
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
Initial program 86.7%
associate-/l*97.7%
Simplified97.7%
clear-num97.6%
un-div-inv98.0%
Applied egg-rr98.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y z)))))
(if (<= z -6.8e+78)
t_1
(if (<= z 0.1)
(/ (* x y) (- t z))
(if (<= z 8.5e+74)
(/ x (- 1.0 (/ t z)))
(if (<= z 4.4e+92) (/ x (/ (- t z) y)) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (y / z));
double tmp;
if (z <= -6.8e+78) {
tmp = t_1;
} else if (z <= 0.1) {
tmp = (x * y) / (t - z);
} else if (z <= 8.5e+74) {
tmp = x / (1.0 - (t / z));
} else if (z <= 4.4e+92) {
tmp = x / ((t - z) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / z))
if (z <= (-6.8d+78)) then
tmp = t_1
else if (z <= 0.1d0) then
tmp = (x * y) / (t - z)
else if (z <= 8.5d+74) then
tmp = x / (1.0d0 - (t / z))
else if (z <= 4.4d+92) then
tmp = x / ((t - z) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (y / z));
double tmp;
if (z <= -6.8e+78) {
tmp = t_1;
} else if (z <= 0.1) {
tmp = (x * y) / (t - z);
} else if (z <= 8.5e+74) {
tmp = x / (1.0 - (t / z));
} else if (z <= 4.4e+92) {
tmp = x / ((t - z) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (1.0 - (y / z)) tmp = 0 if z <= -6.8e+78: tmp = t_1 elif z <= 0.1: tmp = (x * y) / (t - z) elif z <= 8.5e+74: tmp = x / (1.0 - (t / z)) elif z <= 4.4e+92: tmp = x / ((t - z) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(1.0 - Float64(y / z))) tmp = 0.0 if (z <= -6.8e+78) tmp = t_1; elseif (z <= 0.1) tmp = Float64(Float64(x * y) / Float64(t - z)); elseif (z <= 8.5e+74) tmp = Float64(x / Float64(1.0 - Float64(t / z))); elseif (z <= 4.4e+92) tmp = Float64(x / Float64(Float64(t - z) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (1.0 - (y / z)); tmp = 0.0; if (z <= -6.8e+78) tmp = t_1; elseif (z <= 0.1) tmp = (x * y) / (t - z); elseif (z <= 8.5e+74) tmp = x / (1.0 - (t / z)); elseif (z <= 4.4e+92) tmp = x / ((t - z) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.8e+78], t$95$1, If[LessEqual[z, 0.1], N[(N[(x * y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.5e+74], N[(x / N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.4e+92], N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -6.8 \cdot 10^{+78}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.1:\\
\;\;\;\;\frac{x \cdot y}{t - z}\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+74}:\\
\;\;\;\;\frac{x}{1 - \frac{t}{z}}\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{+92}:\\
\;\;\;\;\frac{x}{\frac{t - z}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.80000000000000014e78 or 4.39999999999999984e92 < z Initial program 69.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 60.1%
mul-1-neg60.1%
associate-/l*85.3%
distribute-rgt-neg-in85.3%
distribute-frac-neg85.3%
neg-sub085.3%
associate--r-85.3%
neg-sub085.3%
+-commutative85.3%
sub-neg85.3%
div-sub85.3%
*-inverses85.3%
Simplified85.3%
if -6.80000000000000014e78 < z < 0.10000000000000001Initial program 96.2%
associate-/l*96.2%
Simplified96.2%
Taylor expanded in y around inf 78.9%
if 0.10000000000000001 < z < 8.50000000000000028e74Initial program 91.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 91.5%
remove-double-neg91.5%
distribute-neg-frac291.5%
*-commutative91.5%
associate-/l*89.8%
distribute-lft-neg-out89.8%
neg-sub089.8%
associate--r-89.8%
neg-sub089.8%
+-commutative89.8%
sub-neg89.8%
neg-sub089.8%
associate--r-89.8%
neg-sub089.8%
+-commutative89.8%
sub-neg89.8%
*-commutative89.8%
Simplified89.8%
Taylor expanded in y around 0 82.5%
associate-*l/80.8%
associate-/r/91.0%
div-sub91.0%
*-inverses91.0%
Simplified91.0%
if 8.50000000000000028e74 < z < 4.39999999999999984e92Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
clear-num100.0%
un-div-inv100.0%
Applied egg-rr100.0%
Taylor expanded in y around inf 79.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (/ (- t z) y))) (t_2 (/ x (- 1.0 (/ t z)))))
(if (<= z -3.6e+150)
t_2
(if (<= z 0.125)
t_1
(if (<= z 2.7e+79)
t_2
(if (<= z 4.4e+92) t_1 (* x (- 1.0 (/ y z)))))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x / (1.0 - (t / z));
double tmp;
if (z <= -3.6e+150) {
tmp = t_2;
} else if (z <= 0.125) {
tmp = t_1;
} else if (z <= 2.7e+79) {
tmp = t_2;
} else if (z <= 4.4e+92) {
tmp = t_1;
} else {
tmp = x * (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((t - z) / y)
t_2 = x / (1.0d0 - (t / z))
if (z <= (-3.6d+150)) then
tmp = t_2
else if (z <= 0.125d0) then
tmp = t_1
else if (z <= 2.7d+79) then
tmp = t_2
else if (z <= 4.4d+92) then
tmp = t_1
else
tmp = x * (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x / (1.0 - (t / z));
double tmp;
if (z <= -3.6e+150) {
tmp = t_2;
} else if (z <= 0.125) {
tmp = t_1;
} else if (z <= 2.7e+79) {
tmp = t_2;
} else if (z <= 4.4e+92) {
tmp = t_1;
} else {
tmp = x * (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((t - z) / y) t_2 = x / (1.0 - (t / z)) tmp = 0 if z <= -3.6e+150: tmp = t_2 elif z <= 0.125: tmp = t_1 elif z <= 2.7e+79: tmp = t_2 elif z <= 4.4e+92: tmp = t_1 else: tmp = x * (1.0 - (y / z)) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(t - z) / y)) t_2 = Float64(x / Float64(1.0 - Float64(t / z))) tmp = 0.0 if (z <= -3.6e+150) tmp = t_2; elseif (z <= 0.125) tmp = t_1; elseif (z <= 2.7e+79) tmp = t_2; elseif (z <= 4.4e+92) tmp = t_1; else tmp = Float64(x * Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((t - z) / y); t_2 = x / (1.0 - (t / z)); tmp = 0.0; if (z <= -3.6e+150) tmp = t_2; elseif (z <= 0.125) tmp = t_1; elseif (z <= 2.7e+79) tmp = t_2; elseif (z <= 4.4e+92) tmp = t_1; else tmp = x * (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.6e+150], t$95$2, If[LessEqual[z, 0.125], t$95$1, If[LessEqual[z, 2.7e+79], t$95$2, If[LessEqual[z, 4.4e+92], t$95$1, N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\frac{t - z}{y}}\\
t_2 := \frac{x}{1 - \frac{t}{z}}\\
\mathbf{if}\;z \leq -3.6 \cdot 10^{+150}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 0.125:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+79}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{+92}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\end{array}
\end{array}
if z < -3.59999999999999986e150 or 0.125 < z < 2.7e79Initial program 65.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 65.4%
remove-double-neg65.4%
distribute-neg-frac265.4%
*-commutative65.4%
associate-/l*75.4%
distribute-lft-neg-out75.4%
neg-sub075.4%
associate--r-75.4%
neg-sub075.4%
+-commutative75.4%
sub-neg75.4%
neg-sub075.4%
associate--r-75.4%
neg-sub075.4%
+-commutative75.4%
sub-neg75.4%
*-commutative75.4%
Simplified75.4%
Taylor expanded in y around 0 60.3%
associate-*l/67.1%
associate-/r/89.2%
div-sub89.2%
*-inverses89.2%
Simplified89.2%
if -3.59999999999999986e150 < z < 0.125 or 2.7e79 < z < 4.39999999999999984e92Initial program 95.5%
associate-/l*96.6%
Simplified96.6%
clear-num96.4%
un-div-inv97.1%
Applied egg-rr97.1%
Taylor expanded in y around inf 77.7%
if 4.39999999999999984e92 < z Initial program 72.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 65.2%
mul-1-neg65.2%
associate-/l*88.7%
distribute-rgt-neg-in88.7%
distribute-frac-neg88.7%
neg-sub088.7%
associate--r-88.7%
neg-sub088.7%
+-commutative88.7%
sub-neg88.7%
div-sub88.7%
*-inverses88.7%
Simplified88.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ y (- t z)))) (t_2 (/ x (- 1.0 (/ t z)))))
(if (<= z -3.6e+150)
t_2
(if (<= z 0.0235)
t_1
(if (<= z 4e+80) t_2 (if (<= z 4.4e+92) t_1 (* x (- 1.0 (/ y z)))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (y / (t - z));
double t_2 = x / (1.0 - (t / z));
double tmp;
if (z <= -3.6e+150) {
tmp = t_2;
} else if (z <= 0.0235) {
tmp = t_1;
} else if (z <= 4e+80) {
tmp = t_2;
} else if (z <= 4.4e+92) {
tmp = t_1;
} else {
tmp = x * (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (y / (t - z))
t_2 = x / (1.0d0 - (t / z))
if (z <= (-3.6d+150)) then
tmp = t_2
else if (z <= 0.0235d0) then
tmp = t_1
else if (z <= 4d+80) then
tmp = t_2
else if (z <= 4.4d+92) then
tmp = t_1
else
tmp = x * (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (y / (t - z));
double t_2 = x / (1.0 - (t / z));
double tmp;
if (z <= -3.6e+150) {
tmp = t_2;
} else if (z <= 0.0235) {
tmp = t_1;
} else if (z <= 4e+80) {
tmp = t_2;
} else if (z <= 4.4e+92) {
tmp = t_1;
} else {
tmp = x * (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (y / (t - z)) t_2 = x / (1.0 - (t / z)) tmp = 0 if z <= -3.6e+150: tmp = t_2 elif z <= 0.0235: tmp = t_1 elif z <= 4e+80: tmp = t_2 elif z <= 4.4e+92: tmp = t_1 else: tmp = x * (1.0 - (y / z)) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(y / Float64(t - z))) t_2 = Float64(x / Float64(1.0 - Float64(t / z))) tmp = 0.0 if (z <= -3.6e+150) tmp = t_2; elseif (z <= 0.0235) tmp = t_1; elseif (z <= 4e+80) tmp = t_2; elseif (z <= 4.4e+92) tmp = t_1; else tmp = Float64(x * Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (y / (t - z)); t_2 = x / (1.0 - (t / z)); tmp = 0.0; if (z <= -3.6e+150) tmp = t_2; elseif (z <= 0.0235) tmp = t_1; elseif (z <= 4e+80) tmp = t_2; elseif (z <= 4.4e+92) tmp = t_1; else tmp = x * (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.6e+150], t$95$2, If[LessEqual[z, 0.0235], t$95$1, If[LessEqual[z, 4e+80], t$95$2, If[LessEqual[z, 4.4e+92], t$95$1, N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{t - z}\\
t_2 := \frac{x}{1 - \frac{t}{z}}\\
\mathbf{if}\;z \leq -3.6 \cdot 10^{+150}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 0.0235:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+80}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{+92}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\end{array}
\end{array}
if z < -3.59999999999999986e150 or 0.0235 < z < 4e80Initial program 65.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 65.4%
remove-double-neg65.4%
distribute-neg-frac265.4%
*-commutative65.4%
associate-/l*75.4%
distribute-lft-neg-out75.4%
neg-sub075.4%
associate--r-75.4%
neg-sub075.4%
+-commutative75.4%
sub-neg75.4%
neg-sub075.4%
associate--r-75.4%
neg-sub075.4%
+-commutative75.4%
sub-neg75.4%
*-commutative75.4%
Simplified75.4%
Taylor expanded in y around 0 60.3%
associate-*l/67.1%
associate-/r/89.2%
div-sub89.2%
*-inverses89.2%
Simplified89.2%
if -3.59999999999999986e150 < z < 0.0235 or 4e80 < z < 4.39999999999999984e92Initial program 95.5%
associate-/l*96.6%
Simplified96.6%
Taylor expanded in y around inf 77.6%
associate-/l*77.2%
Simplified77.2%
if 4.39999999999999984e92 < z Initial program 72.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 65.2%
mul-1-neg65.2%
associate-/l*88.7%
distribute-rgt-neg-in88.7%
distribute-frac-neg88.7%
neg-sub088.7%
associate--r-88.7%
neg-sub088.7%
+-commutative88.7%
sub-neg88.7%
div-sub88.7%
*-inverses88.7%
Simplified88.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ y (- t z)))) (t_2 (* x (/ z (- z t)))))
(if (<= z -3.6e+150)
t_2
(if (<= z 0.0285)
t_1
(if (<= z 3e+79) t_2 (if (<= z 4.4e+92) t_1 (* x (- 1.0 (/ y z)))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (y / (t - z));
double t_2 = x * (z / (z - t));
double tmp;
if (z <= -3.6e+150) {
tmp = t_2;
} else if (z <= 0.0285) {
tmp = t_1;
} else if (z <= 3e+79) {
tmp = t_2;
} else if (z <= 4.4e+92) {
tmp = t_1;
} else {
tmp = x * (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (y / (t - z))
t_2 = x * (z / (z - t))
if (z <= (-3.6d+150)) then
tmp = t_2
else if (z <= 0.0285d0) then
tmp = t_1
else if (z <= 3d+79) then
tmp = t_2
else if (z <= 4.4d+92) then
tmp = t_1
else
tmp = x * (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (y / (t - z));
double t_2 = x * (z / (z - t));
double tmp;
if (z <= -3.6e+150) {
tmp = t_2;
} else if (z <= 0.0285) {
tmp = t_1;
} else if (z <= 3e+79) {
tmp = t_2;
} else if (z <= 4.4e+92) {
tmp = t_1;
} else {
tmp = x * (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (y / (t - z)) t_2 = x * (z / (z - t)) tmp = 0 if z <= -3.6e+150: tmp = t_2 elif z <= 0.0285: tmp = t_1 elif z <= 3e+79: tmp = t_2 elif z <= 4.4e+92: tmp = t_1 else: tmp = x * (1.0 - (y / z)) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(y / Float64(t - z))) t_2 = Float64(x * Float64(z / Float64(z - t))) tmp = 0.0 if (z <= -3.6e+150) tmp = t_2; elseif (z <= 0.0285) tmp = t_1; elseif (z <= 3e+79) tmp = t_2; elseif (z <= 4.4e+92) tmp = t_1; else tmp = Float64(x * Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (y / (t - z)); t_2 = x * (z / (z - t)); tmp = 0.0; if (z <= -3.6e+150) tmp = t_2; elseif (z <= 0.0285) tmp = t_1; elseif (z <= 3e+79) tmp = t_2; elseif (z <= 4.4e+92) tmp = t_1; else tmp = x * (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(z / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.6e+150], t$95$2, If[LessEqual[z, 0.0285], t$95$1, If[LessEqual[z, 3e+79], t$95$2, If[LessEqual[z, 4.4e+92], t$95$1, N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{t - z}\\
t_2 := x \cdot \frac{z}{z - t}\\
\mathbf{if}\;z \leq -3.6 \cdot 10^{+150}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 0.0285:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+79}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{+92}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\end{array}
\end{array}
if z < -3.59999999999999986e150 or 0.028500000000000001 < z < 2.99999999999999974e79Initial program 65.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 60.3%
mul-1-neg60.3%
distribute-neg-frac260.3%
neg-sub060.3%
associate--r-60.3%
neg-sub060.3%
+-commutative60.3%
sub-neg60.3%
associate-/l*89.1%
Simplified89.1%
if -3.59999999999999986e150 < z < 0.028500000000000001 or 2.99999999999999974e79 < z < 4.39999999999999984e92Initial program 95.5%
associate-/l*96.6%
Simplified96.6%
Taylor expanded in y around inf 77.6%
associate-/l*77.2%
Simplified77.2%
if 4.39999999999999984e92 < z Initial program 72.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 65.2%
mul-1-neg65.2%
associate-/l*88.7%
distribute-rgt-neg-in88.7%
distribute-frac-neg88.7%
neg-sub088.7%
associate--r-88.7%
neg-sub088.7%
+-commutative88.7%
sub-neg88.7%
div-sub88.7%
*-inverses88.7%
Simplified88.7%
(FPCore (x y z t) :precision binary64 (if (<= z -4.2e+150) x (if (<= z -5.5e-19) (* x (/ y (- z))) (if (<= z 4.9e+92) (/ (* x y) t) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.2e+150) {
tmp = x;
} else if (z <= -5.5e-19) {
tmp = x * (y / -z);
} else if (z <= 4.9e+92) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-4.2d+150)) then
tmp = x
else if (z <= (-5.5d-19)) then
tmp = x * (y / -z)
else if (z <= 4.9d+92) then
tmp = (x * y) / t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.2e+150) {
tmp = x;
} else if (z <= -5.5e-19) {
tmp = x * (y / -z);
} else if (z <= 4.9e+92) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -4.2e+150: tmp = x elif z <= -5.5e-19: tmp = x * (y / -z) elif z <= 4.9e+92: tmp = (x * y) / t else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -4.2e+150) tmp = x; elseif (z <= -5.5e-19) tmp = Float64(x * Float64(y / Float64(-z))); elseif (z <= 4.9e+92) tmp = Float64(Float64(x * y) / t); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -4.2e+150) tmp = x; elseif (z <= -5.5e-19) tmp = x * (y / -z); elseif (z <= 4.9e+92) tmp = (x * y) / t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -4.2e+150], x, If[LessEqual[z, -5.5e-19], N[(x * N[(y / (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.9e+92], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+150}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq -5.5 \cdot 10^{-19}:\\
\;\;\;\;x \cdot \frac{y}{-z}\\
\mathbf{elif}\;z \leq 4.9 \cdot 10^{+92}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -4.19999999999999996e150 or 4.9000000000000002e92 < z Initial program 66.1%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 70.1%
if -4.19999999999999996e150 < z < -5.4999999999999996e-19Initial program 94.2%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 59.8%
mul-1-neg59.8%
associate-/l*65.4%
distribute-rgt-neg-in65.4%
distribute-frac-neg65.4%
neg-sub065.4%
associate--r-65.4%
neg-sub065.4%
+-commutative65.4%
sub-neg65.4%
div-sub65.3%
*-inverses65.3%
Simplified65.3%
Taylor expanded in y around inf 46.3%
associate-*r/46.3%
mul-1-neg46.3%
distribute-rgt-neg-in46.3%
associate-*r/49.2%
Simplified49.2%
if -5.4999999999999996e-19 < z < 4.9000000000000002e92Initial program 95.5%
associate-/l*96.1%
Simplified96.1%
Taylor expanded in z around 0 66.4%
Final simplification65.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.35e+79) (not (<= z 4.4e+92))) (* x (- 1.0 (/ y z))) (* x (/ y (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.35e+79) || !(z <= 4.4e+92)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.35d+79)) .or. (.not. (z <= 4.4d+92))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.35e+79) || !(z <= 4.4e+92)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.35e+79) or not (z <= 4.4e+92): tmp = x * (1.0 - (y / z)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.35e+79) || !(z <= 4.4e+92)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.35e+79) || ~((z <= 4.4e+92))) tmp = x * (1.0 - (y / z)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.35e+79], N[Not[LessEqual[z, 4.4e+92]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{+79} \lor \neg \left(z \leq 4.4 \cdot 10^{+92}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if z < -1.35e79 or 4.39999999999999984e92 < z Initial program 69.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 60.1%
mul-1-neg60.1%
associate-/l*85.3%
distribute-rgt-neg-in85.3%
distribute-frac-neg85.3%
neg-sub085.3%
associate--r-85.3%
neg-sub085.3%
+-commutative85.3%
sub-neg85.3%
div-sub85.3%
*-inverses85.3%
Simplified85.3%
if -1.35e79 < z < 4.39999999999999984e92Initial program 96.0%
associate-/l*96.5%
Simplified96.5%
Taylor expanded in y around inf 76.8%
associate-/l*75.9%
Simplified75.9%
Final simplification79.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.3e-19) (not (<= z 3.1e-17))) (* x (- 1.0 (/ y z))) (/ (* x y) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.3e-19) || !(z <= 3.1e-17)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = (x * y) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.3d-19)) .or. (.not. (z <= 3.1d-17))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = (x * y) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.3e-19) || !(z <= 3.1e-17)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = (x * y) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.3e-19) or not (z <= 3.1e-17): tmp = x * (1.0 - (y / z)) else: tmp = (x * y) / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.3e-19) || !(z <= 3.1e-17)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(Float64(x * y) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.3e-19) || ~((z <= 3.1e-17))) tmp = x * (1.0 - (y / z)); else tmp = (x * y) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.3e-19], N[Not[LessEqual[z, 3.1e-17]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{-19} \lor \neg \left(z \leq 3.1 \cdot 10^{-17}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\end{array}
\end{array}
if z < -2.2999999999999998e-19 or 3.0999999999999998e-17 < z Initial program 77.0%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in t around 0 57.2%
mul-1-neg57.2%
associate-/l*75.2%
distribute-rgt-neg-in75.2%
distribute-frac-neg75.2%
neg-sub075.2%
associate--r-75.2%
neg-sub075.2%
+-commutative75.2%
sub-neg75.2%
div-sub75.1%
*-inverses75.1%
Simplified75.1%
if -2.2999999999999998e-19 < z < 3.0999999999999998e-17Initial program 96.3%
associate-/l*95.5%
Simplified95.5%
Taylor expanded in z around 0 70.3%
Final simplification72.7%
(FPCore (x y z t) :precision binary64 (if (<= z -2.6e+79) x (if (<= z 8e+92) (/ (* x y) t) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e+79) {
tmp = x;
} else if (z <= 8e+92) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-2.6d+79)) then
tmp = x
else if (z <= 8d+92) then
tmp = (x * y) / t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e+79) {
tmp = x;
} else if (z <= 8e+92) {
tmp = (x * y) / t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -2.6e+79: tmp = x elif z <= 8e+92: tmp = (x * y) / t else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -2.6e+79) tmp = x; elseif (z <= 8e+92) tmp = Float64(Float64(x * y) / t); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -2.6e+79) tmp = x; elseif (z <= 8e+92) tmp = (x * y) / t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -2.6e+79], x, If[LessEqual[z, 8e+92], N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+79}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 8 \cdot 10^{+92}:\\
\;\;\;\;\frac{x \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.60000000000000015e79 or 8.0000000000000003e92 < z Initial program 69.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 64.1%
if -2.60000000000000015e79 < z < 8.0000000000000003e92Initial program 96.0%
associate-/l*96.5%
Simplified96.5%
Taylor expanded in z around 0 62.5%
(FPCore (x y z t) :precision binary64 (if (<= z -9.5e+78) x (if (<= z 4.4e+92) (/ x (/ t y)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9.5e+78) {
tmp = x;
} else if (z <= 4.4e+92) {
tmp = x / (t / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-9.5d+78)) then
tmp = x
else if (z <= 4.4d+92) then
tmp = x / (t / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9.5e+78) {
tmp = x;
} else if (z <= 4.4e+92) {
tmp = x / (t / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -9.5e+78: tmp = x elif z <= 4.4e+92: tmp = x / (t / y) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -9.5e+78) tmp = x; elseif (z <= 4.4e+92) tmp = Float64(x / Float64(t / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -9.5e+78) tmp = x; elseif (z <= 4.4e+92) tmp = x / (t / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -9.5e+78], x, If[LessEqual[z, 4.4e+92], N[(x / N[(t / y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+78}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{+92}:\\
\;\;\;\;\frac{x}{\frac{t}{y}}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -9.5000000000000006e78 or 4.39999999999999984e92 < z Initial program 69.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 64.1%
if -9.5000000000000006e78 < z < 4.39999999999999984e92Initial program 96.0%
associate-/l*96.5%
Simplified96.5%
clear-num96.4%
un-div-inv97.0%
Applied egg-rr97.0%
Taylor expanded in z around 0 61.6%
(FPCore (x y z t) :precision binary64 (if (<= z -9.5e+78) x (if (<= z 4.9e+92) (* x (/ y t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9.5e+78) {
tmp = x;
} else if (z <= 4.9e+92) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-9.5d+78)) then
tmp = x
else if (z <= 4.9d+92) then
tmp = x * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9.5e+78) {
tmp = x;
} else if (z <= 4.9e+92) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -9.5e+78: tmp = x elif z <= 4.9e+92: tmp = x * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -9.5e+78) tmp = x; elseif (z <= 4.9e+92) tmp = Float64(x * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -9.5e+78) tmp = x; elseif (z <= 4.9e+92) tmp = x * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -9.5e+78], x, If[LessEqual[z, 4.9e+92], N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+78}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 4.9 \cdot 10^{+92}:\\
\;\;\;\;x \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -9.5000000000000006e78 or 4.9000000000000002e92 < z Initial program 69.3%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 64.1%
if -9.5000000000000006e78 < z < 4.9000000000000002e92Initial program 96.0%
associate-/l*96.5%
Simplified96.5%
Taylor expanded in z around 0 62.5%
associate-/l*61.3%
Simplified61.3%
(FPCore (x y z t) :precision binary64 (* x (/ (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y - z) / (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
def code(x, y, z, t): return x * ((y - z) / (t - z))
function code(x, y, z, t) return Float64(x * Float64(Float64(y - z) / Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x * ((y - z) / (t - z)); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y - z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y - z}{t - z}
\end{array}
Initial program 86.7%
associate-/l*97.7%
Simplified97.7%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.7%
associate-/l*97.7%
Simplified97.7%
Taylor expanded in z around inf 31.7%
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
herbie shell --seed 2024091
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:alt
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))