
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* (* y_m (- x z)) t_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * ((y_m * (x - z)) * t_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * ((y_m * (x - z)) * t_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * ((y_m * (x - z)) * t_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * ((y_m * (x - z)) * t_m))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(Float64(y_m * Float64(x - z)) * t_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * ((y_m * (x - z)) * t_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(N[(y$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(\left(y\_m \cdot \left(x - z\right)\right) \cdot t\_m\right)\right)
\end{array}
Initial program 89.7%
distribute-rgt-out--92.2%
Simplified92.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* z (* y_m (- t_m)))))
(*
t_s
(*
y_s
(if (<= z -1.5e+68)
t_2
(if (<= z 1.82e-138)
(* t_m (* y_m x))
(if (<= z 2.8e-104)
(* y_m (* z (- t_m)))
(if (<= z 1.75e-18)
(* x (* y_m t_m))
(if (or (<= z 4e+60) (not (<= z 7.8e+89)))
t_2
(* y_m (* x t_m)))))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double t_2 = z * (y_m * -t_m);
double tmp;
if (z <= -1.5e+68) {
tmp = t_2;
} else if (z <= 1.82e-138) {
tmp = t_m * (y_m * x);
} else if (z <= 2.8e-104) {
tmp = y_m * (z * -t_m);
} else if (z <= 1.75e-18) {
tmp = x * (y_m * t_m);
} else if ((z <= 4e+60) || !(z <= 7.8e+89)) {
tmp = t_2;
} else {
tmp = y_m * (x * t_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = z * (y_m * -t_m)
if (z <= (-1.5d+68)) then
tmp = t_2
else if (z <= 1.82d-138) then
tmp = t_m * (y_m * x)
else if (z <= 2.8d-104) then
tmp = y_m * (z * -t_m)
else if (z <= 1.75d-18) then
tmp = x * (y_m * t_m)
else if ((z <= 4d+60) .or. (.not. (z <= 7.8d+89))) then
tmp = t_2
else
tmp = y_m * (x * t_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double t_2 = z * (y_m * -t_m);
double tmp;
if (z <= -1.5e+68) {
tmp = t_2;
} else if (z <= 1.82e-138) {
tmp = t_m * (y_m * x);
} else if (z <= 2.8e-104) {
tmp = y_m * (z * -t_m);
} else if (z <= 1.75e-18) {
tmp = x * (y_m * t_m);
} else if ((z <= 4e+60) || !(z <= 7.8e+89)) {
tmp = t_2;
} else {
tmp = y_m * (x * t_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): t_2 = z * (y_m * -t_m) tmp = 0 if z <= -1.5e+68: tmp = t_2 elif z <= 1.82e-138: tmp = t_m * (y_m * x) elif z <= 2.8e-104: tmp = y_m * (z * -t_m) elif z <= 1.75e-18: tmp = x * (y_m * t_m) elif (z <= 4e+60) or not (z <= 7.8e+89): tmp = t_2 else: tmp = y_m * (x * t_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) t_2 = Float64(z * Float64(y_m * Float64(-t_m))) tmp = 0.0 if (z <= -1.5e+68) tmp = t_2; elseif (z <= 1.82e-138) tmp = Float64(t_m * Float64(y_m * x)); elseif (z <= 2.8e-104) tmp = Float64(y_m * Float64(z * Float64(-t_m))); elseif (z <= 1.75e-18) tmp = Float64(x * Float64(y_m * t_m)); elseif ((z <= 4e+60) || !(z <= 7.8e+89)) tmp = t_2; else tmp = Float64(y_m * Float64(x * t_m)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
t_2 = z * (y_m * -t_m);
tmp = 0.0;
if (z <= -1.5e+68)
tmp = t_2;
elseif (z <= 1.82e-138)
tmp = t_m * (y_m * x);
elseif (z <= 2.8e-104)
tmp = y_m * (z * -t_m);
elseif (z <= 1.75e-18)
tmp = x * (y_m * t_m);
elseif ((z <= 4e+60) || ~((z <= 7.8e+89)))
tmp = t_2;
else
tmp = y_m * (x * t_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(z * N[(y$95$m * (-t$95$m)), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * N[(y$95$s * If[LessEqual[z, -1.5e+68], t$95$2, If[LessEqual[z, 1.82e-138], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.8e-104], N[(y$95$m * N[(z * (-t$95$m)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.75e-18], N[(x * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[z, 4e+60], N[Not[LessEqual[z, 7.8e+89]], $MachinePrecision]], t$95$2, N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision]]]]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := z \cdot \left(y\_m \cdot \left(-t\_m\right)\right)\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+68}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 1.82 \cdot 10^{-138}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-104}:\\
\;\;\;\;y\_m \cdot \left(z \cdot \left(-t\_m\right)\right)\\
\mathbf{elif}\;z \leq 1.75 \cdot 10^{-18}:\\
\;\;\;\;x \cdot \left(y\_m \cdot t\_m\right)\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+60} \lor \neg \left(z \leq 7.8 \cdot 10^{+89}\right):\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(x \cdot t\_m\right)\\
\end{array}\right)
\end{array}
\end{array}
if z < -1.5000000000000001e68 or 1.7499999999999999e-18 < z < 3.9999999999999998e60 or 7.80000000000000021e89 < z Initial program 82.7%
distribute-rgt-out--88.1%
Simplified88.1%
Taylor expanded in x around inf 75.9%
mul-1-neg75.9%
unsub-neg75.9%
associate-/l*74.0%
Simplified74.0%
Taylor expanded in x around 0 74.6%
associate-*r*74.6%
associate-*r*77.6%
associate-*r*77.6%
*-commutative77.6%
associate-*r*77.6%
mul-1-neg77.6%
Simplified77.6%
if -1.5000000000000001e68 < z < 1.8200000000000001e-138Initial program 93.4%
distribute-rgt-out--93.4%
Simplified93.4%
Taylor expanded in x around inf 83.2%
*-commutative83.2%
Simplified83.2%
if 1.8200000000000001e-138 < z < 2.8e-104Initial program 100.0%
distribute-rgt-out--100.0%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 87.7%
mul-1-neg87.7%
distribute-rgt-neg-out87.7%
Simplified87.7%
if 2.8e-104 < z < 1.7499999999999999e-18Initial program 96.5%
distribute-rgt-out--96.4%
associate-*l*95.7%
*-commutative95.7%
Simplified95.7%
Taylor expanded in x around inf 91.9%
+-commutative91.9%
fma-define96.4%
mul-1-neg96.4%
associate-/l*96.5%
distribute-rgt-neg-in96.5%
distribute-frac-neg96.5%
distribute-rgt-neg-out96.5%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around 0 81.4%
*-commutative81.4%
Simplified81.4%
if 3.9999999999999998e60 < z < 7.80000000000000021e89Initial program 90.3%
distribute-rgt-out--99.4%
associate-*l*99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 82.3%
associate-*r*82.3%
*-commutative82.3%
Simplified82.3%
Final simplification81.1%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* z (- y_m)))))
(*
t_s
(*
y_s
(if (<= z -1.1e+68)
t_2
(if (<= z 1.82e-138)
(* t_m (* y_m x))
(if (<= z 2.8e-104)
(* y_m (* z (- t_m)))
(if (<= z 1.72e-15)
(* x (* y_m t_m))
(if (<= z 3.2e+60)
(* z (* y_m (- t_m)))
(if (<= z 5e+91) (* y_m (* x t_m)) t_2))))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (z * -y_m);
double tmp;
if (z <= -1.1e+68) {
tmp = t_2;
} else if (z <= 1.82e-138) {
tmp = t_m * (y_m * x);
} else if (z <= 2.8e-104) {
tmp = y_m * (z * -t_m);
} else if (z <= 1.72e-15) {
tmp = x * (y_m * t_m);
} else if (z <= 3.2e+60) {
tmp = z * (y_m * -t_m);
} else if (z <= 5e+91) {
tmp = y_m * (x * t_m);
} else {
tmp = t_2;
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (z * -y_m)
if (z <= (-1.1d+68)) then
tmp = t_2
else if (z <= 1.82d-138) then
tmp = t_m * (y_m * x)
else if (z <= 2.8d-104) then
tmp = y_m * (z * -t_m)
else if (z <= 1.72d-15) then
tmp = x * (y_m * t_m)
else if (z <= 3.2d+60) then
tmp = z * (y_m * -t_m)
else if (z <= 5d+91) then
tmp = y_m * (x * t_m)
else
tmp = t_2
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (z * -y_m);
double tmp;
if (z <= -1.1e+68) {
tmp = t_2;
} else if (z <= 1.82e-138) {
tmp = t_m * (y_m * x);
} else if (z <= 2.8e-104) {
tmp = y_m * (z * -t_m);
} else if (z <= 1.72e-15) {
tmp = x * (y_m * t_m);
} else if (z <= 3.2e+60) {
tmp = z * (y_m * -t_m);
} else if (z <= 5e+91) {
tmp = y_m * (x * t_m);
} else {
tmp = t_2;
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): t_2 = t_m * (z * -y_m) tmp = 0 if z <= -1.1e+68: tmp = t_2 elif z <= 1.82e-138: tmp = t_m * (y_m * x) elif z <= 2.8e-104: tmp = y_m * (z * -t_m) elif z <= 1.72e-15: tmp = x * (y_m * t_m) elif z <= 3.2e+60: tmp = z * (y_m * -t_m) elif z <= 5e+91: tmp = y_m * (x * t_m) else: tmp = t_2 return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(z * Float64(-y_m))) tmp = 0.0 if (z <= -1.1e+68) tmp = t_2; elseif (z <= 1.82e-138) tmp = Float64(t_m * Float64(y_m * x)); elseif (z <= 2.8e-104) tmp = Float64(y_m * Float64(z * Float64(-t_m))); elseif (z <= 1.72e-15) tmp = Float64(x * Float64(y_m * t_m)); elseif (z <= 3.2e+60) tmp = Float64(z * Float64(y_m * Float64(-t_m))); elseif (z <= 5e+91) tmp = Float64(y_m * Float64(x * t_m)); else tmp = t_2; end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
t_2 = t_m * (z * -y_m);
tmp = 0.0;
if (z <= -1.1e+68)
tmp = t_2;
elseif (z <= 1.82e-138)
tmp = t_m * (y_m * x);
elseif (z <= 2.8e-104)
tmp = y_m * (z * -t_m);
elseif (z <= 1.72e-15)
tmp = x * (y_m * t_m);
elseif (z <= 3.2e+60)
tmp = z * (y_m * -t_m);
elseif (z <= 5e+91)
tmp = y_m * (x * t_m);
else
tmp = t_2;
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(z * (-y$95$m)), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * N[(y$95$s * If[LessEqual[z, -1.1e+68], t$95$2, If[LessEqual[z, 1.82e-138], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.8e-104], N[(y$95$m * N[(z * (-t$95$m)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.72e-15], N[(x * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.2e+60], N[(z * N[(y$95$m * (-t$95$m)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5e+91], N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(z \cdot \left(-y\_m\right)\right)\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{+68}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 1.82 \cdot 10^{-138}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-104}:\\
\;\;\;\;y\_m \cdot \left(z \cdot \left(-t\_m\right)\right)\\
\mathbf{elif}\;z \leq 1.72 \cdot 10^{-15}:\\
\;\;\;\;x \cdot \left(y\_m \cdot t\_m\right)\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+60}:\\
\;\;\;\;z \cdot \left(y\_m \cdot \left(-t\_m\right)\right)\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+91}:\\
\;\;\;\;y\_m \cdot \left(x \cdot t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if z < -1.09999999999999994e68 or 5.0000000000000002e91 < z Initial program 81.4%
distribute-rgt-out--87.5%
Simplified87.5%
Taylor expanded in x around 0 74.5%
mul-1-neg74.5%
distribute-rgt-neg-out74.5%
Simplified74.5%
if -1.09999999999999994e68 < z < 1.8200000000000001e-138Initial program 93.4%
distribute-rgt-out--93.4%
Simplified93.4%
Taylor expanded in x around inf 83.2%
*-commutative83.2%
Simplified83.2%
if 1.8200000000000001e-138 < z < 2.8e-104Initial program 100.0%
distribute-rgt-out--100.0%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 87.7%
mul-1-neg87.7%
distribute-rgt-neg-out87.7%
Simplified87.7%
if 2.8e-104 < z < 1.7199999999999999e-15Initial program 96.5%
distribute-rgt-out--96.4%
associate-*l*95.7%
*-commutative95.7%
Simplified95.7%
Taylor expanded in x around inf 91.9%
+-commutative91.9%
fma-define96.4%
mul-1-neg96.4%
associate-/l*96.5%
distribute-rgt-neg-in96.5%
distribute-frac-neg96.5%
distribute-rgt-neg-out96.5%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around 0 81.4%
*-commutative81.4%
Simplified81.4%
if 1.7199999999999999e-15 < z < 3.19999999999999991e60Initial program 92.0%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in x around inf 84.0%
mul-1-neg84.0%
unsub-neg84.0%
associate-/l*83.8%
Simplified83.8%
Taylor expanded in x around 0 75.5%
associate-*r*75.5%
associate-*r*83.4%
associate-*r*83.4%
*-commutative83.4%
associate-*r*83.4%
mul-1-neg83.4%
Simplified83.4%
if 3.19999999999999991e60 < z < 5.0000000000000002e91Initial program 90.3%
distribute-rgt-out--99.4%
associate-*l*99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 82.3%
associate-*r*82.3%
*-commutative82.3%
Simplified82.3%
Final simplification80.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (or (<= x -3.3e-121) (not (<= x 11500000000000.0)))
(* t_m (* y_m x))
(* y_m (* z (- t_m)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -3.3e-121) || !(x <= 11500000000000.0)) {
tmp = t_m * (y_m * x);
} else {
tmp = y_m * (z * -t_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if ((x <= (-3.3d-121)) .or. (.not. (x <= 11500000000000.0d0))) then
tmp = t_m * (y_m * x)
else
tmp = y_m * (z * -t_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -3.3e-121) || !(x <= 11500000000000.0)) {
tmp = t_m * (y_m * x);
} else {
tmp = y_m * (z * -t_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if (x <= -3.3e-121) or not (x <= 11500000000000.0): tmp = t_m * (y_m * x) else: tmp = y_m * (z * -t_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if ((x <= -3.3e-121) || !(x <= 11500000000000.0)) tmp = Float64(t_m * Float64(y_m * x)); else tmp = Float64(y_m * Float64(z * Float64(-t_m))); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if ((x <= -3.3e-121) || ~((x <= 11500000000000.0)))
tmp = t_m * (y_m * x);
else
tmp = y_m * (z * -t_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[x, -3.3e-121], N[Not[LessEqual[x, 11500000000000.0]], $MachinePrecision]], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(z * (-t$95$m)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{-121} \lor \neg \left(x \leq 11500000000000\right):\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(z \cdot \left(-t\_m\right)\right)\\
\end{array}\right)
\end{array}
if x < -3.3000000000000001e-121 or 1.15e13 < x Initial program 88.4%
distribute-rgt-out--92.2%
Simplified92.2%
Taylor expanded in x around inf 73.2%
*-commutative73.2%
Simplified73.2%
if -3.3000000000000001e-121 < x < 1.15e13Initial program 92.0%
distribute-rgt-out--92.0%
associate-*l*95.9%
*-commutative95.9%
Simplified95.9%
Taylor expanded in x around 0 78.3%
mul-1-neg78.3%
distribute-rgt-neg-out78.3%
Simplified78.3%
Final simplification75.1%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= t_m 150000000.0) (* y_m (* (- x z) t_m)) (* (- x z) (* y_m t_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 150000000.0) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = (x - z) * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 150000000.0d0) then
tmp = y_m * ((x - z) * t_m)
else
tmp = (x - z) * (y_m * t_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 150000000.0) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = (x - z) * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if t_m <= 150000000.0: tmp = y_m * ((x - z) * t_m) else: tmp = (x - z) * (y_m * t_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 150000000.0) tmp = Float64(y_m * Float64(Float64(x - z) * t_m)); else tmp = Float64(Float64(x - z) * Float64(y_m * t_m)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 150000000.0)
tmp = y_m * ((x - z) * t_m);
else
tmp = (x - z) * (y_m * t_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[t$95$m, 150000000.0], N[(y$95$m * N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x - z), $MachinePrecision] * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 150000000:\\
\;\;\;\;y\_m \cdot \left(\left(x - z\right) \cdot t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - z\right) \cdot \left(y\_m \cdot t\_m\right)\\
\end{array}\right)
\end{array}
if t < 1.5e8Initial program 87.9%
distribute-rgt-out--90.0%
associate-*l*94.1%
*-commutative94.1%
Simplified94.1%
if 1.5e8 < t Initial program 96.3%
*-commutative96.3%
distribute-rgt-out--99.8%
associate-*r*93.2%
*-commutative93.2%
Simplified93.2%
Final simplification93.9%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= x 3.35e+218) (* y_m (* (- x z) t_m)) (* t_m (* y_m x))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (x <= 3.35e+218) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (x <= 3.35d+218) then
tmp = y_m * ((x - z) * t_m)
else
tmp = t_m * (y_m * x)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (x <= 3.35e+218) {
tmp = y_m * ((x - z) * t_m);
} else {
tmp = t_m * (y_m * x);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if x <= 3.35e+218: tmp = y_m * ((x - z) * t_m) else: tmp = t_m * (y_m * x) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (x <= 3.35e+218) tmp = Float64(y_m * Float64(Float64(x - z) * t_m)); else tmp = Float64(t_m * Float64(y_m * x)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (x <= 3.35e+218)
tmp = y_m * ((x - z) * t_m);
else
tmp = t_m * (y_m * x);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[x, 3.35e+218], N[(y$95$m * N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 3.35 \cdot 10^{+218}:\\
\;\;\;\;y\_m \cdot \left(\left(x - z\right) \cdot t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\end{array}\right)
\end{array}
if x < 3.35e218Initial program 90.6%
distribute-rgt-out--92.0%
associate-*l*93.2%
*-commutative93.2%
Simplified93.2%
if 3.35e218 < x Initial program 82.4%
distribute-rgt-out--93.2%
Simplified93.2%
Taylor expanded in x around inf 87.5%
*-commutative87.5%
Simplified87.5%
Final simplification92.6%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* t_m (* y_m x)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (t_m * (y_m * x)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * (t_m * (y_m * x)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (t_m * (y_m * x)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * (t_m * (y_m * x)))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(t_m * Float64(y_m * x)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * (t_m * (y_m * x)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(t\_m \cdot \left(y\_m \cdot x\right)\right)\right)
\end{array}
Initial program 89.7%
distribute-rgt-out--92.2%
Simplified92.2%
Taylor expanded in x around inf 59.8%
*-commutative59.8%
Simplified59.8%
Final simplification59.8%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* x (* y_m t_m)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (x * (y_m * t_m)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * (x * (y_m * t_m)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (x * (y_m * t_m)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * (x * (y_m * t_m)))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(x * Float64(y_m * t_m)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * (x * (y_m * t_m)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(x * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(x \cdot \left(y\_m \cdot t\_m\right)\right)\right)
\end{array}
Initial program 89.7%
distribute-rgt-out--92.2%
associate-*l*92.1%
*-commutative92.1%
Simplified92.1%
Taylor expanded in x around inf 79.4%
+-commutative79.4%
fma-define81.4%
mul-1-neg81.4%
associate-/l*79.9%
distribute-rgt-neg-in79.9%
distribute-frac-neg79.9%
distribute-rgt-neg-out79.9%
associate-/l*81.2%
Simplified81.2%
Taylor expanded in z around 0 59.1%
*-commutative59.1%
Simplified59.1%
(FPCore (x y z t) :precision binary64 (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t < (-9.231879582886777d-80)) then
tmp = (y * t) * (x - z)
else if (t < 2.543067051564877d+83) then
tmp = y * (t * (x - z))
else
tmp = (y * (x - z)) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t < -9.231879582886777e-80: tmp = (y * t) * (x - z) elif t < 2.543067051564877e+83: tmp = y * (t * (x - z)) else: tmp = (y * (x - z)) * t return tmp
function code(x, y, z, t) tmp = 0.0 if (t < -9.231879582886777e-80) tmp = Float64(Float64(y * t) * Float64(x - z)); elseif (t < 2.543067051564877e+83) tmp = Float64(y * Float64(t * Float64(x - z))); else tmp = Float64(Float64(y * Float64(x - z)) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t < -9.231879582886777e-80) tmp = (y * t) * (x - z); elseif (t < 2.543067051564877e+83) tmp = y * (t * (x - z)); else tmp = (y * (x - z)) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
\end{array}
\end{array}
herbie shell --seed 2024091
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:alt
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))