / y);
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8d-44)) .or. (.not. (y <= 4.9d-5))) then
tmp = -z * ((x + y) / y)
else
tmp = x / (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8e-44) || !(y <= 4.9e-5)) {
tmp = -z * ((x + y) / y);
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8e-44) or not (y <= 4.9e-5): tmp = -z * ((x + y) / y) else: tmp = x / (1.0 - (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8e-44) || !(y <= 4.9e-5)) tmp = Float64(Float64(-z) * Float64(Float64(x + y) / y)); else tmp = Float64(x / Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8e-44) || ~((y <= 4.9e-5))) tmp = -z * ((x + y) / y); else tmp = x / (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8e-44], N[Not[LessEqual[y, 4.9e-5]], $MachinePrecision]], N[((-z) * N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-44} \lor \neg \left(y \leq 4.9 \cdot 10^{-5}\right):\\
\;\;\;\;\left(-z\right) \cdot \frac{x + y}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\end{array}
\end{array}
if y < -7.99999999999999962e-44 or 4.9e-5 < y Initial program 78.0%
Taylor expanded in z around 0 68.5%
*-commutative68.5%
associate-/l*77.2%
associate-*r*77.2%
associate-*l/77.2%
*-commutative77.2%
neg-mul-177.2%
distribute-neg-in77.2%
unsub-neg77.2%
Simplified77.2%
if -7.99999999999999962e-44 < y < 4.9e-5Initial program 99.9%
Taylor expanded in x around inf 81.5%
Final simplification79.2%
(FPCore (x y z) :precision binary64 (if (<= y -8e+14) (- z) (if (<= y -6.4e-16) (/ (* z (- x)) y) (if (<= y 5.3e-5) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8e+14) {
tmp = -z;
} else if (y <= -6.4e-16) {
tmp = (z * -x) / y;
} else if (y <= 5.3e-5) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8d+14)) then
tmp = -z
else if (y <= (-6.4d-16)) then
tmp = (z * -x) / y
else if (y <= 5.3d-5) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8e+14) {
tmp = -z;
} else if (y <= -6.4e-16) {
tmp = (z * -x) / y;
} else if (y <= 5.3e-5) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8e+14: tmp = -z elif y <= -6.4e-16: tmp = (z * -x) / y elif y <= 5.3e-5: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8e+14) tmp = Float64(-z); elseif (y <= -6.4e-16) tmp = Float64(Float64(z * Float64(-x)) / y); elseif (y <= 5.3e-5) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8e+14) tmp = -z; elseif (y <= -6.4e-16) tmp = (z * -x) / y; elseif (y <= 5.3e-5) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8e+14], (-z), If[LessEqual[y, -6.4e-16], N[(N[(z * (-x)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, 5.3e-5], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+14}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -6.4 \cdot 10^{-16}:\\
\;\;\;\;\frac{z \cdot \left(-x\right)}{y}\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{-5}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -8e14 or 5.3000000000000001e-5 < y Initial program 75.7%
Taylor expanded in y around inf 60.2%
mul-1-neg60.2%
Simplified60.2%
if -8e14 < y < -6.40000000000000046e-16Initial program 99.7%
Taylor expanded in x around inf 80.4%
Taylor expanded in y around inf 68.4%
associate-*r/68.4%
associate-*r*68.4%
neg-mul-168.4%
Simplified68.4%
if -6.40000000000000046e-16 < y < 5.3000000000000001e-5Initial program 99.9%
Taylor expanded in z around inf 71.7%
+-commutative71.7%
Simplified71.7%
Final simplification66.0%
(FPCore (x y z) :precision binary64 (if (<= y -2.6e+22) (- z) (if (<= y -7.5e-16) (* z (/ x (- y))) (if (<= y 5.3e-5) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.6e+22) {
tmp = -z;
} else if (y <= -7.5e-16) {
tmp = z * (x / -y);
} else if (y <= 5.3e-5) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.6d+22)) then
tmp = -z
else if (y <= (-7.5d-16)) then
tmp = z * (x / -y)
else if (y <= 5.3d-5) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.6e+22) {
tmp = -z;
} else if (y <= -7.5e-16) {
tmp = z * (x / -y);
} else if (y <= 5.3e-5) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.6e+22: tmp = -z elif y <= -7.5e-16: tmp = z * (x / -y) elif y <= 5.3e-5: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.6e+22) tmp = Float64(-z); elseif (y <= -7.5e-16) tmp = Float64(z * Float64(x / Float64(-y))); elseif (y <= 5.3e-5) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.6e+22) tmp = -z; elseif (y <= -7.5e-16) tmp = z * (x / -y); elseif (y <= 5.3e-5) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.6e+22], (-z), If[LessEqual[y, -7.5e-16], N[(z * N[(x / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.3e-5], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+22}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -7.5 \cdot 10^{-16}:\\
\;\;\;\;z \cdot \frac{x}{-y}\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{-5}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.6e22 or 5.3000000000000001e-5 < y Initial program 75.7%
Taylor expanded in y around inf 60.2%
mul-1-neg60.2%
Simplified60.2%
if -2.6e22 < y < -7.5e-16Initial program 99.7%
Taylor expanded in x around inf 80.4%
Taylor expanded in y around inf 68.4%
mul-1-neg68.4%
associate-/l*68.3%
distribute-rgt-neg-in68.3%
distribute-neg-frac268.3%
Simplified68.3%
Taylor expanded in x around 0 68.4%
associate-*r/68.3%
*-commutative68.3%
associate-*l/68.4%
associate-*r/68.3%
neg-mul-168.3%
distribute-rgt-neg-in68.3%
Simplified68.3%
if -7.5e-16 < y < 5.3000000000000001e-5Initial program 99.9%
Taylor expanded in z around inf 71.7%
+-commutative71.7%
Simplified71.7%
Final simplification66.0%
(FPCore (x y z) :precision binary64 (if (<= y -2e+23) (- z) (if (<= y -4.3e-17) (* x (/ z (- y))) (if (<= y 5.3e-5) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+23) {
tmp = -z;
} else if (y <= -4.3e-17) {
tmp = x * (z / -y);
} else if (y <= 5.3e-5) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+23)) then
tmp = -z
else if (y <= (-4.3d-17)) then
tmp = x * (z / -y)
else if (y <= 5.3d-5) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+23) {
tmp = -z;
} else if (y <= -4.3e-17) {
tmp = x * (z / -y);
} else if (y <= 5.3e-5) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+23: tmp = -z elif y <= -4.3e-17: tmp = x * (z / -y) elif y <= 5.3e-5: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+23) tmp = Float64(-z); elseif (y <= -4.3e-17) tmp = Float64(x * Float64(z / Float64(-y))); elseif (y <= 5.3e-5) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+23) tmp = -z; elseif (y <= -4.3e-17) tmp = x * (z / -y); elseif (y <= 5.3e-5) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+23], (-z), If[LessEqual[y, -4.3e-17], N[(x * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.3e-5], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+23}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -4.3 \cdot 10^{-17}:\\
\;\;\;\;x \cdot \frac{z}{-y}\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{-5}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.9999999999999998e23 or 5.3000000000000001e-5 < y Initial program 75.7%
Taylor expanded in y around inf 60.2%
mul-1-neg60.2%
Simplified60.2%
if -1.9999999999999998e23 < y < -4.30000000000000023e-17Initial program 99.7%
Taylor expanded in x around inf 80.4%
Taylor expanded in y around inf 68.4%
mul-1-neg68.4%
associate-/l*68.3%
distribute-rgt-neg-in68.3%
distribute-neg-frac268.3%
Simplified68.3%
if -4.30000000000000023e-17 < y < 5.3000000000000001e-5Initial program 99.9%
Taylor expanded in z around inf 71.7%
+-commutative71.7%
Simplified71.7%
Final simplification66.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.8e+24) (not (<= y 1.55e+109))) (- z) (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e+24) || !(y <= 1.55e+109)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.8d+24)) .or. (.not. (y <= 1.55d+109))) then
tmp = -z
else
tmp = x / (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.8e+24) || !(y <= 1.55e+109)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.8e+24) or not (y <= 1.55e+109): tmp = -z else: tmp = x / (1.0 - (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.8e+24) || !(y <= 1.55e+109)) tmp = Float64(-z); else tmp = Float64(x / Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.8e+24) || ~((y <= 1.55e+109))) tmp = -z; else tmp = x / (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.8e+24], N[Not[LessEqual[y, 1.55e+109]], $MachinePrecision]], (-z), N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+24} \lor \neg \left(y \leq 1.55 \cdot 10^{+109}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\end{array}
\end{array}
if y < -7.7999999999999995e24 or 1.54999999999999996e109 < y Initial program 69.7%
Taylor expanded in y around inf 67.7%
mul-1-neg67.7%
Simplified67.7%
if -7.7999999999999995e24 < y < 1.54999999999999996e109Initial program 98.2%
Taylor expanded in x around inf 73.6%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -120000000.0) (not (<= y 5.3e-5))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -120000000.0) || !(y <= 5.3e-5)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-120000000.0d0)) .or. (.not. (y <= 5.3d-5))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -120000000.0) || !(y <= 5.3e-5)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -120000000.0) or not (y <= 5.3e-5): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -120000000.0) || !(y <= 5.3e-5)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -120000000.0) || ~((y <= 5.3e-5))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -120000000.0], N[Not[LessEqual[y, 5.3e-5]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -120000000 \lor \neg \left(y \leq 5.3 \cdot 10^{-5}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.2e8 or 5.3000000000000001e-5 < y Initial program 76.1%
Taylor expanded in y around inf 59.4%
mul-1-neg59.4%
Simplified59.4%
if -1.2e8 < y < 5.3000000000000001e-5Initial program 99.9%
Taylor expanded in z around inf 68.9%
+-commutative68.9%
Simplified68.9%
Final simplification64.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.15e-65) (not (<= y 1.1e-5))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.15e-65) || !(y <= 1.1e-5)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.15d-65)) .or. (.not. (y <= 1.1d-5))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.15e-65) || !(y <= 1.1e-5)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.15e-65) or not (y <= 1.1e-5): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.15e-65) || !(y <= 1.1e-5)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.15e-65) || ~((y <= 1.1e-5))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.15e-65], N[Not[LessEqual[y, 1.1e-5]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{-65} \lor \neg \left(y \leq 1.1 \cdot 10^{-5}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.15e-65 or 1.1e-5 < y Initial program 78.6%
Taylor expanded in y around inf 55.5%
mul-1-neg55.5%
Simplified55.5%
if -1.15e-65 < y < 1.1e-5Initial program 99.9%
Taylor expanded in y around 0 64.1%
Final simplification59.3%
(FPCore (x y z) :precision binary64 (if (<= x -3.4e-140) x (if (<= x 3.2e-81) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.4e-140) {
tmp = x;
} else if (x <= 3.2e-81) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.4d-140)) then
tmp = x
else if (x <= 3.2d-81) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.4e-140) {
tmp = x;
} else if (x <= 3.2e-81) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.4e-140: tmp = x elif x <= 3.2e-81: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.4e-140) tmp = x; elseif (x <= 3.2e-81) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.4e-140) tmp = x; elseif (x <= 3.2e-81) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.4e-140], x, If[LessEqual[x, 3.2e-81], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-140}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{-81}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.40000000000000008e-140 or 3.2e-81 < x Initial program 86.1%
Taylor expanded in y around 0 40.9%
if -3.40000000000000008e-140 < x < 3.2e-81Initial program 94.2%
Taylor expanded in x around 0 82.4%
Taylor expanded in y around 0 33.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.2%
Taylor expanded in y around 0 34.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024091
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))